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How to get BGMI streamer Kaztro’s voice pack for free

Krafton is back with new voice packs for their fans and this time the developers are launching the voice pack of Kaztro, the famous BGMI streamer. The availability of voice packs of popular streamers and professional players from India is a new addition to the game.

Now, the players could get the voice packs of their favorite streamers at a minimal cost. Although, Krafton is giving you the opportunity to win Kaztro’s voice pack for free. The voice pack is available in one variant, the special voice pack. The special pack will consist only of the Malayalam audio messages.

How to get BGMI streamer Kaztro’s voice pack for free

Krafton has announced a giveaway where players can win Kaztro’s voice pack for free. 30 lucky winners will get the opportunity to win the special voice pack in BGMI. Read the rules mentioned below to win the voice pack:

  • Step 1: You need to follow the official Instagram handle of Battlegrounds Mobile India.
  • Step 2: Tag your friends and comment with why you adore Kaztro.
  • Step 3: Do not forget to mention your UID in the comments.
  • Step 4: You need to make sure that your answers are better than the others, which will increase your chance of winning the giveaway.

Beyond The Summit, Alliance Pull Out of D2CL Over Russia-Ukraine War

Through recent statements, esports production company Beyond the Summit and organization Alliance have announced that they will no longer be working with Dota 2 Champions League in protest against the ongoing war between Russia and Ukraine.

This follows the decision of Ukrainian org Natus Vincere (Na’Vi) to break off all cooperation with ESFORCE holding, the parent company that owns D2CL, due to their stance of denial on the horrors that are happening in Ukraine.

A day after the announcement of Na’Vi, Beyond The Summit have stated in a Tweet that they’d be discontinuing their English coverage of Dota 2 Champions League and the Russian coverage of their Pro Series 10 tournament.

“We condemn the invasion of Ukraine, and we invite everyone to support humanitarian efforts to help protect civilians and innocents there,” BTS said in their statement.

A few hours after Beyond the Summit’s Tweet, Alliance followed suit by withdrawing from D2CL.

“Alliance will be withdrawing from D2CL with immediate effect,” the org said in a statement. “We can no longer participate in this tournament due to the ongoing war in Ukraine and Putin’s unacceptable aggression towards the Ukrainian people.”

Elden Ring 1.02.2 Update Patch Notes: Bug Fixes & Improvements

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The Elden Ring 1.02.2 update is now live on both PC and PS5. The developers have introduced a lot of bug fixes along with performance improvements.

The performance issue in Elden Ring was there since the launch of the game. In addition, the PC players were facing the issue a lot. The Elden Ring 1.02.2 update has fixed the issue.

Elden Ring is an action role-playing game developed by FromSoftware. The game was released on 25th February 2022 and it is available on almost every platform. Elden Ring got into the limelight after collaborating with the famous novelist George R. R. Martin.

Without wasting time let’s check out the Elden Ring 1.02.2 update patch notes:

Elden Ring 1.02.2 Patch Notes

PS5

  • Changes to save game progression even when the game is not terminated.

PC

  • Fixed an issue where the graphics card was not being used, resulting in slow performance.
  • Fixed a bug that caused the game to quit under certain conditions during a battle with the Fire Giant.
  • Fixed other bugs.

Also Read | RUSSIAN-BASED TEAMS NO LONGER ALLOWED IN BLAST TOURNAMENTS

Valorant Patch 4.04 Introduces Yoru Rework, Changes to Icebox; Buffs Omen, Brimstone

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With the highly anticipated Valorant Patch 4.04 only a few hours away, Riot Games has revealed the official patch notes of the 4.04 update through a blog post today. As expected, Valorant patch 4.04 introduces a number of new changes to the competitive shooter including the Yoru rework, changes to Icebox, and some much-needed Agent improvements.

An experimental “deterministic map system” has also been implemented in LATAM servers that are expected to be released globally over the next few days. This new system is likely to increase the variety of maps that players will encounter in their competitive games.

While the Yoru rework is in the spotlight for the 4.04 update, this patch can also potentially make Omen a viable pick in the competitive scene. The enigmatic Controller has received a number of Buffs in the Episode 4 Act 2 update, which aims to improve his effectiveness in higher tiers of competitive play. Brimstone received a few buffs to his Stim Beacon and Sky Smoke to help him keep up with the other Controllers that are in the meta.

