Epic Esports Events company (a part of ESforce Holding) will be the organizer of the fourth Major-class series* of Dota Pro Circuit (DPC) 2019-2020 season — the EPICENTER Major. The event’s final stage will take place in Moscow from 8th through 10th of May in CSKA Arena.
EPICENTER Major will feature a prize pool of $1 000 000 with the winner taking home $300 000 and improving their Dota Pro Circuit standings by 4850 points to get a spot in the main Dota 2 event of the year — the 10th anniversary The International 2020 World Championship.
16 teams from all around the world will participate in the EPICENTER Major. The event’s group stage is scheduled for 2-3rd May in compliance with the general Major series ruleset. The teams will determine their Upper and Lower Bracket seeds based on their performance in groups. The playoffs will be held in the Double Elimination system, with stage one taking place 4-6th May in a studio format. The final matches are scheduled for 8-10th May 2020 in CSKA Arena (previously known as “VTB Ice Palace”) after a grand opening ceremony.
Dates and the format regarding EPICENTER Major open qualifiers will be disclosed in February 2020. The closed qualifiers will take place from 29 March through 1 April 2020.
Epic Esports Events specializes in hosting international competitions and is the organizer behind the EPICENTER tournament series in Dota 2 and CS:GO in Moscow and Saints Petersburg throughout 2016-2019. The award-winning EPICENTER series gathers tens of millions of viewers all over the globe, its quality appraised by prestigious awards such as EUBEA, Eventex, MarSpo, BISPO and Sport Leaders Awards.
ESforce Holding is one of the world’s largest esports organizations and the leader of electronic sports in Russia. The holding company integrates all key areas of the esports business, from organizing international tournaments and professional content creation to publishing and advertising activities.
ESforce owns over 220 popular online resources with a combined audience of 12 million followers and 114 million annual unique visitors, which provide a 90-percent reach to esports broadcast viewers in Russia and the CIS as well as access to a significant share of relevant international audiences. In 2018, the holding became part of the largest technology company in Russia, Mail.Ru Group.