Home Blog Page 1664

How to join Free Fire OB26 Advanced Server: Registration Code Process

Garena has released their beta version of the upcoming Free Fire update. This new update in Free Fire is termed as Patch OB26 and the Advanced Server application is already released. To access this version of Free Fire, users require a verification code and once it is collected, players can easily login to the game and test out the new features. Here is a simple way to apply the code and get the access to this game.

The advanced server of this game is just the beta version where several updates are tested and checked before completely pushing the patch on the global servers. As this testing is done on a small scale, only a selected few gain an access to actually play the game.

The players selected are usually given the access after completing a short registration process. Users can simply visit the advanced server registration website and enroll themselves. If they get selected, they will receive an activation code which can be used to access the game.

Steps to access Free Fire OB26 Advanced Server

You can follow the simple steps given below to access the new Free Fire update. The guidelines are fairly simple and straightforward and one with a registration code can access the game.

  • Download Free Fire OB26 Advanced Server Application.
  • Click here to download the game.
  • Open the game and paste the registration code you have obtained. After verification, you can access the game.

As mentioned above, the verification code is not given to everybody and some could not play the new update very easily. If you do not have the code, you can wait patiently and apply in the next testing process to try your luck at gaining the access.

Also Read | FREE FIRE: GARENA BANS OVER 30 MILLION ACCOUNTS FOR HACKING

CSGO Team Vitality Fined $10,000 for Stream Sniping During Tournament

The ESIC has issued a fine of $10,000 to CSGO team Vitality for stream-sniping during the BLAST Premier Global Final, which is in direct violation of the ESIC code. 

During their matchup against team Liquid, many viewers had spotted a screen displaying the livestream of the game behind the Vitality players. An investigation from the ESIC followed that was aided by the tournament organizers. 

The ESIC statement released on January 23rd states that they didn’t find any “malicious intent in its examination of evidence.” However, “ESIC’s zero tolerance approach mandates accountability from the organisation for the breach,” the statement said. 

Vitality secured a 2-0 win over Liquid during their January 22nd match, with the latter dropping to the lower bracket as a result of the loss.

Liquid will take on Na’Vi in the lower bracket finals today while Vitality takes on Astralis, who secured a narrow 2-1 win over G2 to attain its spot. 

Chat Restricted Players Won’t Be Able to Queue for Valorant Ranked, Devs Confirm

0

Communication is one of the key requirements of performing well in any FPS title. Ideally, players have to be actively providing information to their teammates about the enemy locations to maximize their team’s chances of winning a game.

If a player receives repeated reports for communication abuse in Riot’s tactical shooter Valorant, they are automatically restricted from text or voice chatting in-game for a temporary period of time. This mechanic has reportedly caused problems in the matchmaking system where players are often queued with such chat-restricted players that greatly reduces their team’s chances of winning.

However, it seems like Riot has listened to its player base, as a Valorant developer has confirmed that chat-restricted players will be prevented from queuing in ranked matchmaking in a future update.

In a Reddit post complaining about this particular issue, a Riot dev replied, “We will be preventing players who have been penalized with chat and voice restrictions from playing rank in the next two to three patches. We are actively working on the tech, it’s taking a little bit longer than anticipated, but we are committed to building it.”

The developer has also confirmed that Valorant will be getting additional voice commands coming out in the next few months.

Streamer AverageHarry accuses Twitch of hypocrisy

0

Streamer AverageHarry was handed a permanent ban after it was revealed that his account was created before the age of 13, following which Twitch was accused of hypocrisy as other streamers with similar accounts were treated differently.

Twitch has informed AverageHarry about the possibility of vacating his current account as he was 13 at the time of creation which is against their terms. Fast forward two years, he is 15 now which is insufficient for Twitch to let him have his way with the account, rather they asked him to recreate an account and start over which left him in tears as all the effort he put in for the past two years is about to go in vain.

https://twitter.com/HarryButAverage/status/1352787180796727296

The minimum criteria to make partner:

  • Complete the Path to Partner achievement to demonstrate large, engaged viewership/following on other services.
  • Broadcast content that conforms to our Community Guidelines, Terms of Service and DMCA Guidelines.
  • Those who complete Path to Partner should be able to maintain the criteria set forth in the achievement on a consistent basis.