Astra and Viper received a number of nerfs across their kits to reduce their overall effectiveness in all levels of play.

Alongside the above-mentioned changes, Valorant patch 4.04 also brings with it several bug fixes and map changes that fans can check out below:

Valorant Episode 4 Act 2 Patch Notes

AGENT UPDATES

GENERAL

  • Improved the system used to place abilities at targeted ground locations. This update should make it easier to find valid placement locations in tight spaces. These are the abilities affected:
    • Omen’s Shrouded Step
    • Viper’s pit
    • Chamber’s Trademark and Rendez-vous
    • Every Killjoy ability
    • Yoru’s Gatecrash
    • Sage’s Barrier Orb
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OMEN

As strategic diversity in VALORANT evolved, Omen has struggled to find his place within the meta. Many of you enjoy his gameplay loop, but have found it increasingly difficult to justify his selection in higher tiers of play. We want to increase his reliability as a Controller by rolling back a selection of early nerfs to Dark Cover, and sharpen his combat-focused abilities.

Dark CoverCooldown decreased 40s >>> 30sCost increased 100 >>> 150Projectile Speed increased 2800 >>> 6400
Shrouded StepCost decreased 150 >>> 100Pre teleport delay decreased 1s >>> 0.7s
ParanoiaAdded forward spawn offset, so players adjacent to Omen are not hit
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BRIMSTONE

Brimstone is in a healthy spot overall, but he wasn’t performing well in scenarios where we think he should excel. The limitations on his smoke deployment and his Stim Beacon’s versatility were leaving him too constrained. With these changes, we’re hoping Brimstone will be a competitive choice on a healthy portion of the map pool.

Sky SmokeDeploy time decreased 2 >>> 1 secondDeploy radius increased 5000 >>> 5500Smoke height increased to match other Controllers
Stim BeaconNow also applies a 15% speed boost in addition to RapidFire.
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ASTRA

With the mastery of Astra’s play patterns over time, she’s become an overwhelming force in both coordinated and high MMR play. She’s crowded out Brimstone and Omen by replicating their strengths and they simply couldn’t keep up with the map-wide impact of her utility. We’re taking steps to create clearer relative weaknesses in an attempt to carve more space for our other Controllers. This starts by reducing her overall utility output and increasing her ability cooldown , in the hopes that this will increase the importance of each move she makes. Paired with this, we’re taking the opportunity to provide some quality-of-life updates and bug fixes that we feel are long overdue.

StarsMax Stars reduced 5 >>> 4Cooldown on retrieving a Star increased 14 >>> 25Astra can now pick up placed Stars during the Buy Phase to refund their charge immediately.Max distance of Star Placement increased 10000 >>> 30000 to allow her to place Stars across the furthest corners of maps.
Gravity WellCooldown Increased 25 >>> 45Gravity Well Size Decreased 525 >>> 475Gravity Well no longer affects anyone fully underneath the Gravity Well.
Nova PulseCooldown Increased 25 >>> 45Nova Pulse no longer affects anyone fully underneath the Nova Pulse.
NebulaCooldown Increased 14 >>> 25Nebula cooldowns are now sequential instead of simultaneousNebula size increased 410 >>> 475
Astral FormWhile in Astral form, pings are no longer blocked by level geometry that Astra cannot seeAstra’s targeting ring in Astral form is reduced to one ring that reflects the now unified size of all her utilityAstra’s targeting ring no longer randomly disappears when aiming across some map locationsIncreased the speed of the overlay that covers Astra’s screen when transitioning in and out of Astral formFixed an issue where Stars were placed slightly above the location Astra was targeting.
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VIPER

We like Viper’s hybrid Controller/Sentinel role on the roster, really. But her buffs and our newest map additions have turned her into a must-have Controller and best-in-class Sentinel in more situations than we think a dual-role Agent should fill. With the below changes, we hope to create stark decision points on when Viper should manage her fuel as well as provide clearer counterplay opportunities and attack windows for her enemies.

