Riot Games has officially revealed the patch notes for the Valorant 12.11 update, shedding light on the full list of changes coming to the shooter with the upcoming patch.
Valorant 12.11 is the last update that the title will receive before the big 13.0 patch. As a result, it doesn’t include any drastic changes that could impact the competitive meta ahead of Masters London.
In fact, the highlight of the latest Valorant update is something that’s outside the game client: My VALORANT Cards. This newly added feature enables players to express their skill, personality, and connect with other players using personalized cards.
These cards can be crafted by any player with over 5 games through the official Riot Games website and can be shared with other gamers globally.
Other than this, the Valorant 12.11 patch also brings a series of bug fixes and improvements that have been outlined in the official patch notes
Valorant 12.11 Patch Notes: All Changes
Below, we have listed the detailed patch notes for the Valorant 12.11 update, as confirmed by Riot:
ALL PLATFORMS
GENERAL UPDATES
- My VALORANT Card is now live!
- Flex your skill, highlight your personality, and connect with other players using a personalized VALORANT card. You can use My VALORANT Card to find the perfect new addition to your squad based on what matters most to you—rank, roles to fill, or purely vibes.
- Check out mycard.playvalorant.com to create your card, share on socials, and find new friends to add to your stack.
BUG FIXES
- Agents
- Fixed a bug where Agents would frequently repeat the spike pick up line when dropped on the zipline in Fracture.
- Fixed a bug where if in left-handed mode Skye, Neon, and Fade’s HUD VFX would sometimes appear shifted into the middle of the screen.
- Fixed a bug where Miks was getting assists for healing uninjured allies with M-Pulse.
- Fixed a bug where Viper’s Pit was getting stuck unable to expand in a few specific spots.
- Fixed a bug where Sage’s Healing Orb was not usable during the buy phase.
- Fixed a bug where Miks’ M-Pulse could not be toggled after quickly swapping between abilities.
- Fixed a bug where Clove’s Not Dead Yet first person and third person SFX were not playing when the ability was available and when the ability timed out.
- Fixed an issue where Raze’s Blast Pack wasn’t dealing damage to destructible enemy abilities.
- Fixed an issue where Gekko’s reclaimable ability globules would disappear after using Thrash.
- Maps
- Fixed a bug on Breeze that allowed multiple Agent abilities to lock onto enemies who were out of sight behind the large boxes on A Main.
- Store
- Fixed an overlap issue on buy button prompts in Arabic while previewing bundles.
KNOWN ISSUES
- Agents
- We’re aware of the issue with Waylay where she can place her Refract on a roof on Ascent.
- Maps
- We’re aware of the issue on Lotus where the doors sometimes don’t open.
PC ONLY
PREMIER UPDATES
- V26A3 Contender and Invite Division schedule changes:
- Playoffs now take place across multiple days.
- The first round of playoffs will be on June 20
- Teams that advance from the first round return on June 21 for their next matchup
- Make sure to check the schedule in client for round start times for your zone!
- Playoffs now take place across multiple days.
BUG FIXES
- Premier
- Fixed a bug where Premier team tags would not show up in the Buy menu during pre-round phase.
- Added clearer error messaging during the ‘Create Team’ flow when a name and tag is already taken.
CONSOLE ONLY
WEAPON UPDATES
- Judge
- Minimum spread increased from 2.25 >>> 2.5
- This change was made in Patch 12.09 for PC and is now being implemented for Console as we previously mentioned in the Patch 12.09 Patch Notes.
- Minimum spread increased from 2.25 >>> 2.5
BUG FIXES
- Fixed an issue where you couldn’t see the Cypher camera model when placing the ability.

