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Valorant Game Changers Championship 2022: Results

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The VCT Game Changers Championship 2022 is underway, and some of the best Valorant teams from throughout the globe are battling it out for the lion’s share of the humongous prize pool of $500,000 USD.

For the uninitiated, VCT Game Changers is a program by Riot Games that aims to supplement the competitive Valorant season by creating new opportunities and exposure for women and other marginalized genders in the title’s esports scene.

The VCT Game Changers Championship kicked off on 15th November and will continue until November 20th. Following an intense series of regional qualifiers, only eight Valorant teams remain to compete in the big stages.

In this article, we’re gonna take a look at everything you need to know about VCT Game Changers Championship 2022, including the participating teams, schedule, and more.

Valorant Game Changers Championship 2022: Teams

Here are all the teams that have managed to qualify for this championship:

  • Cloud9 White (North America)
  • Shopify Rebellion GC (North America)
  • Team Liquid Brazil (Brazil) 
  • KRÜ Esports Female (Latin America)
  • Guild X (EMEA)
  • G2 Gozen (EMEA)
  • FENNEL Female (East Asia)
  • X10 Sapphire (APAC Elite)

[Better if put into table form like TEAMS || REGIONS]

Valorant Game Changers Championship 2022: Schedule & Results

Here’s the schedule for VCT Game Changers Championship 2022:

15th November

RoundTime (CET)MatchScoreWinner
Quarterfinal 13.00 pmCloud9 White vs KRU Female2-0Cloud9 White
Quarterfinal 26.00 pmG2 Gozen vs X10 Sapphire2-0G2 Gozen
Upper Bracket Semifinal9.00 pmCloud9 White vs G2 Gozen1-2G2 Gozen

16th November

RoundTime (CET)MatchScoreWinner
Quarterfinal 13.00 pmGuild X vs Shopify Rebellion1-2Shopify Rebellion
Quarterfinal 26.00 pmFENNEL Female vs Team Liquid Brazil1-2Team Liquid Brazil

17th November

RoundTime (CET)MatchScoreWinner
Upper Bracket Semifinal3.00 pmShopify Rebellion vs Team Liquid Brazil0-0TBD
Lower Bracker Round 15.00 pmKRU Female vs G2 Gozen0-0TBD
Lower Bracker Round 18.00 pmGuild X vs FENNEL Female0-0TBD

18th November

RoundTime (CET)MatchScoreWinner
Lower Bracker Quarterfinals3.00 pmTBD vs TBD0-0TBD
Lower Bracker Quarterfinals6.00 pmCloud9 White vs TBD0-0TBD
Upper Bracket Finals9.00 pmG2 Gozen vs TBD0-0TBD

19th November

RoundTime (CET)MatchScoreWinner
Lower bracket semifinal5.00 pmTBD vs TBD0-0TBD
Lower bracket final8.00 pmTBD vs TBD0-0TBD

20th November

RoundTime (CET)MatchScoreWinner
Grand Final5.00 pmTBD vs TBD0-0TBD

Valorant Game Changers Championship 2022: Where To Watch?

Fans can catch all the action live by tuning into the official Twitch or YouTube channels of Valorant esports.

COD Warzone 2.0 Ultimate Weapons and Meta Loadouts

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Activision has finally released the COD Warzone 2.0 on several platforms including Xbox, PlayStation, and PC. It is a massive F2P battle royale game with a brand-new map named Al Mazrah.

Call of Duty Warzone 2.0 includes a slew of new weaponry. A couple of firearms, though, are brand new to the game. Choosing the best weapon in Warzone 2.0 is difficult with so many alternatives. We’ve got you covered. In this essay, we will discuss the finest weapons in the game as well as the meta loadouts.

First, let’s check out all the weapons available in the game.

COD Warzone 2.0 Weapons

You will find a total of 55 weapons in the game:

Assault Rifles (AR)

  • Lachmann-556
  • M4
  • M16
  • Kastov-74U
  • TAQ-56
  • STB 556
  • Kastov 762
  • Kastov 545
  • M13B
  • Chimera

Battle Rifles

  • FTAC Recon
  • Lachmann-762
  • TAQ-V
  • SO-14

Sub-Machine Guns (SMG)

  • Lachmann Sub
  • FSS Hurricane
  • Fennec 45
  • BAS-P
  • MX9
  • MINIBAK
  • VEL 46
  • PDSW-528
  • Vaznev-9K
  • BAS-P

Shotguns

  • Expedite 12
  • Bryson 800
  • Bryson 890
  • Lockwood 300

Light-Machine Guns (LMG)

