Valorant 3.02 Patch Notes: What’s New?

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After the massive Episode 3 update that Valorant received on June 22nd, Riot developers took things slow with the following patch 3.01 that was shipped to the tactical shooter on July 7th.

The 3.01 patch focused on fixing the existing bugs in the title alongside implementing other quality of life changes.

It seems like Riot Games is following the same route once again as Valorant patch 3.02 brings with it some small, yet important changes to the game. Here’s what you need to know about Valorant patch 3.02 and what’s new in this new update.

Perhaps the most important bug fix that Valorant patch 3.02 brings to the players is Sage no longer being able to place her Barrier Orb between the pyramids on Breeze to create a ‘Sliver Peek’. For the unaware, a “Sliver peek” refers to a very small gap created by sandwiching two things and creating an advantageous line of sight.

Other than this, KAY/O’s textures applying themselves to weapons when he is re-stabilized during NULL/cmd(X) and the ability to place Raze’s Boombot through some walls have been fixed as well. 

There are no major agent ability changes in this new update, but the developers have confirmed that they’re evaluating KAY/O’s impact on the game. It’s likely that players will be able to see some big agent improvements and balance changes in the next update. 


Also, the annoying bug where the team-voice volume sliders would always reset to 50 has also been fixed in this update. 

You can read the detailed patch notes of the Valorant 3.02 update on Riot’s official website

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