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Valorant servers down? When will Valorant be back up?

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Valorant has become one of the most popular multiplayer games and with the popularity, comes a massive player base and it’s management. Although the game is developed by the giant, Riot Games, it is not completely immune to problems that many multiplayer games. Valorant fans face server outages and disconnection issues quite frequently. If you are facing any, here is how to check and possibly find a fix to your issues.

Valorant has been a title that has experienced immense popularity right from its closed beta testing. With the game picking up the pace, the game developers are also trying to fix as many issues as possible but still, there are some that may slip through them.

To check and troubleshoot your issues, you can gather the information mostly from the official Valorant Twitter handle. The social media account is fairly active and they address the issues most often.

Also Read | How to fix Valorant Error 39

If your issue is already addressed by the Valorant, rest assured that the server will be back up soon. Riot Games has a Service Status page for all of their titles.

The Valorant service status page provides a lot of information regarding the time frame for which the server is down and the cause of this issue. The page also states the recent problems and this is where you can also report your issue.

If you still can’t find the fix, you can jump to the Valorant Support page and find a fix to almost every issue, and still if you are not satisfied, you can contact them with your issues as well.

It is recommended to go through every tab that may be useful for you and most importantly, check the error codes page to fix the most common issues. After doing all of these troubleshoots, we hope that your issue is addressed or possibly solved.

Valorant error 39 – How to fix it?

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Valorant players are again reporting that the servers are down and this time, they are facing the code 39 error. Valorant has had a rough history of going down quite often for various regions and this time, American servers are facing this problem. Here is all the information we have on the Code 39 error and a potential fix to this problem.

Valorant Code 39 error is a connectivity issue that is causing disconnection issues for several players. Those who are facing this issue may see a pop-up box indicating a connection problem. This is similar to various other issues that made Valorant servers go down and during that period, small troubleshooting methods have proven helpful for some people.

Check the official Valorant Twitter handle to check if they have addressed this issue. If this issue is mass reported, the community is immediately informed. You can also check the Riot Games Service Status website to see the server status of Valorant for your region. If the issue is not addressed, there is a chance that only some players are facing and in that case, you can try the following temporary fixes:

  • Restart Valorant client and if the issue persists, reinstall the entire game.
  • Before reinstalling the game, reinstall Valorant Vanguard and make sure that your computer firewalls are not blocking any connections from Valorant.
  • Whitelist Valorant game from your computer firewall to erase any possibility of a problem from your side.

After following the steps given above, if you still face this error, wait patiently until the developers fix this issue from their side. There is no need to worry as such issues are common for many regions and get fixed in some hours. Until then, you can participate in the Valorant ACT 3 Battlepass giveaway hosted by us, click here for more information.

Also Read: IS VALORANT DOWN? – HOW TO CHECK SEVER STATUS

Is Valorant Down? – How to check sever status

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Valorant has become one of the most popular multiplayer games and with the popularity, comes a massive player base and it’s management. Although the game is developed by the giant, Riot Games, it is not completely immune to problems that many multiplayer games. Valorant fans face server outages and disconnection issues quite frequently. If you are facing any, here is how to check and possibly find a fix to your issues.

Valorant has been a title that has experienced immense popularity right from its closed beta testing. With the game picking up the pace, the game developers are also trying to fix as many issues as possible but still, there are some that may slip through them.

To check and troubleshoot your issues, you can gather the information mostly from the official Valorant Twitter handle. The social media account is fairly active and they address the issues most often.

If your issue is already addressed by the Valorant, rest assured that the server will be back up soon. Riot Games has a Service Status page for all of their titles.

The Valorant service status page provides a lot of information regarding the time frame for which the server is down and the cause of this issue. The page also states the recent problems and this is where you can also report your issue.

If you still can’t find the fix, you can jump to the Valorant Support page and find a fix to almost every issue, and still if you are not satisfied, you can contact them with your issues as well.

It is recommended to go through every tab that may be useful for you and most importantly, check the error codes page to fix the most common issues. After doing all of these troubleshoots, we hope that your issue is addressed or possibly solved.

Official: Valorant Mumbai servers will go live on 14th Oct

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The long wait is finally over! After several months of playing with high latencies in South-East Asian servers, Indian Valorant players now have their home servers to play the game in.

Through a tweet today, Riot has officially confirmed the release date of the launch of Mumbai servers in Valorant.