  • 556 Icarus
  • RAPP H
  • Sakin MG38
  • RAAL MG
  • HCR 56
  • RPK

Sniper Rifles

  • Signal 50
  • LA-B 330
  • MCPR-300
  • SP-X 80
  • Victus XMR Sniper Rifle 

Marksman Rifles

  • LM-S
  • Lockwood MK2
  • SP-R 208
  • EBR-14
  • SA-B 50
  • TAQ-M

Melee Weapons

  • Combat Knife
  • Riot Shield

Handguns

  • Basilisk
  • 50 GS
  • X12
  • X13 Auto
  • P890

Launcher

  • PILA
  • JOKR
  • RPG-7
  • Strela-P

COD Warzone 2.0 Weapon Tiers

We are going to provide you a weapon tiers list of Warzone 2.0 where S is the highest tier and C is the lowest.

TierWeapons
S – Tier:Kastov-74U, MCPR-300, LA-B 300, RAAL MG, RPK
A -Tier:Lachmann-556, M4, Lockwood 300, Bryson 890, MINIBAK, Kastov 762, VEL 46, SP-X 80, SP-R 208, X12
B -Tier:X12 Auto, Expedite 12, 556 Icarus, FSS Hurricane, Kastov 545
C -Tier:Rest of the weapons.

Warzone 2.0 Meta Loadouts

RAAL MG

It’s an LMG and here is the best RAAL MG loadout:

  • Barrel: 21″ EXF Rhino Barrel
  • Underbarrel: SA Side Grip
  • Laser: SZ 1MW PEQ
  • Rear Grip: Bruen 0900 Grip Wrap
  • Stock: FSS Riot Stock

MCPR-300

It is a very powerful sniper rifle and here is the best MCPR-300 loadout:

  • Barrel: 22″ OMX-456
  • Laser: Schlager PEQ Box IV
  • Muzzle: Bruen Agent 90
  • Rear Grip: Cronen Cheetah Grip
  • Stock: FSS Merc Stock

RPK

RPK is also an LMG and here is the best RPK loadout:

  • Barrel: Tac 597 Barrel
  • Muzzle: Polarfire-S
  • Underbarrel: FSS Sharkfin 90
  • Rear Grip: Demo-X2 Grip
  • Stock: Heavy Support Stock

Kastov-74U

Kastov-74U is a Kalashnikov rifle and here is the best loadout for it:

  • Barrel: Shorttac 330MM
  • Muzzle: Silentfire XG6
  • Laser: FSS OLE-V Laser
  • Underbarrel: VX Pineapple
  • Rear Grip: Demo-X2 Grip

For more exclusive esports and gaming content, please follow TalkEsport on Google News.

Free Fire OB37 Update Apk Download

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Garena has successfully released the Free Fire OB37 Advance Server, which allows you to effortlessly try out the game’s upcoming additions. To gain access to the Advance server, you must first register for it on Garena’s official website, where you will receive your activation code if you are authorized for the tester job.

The OB37 Advance Server will have a lot of new features. The Free Fire OB37 Advance Server APK file is around 59 MB in size, and its direct download link is provided below.

How to download Free Fire OB37 Apk?

  • Click here and it will redirect you to the Apk file link.
  • Then click on the Download Apk button.
  • Once it gets downloaded, install it on your device.

Note: After downloading the files, simply click the install button to finish the procedure. If you have any problems installing, try reinstalling and making sure the “Install from Other Sources” checkbox in your mobile settings is activated.

For more exclusive esports and gaming content, please follow us on Google News.

Teams qualified for Skyesports SEA Championship

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After Velocity Gaming beat Revenant today in the Best of 3 Decider, the top two teams from the Skyesports SEA Championship – India Qualifier have been determined. God Squad (Global Esports) and Velocity Gaming have advanced to the main event in Thailand. These two teams now join BLEED Esports and Made in Thailand on the main stage.

Chennai-based Skyesports is set to host its first SEA-exclusive tournament. As a result of the collaboration that it has formed with Ampverse, Skyesports has announced that it would contribute a total of one million dollars to the prize pools of the next online and LAN competitions that will take place in Southeast Asia between the years 2022 and 2023.

Skyesports SEA Championship will be an off-VCT Season event for the teams who didn’t make the cut to the franchising scheme although we have Global Esports who made it through the Indian Qualifier to advance to the event.

