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How India Experienced Esports in 2018 – TalkEsportREWIND:

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Two thousand and eighteen was perhaps the most prolific for Indian CSGO in terms of being recognized as a scene. Agreed, no feat could match Wolfโ€™s appearance at a Major and holding their own against Ninjas in Pyjamas.

But, we gained significantly more traction than in 2014, albeit for mixed reasons. In what was an eventful year for the Indian CSGO scene, we take a look at how the year panned out.

January – Investments Galore

2018 started on the right foot, with many corporations taking interest in the Indian scene. Already a part of the gaming fraternity, mobile game production giant Nazara Games acquired a majority stake in NODWIN gaming.

NODWIN gaming has been one of the cornerstones of the growth of the Indian Counter-Strike scene. From gathering sponsors for Wolf to bringing in a recurring tiered ESL tournament, NODWIN gaming has attempted to provide a platform for Indian CSGO enthusiasts, although their execution skills have come under the scanner a couple of times.

To map just how big this was for the Indian scene, the only thing that prohibited NODWIN from bringing in more flagship events and doing more international tournaments was perhaps the financial backing.

Route Mobile chose to invest in Signify while Indiagames founder Vishal Gondal also affirmed his intentions to invest in Indian esports. Overall, a month that boosted the funding available to the Indian CSGO scene and proved that esports were beginning to be accepted on a larger scale in India.

February – The Fallen Returns

Ate Gaming

Ate gaming is one of the most successful organizations from the Counter Strike 1.6 era in India. One of the first teams to put Indian Counter Strike on the global map, Ate chose to disband their CSGO roster in 2012 and had since been in hibernation.

There were rumors of a potential return to the scene with a CSGO lineup. Ate returned and with a lineup that consisted of the perfect balance of raw firepower and experienced stalwarts of the scene.

March – An unfortunate loss

While this month did not have much to explore or remember from the gaming standpoint or as far as the Indian CSGO scene is concerned, we would like to take this opportunity to shine the light upon two of the most revered players within the Indian Dota 2 circuit.

Raghu Drake and Tejas Klaret, who were a part of Go Figureโ€™s Dota2 lineup, passed away in a car accident while returning from a tournament. Both very well known in the pro circuit, it is unfortunate and saddening that we had to bid them adieu while their pro careers were still taking flight and the Indian scene was beginning to bloom.

We would like to take this moment to reflect upon the loss and make a small attempt to ensure they arenโ€™t forgotten anytime soon.

April – Opportunity and Controversy

While the scene was abuzz with rumors of an international team investing in Indian CSGO, NODWIN gaming were hit with controversy regarding non-payment of dues related to Dew Arenaโ€™s website design.

The incident soon brought to light other payment delays and defaults from the organization. But, to the credit of NODWIN gaming, they moved quickly to clear all pending payments and ensure things did not get out of hand.

Although, the incident did manage to make itโ€™s a way to Reddit, with the post having 1744 upvotes.

May – The Greenwall begins the search for a Blue army

The Optic India tryouts were a major affair. In association with Sostronk, Optic India announced the intention to make an all-Indian roster with the aim of supporting the scene and expanding their own horizons.

Sostronk received 1400 applications and managed to shrink it to 80 and subsequently 8 after the Closed Qualifiers at LXG, Bengaluru. The tryouts saw many big names put forth themselves for the new team while a few like Psy wanted to gauge his playstyle in comparison to other Indian players and in the eyes of the International Coaches.

This marked the first ever foray of an international organization and perhaps the most extensive and thorough tryout process there was. Indian CSGO scene was witnessing history in the making.

June – Of comebacks, triumph, formation and destruction

Optic India announced their lineup, which featured Entity star Marzil and Malhar player Antidote among others. While they were not taking part in the ESL INDIA Summer Finale held in Mumbai, they were present at the event, perhaps eyeing their future adversaries.

The event saw one of the most inspired comebacks in a Lan final in recent times as Invictus came back from a map down and nearing a loss on Nuke to winning the map in Overtime and then dismantling Entity on Inferno.