The Mumbai servers will be launched at the same day of the release of Act 3 and alongside the launch of Middle Eastern and North African servers. The Indian servers will be a part of the SEA shard in Valorant, and players from the following countries will be automatically matched in Indian servers from now on:

  • India
  • Bangladesh
  • Sri Lanka
  • Nepal
  • Bhutan
  • Maldives

Pakistan, however, will be matched in Bahrain (Middle East) servers. In case you’re from Pakistan and you get lower pings on Indian servers than Middle Eastern ones, you can use the upcoming “Server Selection” feature to select Indian servers for queuing.

Riot has also confirmed that no account or ID transfers would be needed to switch regions to the newly implemented servers.

Valorant Act 3 will hit the servers in only a few hours from now, and it will bring a bunch of changes to the competitive shooter. You can read all about the new Act here.

Valorant Patch Notes 1.10 – Ranked changes, New Map; details inside

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The much-anticipated Valorant Act 3 is finally about to arrive, and the patch notes of 1.10 have been revealed by Riot in a blog post released today. The update will include the new map ‘Icebox’, several changes to the competitive system, and revamps to the deathmatch game mode alongside the usual bug fixes and quality of life improvements.

Icebox

Icebox is the new snow-themed map which is introduced to the game through patch 1.10. However, the map won’t be available to play in ranked for the next two weeks, but players are free to try out the map on unrated, deathmatch, or spike rush modes.

“Each Icebox site is a complex combat space that features plenty of cover and verticality,” the devs said when describing the new map. “This map emphasizes skirmishes, sharp aim, and adaptive play. There’s also a zipline that amplifies the feeling of quick action and verticality.”

Competitive Updates

These changes have already been revealed by Riot in the last episode of dev diaries. The competitive revamp will include:

  • Players can select their preferred servers before queuing for a game, increasing the chance to get those servers by a significant margin.
  • Rank disparity for parties will be capped at 3 tiers from 6.
  • Immortal plus ranked changes will only be affected by wins, losses, and the round difference between the teams instead of individual performance.

Deathmatch Updates

The deathmatch game mode will undergo a lot of changes.

  • Total players have been increased from 10 to 14.
  • Players will generally be spawned in safer locations.
  • The periodic location pulse has been removed and players will only receive a pulse at respawn.
  • Time limit increased from 6 minutes to 9.
  • Required kill count changed from 30 to 40.
  • Weapons automatically reload after every kill, with the exception of Ares and Odin which get only 30 bullets back.
  • XP gain increased from 500 to 900 XP.

Read Official Valorant 1.10 Patch Notes Here –

MAP UPDATES

icebox-banner.jpg

NEW MAP: ICEBOX

  • Early in the patch, players queuing for Unrated will more often get placed on Icebox
  • Ascenders (Ropes) / Ziplines
    • Acceleration adjusted to prevent sudden shifts in direction (this was added last patch but wasn’t in the patch notes because well, you might start asking about ziplines)
    • Added weapon tagging when shot while on Ascenders
    • These changes are intended to make players that are using Ascenders and Ziplines less evasive during combat.
ascent-banner.jpg
bind-banner.jpg

ASCENT, BIND

  • Vision Cones accuracy improved for Ascent, Bind
    • Haven, Split may also be updated in this patch


COMPETITIVE UPDATES

Competitive Act II will end with Patch 1.10 and roll into the start of Act III. This means progress towards your Act Rank for Act II will be saved and you’ll be put back into placement matches for Act III.

Competitive players will receive their Act Rank Badge for Act II and can start making progress on their badge for Act III. The center of your Act Rank Badge is your ninth best ranked win, but you’ll also be able to see your highest rank achieved at the top of the badge.The badge displays only for Competitive games and is displayed on the player card in: Competitive lobbies, map load, in-game combat report, and End-of-Game: MVP.

  • You can now select your preferred server(s), increasing the chance you will play on a server you want
  • Rank disparity for parties capped at 3 tiers (from 6).
    • We have also tightened our competitive matchmaking to reduce skill disparity.
  • Immortal+ ranked changes will only be impacted by winning and losing and the decisiveness of the game outcome (how many rounds won or lost by) and not factor individual performance into the calculation
    • We’ll be testing and monitoring this change in Act III for potential future implementation in all ranks.

[Editor’s Note: Remember! Act III’s new map, Icebox, has been disabled for Competitive until the next patch to give us time to fix any bugs or issues that may arise before enabling it for ranked play.]