We have four teams who lock horns in the Skyesports SEA Championship for the $15,000 USD Prize money and the SEA crown. The list for the same is as follows :

  • God Squad (Global Esports)
  • Velocity Gaming
  • Made in Thailand
  • Bleed Esports

For more updates on the Skyesports SEA Championship, make sure to follow TalkEsport on Google News.  

CSGO: KRIMZ sidelined following a hand injury

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Veteran CSGO player Freddy Johanson aka KRIMZ has been sidelined from Fnatic for an indefinite period of time following a hand injury.

Fnatic revamped their roster before the Major which saw him bring in players from different regions, something that the Swedish organization is not known for. The new roster seemed to be working for them given their impressive display of form in the Rio Major, however, the roster will have to go into the new year with a stand-in that will likely see a break of momentum for the otherwise improving lineup.

Losing KRIMZ will be a big blow for Fnatic as the veteran rifler brought experience as well as firepower to the Internation roster. Following the revamp, Fnatic let go of some of the big names but retained him despite his age, which speaks to his importance as the new roster has been largely built around him as the core.

In a video uploaded on Twitter, KRIMZ revealed the situation.

“I have a hand injury, which I’ve had since two days after the RMR qualification,” KRIMZ said. “Before this Major, I didn’t practice or anything with the team sadly, but it was my own choice to keep on playing at the Major. “It’s basically a nerve in the middle of the hand, it’s getting pinched by the muscle, so the muscle doesn’t repair itself,” “I might see you next year. I hope everything goes ok with the rehab of the hand, thank you for the support.” he added.

He also revealed that the man taking his place will be none other than Fnatic Rising youngster Peppe ‘Peppzor’ Borak. The 20-year-old rifler already has some experience under his belt which came from his brief stints with the serious roster twice before, so it can be argued that he would fit right in without much effort.

Fnatic’s upcoming match is against Bulgarian side 500 in the Elisa Masters Espoo on the 17th of November 2022. They will be playing with Peppzor in said event and all the coming ones heading into 2023 as long as KRIMZ is fit to compete again for which we do not have a confirmed timeline.

Thank you for reading, For more exclusive esports and gaming content, please follow us on Google News.

EA nerfs Trivela shot with FIFA 23 Update 4

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EA has finally released the fourth update of FIFA 23 on all platforms. The highlight of this update is the overpowered Trivela shot which has been nerfed in this update.

Apart from that, the developers have also introduced a lot of other changes along with bug fixes in FIFA 23 with this update.

During the last month, several players reported about the overpowered Trivela shot. Finally, the developers nerfed it along with fixing a lot of bugs. According to the developers, the accuracy of the Trivela shot is now reduced by up to 30%. In addition, a new Win – Loss tracker has also been added in the FUT Champions game mode.

There are also numerous other changes in the game. Without wasting time let’s check out the official FIFA 23 Update 4 patch notes.

FIFA 23 Update 4 patch notes

FIFA Ultimate Team

Made the following changes:

  • Added a Win-Loss counter in the FUT Champions hub that tracks performance for the current Play-Offs and Finals competitions.
  • Updated some UI elements in the FUT Store and added labels for Most Popular and Best Value FIFA Point bundles.

Addressed the following issues:

  • Controller and Camera Settings could incorrectly reset to default after staying in the menus for an extended period of time.
  • Some FUT Moments challenges were not tracking correctly.
  • Walkout animations did not always play as intended when opening packs.
  • The Squad Builder could sometimes place Player Items in unintended positions.
  • Out of position Concept Player Items did not display chemistry information.
  • Addressed stability issues that could occur in FUT Moments and in Objectives.
  • Public Co-Op Squads did not always display correct chemistry information, this was a visual issue only.

Gameplay

Made the following changes:

  • Reduced accuracy of outside of the foot shots by up to 30%. Players with the Outside The Foot Shot Trait are also impacted by this change, but only by up to 10%.
  • Improved target selection logic for Semi Assisted Through Passes. Semi Assisted Through Passes are now less likely to be underpowered and less likely to go to the defender’s feet.
  • Increased consistency of the Ball Roll Skill Move in first time situations.
  • Decreased input sensitivity when requesting a knock on.