However, the post did mention that these are the “minimum criteria” and that they look for more things in a streamer before they uplift them to Partner status from Affiliate. One of those things that Twitch looks for is the age that AverageHarry lacks.

After he was denied partnership, Twitch had already made him aware of this, but the controversy surfaced when it was revealed that another popular streamer in TommyInnit was given a different treatment given the fact his account was created when he was aged 11. A redditor pointed it out for us, while exposing the hypocrisy on the side of Twitch.

Now its up to Twitch to either make their platform fair for everyone or keep their reputation as tarnished as it is now. There is no doubt that Harry’s case was unfairly judged. With the recent information that came to light, Twitch are getting blasted by fans for the difference in their treatment, the most reasonable outcome would be return Harry his account and restructure their bylaws.

Exclusive: Enigma Gaming acquires Valorant roster headlined by hikkA, sMx

0

After a few weeks of whirlwind rumours doing the rounds, it seems the stack headlined by former XTZ Esports star Shakir ‘hikkA’ Razak and former GodLike Esports player Jigar ‘sMx’ Mehta has been acquired by Enigma Gaming. Saharyar ‘Badman’ Shaikh and Prabhdeep ‘Ghost’ Bhatia also form part of the roster picked up by Enigma Gaming, with the final slot filled up by Sharan ‘Busterrr’ Dave.

hikkA had departed the XTZ Esports roster and rumours were rife about his potential return to Noble Esports. At Enigma Gaming, he is set to reprise the role of a duelist in the Enigma Gaming lineup, with the SriLankan rifler gaining notoriety and fame for his plays with Raze.

sMx will mostly be seen on his dependable Sova, an initiator that he has championed since the release of Valorant. The Mumbai-based star was benched at GodLike Esports after the arrival of Debanjan ‘DeathMaker’ Das, with the organisation announcing his release not too long ago.

BadMan will take up the responsibility that comes with the Sentinel role. The former RAD Syndicate rifler boasts a solid repertoire of Cypher and will be looking to use it to Enigma Gaming’s advantage on the Valorant servers.

Busterrr has been mostly seen playing as Duelist while being part of his own friendly stack named Rebellious Gaming and is widely recognised as one of the best Reyna players in the country, statistically and otherwise. It will be interesting to see how he adapts to the role of being a Controller, with Ghost, who is proficient with several heroes but has gained notoriety with his plays on Jett and Omen, donning the Duelist role alongside hikkA.

The lineup is incredibly flexible and will allow them to confuse opposition with a wide range of combinations. With a three-duelist meta becoming increasingly popular and Badman having played Omen to a certain extent in the competitive Valorant scene in India, we could very well see them push Busterrr into a third Duelist role in some scenarios.

We’re thrilled to announce our new Uber talented Valorant lineup that is hungry to be the best lineup out there! This would also make Enigma Gaming the first Indian organization to field competitive teams in Valorant, Free Fire, PUBGM, and CODM and we hope to expand to many more titles in the near future.

Exclusive Statement From Aryaman Wasan, Co owner – Enigma Gaming

“We’re thrilled to announce our new Uber talented Valorant lineup that is hungry to be the best lineup out there! This would also make Enigma Gaming the first Indian organisation to field competitive teams in Valorant, Free Fire, PUBGM and CODM and we hope to expand to many more titles in the near future.”

A stack of highly talented individuals, the Enigma Gaming roster packs a punch on paper. It will be intriguing to see if they can evolve into a team capable of challenging the status quo of Team Mahi in the Indian Valorant scene and beyond; one that would make the scene #FearTheEnigma.

With this acquisition, the Enigma Gaming Valorant roster would be as follows:

  • Sharan ‘Busterrr’ Dave
  • Jigar ‘sMx’ Mehta
  • Saharyar ‘Badman’ Shaikh
  • Prabhdeep ‘Ghost’ Bhatia
  • Shakir ‘hikkA’ Razak

Tencent Secured M&A Deals with 31 Gaming Companies In 2020, More Than Any Other Studio

0

Tencent Games, the world’s biggest gaming company managed to secure more Merger and Acquisition deals than any other gaming company in 2020.