FuelFuel drain increased 50% when Toxic Screen and Poison Cloud are both active.Viper’s fuel bar now turns red when she does not have enough fuel to activate her abilities.
Toxic ScreenCooldown after deactivating increased 6 >>> 8Cooldown timer now starts when her smoke starts dissipating instead of when the deactivation telegraph plays.Deactivation delay decreased 1 >>> .8Toxic Screen now has yellow lights that indicate when it is on cooldownRemoved delay on Toxic Screen disabling when Viper is suppressed.Added a unique VO line that plays when her smoke is disabled by suppress.
Poison CloudCooldown after deactivating increased 6 >>> 8.Cooldown timer now starts when her smoke starts dissipating instead of when the deactivation telegraph plays.Deactivation delay decreased 1 >>> .8Poison Orb now has a yellow light to indicate when it is on cooldown.Removed delay on Poison Orb disabling when Viper is suppressed.Added a unique VO line that plays when her smoke is disabled by suppress.
Snake BiteDuration decreased 6.5 >>> 5.5
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YORU

Yoru is here with a few more tools in his belt, ready to Gatecrash his way back into your hearts (WHO WROTE THIS?) Fakeout is now a mirror image of Yoru and should help with adding a way to punish deceived enemies. Gatecrash’s teleport beacon—now with the ability to fake the teleport cues—will allow Yoru to create pressure around the map, confusing enemies as they second guess their backline safety. Dimensional Drift now gives Yoru full vision and access to his utility, allowing him to take space with his team while creating pressure on the backlines. We’re happy to be able to lean heavy into Yoru’s deception fantasy and are excited to see him back in your hands!

If you want some background on how we got here, read our previous breakdown.

FakeoutCharges reduced from 2 >>> 1Decoy HP: 150Decoy is now a full running version of Yoru and can only be sent running forwardRight -click to place a stationary marker for the decoyReactivate similarly to footsteps to create the decoy that runs forwardUpon taking damage from an enemy gun, the decoy winds up, turns towards the enemy that shot it, and explodes after a short delay.Enemies within the cone are flashed
GatecrashCharges increased from 1 >>> 2Cost: 200 CreditsCooldown charge refresh removed, switched back to 2-kill resetGatecrash can be faked by pressing F, while hovering over the beaconFake teleport will play audio and portal visuals as if Yoru is attempting to teleport.Time it takes for teleport beacon has decreased 1.5 >>> 0.5 secondsTeleport beacon’s in-game audio while traveling reduced 22.5m>>>12.5mTeleport beacon’s speed has been increased 675 >>> 800Upon activating a fake teleport, the beacon creates a small decal on the floor for 30 seconds to indicate location of the fake teleport
Dimensional DriftDuration increased 8 >>> 10 secondsYoru is not revealed to enemiesUnequip delay time increased 0.6 >>> 1.2 secondsYoru is now able to cast all utility out of his ultimateYoru’s footsteps can now be heard within 15m of Yoru’s locationCast delay added upon casting Dimensional Drift, preventing the invulnerability frame on cast

MAP UPDATES

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ASCENT

  • B orb can now be taken from the lower box (previously, you had to double jump up to the box to get it)
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ICEBOX

This set of Icebox updates are focused around B Site and adjusting some of the problem spaces throughout the map. Stay tuned for an upcoming article where map designer Joey Simas dives deeper into these changes and what we hope to see from Icebox in the near future.

B GREEN

Changes to B “Green” lane are focused on improving attacker options and making the space more comfortable to play in.

Before

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After

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  • Doorway from Attacker spawn building near Green lane moved to the first cubby. This is to give attackers a new way to approach B Green instead of having to enter from two similar positions.

Before

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After

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  • Green lane slightly widened. This is to make moving through this space more comfortable.

Before

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After

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  • Pocket in Green lane near Yellow extended. This is to make angles toward B Site and Snowman more clear and readable.

B SITE REWORK

The B Site rework is focused on adding more importance to controlling the site when attacking and making engagements around the site more manageable.

Before

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After

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  • Yellow container adjusted and new stack of crates added. As players have settled into Icebox we’ve noticed a lot of rounds revolve around anchoring down behind yellow during post plant situations. This change should allow Yellow to retain some power while adding more value to holding space on the actual site.

Before

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After

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  • Lower container removed and geometry adjusted into a cubby facing Green. Doorway on the upper container widened and it’s position adjusted. This should allow players to better isolate fights around the site and make utility usable more meaningful.

Before

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After

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  • Outer wall on B site and crane structure brought in toward the site. Narrowing the site allows for more controllers to comfortably use their utility without having to worry about gaps.

Before

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After

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  • Building in Back B closed off. We want to encourage attackers to push further and hold more space. Closing off this building should allow players to better anchor themselves in Snowman. It should also better highlight using B Fence to cut off rotations.