The event marked the end of Marzilโ€™s association with the Entity, which sparked a roster shuffle. Entity chose to raid the ESL Summer champions Invictus to strengthen their roster. While Excali was brought in as a direct replacement for Marzil, Huntr came in for Psy, who was benched as he recuperated from his Carpal Tunnel Syndrome.

July – Return of a legend

Ribbiโ€™s words after the inspired triumph at ESL INDIA Summer Lan Finale combined with the departure of Excali and Huntr gripped Invictus and itโ€™s future in doubt. Many thought the roster would part ways with each other.

But, Invictus pulled a rabbit out of the hat, bringing in Blackhawk into the roster. But, the addition of BinaryBugg was what instilled Indian CSGO fans with excitement. BinaryBugg was a renowned player in the CS 1.6 era but had struggled to make it into a top team in CSGO thus far.

With firepower and experienced added, the Champions were ready to defend their ESL INDIA title.

August – Dominance and Exposure

Weeks before the advent of FACEIT London Major, Valve chose to give CSGO fans a gift. The game was made Free to Play offline, with the fans having access to watch matches through GOTV, enabling them for drops for the Majors as well.

As far as events that affected the Indian CSGO scene directly is concerned, Optic India played their first reputable event in the form of the Direct Indian Qualifiers of ZOWIE eXTREMESLAND. Not only did they grab the first seed for the Offline Qualifying Event to be held at LXG, Bengaluru, but they did in dominating fashion, dismantling other teams including Entity, the team that was tipped to be Optic Indiaโ€™s biggest domestic challenge.

Positive signs for the new organization.

September – Optic India qualify for ZOWIE eXTREMESLAND 2018

Already laying down the marker in the Direct Indian Qualifiers, Optic India replicated their dominance offline at LXG, Bengaluru in the Closed Qualifier. Not only did they make quick work of Slaughter Rage Army, but Optic India showed that the decimation of Entity in the Online Phase was not a fluke.

Optic India bagged the Close Qualifier and qualified for the ZOWIE eXTREMESLAND ASIA 2018 to be held in Shanghai later on in the year.

The first of many? So everyone hoped.

October – Cheats, Betrayal and Repercussions

 

Dominating the domestic scene by winning the ESL INDIA Fall Season over Slaughter Rage Army, Optic India shifted their focus towards shining on the Asian stage at eXTREMESLAND.

Optic Indiaโ€™s online results against other top South-East Asian teams saw fans have high hopes from the team going into ZOWIE eXTREMESLAND 2018. While they lost their first game 16-6, they started off strongly in the Elimination Match, winning the first map Inferno in dominant fashion over Revolution, a team that featured Vietnamese superstar crazyguy.

As Optic India began opening up a lead on Cache as well, there was an elongated pause in proceedings. What followed the pause shocked the entire CSGO scene, not just the Indian one. Forsaken was caught using cheats on his PC and Optic India was subsequently disqualified from the event.

The other players of Optic India had to pay for Forsakenโ€™s sins, with Optic opting to disband the entire roster and cease their operations in India, for the moment at least.

In the aftermath of the outrageous incident, Forsaken was banned for 5 years by ESIC. ESL INDIA conducted their own search and concluded that Forsaken had used the same cheating software during the ESL INDIA Fall Finale and Optic Indiaโ€™s win was hence, deemed invalid.

Optic India also lost the ESL Pro League Qualification slot they received through the ESL INDIA Fall Season win. The Grand Final of ESL INDIA Fall Finale was replayed between 2ez and Slaughter Rage Army, with the former emerging victorious and grabbing their first major qualification in the Asian scene.

The Forsaken incident shined the light on the Indian scene in a wrong way. Almost every top player either voiced their opinion on the incident or chose to use it as a troll.

The month that changed the landscape of the Indian CSGO scene.

November – Disperse, Stabilise and Resume

Sabyasachi 'antidote' Bose
Sabyasachi ‘antidote’ Bose

The remaining players of Optic India slowly started to come to terms with reality and join other organizations. Haivaan joined Ate gaming while Antidote was picked up by 2ez gaming.

2ez did impress in the ESL Pro League Asian Closed Qualifiers, taking one map off Vici Gaming.