According to a report by Niko Partners, Tencent invested in 31 gaming companies, up by 300% of its total 2019 deals. The investments were a mix of acquisitions, mergers, minor and major stakes, and funding rounds. The majority of the investment deals (23 out of 31) involved other Chinese companies, but there were some notable Western companies as well. The report also included mentions of the $1.5 billion acquisition of Leyou Technologies, owners of Splash Damage, and Digital Extremes.

The report also points towards a change in Tencent’s M&A strategy, with the company now more focused on investing in companies that are often smaller or at a much earlier stage. 

“Tencent’s approach to M&A can be traditionally characterized as somewhat conservative, investing primarily in firms that have a proven hit or established product or service,” the firm said.

“This year, the company has been more proactive with its investments in the gaming space.”

The sudden change in the M&A strategy was due to increasing competition in the games space from other Chinese rivals such as Alibaba and Bytedance, both of which are on their way to claim Tencent’s number 1 gaming company position. 

“Tencent is in no danger of losing its No.1 position in the games market, but it is beginning to feel some pressure as other companies have been able to disrupt its grip on the top ten grossing games chart,” said Niko Partners in the report. 

Below are some notable Tencent’s 2020 deals (in chronological order):

  • A minor stake in Japanese developer Platinum Games. 
  • $148 million acquisition of Norwegian developer and publisher Funcom
  • Increased stake in China-based Bilibili to 18%
  • A minor stake in German studio Yager for an undisclosed amount
  • Participated in a $150 million Series G round of funding for USA-based Roblox
  • A minor stake in French mobile publisher Voodoo for an undisclosed amount
  • $810 million investment in Chinese games streaming platforms Huya and DouYu
  • $1.5 billion acquisition of China-based Leyou Technology
  • A majority stake in GTFO developer 10 Chambers for an undisclosed amount
  • 20% stake in China-based Nuanyu Technology
  • $25 million investment for a minor stake in UK-based Lockwood Publishing
  • A 19.25% stake in China’s Dream Game Studio for an undisclosed amount
  • A minor stake in Capstone Games for an undisclosed amount

Is Valorant Dying?

Valorant has undoubtedly been one of the biggest releases of 2020 in the world of video games. With the closed beta starting in early April, the tactical shooter by Riot Games managed to attain a significant player base by its official release on June 2nd. According to an announcement from Riot, Valorant saw an average of about 3 million players logging daily into the game towards the end of the beta. 

Valorant also managed to gain immense success on streaming platforms during its beta, accumulating over 470 million hours watched by its fans on Twitch and a Korean platform AfreecaTV. Phwoar within the short time frame.

The reason for this humongous number of hours watched lies primarily behind the method Riot used to distribute the beta keys for the game. To put it simply, Riot made it compulsory for fans to watch the game for a certain time period on Twitch in order to be eligible for a beta key drop.

Valorant closed beta ended on May 28th, with the servers going offline till the official release. Since then, the game experienced three acts over six months, with each act bringing in a plethora of new content to the game. The developers have also consistently shipped updates to the title aiming to keep the game balanced.

However, Valorant wasn’t free from complaints from its player base. Throughout the span of Episode 1, fans have raised repeated demands for Riot to fix underlying bugs, overpowered agents, or game-breaking glitches in the shooter. It can’t be denied that these problems, along with the arguably repetitive gameplay have negatively affected the overall player count of the title.

Episode 2 of Valorant has just started a few days ago, and now would be an ideal time to find out if the player base of the game is depleting from what it used to be.

The accurate player count of Valorant hasn’t been revealed by Riot Games since the closed beta ended, making it difficult to accurately determine the game’s current state. However, the Twitch viewership of Valorant tournaments have been increasing steadily over the past few months. The North American Valorant First Strike event landed over 300,000 peak concurrent viewers during the time it aired, with the total number of views being over 2,000,000.