Before

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After

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  • Plant zone on B site adjusted. This change is to encourage more spike plant diversity while retaining some safer defaults to work with. You can now also plant on the bridge from kitchen to upper container as well.

MID

The changes to mid are aimed at adjusting lines of sight and making these spaces more comfortable to play in.

Before

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After

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  • Back wall in Kitchen adjusted. This change should help moving through this space feel more comfortable and allow players to more easily clear this space.

Before

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After

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  • Crates added to Orange lane to block line of sight from under tube to danger.

Before

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After

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  • Boiler ramp geo simplified and slightly narrowed. Smokes will now fully cover Boiler and players should find head peaks from ramp more predictable.

A Site

A Site can feel overwhelming for defenders so these changes should give them some new options and allow them to better isolate Attacker angles.

Before

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After

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  • Cover on back A site adjusted. This change should give Defenders a little extra space to anchor on.

Before

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After

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  • Head peak on attacker side pipes removed. Where Attackers can peak from on A Site can feel overwhelming. This change should allow Defenders to better isolate where threats can come from.

Before

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After

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  • Doorway into A lowered to prevent foot shot on players on top of screens.

COMPETITIVE UPDATES

Introducing initial testing of a new “deterministic map system” in LATAM. The goal of this system is to increase the variety of maps that players will encounter. If there are no issues, we plan to activate this system (explained below) for all regions within the next few days/week. Although this is LATAM region only, we are including it here as a heads up if we decide to expand. Stay tuned to the official VALORANT channels for updates.

  • Deterministic map selection follows 3 rules when picking a map, after players have been selected to play a match.
  • The system will look at all maps players have played over the last 5 maps for that mode.
  • The system will remove any maps that a player has played twice in the past 5 maps.
  • The system will pick the least played map.
    • If all maps have been removed due to the “Twice Played” rule, those maps will be added back to the pool and the least played map will be picked.

BUGS

AGENTS

  • Fixed issue where enemies wouldn’t trigger Cypher’s Trapwire in rare situations
  • Fixed the boom not showing up for Astra if planted while in Astral Form
  • Fixed a bug where Viper’s Toxic Screen audio could play in the next round if it is activated right on round end
  • Fixed Yoru’s Gatecrash icon showing up as a big white circle on Brimstone’s targeting map
  • Fixed a bug where Chamber’s teleport would sometimes fail when cast immediately after firing the last bullet of Headhunter
  • Fixed a bug where Chamber’s Tour de Force would inconsistently spawn slow zones when firing at KAY/O during NULL/CMD

SOCIAL

  • Fixed an issue with AFKs in Escalation game mode

ESPORTS FEATURES

  • Fixed a bug where the timer would overlap itself while viewing the megamap as an observer

GAME SYSTEMS

  • Fixed an issue where you could tap the scroll wheel to activate the defuse audio without actually initiating a defuse.

NGO urges government to ban BGMI

Prahar, an NGO based in Assam has urged the Indian government to block BGMI, the Indian version of the world-famous battle royale game PUBG Mobile.

According to the NGO, the game ought to be added to the list of 54 Chinese apps banned on February 14, 2022, saying its omission in the list is a “clear lapse in judgment on part of the Government”.

The initiative started by Prahar is being supported by The Rashtriya Swayamsevak Sangh (RSS) affiliated Swadeshi Jagran Manch.

Ashwani Mahajan, Nationwide Co-Convener, Swadeshi Jagaran Manch stated, “We congratulate the Authorities on their determination to ban one other 54 Chinese language apps in India lately.

That is in keeping with the continued demand from individuals of India to boycott all types of Chinese language items.”

“Additionally, in right, this moment’s information-centric world, sustaining know-how integrity is extraordinarily essential to guard the sovereignty of India, the safety of the state, and defense of India.

We urge the Authorities to totally examine the antecedents and China affect of the BGMI-PUBG app and take fast motion if present in violation”.

The letter written by Abhay Mishra, Nationwide Convenor and President, PRAHAR, stated, “Tencent Holdings Restricted had launched PUBG in India, and it was some of the downloaded video games on the time of its ban in 2020.

In lower than 12 months, PUBG was re-introduced in India by an entrance firm of Tencent – Krafton beneath the brand new identify BGMI – a transfer that was clearly meant to bypass the Indian policymakers.”