With Optic India no more prevalent, Entity was the poster team of the scene again and they did not disappoint by adding Serbian powerhouse Dav to their roster as the IGL while adding Solo as well. While Optic Indiaโ€™s achievements were maligned to an extent by revelations, almost everyone agreed to the positive impact yb had and Entity were probably hoping for a similar effect from Dav and Solo.

A month that saw fans and players begin to settle.

December – The Road Ahead

DreamHack Mumbai

With the Forsaken incident now in the rearview mirror, India geared up for its first international event in the form of Dreamhack Mumbai. High expectations soon turned sour as the Indian fans were devoid of tier 1 teams, with Bravado and Energy the invited teams.

There were many other reasons which caused a furore among the Indian fans, with the late flash ticket sales and a controversy surrounding selective bans to some members of the community, something which was ultimately overturned by the management.

The event saw itโ€™s fair share of issues, ranging from networking delays to the poor quality of stream on Voot and even accusations of playing pirated ROM games within the event itself.

Despite all the hooplah about the negatives, Signify emerged as the positive from the event. We had reported earlier of the teamโ€™s formation and while the team was announced only a few days before Dreamhack Mumbai, they demolished all of their Indian counterparts in the BYOC qualifiers while also beating Bravado in the Upper Bracket Finals.

While they did falter in the Grand Finals to Bravado, their showing is a huge positive to scene with hopes that the fans might just have found an able replacement for Optic India.

The year ended positively, with Dreamhack Mumbai conducted with mild success, despite all the problems. It was NODWIN gamingโ€™s first event of such a grand scale and the exposure received by personnel from varied fraternities of the Indian scene will only aid its growth.

To 2019 and beyond, the Indian CSGO scene will hope to continue its upward trajectory.

Valve announces record number of VAC Banned accounts in December 2018

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Valve has announced a record number of VAC Banned accounts for December 2018, across the range of games implementing VAC, including CSGO, DOTA 2 and Team Fortress 2.

The statistics for December show over 500000 accounts being banned, a number which is over 2.5 times the previous high set at 193000 in July 2018.

A graph showing total and VAC bans since the system was introduced.

VAC, an abbreviation for Valve Anti Cheat, is a measure used by Valve to detect cheats in a players computer, like an aimbot or a wall hack. The player is permanently banned from playing the game, and their inventory is also seized by Valve.

Interestingly, CSGO observes the highest number of VAC Banned accounts every month, eclipsing games like DOTA 2 by a large margin, and has come under criticism by the community, which feels Valve have done little to improve the fairness of the game.

The largest VAC Ban since its inception can be attributed to CSGO being made completely free, thus motivating players to hack more frequently with the 15 dollar repurchase being removed.

coL sign n0thing and Rickeh for IEM Katowice Major

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Earlier this month, compLexity benched Jaccob โ€œyayโ€ Whiteaker and Brad โ€œANDROIDโ€ Fodor and released coach, Ronald โ€œRamboโ€ Kim which was quite a surprise since the roaster has had notable results in the past. Earlier this year, coL stunned the entire scene with 3-0 and 3-1 finishes at FACEIT Major London New Challengers Stage and New Legends Stage respectively. Although the North American organization has retained its Legend Status for IEM Katowice 2019, it has acquired the service of Jordan โ€œn0thingโ€ Gilbert and Ricardo โ€œRickehโ€ Mulholland.

The organization further revealed that Jordan has been hired only for the $1M event while Ricardo is a long-term arrangement for compLexity Gaming. It has been hyping the fans with a series of teasers and finally, two replacements are unveiled. Jordan “n0thing” Gilbert has played for coL during his early days while this is expected to be the last major for the veteran. On the other hand, Ricardo has shown tremendous form under Rogue banner. The team will begin its journey on February 20 in the upcoming year at Katowice major with the likes of Astralis, Na’Vi, Liquid, MIBR, FaZe, BIG and HellRaisers

As of yet, the organization hasn’t revealed any replacement for the departure of coach, Ronald โ€œRamboโ€ Kim.

compLexity Gaming’s line-up for IEM Katowice Major 2019:

Shahzeb “ShahZaM” Khan
Rory “dephh” Jackson
Peter “stanislaw” Jarguz
Ricardo “Rickeh” Mulholland
Jordan “n0thing” Gilbert (stand-in)

Bradley “ANDROID” Fodor (benched)
Jaccob “yay” Whiteaker (benched)

G2 gives up PUBG roster

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In another discontinuation of PUBG Roster, G2 Esports join the forces. Becoming the third big organization to give up on the roster, after EG and Optic Gaming. G2, however, didn’t announce it officially.