Addressed the following issues:

  • Players could skip Power Shot animations by quickly requesting a Power Shot during other shooting animations.
  • When using Goalkeeper Movement, keepers could have been repositioned too quickly during corners.
  • In some cases, players could incorrectly slow down when attempting to dribble with the ball.
  • When playing as a goalkeeper, Auto Positioning did not return the keeper to the appropriate location, if it was requested after requesting to pick up the ball or manually rushing forward.
  • Players could turn with an unintended amount of speed when using the Directional Nutmeg Skill Move.
  • After making a tackle, the ball could sometimes be knocked away further than intended.
  • When attempting to shield at a high speed, a player could run over the ball when attempting to dribble with it.
  • During penalty kicks, a goalkeeper could sometimes start a potential save animation towards one direction then switch to a different direction unprompted.
  • In some situations, goalkeepers under pressure attempted and failed to catch the ball inside of the box instead of punching it when it would be more appropriate.
  • Some jostling animations did not play correctly.
  • Improved assistant referee decision making when determining potential offside situations following a physical challenge.
  • Some goalkeeper animations did not play correctly when attempting to dive at a ball carrier’s feet.
  • In some situations when playing as a goalkeeper, the keeper did not attempt to make a save when they should have.
  • Adjusted some incorrect contextual actions when using the One Button Controller Settings preset.
  • In some rare situations, a player could incorrectly fail to control the ball when receiving a pass.
  • In some cases, a player’s legs did not animate correctly when jumping. This was a visual issue only.
  • When turning with the ball, the ball carrier’s legs did not always animate correctly. This was a visual issue only.
  • Improved referee logic when determining red card calls in breakaway situations.
  • In a rare scenario, a requested shot could result in a tackle instead.
  • When requesting a Power Shot in some situations where the ball could be volleyed, the Power Shot would not be performed.
  • In situations where the ball carrier was running with the ball ahead of them, when requesting a tackle, the defender could try to take control of the ball with a dribble instead of a tackle.
  • Improved referee logic when determining foul calls following risky challenges.
  • Some slide tackle animations did not display correctly. This was a visual issue only.
  • Improved referee logic when determining advantage vs penalty kick calls.
  • In rare instances, the match would not continue after the ball went out of play.
  • The Drag To Drag Skill Move did not always animate correctly. This was a visual issue only.
  • Improved referee logic when determining offside decisions if an offside player made contact with the ball as it went into the goal.
  • Increased the effectiveness of Through Passes made by CPU AI players.
  • When a player was running backwards, they could sometimes animate incorrectly. This was a visual issue only and did not impact player speed or positioning.
  • The goalkeeper could sometimes incorrectly fail to catch the ball when appropriate.
  • A penalty kick was not always given in Playable Highlights, when the ball carrier was fouled inside of the box.

FIFA World Cup™

Addressed the following issues:

  • The FIFA World Cup 2022™ Quarter Finals Knockout Stage bracket was incorrectly generated. This issue has been listed on the EASF Tracker.
  • In some cases, players were not able to play online.
  • An incorrect kit could display when choosing a kit for Brazil.

Career Mode

Addressed the following issues:

  • Youth Player Potential could sometimes decrease regardless of their performance.
  • Center Backs were not appearing in the youth scout report.
  • Sometimes, two models of the same player could welcome new signings to the club.
  • Player Sharpness did not display correctly in Team Management during matches, this was a visual issue only.
  • The Squad Hub did not always correctly display a player’s availability following a red card.
  • Following some transfers, the financial tip could have incorrectly listed that a sum of zero could have been saved.
  • In Player Career, the Player Growth Hub did not always display Attribute increases from Activities, this was a visual issue only.
  • Objectives did not display in Player Career when two input devices were enabled.
  • For some transfers, the letter grade shown on screen was unintentionally negative.
  • Addressed a stability issue that could occur in Training.

Pro Clubs x VOLTA FOOTBALL

Made the following change:

  • Added a Take Me There shortcut in both Pro Clubs and VOLTA FOOTBALL to allow for quick swapping between the two.

Addressed the following issues:

  • In a rare case, the Pro Clubs Skill Tree did not display the correct Attribute increases, this was a visual issue only.
  • When viewing a max level Virtual Pro from Pro Clubs leaderboards, their level could be incorrectly listed as 101.
  • Reduced ball velocity following a Power Shot in VOLTA FOOTBALL.
  • Some VOLTA ARCADE instructions did not display correctly.
  • [PC Only] Pro Clubs Leaderboards did not always update correctly when scrolling quickly.
  • The post match screens did not always display the correct amount of goals scored by the player Avatar.
  • The Signature Abilities descriptions did not list the advantages of the Take Flight ability.
  • Sometimes, players had to advance twice from post match screens in Pro Clubs.
  • The Avatar’s kit did not update after their name was edited in VOLTA FOOTBALL.
  • Sometimes, your Avatar’s Match Rating incorrectly displayed a different number between the in-game Match Rating and the post match screens.
  • Players could sometimes appear stuck in place after a VOLTA Battles match.
  • Addressed a stability issue that could occur in VOLTA ARCADE.

