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5 year old Valorant player clutches 1v4

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5 year old Valorant player’s clip has taken over the internet where he can be seen clutching out a 1v4 situation for his team.

No matter how accomplished one is, a clutch is always satisfying, especially in competitive games. 1v4 clutches are something every player dreams to pull off, and for one 5 years old it came true. Given his age, it is unbelievable how he managed to pull it off, and not only did he pull it off, he did it convincingly for any seasoned player to be jealous of.

He found himself at a man disadvantage and kept his cool while pragmatically using Reyna’s ability to edge out all the four remaining enemies. Upon successfully clutching out the round, he rushed to his dad to share his success story.

“Foopa is my son and has been playing with me for as long as he could hold a controller (1) and use a MKB (3). He loves all games; but has fallen in love with Valorant now… I can honestly say I coach the little dude and he is an excellent listener and incredible game sense… He loves when people watch him play.. he was banned on Mixer 2 years ago after going viral in a Fortnite video (due to his age), but I’ve been able to work out his stream on twitch as long as I am monitoring it and in the same room. He appreciates all your comments (he can read )!” said the young man’s dad on Reddit.

Given his progress at his age, Foopa might see him get recruited by the top esports organizations around the world which every competitive gamer dreams of. His advanced skill set is nothing short of a gift that most gamers are deprived off and undoubtedly he is a star in the making.

PUBG Mobile Esports disqualifies seven teams from PMCO Spring Split 2021

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The team that handles PUBG Mobile Esports has disqualified four teams participating in the PUBG Mobile Club Open: Spring Split 2021 for using an unauthorized third-party application. The team disclosed this information on their social media handles and the teams belong to four entirely different regions.

PUBG Mobile has taken stringent actions on many offenders in the past few cases and even though there have been some instances where the officials lacked to act in the past, this time, the actions are coming very swiftly. The third-party applications can alter in-game data and could be considered cheating.

The entire statement reads, “In our regular investigation to fight cheaters and provide fair competition in our official tournaments, players in the following teams were found to be using prohibited third-party software. As this is a clear violation of our code of conduct, the teams have been disqualified from the tournament. The teams will not be replaced, and the PMCO will continue as planned with the remaining teams.”

A total of four teams were banned and their names and regions are as follows:

  • DarkKnock – Europe Wildcard
  • TeamMvrk – North America
  • KURD MAN – United Kingdom
  • FLBV – Turkey

These teams were mentioned in the official briefing and according to another source, three more teams have been disqualified in the process. The Liquipedia Editor named Memphiz has revealed that two teams from PMCO Pakistan and one from UAE have faced the same fate.

The names of these teams are Team Shurta from PMCO UAE and Lost Esports and KodXrog from PMCO Pakistan. The teams from the Pakistan region were disqualified for ‘ringing’ and while the reasons are different, it implies that these rosters and its players cannot participate in the official tournaments in the future.

Last time, PMCO Pakistan was a disaster with numerous reschedules and several permabans but these actions can ensure that something similar won’t happen in the future.

Also Read | PMCO Pakistan: The story of most rescheduled PUBG Mobile tournament

Bigetron Esports announces a Valorant roster

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Bigetron Esports has announced their first Valorant roster and the Indonesian powerhouse has started to venture into PC titles with this new division. Bigetron is a familiar name to the mobile esports industry as they have rosters competing in all major mobile titles in the world.

Bigetron Esports is well-known due to their PUBG Mobile roster which brought home two world championship titles consecutively. Even though they failed to put up a show at PMGC, they are a force to be reckoned with.

In a social media post, Bigetron Esports welcomed their new division of Valorant and has named it Bigetron Astro. This team will compete in the upcoming major Valorant events in Indonesia and will represent SEA on the global stage.

The team will feature six players as follows:

  • Niki “xoxo” Utomo (Sentinel)
  • Fidel “fw” Saputra (Sentinel)
  • Edward “fatpenguin” (Controller)
  • Fikri “famouzy” Zaki (Initiator)
  • Nico “nayy” Alvanius (Duelist)
  • Thomas “cud” Alfiantino (Duelist)
 
 
 
 
 
View this post on Instagram
 
 
 
 
 
 
 
 
 
 
 

A post shared by Bigetron Esports (@bigetronesports)

Mobile esports has grown very much in the SEA region and Riot Games has already prioritized this region for their new titles. Recently, LOL: Wild Rift esports was kickstarted by Riot Games in the Southeast Asian region, and Valorant esports has also received a boost when the region was added in Valorant Champions Tour 2021.

