Over the past few days, a grenade jump-throw bug has been taking the Counter-Strike 2 social media by storm, with players repeatedly sharing clips of this game-breaking bug being used to score some surprising clips. Today’s CS2 update fixes this bug, alongside bringing a bunch of other crucial changes to the game.
For the uninitiated, the grenade bug in question enabled players to jump-throw utility through walls by timing their throws. The bug was most commonly abused around Nuke’s Vents, where players could damage or flush out defenders on the B site without exposing themselves to danger, giving players an unfair advantage
Following the August 3rd CS2 update, this infamous grenade bug has finally been fixed.
Other than fixing the grenade bug, the latest CS2 update also removes the Cache self-boost that recently surfaced on social media. This trick enabled players to reach the boost area outside A-main without the help of a teammate.
Lastly, there are certain improvements to map scripting, with a series of new commands being added alongside a few bug fixes.
CS2 August 3 Update: Patch Notes Revealed
Without further ado, let’s check out the detailed patch notes for the August 3 CS2 update, as confirmed by Valve:
[ GAMEPLAY ]
- Fixed a case where grenades could be thrown through level geometry
[ MAPS ]
Cache
- Fixed various gaps in map
- Fixed collision in various spots across map
- Fixed flickering on some assets
- Removed boost spot in Outside A
Shelter
- Updated to the latest version from the Community Workshop (Update Notes)
[ MAP SCRIPTING ]
- Added Instance.TracePlayer
- Added Instance.OnWeaponPickup
- Added Instance.OnBombExplode
- Added Instance.SpawnGrenadeProjectile
- Added dropper to Instance.OnWeaponDrop event
- Added hitEntity to Instance.OnGrenadeBounce event
- Added normal to Instance.OnGrenadeBounce event
- Added CSGrenadeProjectileBase.GetGrenadeType
- Added CSGrenadeProjectileBase.GetThrower
- Added CSGrenadeProjectileBase.Detonate
- Added CSPlantedC4.IsBombsiteA
- Added CSPlantedC4.IsBombsiteB
- Added CSPlantedC4.GetPlanter
- Added CSPlantedC4.GetDefuser
- Added CSPlantedC4.IsActive
- Added CSPlantedC4.IsExploded
- Added CSPlantedC4.IsDefused
- Added CSPlantedC4.GetPlantTime
- Added CSPlantedC4.GetExplodeTime
- Added CSPlantedC4.GetDefuseStartTime
- Added CSPlantedC4.GetDefuseFinishTime
- Added CSPlayerPawn.HasDefuser
- Added CSPlayerPawn.SetHasDefuser
- Added CSGrenadeType enum
- Fixed a bug where Instance.RegisterCheatCommand would not work on script reload.
- Deprecated bounces from Instance.OnGrenadeBounce event.

