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Apex Legends Season 15 Patch Notes Revealed

The heavily anticipated Apex Legends Season 15 is here, and fans of the battle royale from throughout the globe are excited to know more about what this new update has brought to the Respawn Entertainment title.

While the Season 15 ‘Eclipse’ update has introduced a plethora of new content to Apex Legends, what fans are excited about the most is perhaps the new Legend Catalyst. In case you want to know more about this new Apex Legends character, you can check out our article here.

Now, let’s take a look at the Apex Legends Season 15 patch notes and everything that is new in the game. Other than the new Legend, the patch also brings a new map, gifting, and a number of balance improvements.

Apex Legends Season 15 Patch Notes

New Legend: Catalyst – Abilities

PASSIVE: Barricade

Reinforce doors, strengthening them and locking them to enemies’ spaces where doors have been destroyed can also be reinforced. 

TACTICAL: Piercing Spikes

Throw out a patch of Ferrofluid which turns into spikes when enemies are near. Catalyst remains immune to enemy spikes.

ULTIMATE: Dark Veil

Raise a permeable wall of Ferrofluid. Enemies who walk through it will be slowed and partially blinded for a brief time.

Players can check out Catalyst’s trailer here.

New Map: Broken Moon

Fans can check out the detailed dev blog of this new map here.

Apex Legends Season 5 Map Rotation

The following maps will be available for public matchmaking in the Battle Royale mode:

  • Broken Moon
  • Olympus 
  • World’s Edge

Gifting

Players can now purchase bundles and cosmetic items in the Store tab for their in-game friends.

Stickers

The Apex Legends Season 15 update enables players to equip stickers to healing items. These are the newest cosmetics in the game and can be applied to the following items:

  • Shield cells
  • Shield Batteries
  • Syringes 
  • Medkits
  • Phoenix kits 

Balance Updates

Crate Rotation

  • Mastiff returns to the floor
  • RE-45 enters the crate with Disruptor Rounds

Gold Weapon

  • R-301, Devotion LMG, 30-30 Repeater, EVA-8, Prowler Burst PDW

Anvil Receiver [R-301, Flatline]

  • Added to floor loot and crafting bundles

Double Tap Trigger [EVA-8, G7 Scout]

  • Rarity tier increased to legendary
  • Improved Recoil for burst fire Scout

Turbocharger [Devotion, HAVOC]

  • Damage reduced by 1 when equipped

Hammerpoint Rounds [Mozambique, P2020, RE-45]

  • Removed from floor loot and crafting bundles

Boosted Loader [Hemlok, Wingman]

  • Removed from floor loot and crafting bundles

Kinetic Feeder [Peacekeeper, TripleTake]

  • Removed from floor loot and crafting bundles

Crafting Rotation

  • M600 Spitfire enters the crafter
  • Peacekeeper enters the crafter
  • Havoc returns to the floor
  • P2020 returns to the floor

Rampage LMG

  • Begins charged on first-time pickup from the supply drop
  • Removed heat decay over time

Rampage & Sentinel

  • Can re-charge the Rampage and Sentinel before previous charge has expired

Mastiff

  • Ammo capacity increased from 4 to 5
  • Widened blast pattern
  • Damage per pellet reduced from 14 to 11
  • Projectile growth reduced
  • Reload can now be canceled with ADS

RE-45

  • Damage increased from 12 to 14
  • Disruptor Rounds increase damage against shields by 30%

L-Star

  • Reduced recoil at the beginning of the pattern
  • Stow animations adjusted to better match timings

Volt SMG

  • Reduced projectile speed
  • Increased projectile gravity

Triple Take

  • Rate of fire increased from 1.2 to 1.35
  • Choke charge time reduced from 1.1 to 0.75

R99

  • Increased blue magazine size from 24 to 25
  • Increased purple magazine size from 27 to 28

Peacekeeper

  • Projectile growth reduced

All Battle Royale Maps

  • Ring 1 Preshrink Time increased from 60 seconds to 90 seconds.

Quality of Life

  • Updated the UI tabbed navigation system and presentation.
  • Updates various menus to use the updated tabbed navigation system.
  • Ziplines can now be pinged from a distance.
  • Decreased the time required to pick up two teammates’ banners from their deathboxes by canceling the initial banner pickup animation when you grab a second banner.

Bug Fixes

  • [Storm Point] Fixed an issue where a zipline was missing in the building on North Pad.
  • [Kings Canyon] Fixed bug where players could not ping Wraith’s Portal in her Town Takeover
  • Fixed a bug where decimal numbers showed up on the Stats screen when they shouldn’t.
  • [Vantage] Fixed a bug where Sniper’s Mark damage multiplier would continue even after a player is downed.
  • [Vantage] Fixed bug with Vantage’s passive ability displaying “Team of 3” when less than 3 players are alive in the squad.
  • [Revenant] Fixed a bug with the “Revelations” skins where players would experience the camera clipping into Revenant’s shoulder after exiting Shadow Form.
  • [Valkyrie] Fixed bug for cases where Valkyrie would remain in her Skydive animation after interacting with a Replicator.
  • [Crypto] Fix for bug where Crypto’s “Biwon Blade” heirloom wouldn’t be visible while using a Survey Beacon.
  • Fixed a bug during the tutorial where the first loot bin could become inaccessible if a player attempted to open it while standing between the bin and Bloodhound.
  • Fixed the bug where some players with custom controls couldn’t jump.
  • Fixed the bug where the timer would show the incorrect time for when the next Ranked Season will start.
  • Fix for cases where loot bins could crush a player to death if they got caught between the lid and a wall.
  • Fix for cases where players could get stuck inside the Replicator if they were knocked down while using it.
  • [3030 Repeater and Mastiff] Fix for cases where players were unable to aim down sights until reloading is complete when done at certain times.
  • Fixed bug where the User Location on the minimap wouldn’t update properly to show the direction the player is facing during the skydive sequence.
  • Fix for bug where the Legend Ability Ui would flicker when going into Legend select before the match starts.
  • Fix for Firing Dummies to take damage appropriately based on hit location.

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Sonu Banerjee
Sonu Banerjeehttp://www.talkesport.com
Sonu Banerjee loves first-person shooter games and writes about them. Sonu covers everything from tactical games to chaotic multiplayer moments. Sonu admits being not so good in Valorant. But Sonu’s passion for gaming makes stories relatable and authentic. Loves reading, watching movies and playing games of all sorts.
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