Valorant is still a new title in the world of esports and as more and more organized tournaments are emerging around the world, new teams look to conquer the world and Bigetron has made their first move by forming a new roster that will represent their name in the upcoming major events.

As the roster is new, it will be interesting to see if they live up to the name of Bigetron Esports or not. Some big Indonesian tournaments are right around the corner and we might see Bigetron Astro in action very soon.

Also Read | Valorant Patch 2.03 Nerfs Reyna, Stinger; Details Inside

PUBG Mobile Redeem Codes for February 2021

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PUBG Mobile is one of the biggest mobile games around the planet and has a very large player base. It is necessary to cater to the need of such a large audience and hence, the developers need to add some innovative content on a regular basis. One of the ways to give back to such a large community is by publishing the redeem codes.

The PUBG Mobile developers have created tons of lucrative skins and while almost all of them need monetary investment, there are some ways to get free skins like saving up BP or simply using the redeem codes. The items provided by these codes are usually permanent but sometimes, you can come across time-limited stuff as well.

Redeem codes are the promo codes that give away free items once they are used. The amount of redeem codes released by PUBG Mobile are very limited and they only give some out on special occasions. Here is a list of redeem codes for PUBG Mobile for the month of February:

  • BIFPZBZKBE
  • BIFOZBZE6Q
  • JJCZCDZ9U 
  • NEHZBZ9VX 
  • SDYMKTKTH8
  • BBKTZEZET3
  • BAPPZBZXF5
  • EKJONARKJO
  • NEIZBZKND 
  • S78FTU2XJ
  • BCAHZBIZ88B

HOW TO USE REDEEM CODES IN PUBG MOBILE:

  • Visit PUBG Mobile Redemption Center.
  • Enter your character ID and verification code and click on Enter.
  • After confirming the profile, you will receive the gift in your in-game mail or inventory.

Make sure to use these codes as soon as possible to get all these rewards. These rewards can be time-limited or user-limited so hurry up before the time ends.

Also Read | Free Fire: How to get more kills in Kalahari

Valorant Patch 2.03 Nerfs Reyna, Stinger; Details Inside

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The highly anticipated patch 2.03 of Valorant is here, and it has brought a ton of new changes to the competitive shooter by Riot. From agent updates to weapon changes, patch 2.03 has everything Valorant fans have been requesting over the past few months. Let’s check out the changes.

Firstly, as we had reported earlier, Frenzy has gotten its much-needed price hike. The weapon price has been increased by 100 credits, which makes it impossible for players to purchase light armor and Frenzy during the pistol rounds.

However, the change that has surprised most fans is the ‘dual nerf’ to the Duelist Reyna. Not only did she have her total number of orbs reduced, but the prices of Devour and Dismiss charges were also increased by 100 credits.

Other than the above-mentioned changes, another notable change includes the price hike of stinger from 1,000 to 1,100, which, alongside its reduction in fire rate, will make it much less viable in games.

Here are the full patch notes of Valorant 2.03 as mentioned in the blog post by Riot.

Also Read | Valorant Patch 2.03: Reyna Changes, Weapon Changes & More

Valorant Patch 2.03: Reyna Changes, Weapon Changes & More

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Here’s everything you need to know about the latest Valorant patch.

The highly anticipated Valorant patch 2.03 is finally here, and along with it brings a plethora of changes which the community has been asking for since a long time. Riot’s popular tactical shooter, Valorant has undergone some massive reconstructs in its gun-play and game rules as well. In v2.02, we saw the game’s Run and Gun mechanics getting nerfed along with some changes in the Ranked mode.

Valorant Patch Notes 2.03:

AGENT UPDATES

reyna-banner.png

REYNA

Reyna gets a dual nerf and buff in hopes of reigning in some of her “pubstomp” potential, while still keeping her viable in balanced and coordinated play. The charge reduction should limit how much impact she can have round over round when she’s heavily out-gunning her opponents—but allow enough room for the 1v5 dream when Empress(X) is active. 

The price increase of Devour and Dismiss in tandem with the Frenzy price increase (see below) should also push some tougher economic decisions during pistol round. Now, she’ll no longer be able to buy a charge or Leer(C), her Soul Orb abilities, and upgrade her pistol. On the flip side, Reyna getting Soul Orbs from recently damaged enemies should help her reliability when playing around teammates, and reduce the animosity when an ally lands the final blow and Reyna goes empty handed.