General, Audio, and Visual

Made the following change:

  • Updated some kits, celebrations, balls, boots, pre-match sequences, commentary lines, head accessories, UI elements, stadiums, broadcast packages, negotiation scenes, and button callouts.

Addressed the following issues:

  • [PC Only] Addressed instances of EA anticheat errors 5 and 740. This issue was most commonly seen when installing FIFA 23 with an administrator Windows account, and then attempting to launch the game with a non-administrator account.
  • [PC Only] Addressed instances of FIFA 23 closing quickly after launch. This issue was most commonly seen if game files were repaired or the Denuvo license key expired.
  • [PC Only] Controllers connected via Bluetooth could unintentionally scroll through the menus without any player input.
  • In some scenarios, away kits did not display correctly in Kick Off Team and Kit Select.
  • [PC Only] The FIFA Trainer did not function correctly when using the Keyboard or Keyboard + Mouse Controller Settings presets.
  • [PS5 Only] Reduced the default volume on DualSense wireless controllers
  • Removed some placeholder images found in Tournaments.
  • The points counter would not always display when in control of the zone in King of the Hill.
  • Updated instances of typos and placeholder text.
  • EA Social was not accessible from the FUT Champions Play-Offs Preview screen.
  • In some cases, changes to the difficulty level did not save for VOLTA FOOTBALL Kick Off matches.
  • Addressed some instances of button conflicts in menus.
  • Addressed instances of various stability issues.

If you haven’t downloaded the FIFA 23 update 4 yet, do it now as the update is now live on all platforms. According to you, which was the most significant change in this FIFA 23 update 4? Let us know in the comment section below.

For more updates on FIFA, make sure to follow TalkEsport on Google News.

Velocity Gaming qualifies for Skyesports Valorant SEA Championship

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Velocity Gaming has qualified for Skyesports VALORANT SEA Championship in Thailand over Revenant Esports.

Anuj “Amaterasu” Sharma and his men locked their place at the Skyesports SEA Championship with a 2-0 victory over Revenant Esports, eliminating their regional combine with wins on Breeze and Bind. Saksham “Deadly10” Aurangabadkar and his heroics saved the day for VLT after playing a close half against Revenant in the first half of Bind.

This will be Saksham “Deadly10” Aurangabadkar’s first outing with the team ever since he was introduced to VLT’s active Valorant lineup. The team now travels to Thailand and will face the likes of Bleed Esports, Made in Thailand, and in the end, their regional counterparts, God Squad aka GE.

Skyesports SEA Championship will be an Off-season VCT event and will have $15,000 in prize money for the Champions. Here is a quick recap of the match-up between Velocity Gaming and Revenant Esports.

Map Veto :

  • Velocity ban Ascent
  • Revenant ban Fracture
  • Velocity pick Breeze
  • Revenant pick Bind
  • Velocity ban Icebox
  • Revenant ban Pearl
  • Haven was left over

Map 1 : Breeze (Pick : VLT, Winner : VLT, Final Score : 13:1)

Breeze began with Debanjan “DEATHMAKER” Das double in the pistol round enabling Velocity Gaming to get off to a hot start. They raced to a 4-0 lead before Revenant’s Shailesh “blackhawk” Dalvi locked down the A-site to deliver the first for his team. But with no room for error, Velocity rose to prominence as they seemed to easily cruise towards the end of the first half 11-1 with blackhawk and Enrico “Ching” Perez denying Revenant their second.

Saaransh “Whimp” Dang and his troops looked destitute and listless as Velocity picked up their map pick, 13-1 in their favor to go 1-0 in the Best of the 3 decider.

Map 2 : Bind (Pick : Revenant, Winner : VLT, Final Score : 13-8)

Coming into Bind from the break, neither of the sides really took off and showed dominance. With constant back-and-forth rounds, the first half ended on a square and fair, 6-6. Then came Deadly10 in the second half who went berserk with his Raze pick, constantly poking around Revenant to make their lives miserable. Revenant managed to bag just 2 rounds in the second half before VLT hit the right spots to lock their berth at the Skyesports SEA Championship with a 13-8 victory.

If you never watched the match, the castors just couldn’t stop talking about how deadly Deadly10’s showstopper kills were on Bind.

Skyesports SEA Championship starts on November 23 with the initial match-ups yet to be determined by the organizers.