Riot’s plans involving the growth of Valorant in 2021 also seem to be quite promising. The start of Episode 2 has already introduced a bunch of new content to the title alongside the new agent Yoru that has been appreciated by fans worldwide. Moreover, the highly anticipated Valorant Champions Tour is set to begin January 27th, and it’s certain to be one of the biggest esports events this year.

With that being said, it can be safely said that Valorant isn’t dying anytime soon. Valorant is currently shining bright both as an esport title and a competitive video game, and will likely continue to do so due to the efforts the developers are putting in behind it.

Hitman 3 Keypad Codes: All Safe and Door keypad codes

0

The Hitman series is all about exploring the world to get to your target, throughout your journey you might have encountered blocked pathways or interesting safety boxes that are locked behind codes. Unlocking these will present you with more opportunities and paths that will help you assassinate your target. Worry not as we have the codes right here to help you with your murderous quest.

Hitman 3 Dubai codes

Ground Floor: Staff & Atrium door code 4706

2nd & 3rd Floor: Safe code 6927

5th Floor: Safe code 7465

Dartmoor codes

2nd Floor: Safe code 1975.

Chongqing codes 

Ground Floor: ICA entrance door code 0118

2nd Floor: ICA entrance door code 0118

1st Floor: Laundromat door code 0118

4th Floor: Lab door code 2552.

5th Floor: Therapy Room code 2552.

Basement: Arcade door code 2552.

Mendoza codes

Ground Floor: Laser System door code 1945

Basement: Villa safe code 2006

Carpathian Mountains code 

Ground Floor: Starting door code 1979

Minecraft: Dream opens up about #dreamwaswrong drama

0

Minecraft star dream has finally opened up, respoiniding to the #dreamwaswring trend on Twitter, and defending himself countless accusations inspiring his fans to create inappropriate content that includes minors.

Dream’s newfound fame was off the back of Minecraft, and collaboration with the mainstream entertainment industry. Just like Corpse Husband, he was able to roll with the big boys of YouTube without a face cam, with purely entertaining content. Given his involvement in multiple controversies previously, he wouldn’t mind getting into one more to defend himself.

His fans were certain of the fact that dream was comfortable with” CP” and made it the reason behind why they were creating inappropriate fan art with minors involved. However, Dream says otherwise and feels disgusted for the fact that minors are getting dragged into NFSW content. He goes on and says that in none of his videos, had he ever encouraged CP nor he is fond of his stans using him to shield themselves.

In response to the trending hashtag, he said “I’ve said this before but don’t ship creators that are uncomfortable with it, and especially not minors. It’s disgusting to draw NSFW stuff about minors or anyone that hasn’t explicitly said it’s fine.”

He further goes on to take a hit on his subscribers, saying among the millions of them, some are terrible and same ones are spreading hate. “With 16 million subscribers that’s 1 out of every 480 people IN THE WORLD that are subscribed. There’s bound to be thousands of terrible people, but there’s also bound to be millions of great ones. If you’re looking for hate or disgusting stuff, you’ll find it. Stop looking” read his following Tweet.

However, the debate as of now is at a stalemate as many fans suggest Dream has encouraged “CP” while others defended him through older videos where he averts it. Thus more statements are expected from the Minecraft star where he should address the mentions of “CP” in his early videos. Whatever way we look at it, “CP” is a criminal offense and Dream might be looking at jail time if he has deeper involvement with such things.

Genshin Impact Patch 1.3 Release Date Revealed in New Trailer

0

The official trailer for the highly anticipated Genshin Impact patch 1.3 has finally been revealed by miHoYo, and fans are more hyped than ever!

The upcoming patch 1.3, titled ‘All That Glitters’, is set to bring a number of new additions to the game including a new character and an event. The trailer has also informed fans about the release date of the patch.

Genshin Impact 1.3 Release Date

Patch 1.3 of Genshin Impact is expected to land on February 3, 2021.

The new ‘Lantern Rite’ event will provide means for players to earn themselves a bunch of rewards including Primogems and Mora.

Fans can also expect some adjustments to Zhongli, changes to the Geo Elemental Buffs, a Material Conversion system and more, as we had reported a few days ago.

Here’s the newly-released trailer of Genshin Impact patch 1.3.