Valorant patch 13.10 is out, and the biggest news for ranked players is a set of Sentinel buffs. Cypher’s Spycam, Killjoy’s Turret and Vyse’s Arc Rose now come back 15 seconds faster after being destroyed. The patch also adds replay bookmarks, changes how assists are counted, and gives Gauntlet: Glitched five-player parties and new abilities.
The changes line up with what leaks suggested for 13.10 last week, and Riot has now confirmed them in the official 13.10 patch notes.
Sentinel buffs: Cypher, Killjoy and Vyse
Riot says these are “light changes” to encourage more back-and-forth between teams. The idea is to give Sentinels more room to place utility early and reset it mid-round, while still rewarding the team that breaks their setup.
| Agent | Ability | Change |
|---|---|---|
| Cypher | Spycam | Cooldown after being destroyed: 60s → 45s |
| Cypher | Spycam | Reclaim cooldown: 15s → 20s (nerf) |
| Killjoy | Turret | Cooldown after being destroyed: 60s → 45s |
| Vyse | Arc Rose | Cooldown after being destroyed: 60s → 45s |
The new 45-second cooldown sits just below the 50-second cooldown on Initiator signature abilities, which Riot points out on purpose. Cypher does lose something too. Picking up his Spycam now takes longer to come back, bringing him in line with other Sentinels.
Riot also calls this “a small, targeted change” while it looks at Sentinel cooldowns more broadly, so bigger changes may follow in a later patch.
Assists now reward trading, and healing assists are stricter
Riot admits it changed assists back in patch 13.08, alongside the Performance Score update, but forgot to include it in the patch notes. Here is how assists now work:
| Assist type | How you earn it |
|---|---|
| Damage assist | Deal more than 10 damage to an enemy within 3 seconds of a teammate killing them |
| Damage assist (unchanged) | Deal at least 50 damage to an enemy your teammates kill, at any point |
| Healing assist | The player you healed gets a kill within 10 seconds after the heal ends |
The first change rewards players who help trade a kill, even with chip damage. The healing change is a nerf to easy assists for healers, since they now only count if the heal actually leads to a kill.
Replay bookmarks let you mark key moments
You can now bookmark moments during a match and jump straight to them when you watch the replay. Bookmarks are private and only visible to you.
On PC, there is no default key, so you need to set one in Settings, then Controls, Interface and Replay Bookmarking. On console, a new button in the in-game Options menu adds a bookmark.

Gauntlet: Glitched gets five-player parties and new glitches
The Gauntlet: Glitched mode now lets you queue with up to five players, though pairings are random, so you might end up facing your friends.
Riot is also bringing back some “fan-favourite bugs” as official glitches. Cypher’s Spycam can now equip a Classic that upgrades to a Sheriff, in a glitch called Extreme Supervision. Skye’s Trailblazer can do the same, with a Classic that upgrades to a Frenzy, in Give a Dog a Gun, which replaces Greatest Dane. Hush, added in patch 13.09, also gets a new ultimate for the mode called Suspension, a steerable projectile that levitates players where it lands.
There is a long list of balance tuning for existing upgrades too. A few of the bigger ones:
| Upgrade | Change |
|---|---|
| Prowler – Chonky Cat | Health: 90 → 100 (Level 2), 120 → 145 (Level 3) |
| Blast Pack – Packs a Punch | Armed damage: 60 → 75 (Level 2) |
| Stim Beacon – Quick Hits | Duration: 2s → 4s (Levels 2 and 3) |
| Contingency – Redundancy | Recharge added, charges reduced from 4 → 3 (Level 3) |
| Wingman – All Grown Up | Health doubled (Level 3) |
Bug fixes worth knowing about
Patch 13.10 also fixes several issues that affected matches. Sage could heal allies through walls with Healing Orb without line of sight, which is now fixed. Hush’s Suspension had a number of visual bugs, including effects lingering on weapons or the Spike into the next round. Smokes could also vanish suddenly instead of fading out after a player reconnected.
On maps, Riot fixed spots on Corrode, Haven, Split, Summit and Sunset where abilities could clip through structures or be blocked by small objects. Corrode’s Deathmatch spawns have also been fixed so players no longer spawn in clusters near A Site. The full patch notes list every fix, including PC and console-specific changes.