It additional added “On paper, Tencent is the second-largest shareholder of Krafton with 15.5 p.c shares. Nonetheless, it’s stated that Tencent holds extra pursuits in promoter’s varied companies, via non-public offers hidden from the general public, giving them extraordinary management on Krafton. Most world media additionally consult with Krafton as “Tencent backed Krafton”.

Although the game is exclusively launched for the players based in India and has no connections with the Chinese entities in it, as reported by the developers.

But in some way or the other, the game comes under the radar of various organizations who try to persuade the government to ban the game citing the Chinese company’s involvement in the game.

Fortnite Update 19.40 Patch Notes: Amazing Web Week, Proximity Voice Chat & much more

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Epic Games has officially released Update 19.40 for Fortnite. With this update, Fortnite players will be able to enjoy the Amazing Web Week from 1st March to 8th March. Apart from that, there are also a few other things and major bug fixes.

Fortnite is an online battle royale game developed by Epic Games. The game is available on almost all platforms. Moreover, Fortnite is one of the most popular battle royale games in the world.

Without wasting any time let’s check out the full patch note of Fortnite Update 19.40:

Fortnite Update 19.40 Patch Notes

AMAZING WEB WEEK

The v19.40 update presents Amazing Web Week! From March 1 at 9 AM ET to March 8, 2022, at 8:59 AM ET, find Spider-Man’s Web Shooters as Chest loot on the Island. (In addition to their regular spots!) If you want even more airtime — or just wanna send villains out of your sights — Bouncers will be unvaulted for Amazing Web Week. Find them on the ground and from Supply Drops!

While in aerial action, you can complete “Amazing Web Week” Quests for extra XP. 🕸
 
Amazing Web Week in Fortnite
A new themed week will begin after Amazing Web Week ends. This week starts March 8 at 9 AM ET, bringing with it a new batch of special Quests. Stay tuned for more info! 

PROXIMITY VOICE CHAT IN IMPOSTORS

Fortnite Impostors
v19.40 enhances the Voice version of Impostors! The “Impostors (Voice)” playlist now uses proximity voice chat, meaning who you hear is based on who’s around your character. As before, voice communication is split between players who are and aren’t eliminated, while mixing both the Agents and Impostors together. Even though eliminated players can’t voice chat with non-eliminated players, they can still hear them to keep up with the drama. 

Players who prefer no voice communication can still select the “Impostors” playlist (which has Quick Chat enabled only).

ADJUST THE TIME OF DAY IN REPLAYS

On platforms that support Fortnite replays, you can now change the time of day when playing back a replay! This can be done for replays that take place in Battle Royale or in Creative Islands where the time of day hasn’t been set by the Island’s creator

To adjust the time of day in a replay, select the camera settings (denoted by the camera with the gear in the middle), navigate to the clock icon, then use the slider to choose the time of day you want. You can also choose to pause the time of day.

COMPETITIVE NOTES

  • The Amazing Web Week loot change and Bouncer addition are not included in competitive playlists.

MAJOR BUG FIXES

  • Fixed an issue involving Outfits sometimes glowing with a bright blue “hologram” effect in the Lobby.
  • Fixed the issue in which POI names would appear on the map only in English regardless of your selected language.

Recommended | HOW TO GET FREE V-BUCKS IN FORTNITE?

Russian-based teams no longer allowed in BLAST tournaments

Teams from the Russian region have been barred from entering the tournament for the foreseeable future. 

BLAST Premier have decided to stop rolling out invites to the teams based in Russia amid the building tensions due to the ongoing Ukraine-Russian conflict, the tournament organizer announced today in their Twitter handle. This decision has been plotted for the foreseeable future where tournaments will miss out on notable teams like Virtus.pro and Gambit.

In addition, the CIS qualifier has also been called off following this decision which were to determine teams participating at the BLAST Spring Showdown where Virtus.pro, Entropiq, K23, and forZe had to feature in the qualifier. This also does mean that the qualifier for WePlay CIS Masters Spring also has been affected and won’t be played until there’s clarity on the current political situation. 

HLTV.org reached out to the organizer who further cleared the air upon the participation of Natus Vincere since the team fields a mixed Russian-Ukrainian lineup and would be allowed to feature in the tournaments as their HQ is located in Ukraine. 

Due to the conflict in Ukraine, no Russian-based team will be invited to play in our events for the foreseeable future.