The news came in from one of their former players, who made it public on Twitter. The reason for the suspension of the team was nothing but lack of good performances. This also brings attention to the question of the legitimacy of PUBG as a formal esport title.

Wack0’s statement

First of all, I want to say thanks for all the support over the past year from G2 and people who have supported me since day 1. After a year with G2, it’s finally time to say goodbye! G2 have decided to part ways with PUBG for now. We have had our ups and downs as a team throughout the year and sadly the deciding factor was us not making PEL. I’d like to thank G2 for being nothing but amazing to us for the past year and believing in us as a team. I’d also like to wish my teammates the best, amazing bunch of guys and I’m sure we’ll stay in touch.ย 

I am officially announcing that I’m a free agent and looking for opportunities in EU/NA.ย 
– Over 4500 hours invested into PUBG in the past 2 yearsย 
– Competed in GLL, Auzom, PUBGO, PEL Closed Qualifiers
– Role preference: Fragger/Allrounder/2nd IGL
– Have LAN experience in multiple games
– Willing to relocate for the right opportunity
– 25 years old, eager, passionate and 100% drivenย 

DreamHack Mumbai; A dream which couldn’t come true

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Wayne Gerard Trotman, a British filmmaker once said, “With every defeat there is an opportunity to learn.” But what he did not say was what if no one accepts defeat? Will they ever learn?

DreamHack coming to Mumbai was one of our wildest dreams which came true.ย All thanks to the organizers for selling the Dream to the parent org., which announced DreamHack Mumbai Invitational. Though Asia’s very first DreamHack didn’t go as planned. Flaws and negligence are of course a part of our culture, however, there must be boundaries. Boundaries beyond which there are no exceptions, and similarly no margin for errors.

This is no college, shopping mall, or a gaming arena event we’re talking here. This is DreamHack! One of the world’s largest gaming company, which is in the business for 25 years.

Nowhere can anyone defend the categorical feedback the attendees have been sharing with us, and among their circles. The virtue of disappointment is only because of the expectations one would have from ‘DreamHack.’ And certainly, excuses such as ‘internet problems’ are indigestible. The story of DreamHack Mumbai puts some light on the issues, constantly blamed for the failure of events. Evidently, we did not learn from our mistakes, and the history repeated itself.

The Stripped Visitors

In any event whatsoever, the concept of pricing the tickets are always favorable to the early buyers. Standing out on the subject, DreamHack Mumbai had different plans. The enthusiastic visitors were left in sham as they saw a ‘Flash Sale’ of tickets, just a couple of days prior to the event on BookMyShow.

The image attributed is a screengrab of DreamHack’s sponsored post on Facebook. The loyal supporters of the event who purchased the tickets initiallyย were ripped off of their money by over 80%.ย The organizers must have taken the step to ensure better footfall, but it could have been strategically planned ahead. The early-birds ideally should always have favorable terms in community events.

People outraged on DreamHack’s event page on this decision by calling things like “Flop Show.” One buyer went ahead and slammed as he convinced his friends to buy the tickets early; and discovering later, they made a loss of over INR 5000.

The Alleged Cosplay Harassment

One of the employees of the organizer had announced on a Facebook group about an unannounced list of people, supposedly banned from attending the event. This, however, didn’t go well with the other section of the organizing team. DreamHack India in an official post publicly denouncedย the employee’s concern about sexual harassment and consent.

Announcing the name of a renowned cosplayer and unauthorizing them from the event didn’t go well with the community. The statement which had words like “false statements” and “misleading information given by individuals,” for their own employee was a shock to many.

Event Broadcast & Live Streaming

You’re not alone if you, like all of us, couldn’t enjoy the games. Whether or not you are a hardcore esports fan, DreamHack coming to Mumbai attracted thousands of casual gamers too. And not everyone had the liberty to travel to the venue, we relied on the live streams. And it was disappointing.