MODE UPDATES

DEATHMATCH

  • Increased player count 10 >>> 14 players
  • Updated spawning algorithm to encourage safer spawns
    • Now that we’ve fixed some tech on the backend, we can support up to 14 players without compromising on our commitment to 128 tick-rate servers. With 10 players, you’d sometimes have to run 10 or 15 seconds to even find a fight, which can really kill your flow. Sometimes you’d also spawn way too close to enemies. This was because we had to artificially increase spawn density because of the low player count. Now that the player count has increased, we’ve re-tuned our spawning algorithm to try and give more consistently safer spawns.
  • Removed periodic location pulse, and you’ll now only receive a pulse right when you respawn
    • Now that there are 14 players on the map, the pulse feels completely unnecessary. We’re keeping a single pulse for players right when they respawn so that they can help get their bearings and find a quick fight without getting caught off guard.
  • Increased match length, first to 40 kills (was 30), time limit upped to 9 minutes (was 6)
    • We felt like the match length was a little too short to get into a real groove, especially now with more players, so we’re bumping the duration and kill limit up a bit.
  • Kill Reloads: On every kill, players get an automatic, immediate full reload of their active weapon (Ares & Odin get 30 bullets back)
    • It already felt a little frustrating to have to reload in Deathmatch, and now that player count is higher, reloading feels like even more of a deathwish.
  • XP gain increased from 500 to 900 XP
    • Honestly, 500 XP felt a little low for Deathmatch. We’re bumping this up to 900 to account for the increased match length with some extra on top.

QUALITY OF LIFE

  • The Battlepass now has upgrade Variants for the Surge skin line, including the free track Surge Sheriff
  • Minimap performance increased
  • Tournament mode enabled custom games can now fit up to 12 observers
  • Requested guns can now be sold back to the shop, doing so will refund the player who fulfilled the request
  • Observer can now hold walk when in freecam mode to reduce speed (fast and slow speed can be configured in settings menu)
  • In-world pings are now team-colored for observers
  • Reyna and Phoenix ult timers correctly update for observers
  • The keybind text in the current spectate target widget has been removed for observers
  • Flashed indicator for observers has been updated with new art
  • Crosshair setting added that allows crosshair colors to be locked to team color for observers
  • Players no longer get stuck trying to descend vent ropes while walking (leaving A-Tower)
  • Added new modifier keybind for observers to jump straight to freecam when jumping to a player (left shift by default)
  • Plant/defuse progress UI is now always visible to observers, and includes which player is taking the action
  • Observer player no longer see player-specific hud indicators (e.g. taking damage indicator) when in freecam
  • Ability timers now work for dead / spectating players & observers (e.g. reyna & phoenix ult durations)

SOCIAL UPDATES

  • Players will now be able to add and view friend notes. Notes from League of Legends will transfer over to VALORANT as well. Players will be able to edit these notes from VALORANT
  • Social panel will now pause sorting for a short time while you’re interacting with it

BUG FIXES

  • Fixed a Shooting Range bug in the plant/defuse module in the shooting range where players couldn’t buy abilities
  • Various Shooting Range UI bug fixes in the plant/defuse module, including incorrect text in the buy phase announcement, also adding a halfway tick to the defuse progress bar
  • Fixed a bug where other players’ messages would be forcefully filtered out of chat after you sent a message
  • Fixed a bug where the text box would not fade away in game

When does the new Valorant Patch 1.10 goes live

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As the time of the much-anticipated Valorant Act 3 release draws near, the hype surrounding it continues to grow. The third act is set to bring lots of new changes to the competitive shooter, including a revamp of the competitive system, a new agent and map, the ‘Singuarity’ bundle, an upgraded Battle Pass, and new servers in the Middle East and North Africa.

While the new map named ‘Icebox’ will be added to the game alongside the release of Act 3, it won’t be available to play in competitive until October 27th. The upcoming agent Skye will also not be arriving before that date.

Valorant Patch 1.10 RELEASE DATE AND TIMINGS

Valorant Act 3 is set to release throughout the world tomorrow on October 13th. However, the time of the release will be different for each region. Here are the region-specific timings for the Act 3 release:

  • For NA/LATAM/BR – 6 AM PDT.
  • For Korea/APAC – 2 PM PDT.
  • For EU – 8 PM PDT.

Your Act ranks will be locked at the end of Act 2, which will be refreshed in Act 3. Chances are that you’ll be placed in a skill group a little lower than your current rank. If you play in North American servers, you’ll be able to queue for your last ranked game this Act till 4:30 AM Pacific Time. Games queued after that will count towards your next Act’s rank.

WHAT’S NEW IN ACT 3?

COMPETITIVE CHANGES

The competitive game mode will undergo a number of changes most of which are aimed at improving the queues in the higher ranks.

1) The queue range for competitive matchmaking will be tightened from six tiers to three. This means that if you’re a Diamond 3 player, you’ll only be able to queue with players whose ranks range from Platinum 3 to Immortal 3. This change will hurt players who queue with friends having a large skill gap, but will result in a better matchmaking experience overall.