For Match Highlights:

For more updates on the Skyesports SEA Championship : Thailand, make sure to follow TalkEsport on Google News. 

Where to find an Open Dumpster in Fortnite?

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Fortnite Chapter 3 Season 4 is moving towards its end date and players have started to complete the Paradise quests one by one. One of those quests is finding the Scientist’s research notes. It can only be found in one of the open dumpsters in Fortnite.

In this article, we are going to help you to find out an Open Dumpster to complete the Paradise challenge in Fortnite. Keep reading till the end.

Where to find an Open Dumpster in Fortnite?

The Scientist’s research notes can be found inside one of the open dumpsters situated near the points of interest. You don’t have to search too many dumpsters as there are only a few open dumpsters.

Let’s check out the locations of the open dumpsters:

  • On the west side of Shiny Sound, beside Nom’s Grocery.
  • Within Chrome Crossroads, behind the gated building
  • In the heart of Tainted Towers
  • On the north side of Greasy Grove, near the Mexican restaurant
  • Chonker’s Speedway, on the side of the garages
  • Cloudy Condos’ central location

Note: Once you complete the quest, you will receive 32,000 XP that will be added to your Battle Pass level.

For more amazing guides, make sure to follow TalkEsport on Google News.

Evil West PC Requirements

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Flying Wild Hog revealed the requirements for PCs in its forthcoming action game Evil West. According to the specifications, PC gamers will require 40GB of hard-disk space.

The team recommends using either an AMD Radeon RX460 or NVIDIA GeForce GTX750Ti for gaming at 1080p/Medium settings with 30fps.

Flying Wild Hog recommends an Intel Core i5-100505 or AMD Ryzen 5 1600 processor with 16GB RAM, and an NVIDIA GeForce GTX1060 or AMD Radeon RX590 for 1080p/Epic Settings at 60fps.

Evil West’s November 22nd release!

Evil West PC Requirements

MINIMUM:

  • OS: Windows 10 (64 bits)
  • Processor: Intel Core i5-2500K (3.3 GHz) / AMD FX-6300 X6 (3.5 GHz)
  • Memory: 8 GB RAM
  • Graphics: 4 GB VRAM, GeForce GTX 750 Ti / Radeon RX 460
  • Storage: 40 GB available space
  • Additional Notes: 30 FPS, 1920×1080 in medium

RECOMMENDED:

  • OS: Windows 10 (64 bits)
  • Processor: Intel Core i5-10505 (3.2 GHz) / AMD Ryzen 5 1600 (3.2 GHz)
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1060 / Radeon RX 590
  • Storage: 40 GB available space
  • Additional Notes: 60 FPS, 1920×1080 in epic

Grand Theft Auto 5’s source code has been leaked on GitHub

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A series of Tweets surfaced on social media last night bearing the source code of Rockstar’s flagship title, “Grand Theft Auto V”. The source code was uploaded on a GitHub profile and was made public on Twitter and Facebook.

This leak has allegedly been linked to the previous hack involving sensitive files and pieces of information relating to Grand Theft Auto 6 which was previously confirmed by Rockstar Games as the next entry in the Grand Theft Auto Franchise.

It was later determined and confirmed that the person who was responsible for the Cyberattack on Uber did the job to compromise Rockstar North in September.

The GTA 6 leaks were indeed massive with footage shown where we could witness female and male characters dubbed as “Lucia” and “Jason” robbing a cafe.

The most prominent footage showed the reported Bonnie and Clyde-like duo (apparently named Lucia and Jason) robbing a diner and exercising crowd control before the authorities arrive. A second video shows a figure strolling with a pistol in their hand and a rifle on their back, suggesting Rockstar will use the Red Dead Redemption 2 inventory system that only lets you carry two weapons.

What we are able to deduce from the above is that the recently leaked source files of GTA 5 come from the September hack. The files were sold off to an anonymous buyer for over $100,000 who later leaked them all across.

It would appear that some of the source code for Grand Theft Auto 5 has been published on GitHub without authorization. There are scripting functions and turnables included in the source code.

Additionally, and according to many reports, the leak includes previously unreleased stuff from GTA Online, IDE comments from the developers, and portions of the game’s anti-cheat system.

Sometime later, the individual who was responsible for the hack was arrested in the United Kingdom and was then revealed to be a part of the Lapsus$ gang and had reportedly amassed more than £10 million by hacking corporations such as Microsoft and Samsung, among others.

For more coverage on the next Grand Theft Auto release, make sure to follow TalkEsport on Google News.