The event was compulsively streamed on Voot (one of the organizer of the event), and had major broadcasting issues. The application categorically was not a problem, but the platform was not just right for the gamers, which are used to tailor-made streaming services for gaming such as YouTube & Twitch.

The conglomerate which owns Voot is one of the largest media houses in the country. They are extremely capable of pulling off 10 DreamHacks at a time. The assumption could be that the resources were not utilized.

Acknowledged Piracy

Just on the last day of the event, a report from Gadgets360 revealed the organizers were running pirated consoles. The story even had the response from the organizer, who claimed the games were running through an Emulator, the claim which was also found to be questionable.

I mean, an event affiliated with DreamHack had piracy concerns.. is extremely awkward.

Canceled Titles

The games which appeared to have attracted the most crowd was proportionately canceled. The tournament did not comply with the rudimentary elements of PUBG, which is largely a survival based game where not just your aim, but instincts and ability to adapt quickly to the different zones is what separates the good from the best. Instead, the organizers offered was more or less a deathmatch which was a bummer for PUBG enthusiasts.

PUBG, however, was not the only game affected. Some titles like NFS and Call of Duty were completely removed. The organizers reasoned the poor response for these games, though fans were left bitterly disappointed. Popular games like CSGO and DOTA 2 also faced the axe, with the promised four events being cut down to just one. The BYOC (Bring Your Own Computer) LAN event saw over 100 people in the first day but a sharp drop off in the 2nd and 3rd days to only 20 participants meant that one of the events just had 2 registered teams fight for the victory.

Talents suffered from accommodation

Picture courtesy: DreamHack India Facebook page

Whilst the international personalities were taken good care of, the local talent got overshadowed. We learned from our sources the substandard state of accommodation the Indian talents were offered. The state which was not in line with the stature of DreamHack. Despite the contribution of all form of talents was more or less similar, the discrepancy was significant.

Dependent Media Access

Like us, it was impossible for other media houses to cover the event virtually. There was a minimum to no updates on the status of the games going on, our only source to information was a few men on the ground and Voot, which brought nothing but disappointment.

Up until today, five days from the event closure, there are no pictures of the event which validates the magnitude of DreamHack on any of the partnered channels. The story is same on their facebook, no images, highlights, videos, crowd, there is literally nothing to experience!

The portal of DreamHack Mumbai too has nothing but an announcement dated 28th of September.

Delays, Delays & further delays

We have not improvised. The esports evolution across the globe has significant results, but we were spared. We have not learned from our mistakes, internet problems have never been sorted out. It is atrocious today to even discuss having internet problems in an event which boasts of multi-national personalities and millions of cash.

The event had delays just as any regular event with no budget would have. But the disappointment is when we’re talking about DreamHack here? Isn’t it?

The most disheartened group of people at the venue were DotA 2 participants and the fans waiting to see them play. Some of the important games were not done on stage. In a report by SportsKeeda, the attendees’ upset feedback were all over Facebook, where it was echoed by several others. One of them claimed, the event started without any official announcement!

Gamers complained to have waited for over 6-8 hours and a few reported they had to wait for 10 hours for Fornite, this isn’t and shouldn’t be the ideal conclusion from someone who has just been back from DreamHack! DREAMHACK!

This is not a witch-hunt, but critically acclaimed feedback from hundreds of attendees, who want the scene to grow.

The Positives

On the optimistic front, India never had an event of this scale. The international visitors who came in as participants and hosts added charm to the event. Not to forget a few executives from the organizing team like Sagar Vyas, who encashed all their credibility to bank the success of the event.

The cosplay was an incredible success, as we’re told by some of the attendees and participants. Tickets to the arena during the Flash Sale was $1.42 or INR 99 only!

The experience our talent acquired by working with the international hosts can bring perseverance for future events among our talent. Subject to their empathy. Participation of international personalities, Mushi & Dsn.

DreamHack paid a visit to India, this alone attracts a lot of eyes. The flaws can be fixed in near future. More mainstream media has to pay attention to this emerging industry worth billions.