2) Players will be able to select their preferred servers before joining a queue. However, it can’t be guaranteed that players will always be matched in their preferred servers.

3) Immortal plus players’ ranks will be affected entirely based on their wins and losses instead of individual performance.

NEW AGENT

The next agent is an Australian named Skye. She has been voiced by a native Australian and packs a skillset filled with a utility that can easily turn the tides of a battle if used correctly. Her abilities include:

  • An AoE heal which can be used to heal her allies but not herself.
  • A drone that can be controlled remotely to gain vision and damage/stun enemies.
  • A bird that can be used to scout out areas and detonated at will to flash enemies looking at it.
  • An Ultimate which sends out three wolves to hunt down enemies, stunning them on impact.

Judging by her abilities, it’s obvious that Skye is set to be a support/initiator. All of her abilities excel in taking control of crucial parts of the maps and the AoE heal has a huge range.

Combine that with the controllable flashes and she can potentially be one of the best agents in the entire game.

Skye will be available to play from October 27th.

NEW MAP

As mentioned earlier, Icebox will be a snow-themed map that is located on a shipyard in Tundra. The map features two bomb sites and ziplines to help players move through certain sections faster. The map will arrive alongside Act 3 but won’t be available for competitive play until two weeks later. You can take the initial looks at the map from the trailer posted by Riot earlier:

BATTLE PASS AND THE ‘SINGULARITY’ COLLECTION

Act 3 will feature an all-new battle pass being added to the game with its release. The updated Battle Pass will feature a new rewards line for the players to obtain by leveling it up. The rewards will consist of exclusive items like skins, buddies, player cards, and can be upgraded to the premium version for even better rewards. Some of the skins from the Battle Pass that have been revealed include the Ruin Vandal, Ruin Shorty, and Ruin Dagger.

The Singularity collection will be an entirely new and separate skin collection that’ll be added to the game alongside Act 3. It will feature skins of Sherrif, Spectre, Phantom, Ares, and a melee.

These, along with new servers for the Middle East and North Africa, are all the changes that you can expect for now in the upcoming Act 3 of Valorant. How do you feel the new map and agent will change the current competitive scenario? Be sure to let us know in the comments.

COD Mobile New Update – Size, Information, Battlepass and more

Call of Duty: Mobile has completed its one year anniversary at the start of this month and full scale celebrations are on the way with its new update. COD: Mobile will enter into its 11th season on October 15 and alongside a new season, massive update will be pushed from October 12.

On the occasion on completing its first successful year, COD: Mobile has planned big events that will start with the new update. For some regions, the game has already provided its latest update. The newest update size is 1GB for Android users and upto 2GB for iOS users.

COD: Mobile S11 update details:

Starting from October 12th, the game will start to push updates across Google Play and Apple App stores. The new update will include new modes, events, ranked system changes, new battlepass, attachment changes, new weapons and lots of other stuff.

New additions:

Starting with new game modes, the game will add Pumpkin Confirmed and Cranked mode. First one will be a Halloween themed Kill Confirmed MP mode and second one is a custom mode in which players have to stack kills in certain amount of time and if failed to do so, they will die.

COD: Modern Warfare map King will make its debut in mobile variant with this new update. This map will be available for gun fight and duels. A Halloween themed Standoff map will also be added for a limited time period. New attachments are coming, the information is as follows:

  • New gun perk for Fennec and MW11: Akimbo. Hold a weapon in each hand while ADS is no longer available.
  • New attachment for AK-47: 5.45 Caliber Ammo. Greatly increase fire rate, good for close-range combat.
  • New attachment for HVK30: Large Caliber Ammo. Increase damage to head and upper chest, good for mid-range combat.

Ranked series rewards:

  • New epic blueprint: Kilo Bolt-Action.
  • Dealer-New epic soldier: T.E.D.D. WhereTo Sir?
  • New epic frame: Steeled Frame.
  • New epic calling card: High Roller
  • New epic charm: Season 7

New events:

Halloween themed events are coming alongside the anniversary event. A combination of both is guaranteed to bring in lots of surprises for the players. Alongside events, new items are getting added to the Credit Store.

S11 Battlepass:

The season 11 battle pass will be available from 15th October and this time, premium battle pass is getting loads of rewards and some new features that are coming to the game will be made available through this pass. Here is a list of rewards available via COD: Mobile S11 Battlepass:

  • New Epic soldiers
  • New Epic Blueprints
  • New Legendary Calling Card
  • New base SMG: Fennec. Fennec is a short-range high-speed weapon with high explosive force and large recoil force, which can be modified into dual-holding weapons to enhance explosive power.
  • New Scorestreak: Advanced UAV.