Maximum Devour(Q) and Dismiss(E) charges reduced 4 >>> 2Slain enemies that Reyna has damaged in the last 3 seconds now drop Soul Orbs, even if Reyna does not land the killing shotCost of Devour and Dismiss charges increased 100 >>> 200
Yoru-banner.png

YORU

While we investigate future changes to Yoru that target his power and ability to achieve his core promise, we wanted to make a few changes that we felt would improve his use today. Gatecrash wasn’t providing much information about when enemies could see or hear his teleport fragment, so we added a few pieces to make that easier. As far as the ultimate, we’ve noticed a burden on Yoru having to communicate threats between his allies and his destination and wanted to make it easier for him and his team to understand the state of the round when they set up the ultimate pincer.

Gatecrash(E)Gatecrash now displays the range at which the tether can be seen by enemies while moving on the minimapThe range that enemies are able to hear the audio of a Gatecrash teleport is now displayed on the minimap
Dimensional Drift(X)While in Dimensional Drift, Yoru’s minimap is now visibleEnemies within Yoru’s vision range, while in Dimensional Drift, are now revealed to ally minimaps, as wellDimensional Drift can no longer body block enemies
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BRIMSTONE

Incendiary(Q)The audio of the Incendiary’s lingering fire zone will be easier to hear when other actions and sounds occur nearby.
phoenix-banner.png

PHOENIX

Hot Hands(E)The audio of the Hot Hands lingering fire zone will be easier to hear when other actions and sounds occur nearby.

WEAPON UPDATES

MARSHAL

We wanted to sharpen the Marshal’s strength as a sniper with a movement speed buff when zoomed. The intent is to carve out a strong, agile, hit-and-run identity for the weapon. There’s a price buff too, because the weapon is not as versatile as others in its range.

  • Movement speed when zoomed is now at 90% of unzoomed movement speed (previously, zoomed movement speed was 76% of unzoomed)
  • Price decrease 1100 >>> 1000
  • Zoom magnification increased 2.5x >>> 3.5x

STINGER (FULL AUTO FIRE)

The Stinger’s been strong for some time and while we like that it is threatening at any stage of the game, it’s proved to be too potent in too many areas. We’re taking a swing at raw DPS with the fire rate reduction (full auto only) and made spread and/or recoil adjustments to both firing modes. The intent is to better designate optimal ranges for the respective firing modes as well as introduce degrees of mastery to the weapon. The price increase is meant to bump the premium a bit on the Stinger’s now nerfed, but still potent, versatility.

  • Price increased from 1000 >>> 1100
  • Full auto fire rate reduced from 18 >>> 16
  • Full auto fire now reaches max spread at bullet 4, instead of bullet 6
  • Adjusted pitch (vertical) recoil curve for full auto, recoil climbs more aggressively past the 3rd bullet

Decreased yaw switch bullet protection at full auto count from 4 >>> 3 on Full-Auto

STINGER (BURST FIRE)

  • Adjusted pitch (vertical) recoil to be more aggressive after the first burst
  • Added more error on bursts after the first one
  • Improved recovery time on burst mode from .45 >>> .4

FRENZY

Frenzy has surged into popularity recently and while we’ve enjoyed to see that, it feels like it’s pushed out a lot of other options on pistol rounds. We’re interested in seeing what a price bump does to purchase rates. As usual, we’ll monitor this weapon for any follow up tuning.

  • Price Increased from 400 >>> 500

MODE UPDATES

Escalation goes live! (read our full game mode rundown)

  • This is a quick (approx. 7–9 min.) and fast-paced 5v5 game mode where you must race through progressively less lethal loadouts with your team. The loadout gamut varies from match to match, but always features a mix of both weapons and abilities. The same list of loadouts is always used by both teams throughout the match.
    • Our biggest goal for Escalation is to offer a quick, fun mode that encourages social play and provides a chance for you to practice using new weapons in a lower-stakes environment. We’re also excited to offer a uniquely short and kinda crazy mode to round out what we have!
    • This was one of our more highly requested game modes, so we’re especially excited to bring this one to you.
  • TBD on exactly how long this will be live, but we’d like to keep this one out for as long as it makes sense, depending on your engagement

COMPETITIVE UPDATES

  • AFK-ing in Competitive games for a prolonged period (currently defined as 6 or more rounds) will now result in a penalty of 8 rank rating points
    • We understand that sometimes your computer, ISP, etc. may have some issues during a game, so we won’t punish you for missing some rounds—but we want to encourage players to come back from those AFKs and play through their Competitive matches.
  • Act Rank Badges will now be based on your highest rank win, instead of your ninth best win

For more context around these changes, read our overall E2: A2 rank plans.

