Moscow International Game Week will return for its second edition from October 29 to November 1, 2026, combining an international games exhibition, industry discussions and the Moscow Cyber Games Counter-Strike 2 LAN finals. Organisers say more than 85 companies will exhibit, with participants from India, Brazil, China, South Korea and Malaysia among those announced.
The official event schedule separates the wider city programme from the main venue activities. City events begin on October 29, while the gaming exhibition and business programme run from October 30 to November 1. The main venue is Moscow Game Hub, identified on the website as the Video Games and Animation Cluster at 40 Bolshoy Boulevard.
International exhibitors and indie games
The announced overseas exhibitors include Brazil’s national stand, Brasilia Game Hub, China’s Chingmu, South Korean companies BURNING SOUL and BEAR&SKUNK, and Malaysia’s Experimental Design Team. India will have a group stand featuring BuzzedMen Studio, AbracaDabra Software Solutions and Nilee Games. Together, the exhibitors cover game development, creative services and technology used in production.
Russian publishers and gaming platforms will also present their work. An indie alley will bring together independent projects, while a separate residents’ alley will feature studios based at Moscow Game Hub. According to the organisers’ announcement, visitors will be able to try games, meet their creators and learn about game and animation development. A themed merchandise marketplace is also planned.
Business programme connects games with other creative industries
This year’s theme, “Beyond the Industry,” focuses on the relationship between games, animation, film and literature. Discussions will examine how creators can develop fictional worlds across different formats and find partners for new projects. The programme is intended for developers, investors and professionals working in related creative fields, alongside the exhibition’s public audience.
The published business tracks cover cultural identity in game design, business development and government support, shared fictional universes, education and AI in animation. Training, internships and practical experience are included in the education strand. The agenda therefore extends from producing individual games to building studios and developing stories that can support several kinds of media.
The Agency of Creative Industries, under the Moscow Department of Culture, is organising the event. It also developed Moscow Game Hub, which the announcement describes as providing infrastructure for project development, production and promotion. Organisers intend Game Week to support international exchanges and introduce visiting companies to studios working at the hub.
Moscow Cyber Games CS2 finals take place on October 31
The esports programme includes the Moscow Cyber Games 2026 LAN finals on October 31 and November 1. HLTV lists the GLuck Moscow Cyber Games event as a ranked competition with four teams in Moscow. Organisers say 956 teams from Europe and Asia entered the open qualifiers, with the concluding matches scheduled at Moscow Game Hub.
The ranked status gives the finals significance beyond the exhibition audience. Results contribute to the Valve Regional Standings used for tournament invitations, making the event relevant to teams seeking to improve their position late in the season. TalkEsport’s October VRS rankings coverage explains the wider invitation race.
The venue will also host a separate Night of Video Games on October 31, running from 9pm until 5am Moscow time. The official schedule lists show matches, smaller tournaments, music and appearances by creators. This overnight event is restricted to adults, with an original passport required for entry.