Other:

There are several other changes and improvements made to the MP Ranked, BR Ranked, and game mechanics itself. Various things are getting implemented that will enhance the game experience for its players. The loadouts, scorestreaks, and profile systems are also tweaked for a better experience. To go through everything, you can read the detailed patch notes on the official Facebook post of COD: Mobile. Other revelations can be expected with time but till then, check your stores for the update and be ready to experience an even smoother and better COD: Mobile.

Riot to temporarily disable ranked mode in Valorant

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Only a few hours remain before the third act of Riot’s competitive shooter Valorant hits the servers. However, the upcoming patch seems to be causing some issues in the stability of the game. Riot devs announced through a tweet today that they’ve encountered a rare audio bug on all the maps which they’re working to fix.

Luckily, this won’t delay the release of Act 3. Riot wants to test out their new snow-themed map ‘Icebox’ as soon as possible, so they’re shipping out the Act 3 update anyway while restricting the ranked mode till the audio glitch gets fixed.

Americans will be the first ones to experience the update in under ten hours from now, followed by Asia, Japan, Australia, and finally Europe. The servers will be down for 3-4 hours depending on how long it takes for Riot to fully implement the update.

It isn’t clear when will the ranked mode be back for the shooter, but Riot has promised to fix the issue at the earliest and turning on ranked afterward.

“We’ll stabilize this patch as quickly as we can, and then turn on ranked,” the devs said.

The ranks of all the players will be reset after the conclusion of Act 2, and their current ranks will be saved as their Act Rank, which will be linked to their profiles.

Read More –

Indian Valorant Servers Will Stay In The Asia Pacific Shard: Riot Dev

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Valorant Act 3 will bring with it a bunch of new features to the competitive shooter by Riot. The changes include a new agent Skye, a snow-themed map named ‘Icebox’, a refreshed Battle Pass with a new rewards line, and a revamped competitive system, Act 3 is also set to bring new servers to North Africa and the Middle East, as previously confirmed by Riot Games themselves in their dev diaries.

The devs also confirmed today that Indian servers will be going live alongside the Middle Eastern servers on the same date, which is enough to lighten up the mood for millions of South Asian Valorant fans who’ll now be able to receive better pings than they did in SEA servers.

In a Reddit thread, a Valorant fan raised the question to the devs, “Do you have any update on Indian servers? The south Asian gamers are really tired of hype and want to have some real update that we can depend upon.”

To which, Riot dev ‘ZealousApathy’ replied, confirming the news – Indian servers will be going live in Act 3, but will remain in the Asia Pacific shard.

“They’ll be online at the same time as Bahrain, but India will stay in the Asia Pacific shard,” the dev said.

The servers remaining in the Asia Pacific shard likely implies that they’ll be experiencing updates at the same time as the South-East Asian servers. For instance, the Asian servers will get the Act 3 update earlier than the rest of the world at 2 pm PDT.

Also Read –

Genshin Impact in-game chat censors “Hong Kong”, “Taiwan” and other pro democracy slogans

Genshin Impact is the new RPG game published by miHoYo. The game has gained some popularity since its launch and is rising with time. After coming under fire for allegedly using spyware in anti-cheat systems, the game seems to attract controversial attention yet again.

Genshin Impact is accused of censoring various words in their in-game chat feature. The words that caught an eye were “Hong Kong” and “Taiwan” and it becomes more controversial based on the fact that the game developers miHoYo are a Chinese based company.

If someone tries to type these two words, the game automatically replaces it with an asterisk (*) sign. This is mostly done to curb hateful and abusive speech in many other games and these two words do not fit this category.

Apparently, censoring such words is not new for Chinese developers. Nico Partners Analyst, Daniel Ahmed, explains why these words might be censored. Expressing his thoughts via Tweets, he said, ” Chinese developed games have to comply with a ton of content and in game censorship rules because of these laws and regulations. There is a list of banned words that cannot be used in game / via chat functions.Foreign developers also need to comply when publishing games in China.”

Furthermore, he explained that these restrictions are technically limited to China only and hence, global version can ease out these restrictions. That is the same reason for many games having a different global and a Chinese version. Example of this condition can be explained via PUBG Mobile and Arena of Valor being global variants of games Game for Peace and Honor of Kings respectively.

Considering all the conditions here, Genshin Impact can ease these restrictions for global version in the future and implement a two variant system as explained above.