QUALITY OF LIFE

  • All sprays will now be destroyed on round start.

DEATH SEQUENCE IMPROVEMENTS AND UPDATES

Two changes have been made specific to the death sequence, that is, all the stuff that happens once you are killed and before you become a spectator from beyond. We hope these changes improve the experience and game feel by addressing the smoothness of camera movement and general timing of the sequence. We cannot, however, bring you back to life. That’s Jett’s job.

  • Timing
    • Fade to black start time decreased 1.75 seconds after death >>> 1.5 seconds after death
    • Time spent on a full black screen increased ~0 seconds >>> 0.25 seconds.
    • The total time of the death sequence has not changed, it remains at 2.75 seconds
  • Camera movement smoothed significantly , especially for those under poor network conditions
    • Prior to patch 2.03, any of you (but especially those with high ping or packet loss) could experience camera jitter during the death sequence.
    • Based on our investigations of this issue, you can rest assured this camera jitter did not impact combat performance—anyone experiencing this issue was already dead during the unsmooth movement.
    • Now everyone, regardless of network conditions, will have smooth camera movement during the death sequence.

BUGS

  • Fixed issue where Yoru’s decoy had slightly different sounding footsteps than Yoru himself
  • Fixed issue where the in-world indicator for Cypher’s Cyber Cage disappeared if it took damage
  • Fixed issue where Sova’s Owl Drone could clip through specific map geo and view the other side
  • Fixed issue where players already affected by nearsight would momentarily see inside smokes that should instead nearsight them
  • Fixed issue where Skye’s Seekers would no longer work if she was killed at a very specific moment while casting them
  • Fixed issue where Yoru was unable to equip a weapon or ability if he cancelled out of Dimensional Drift right as its buffs activated
  • Killjoy’s Lockdown can no longer be placed inside Sage’s Barrier Orb in some instances
    • If Barrier Orb is placed on top of Killjoy’s ult, the section of the wall covering the ult will now be destroyed.
  • Fixed issue where teleporting to Yoru’s Gatecrash right as it expires caused him to fall through the map to his death (rip)
  • Fixed issue where Yoru’s Bait could sometimes fall through the floor when the stationary version was placed
  • Fixed issue where Sova could sometimes get the voice over for Hunter’s Fury to play, even though it isn’t used, by trying to equip the Owl Drone at the same time
  • The End of Game screen will no longer display “Average Abilities Cast per Round” as 0
  • Fixed a couple input bugs around possessing and unpossessing objects (Cypher camera, Sova drone, etc.) in the same frame which lead to locking all inputs or locking view direction
    • Sorry Cypher mains—thanks for all the reports!
  • Fixed an issue where certain settings would not display while in game
  • Your player icon color on the minimap is now white if you turn on any color blind settings
  • Fixed a few input issues that were causing players to get stuck using orbs or planting the Spike

Source.

Dota Anime ‘Dragon’s Blood’ set to release on Netflix on March 25

To everyone’s surprise, Valve has announced a new anime series titled Dota: Dragon’s Blood in collaboration with Netflix, and is premiering on March 25. The series will explore Dota’s lore and the universe and will feature characters Dragon Knight and Mirana from the game.

“Following encounters with a powerful, ancient eldwurn as well as the nobel Princess Mirana on a secret mission of her own, Davion, a renowned Dragon Knight, becomes embroiled in events much larger than he could have ever imagined.”

Although the initial announcement was surprising given how Valve hasn’t really advertised Dota outside of the eSports scene, Netflix’s involvement was expected here as they have a huge catalog of video-game based content i.e The Witcher and Castlevania and they are currently working on a Devil May Cry and Tomb Raider anime series respectively.

The anime will have 8 episodes and is animated by Studio MIR who is best known for working on The Legend of Korra and Voltron: Legendary Defender while the show is produced by Ashley Edward Miller who helmed Thor and X: Men First Class.

Also Read | Valorant Celestial Bundle Price Revealed

Roblox Scythe Simulator Codes: February 2021

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Scythe Simulator in Roblox is quite popular and similar to many games, it has a feature to redeem some codes in order to get in-game items, buffs, skins and many other things. These codes are not revealed more often but some codes have been released this month. Here is a list of working codes for Roblox Scythe Simulator for February 2021.