Signify won hearts! The most pleasant news out of all the fracas experience was the arrival of a strong competitive front Signify. The team which was formed just days ago was able to give tough competition to the South African invitees.

Entry of giants like Viacom18 will benefit everyone associated with the industry. Overall, there’s still a lot to learn and a long way to go for everyone associated with DreamHack Mumbai.

Alex Replaces Happy in Vitality

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Vitality have announced the signing of Alex “ALEX” McMeekin, a day after they announced the release of Vincent “Happy” Schopenhauer.

The move gained traction after the release of Happy was quickly followed by the benching of ALEX from the active lineup of LDLC.

ALEX, who has played in the French scene his entire CS career, is known to be an aggressive rifler with an ability to lurk. The Englishman is also close with apEX which could be another reason for the move.

Vitality, who have had just one chance to play on LAN at Dreamhack Atlanta, surprised many by winning the event. They even qualified for the European Minor for the Katowice Major next year.

Despite promising results, they sacked coach Philippe โ€œfacultyโ€ Rodier and just 5 months since inception have removed their first player in Happy, indicating that they are not satisfied with where they currently stand.

This means that Nathan “NBK-” Schmitt is set to be the in-game leader moving forward. The full roster now stands as:

ย Nathanย “NBK-“ย Schmitt

ย Danย “apEX”ย Madesclaire

ย Cรฉdricย “RpK”ย Guipouy

ย Mathieuย “ZywOo”ย Herbaut

ย Alex “ALEX” McMeekin

ย Rรฉmyย “XTQZZZ”ย Quoniamย (coach)

ย Vincentย “Happy”ย Schopenhauerย (substitute)

(Photo: HLTV)

 

 

ZOWIE G-SR-SE Mouse Pad (RED) for e-Sports: Review

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Choosing a Mousepad is always about personal preference. Many factors determine the ideal mousepad for a gamer, including its size, dimensions, the type of cloth used and the amount of resistance it offers among various other factors. Today I shall be going through the Zowie G-SR-SE (Red), which is a premium mousepad often being used by professional gamers, and find out whether it is worth the hype.

Design

The G-SR-SE comes in a sleek cardboard box with a transparent hole that reveals the colour of the mousepad (The G-SR-SE comes in both blue and red). The mousepad has dimensions of 18.5 x 15.3, making it one of the bigger mousepads used for gaming. The rolled up mousepad, once laid out, reveals a catchy shade of vibrant red that just begs for your attention and is very pleasing to the eye.

The logos are very minimalistic, with a BENQ logo on the bottom left and a Zowie badge on the top right being the only real text apart from an otherwise clean mousepad. I really liked the graphical design in the centre, with a pattern of squares and lines at different depths giving it the richness of a premium mousepad, and the light Zowie logo in the background stamping its authority.

Impressions

The G-SR-SE is made of cloth wrapped around a soft rubber base. This means that it offers very less resistance, allowing gamers to move their hands freely and fast, and is ideal for players with lower sensitivities and awpers who flick a lot. Generally, mousepads that are softer and offer more speed compromise on control and tend to slip when moved too fast, but surprisingly, that is not the case here. The G-SR-SE feels smooth, and movements are very free, without the feeling of the friction being low and ever feeling the loss of any movement.

The logos in the mousepad are not raised, making the entire mousepad flat. Furthermore, the edges are even throughout the surface, which is very rare in a mousepad, and this is a good thing, as it does not compromise on movement anywhere across the surface. Finally, the pad is very stable and when I tried to move it, it stayed put, which is again rare in a soft base mousepad.

Final Thoughts

In Conclusion, I really believe that the Zowie G-SR-SE is worth the hype and is a contender for one of the best mousepads, as it suits almost all kinds of gamers and does not compromise on quality anywhere. The only concern I share is that with all soft mousepads, it does not seem to be durable and being made of cloth it is a bit difficult to clean and remove dirt. With the former, I can only really test its durability with extended usage, and with the latter, well, you just have to be more careful.

I will reiterate, the mousepad will not improve your aim magically, nor is it suited for everyone, but what it will do is give you a sense of comfort and responsiveness that will act as a base to take your gaming experience to the next level.