Our CIS Qualifier has now also been canceled. We are sorry to the fans and players from the CIS region for this decision, but we do not think this is appropriate that this event goes ahead, at this time. 

Gaming and esports unite people from all races, countries, and beliefs. We hope the situation on the world stage reflects this as soon as possible.

Recommended | IEM Katowice 2022 Becomes Most-Watched Non-Major CSGO Event

IEM Katowice 2022 Becomes Most Watched Non-Major CSGO Event

The first Big LAN event of 2022, IEM Katowice saw unprecedented success in terms of viewership. Taking place with a crowd in the Spodek Arena for the first time since 2019, IEM Katowice’s hype was unreal. Featuring the biggest teams and players, the event did not disappoint and became the most-watched non-major CSGO event with 1.12 million concurrent viewers.

According to escharts.com, IEM Katowice 2022 Grand Final – G2 vs FaZe Clan had 1.12 people watching the game, on different streams. This was followed closely by the G2 vs NaVi game which clocked 979k viewers at its peak. The previous record for the most-watched non-major CSGO event was also held by IEM Katowice, in the 2020 edition where NaVi reigned supreme albeit without a crowd, as the tournament peaked at 1 million viewers.

IEM Katowice 2019, which was a CSGO Major event still holds the record for being the most-watched Intel Extreme Masters event, having 1.2 million viewers watching the game.

The G2 vs FaZe Grand Final delivered in more ways than one, as the game was a nail-biter throughout, despite FaZe clean sweeping G2 3-0. The round difference between the 2 sides was a minute 10 rounds, over 3 maps. The first map was an overtime loss 19-15, the second went to a mammoth 5 OTs and G2 lost out 31-27 and dust2 was closed out in regulation with the closest possible scoreline of 16-14.

Still, a long way away from being the most-watched event, IEM Katowice 2022 still broke into the top 5 of most viewed CSGO events. The throne was overtaken by PGL Stockholm Major 2021 – the first CSGO Major in 2 years with a 2.7 million peak, which was more than twice its closest competitor – ELEAGUE Atlanta Major 2017. 

The top most-viewed CSGO events following are listed below:

  • PGL Major 2021 — 2,748,850
  • ELEAGUE Major 2017 — 1,331,781
  • ELEAGUE Major 2018 — 1,329,096
  • IEM Katowice 2019 — 1,205,103
  • IEM Katowice 2022 — 1,122,015

Dota 2 Champions League S8: Teams, Schedule, Format and More

The Dota 2 Champions League Season 8 is currently underway, and some of the best tier 2-3 teams across Europe are battling it out for a shot at the lion’s share of a $50,000 prize pool.

The tournament, which began on February 21st, will continue till March 13th when one of the participating teams will be crowned as the winners and will be awarded $20,000 in prize money. 

Here’s what you need to know about the season 8 of Dota 2 Champions League, format and more:

Dota 2 Champions League S8: Participating Teams

The Dota 2 Champions League S8 will feature 18 teams from eastern and western Europe fighting for a shot at victory. 14 teams will be participating in the group stage while 4 teams will be directly invited to the playoffs. 

Out of these 14 teams, 10 received direct invites to the tournament and the rest qualified through the open qualifiers. 

Here’s a list of all the teams participating in the Dota 2 Champions League Season 8:

  • Alliance
  • AS Monaco Gambit
  • B8
  • CHILLAX
  • Cybercats
  • Gambit Esports
  • HYDRA
  • Mind Games
  • Nemiga Gaming
  • No Sorry
  • No Monkey Business
  • Team Empire
  • X3
  • Yet Another Team
  • TBD
  • TBD
  • TBD
  • TBD

Format

Group stage (21st Feb – 6th March)

The Group Stage of the Champions League S8 are organized in a single round robin BO3 format, with the top two teams from each group moving to the upper bracket of the playoffs while the third and fourth place teams move to the lower bracket of the playoffs.

The playoffs are set to be a double elimination bracket where the games will be BO3s with the exception of the grand final, which will be a BO5. 