These codes could be time limited so we recommend you to use them as soon as possible. These codes will grant you things like new pets, some boosts and other such things for free. The description of what each code does and how to redeem them is also given below so simply use them to get these items for free before time runs out.

  • mutations – Use this code to get x2 coins, mutation chance and swing speed boost for 30 minutes.
  • 2.5klikes – Use this code to get a new ‘Disco Doggy’ pet
  • subtocookie – Use this code to get a new ‘Invisible Cat’ pet.
  • 1klikes – Use this code to get a new pet.
  • RussoPlays – Use this code to get a new ‘Russo Dog’ pet.
  • cool – Use this code to get a new ‘Rock’ pet
  • Tofuu – Use this code to get a new ‘Tofuu’ pet
  • FREE PET – Use this code to get a new cat pet.

The validity of these codes is uncertain as some of them might be user or time-limited so redeem them as early as possible. It is very easy to do so and you just need to follow the simple steps given below to get these free rewards.

  1. Open Roblox Scythe Simulator.
  2. Open the Settings menu and copy-paste the codes given above in the ‘Enter the Code’ box.
  3. Click on ‘Redeem’ to get the reward.

We hope that you get all the rewards and tons of pets by redeeming these codes. Good luck.

Also Read | Roblox Promo Codes for February 2021.

Free Fire India Championship [FFIC] 2021 Spring Split Teams Revealed

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Free Fire is one of the top mobile esports titles in India. The audience and participation in Free Fire esports have grown exponentially last year in the country and with a big prize pool and more professional teams entering the fray, the upcoming season looks promising. After the first invitational tournament, Free Fire Esports announced the first half of FFIC in the form of Spring Split. After an open qualifier, the top eighteen teams participating in the FFIC league stage are finally revealed by the officials.

Free Fire India Championship is the biggest regional event for the title in India. After big sponsorships and revamps, FFIC changed completely with a lot of money at stake. Last year, FFIC 2020 hosted a prize pool of whopping ₹50 lakhs, and this time the amount has increased yet again.

FFIC 2021: Spring Split has a humongous prize pool of ₹75,00,000 or $100,000 and hence, the participation for this event was huge. The first stage of this tournament was open-for-all so a large number of teams participated but after completing several rounds, the top eighteen teams have been revealed by the social media handles of Free Fire Esports India.

The teams are divided into three groups with six teams in each group. These teams will play the league stages in this format and at the end of it, the top six teams will secure a slot for grand finals whereas the remaining teams will fight in the play-in stage. At the end of Play-ins, the remaining top six teams will qualify for the finals and we will get the top 12 teams for Grand Finals.

The list of teams in FFIC as per their groups is as follows:

Group AGroup B Group C
Total GamingTeam Elite4 Unknown
Sixth SenseAFF EsportsTeam Chaos
Galaxy RacersTeam D EsportsAssassin ClutchGods
Nemesis4G Crush EsportsLast Breath
Stone CrusherLVL-IconicWhite House
Team RevolutionCaptains Survivor 4AM

The League stage begins from 19th February and will run for the next three weekends, till 7 March. After this stage, the play-ins will be conducted and then the Grand Finals will be hosted on 21st March 2021.

If you want to follow this tournament, make sure to visit the YouTube channel of Free Fire India and watch the matches.

Also Read | HOW TO DOWNLOAD FREE FIRE ADVANCE SERVER 2021

Twitch streamer KillaMfCam banned after saying he’ll “break” son’s neck

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Popular variety streamer KillaMfCam is under fire for a statement that indicates a potential case of child abuse after he was infuriated from things going south in Escape From Tarkov.

KillaMfCam is a father to a single child and as it seems he fails to keep a balance between his life as a streamer and duties as a father. Upon getting killed in Escape From Tarkov, he said he would break his son’s neck if he doesn’t leave the room. This is especially disturbing given his son is only 4 years old and if can say this on stream, one can hardly imagine what would he do once the camera is off.

“Stop f**king sh*tting yourself dude. How hard is that? Jesus Christ man. God damn you stupid motherf**ker. I f**king hate you dude. Get the f**k out of my room bro. Get out. Go. Get the f**k out of my room. Get out. I’m gonna break your f**king neck dude,” says Killa.

The player who killed Killa, later visited the stream only to get blocked, not before he could see him rage at his son. Later he got a friend to download the VOD and raised awareness about how a child’s security is in question. Twitch has taken action after the clip surfaced, Killa has been handed an indefinite ban. Law enforcement in the region has also be alerted about this situation.

Also Read | Valorant Celestial Bundle Price Revealed