Cobx Gaming announces Cobx Masters 2018 Phase II with a prize pool of $200,000

Cobx gaming today announced its flagship esports tournament called Cobx Masters 2018 Phase II, which will be held from 1st March to 3rd March 2019.

The tournament is said to be the largest esports tournament in India and will feature a massive prize pool of $200,000 which will be spread equally between DOTA 2 and CSGO.

The 1st phase of this event was held in summer this year across 10 cities in India, among much fanfare. The aim of the tournament is to grow the esports scene in South Asia and put India on the map as one of the best gaming regions in Asia.

Speaking on the development, Rajdip Gupta, founder of Cobx gaming said

Cobx has always strived towards the growth of esports in India, providing a platform to young talented players who want to pursue their passion. Cobx Masters 2018 is the realisation of that vision and we plan on continuing to grow the community in India and South Asia going forward. This event marks a stepping-stone towards many more milestones Cobx aims to achieve. With the aim to present esports for everyone, we want to lay the foundation by lighting the torch for similar international events to call South Asia their home.

Mr. Mujahid Rupani, CEO of Cobx Gaming said

At Cobx, we have always pushed the limits of whatโ€™s possible. For years, it has been the dream of every Indian esports gamer to have international events of this scale in India. With our production of Cobx Masters 2018, we are confident about raising the bar for future international esports events. We also foresee brands getting more serious about esports in India and South Asia, and expect exponential growth to the global phenomenon it already is.

The structure of the tournament and further details are to be announced later.

PUBG hits 1.1 million concurrent players with release of Vikendi

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The release of snow themed map Vikendi has seemed to revitalise the so called โ€œdying gameโ€, as the game recorded its first growth in concurrent players since January 2018 when it hit 3.2 million concurrent players.

The game has come under the scanner for having too many bugs, and developers not keen on optimizing the game that led to the constant drop in number of players, with November seeing just 8,95,000 players, over 2 million lower than the previous peak.

PUBG’s new Vikendi map.

Many are attributing the rise of the player base to the new map, which has been praised by many as being the perfect mix between Erangel and Sanhok. Others feel that the new features, including that of a new parachute system and survivor pass has delighted the fans.

However, these numbers are still paltry compared to Fortnite, which saw over 8 million concurrent players in November, and while PUBG may never catch up to its previous high, let alone getting anywhere close to Fortnite, it is certainly taking some steps in the right direction.

Virtus.Pro unveil new roster, bring back Snax and Byali

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Virtus.Pro have announced their new roster, and with that brought back 2 players from the original squad in Janusz “Snax” Pogorzelski and Paweล‚ “byali” Bieliล„ski to form a new team.

They will be replacing the 2 legends Filip “NEO” Kubski and Jarosล‚aw “pashaBiceps” Jarzฤ…bkowski to make way for a younger squad. Their futures are undecided, with pashaBiceps stating on twitter that he would take some time off to assess his options.

The Russian Organisation also plans to retain awper Michal “snatchie” Rudzki and rifler Michaล‚ “MICHU” Mรผller, as they look to build their team around the promising duo. This, however, means that Piotr “morelz” Taterka also finds himself in the chopping block and is set to be replaced by Mateusz “TOAO” Zawistowski.

TOAO played most recently for AGO, had hit a rough patch, being rated at a measly 0.93, before being benched, but has shown great promise to warrant a place in the starting lineup for VP.

Snax returns to the organisation he spent most of his career at, after a brief stint with Mousesports that saw him win ESL One New York with them, but was soon replaced by Styko because he did not โ€œfit the team.โ€

Byali, also a part of the famous core 5, returns after a short spell with Mikstura. As for the coach, Jakub “kuben” Gurczynski will retain his place despite interest from Tyloo.

This means that the new roster for VP for the next year looks as follows:

Michaล‚ย “MICHU”ย Mรผller

Michaล‚ย “snatchie”ย Rudzki

Paweล‚ย “byali”ย Bieliล„ski

Januszย “Snax”ย Pogorzelski

Mateuszย “TOAO”ย Zawistowski

Jakub “kuben” Gurczynski (coach)