Prize Pool

As mentioned earlier, the tournament will feature a total prize pool of $50,000. Here’s the distribution of the prize po across the teams:

  • 1st – $20,000
  • 2nd – $10,000
  • 3rd – $7,000
  • 4th – $3,500
  • 5th-6th – $2,500
  • 7th-8th – $1,250
  • 9th-12th – $500

Schedule

21st Feb

Time (CEST)Series
2:00 PMGambit Esports [2] vs [0] CHILLAX
5:00 PMTeam Empire [2] vs [1] No Monkey Business
8:00 PMMind Games [2] vs [0] Alliance

22nd Feb

Time (CEST)Series
2:00 PMNemiga Gaming [2] vs [0] Yet Another Team
5:00 PMHydra [2] vs [0] X3
8:00 PMAS Monaco Gambit [2] vs [0] B8

23rd Feb

Time (CEST)Series
2:00 PMNemiga Gaming [2] vs [1] B8
5:00 PMAlliance [0] vs [2] No Monkey Business
8:00 PMMind Games [2] vs [0] CHILLAX

25th Feb

Time (CEST)Series
5:00 PMNo Monkey Business [2] vs [0] CHILLAX
8:00 PMAlliance [2] vs [0] cybercats

26th Feb

Time (CEST)Series
2:00 PMTeam Empire [2] vs [0] cybercats
5:00 PMYet Another Team [2] vs [0] No Sorry

27th Feb

Time (CEST)Series
5:00 PMGambit Esports [1] vs [2] No Monkey Business
5:00 PMCHILLAX [2] vs [1] cybercats
8:00 PMTeam Empire [2] vs [0] Alliance
8:00 PMYet Another Team [2] vs [0] X3

28th Feb

Time (CEST)Series
2:00 PMAS Monaco Gambit vs X3
5:00 PMHYDRA vs Yet Another Team
8:00 PMB8 vs No Sorry

1st March

Time (CEST)Series
2:00 PMX3 vs B8
5:00 PMGambit Esports vs cybercats
5:00 PMTeam Empire vs CHILLAX
8:00 PMMind Games vs No Monkey Business

2nd March

Time (CEST)Series
2:00 PMAS Monaco Gambit vs No Sorry
5:00 PMHydra vs B8
8:00 PMNemiga Gaming vs X3

3rd March

Time (CEST)Series
2:00 PMMind Games vs cybercats
5:00 PMGambit Esports vs Team Empire
8:00 PMAlliance vs CHILLAX

4th March

Time (CEST)Series
2:00 PMAS Monaco Gambit vs Hydra
5:00 PMNemiga Gaming vs No Sorry
8:00 PMYet Another Team vs B8

5th March

Time (CEST)Series
2:00 PMTeam Empire vs Mind Games
5:00 PMGambit Esports vs Alliance
8:00 PMNo Monkey Business vs cybercats

6th March

Time (CEST)Series
2:00 PMAS Monaco Gambit vs Yet Another Team
5:00 PMHydra vs Nemiga Gaming
8:00 PMNo Sorry vs X3

Gabe Newell spotted hand-delivering Steam Decks in Seattle

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Well, Valve’s most popular handheld gaming PC is finally being shipped by the massive gaming conglomerate and we have noticed an unusual trend in the console’s sale which has taken gamers in Seattle by storm.

Yes, you heard it right. An unusual vogue has been spotted on the streets of Seattle by those who ordered the Steam Deck as the most anticipated console is being home-delivered and signed by Gabe “GabeN” Newell himself which has been indeed confirmed by a Redditor, SeattleRainPidgeons.

According to Redditor SeattleRainPidgeons, his neighbor had pre-ordered the Steam Deck and to his roommate’s surprise, they saw a cameraman following a familiar figure who reportedly has been identified as Mr. Gabe Newell handing out the Deck to the ones who had ordered. 

SeattleRainPidgeons was first called out by his roommate who recognized GabeN as they both yelled out to Valve’s co-founder who quickly came to them and gave away one unit each to both.

The above footage belongs to a married couple to whom GabeN had delivered the Deck. Although the husband aka Redditor bitfidler0 couldn’t grab the delivery, he asked his wife whether she could sign the consignment papers and accept the shipment. According to the wife, Mr. Gabe seemed like a down-to-earth person and told her to email her feedback if she ever had any to which she asked his name. 

C’mon, we all know GabeN often insists on letting him know about stuff through his email, right? Does this ring anything in particular? 

So far, we have hit a certain guess that Seattle residents might have gotten lucky, having been blessed by the presence of GabeN although this would have happened only in Seattle and not outside of it due to the latter bearing the Valve HQ. 

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