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Valorant Patch 13.10 Notes: Sentinel Buffs, Assist Changes and Replay Bookmarks

Valorant patch 13.10 buffs Cypher, Killjoy and Vyse, changes how assists work, and adds replay bookmarks. Here are the full notes explained.

Valorant patch 13.10 is out, and the biggest news for ranked players is a set of Sentinel buffs. Cypher’s Spycam, Killjoy’s Turret and Vyse’s Arc Rose now come back 15 seconds faster after being destroyed. The patch also adds replay bookmarks, changes how assists are counted, and gives Gauntlet: Glitched five-player parties and new abilities.

The changes line up with what leaks suggested for 13.10 last week, and Riot has now confirmed them in the official 13.10 patch notes.

Sentinel buffs: Cypher, Killjoy and Vyse

Riot says these are “light changes” to encourage more back-and-forth between teams. The idea is to give Sentinels more room to place utility early and reset it mid-round, while still rewarding the team that breaks their setup.

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AgentAbilityChange
CypherSpycamCooldown after being destroyed: 60s → 45s
CypherSpycamReclaim cooldown: 15s → 20s (nerf)
KilljoyTurretCooldown after being destroyed: 60s → 45s
VyseArc RoseCooldown after being destroyed: 60s → 45s

The new 45-second cooldown sits just below the 50-second cooldown on Initiator signature abilities, which Riot points out on purpose. Cypher does lose something too. Picking up his Spycam now takes longer to come back, bringing him in line with other Sentinels.

Riot also calls this “a small, targeted change” while it looks at Sentinel cooldowns more broadly, so bigger changes may follow in a later patch.

Assists now reward trading, and healing assists are stricter

Riot admits it changed assists back in patch 13.08, alongside the Performance Score update, but forgot to include it in the patch notes. Here is how assists now work:

Assist typeHow you earn it
Damage assistDeal more than 10 damage to an enemy within 3 seconds of a teammate killing them
Damage assist (unchanged)Deal at least 50 damage to an enemy your teammates kill, at any point
Healing assistThe player you healed gets a kill within 10 seconds after the heal ends

The first change rewards players who help trade a kill, even with chip damage. The healing change is a nerf to easy assists for healers, since they now only count if the heal actually leads to a kill.

Replay bookmarks let you mark key moments

You can now bookmark moments during a match and jump straight to them when you watch the replay. Bookmarks are private and only visible to you.

On PC, there is no default key, so you need to set one in Settings, then Controls, Interface and Replay Bookmarking. On console, a new button in the in-game Options menu adds a bookmark.

Riot’s screenshot of bookmarks on the replay timeline
Replay bookmarks shown on the Valorant replay timeline | Photo via: Riot Games

Gauntlet: Glitched gets five-player parties and new glitches

The Gauntlet: Glitched mode now lets you queue with up to five players, though pairings are random, so you might end up facing your friends.

Riot is also bringing back some “fan-favourite bugs” as official glitches. Cypher’s Spycam can now equip a Classic that upgrades to a Sheriff, in a glitch called Extreme Supervision. Skye’s Trailblazer can do the same, with a Classic that upgrades to a Frenzy, in Give a Dog a Gun, which replaces Greatest Dane. Hush, added in patch 13.09, also gets a new ultimate for the mode called Suspension, a steerable projectile that levitates players where it lands.

There is a long list of balance tuning for existing upgrades too. A few of the bigger ones:

UpgradeChange
Prowler – Chonky CatHealth: 90 → 100 (Level 2), 120 → 145 (Level 3)
Blast Pack – Packs a PunchArmed damage: 60 → 75 (Level 2)
Stim Beacon – Quick HitsDuration: 2s → 4s (Levels 2 and 3)
Contingency – RedundancyRecharge added, charges reduced from 4 → 3 (Level 3)
Wingman – All Grown UpHealth doubled (Level 3)

Bug fixes worth knowing about

Patch 13.10 also fixes several issues that affected matches. Sage could heal allies through walls with Healing Orb without line of sight, which is now fixed. Hush’s Suspension had a number of visual bugs, including effects lingering on weapons or the Spike into the next round. Smokes could also vanish suddenly instead of fading out after a player reconnected.

On maps, Riot fixed spots on Corrode, Haven, Split, Summit and Sunset where abilities could clip through structures or be blocked by small objects. Corrode’s Deathmatch spawns have also been fixed so players no longer spawn in clusters near A Site. The full patch notes list every fix, including PC and console-specific changes.

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Satyam Kumar
Satyam Kumarhttp://www.talkesport.com
Satyam Kumar is a gaming and esports writer with over 10 years of experience covering AAA games, Counter-Strike 2, BGMI, Valorant, and other competitive titles. His work spans news, in-depth guides, patch note breakdowns, and interviews.

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