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Gamergirl Lea May banned from Twitch after flashing explicit content

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A gamer girl who live streams herself playing video games has been banned, after being accused of flashing her vagina to her fans. Lea May banned from Twitch for the next 30 days.

Lea May, 26, – who goes by username LegendaryLea – uses Twitch to share her gameplay footage online.

Lea May was playing Dark Souls as a large number of fans viewed on by means of her Twitch channel. However, May, who passes by the username LegendaryLea on the web, drummed up some excitement when she stood up from her couch. To some viewing at the time, it created the impression that she had uncovered herself. The star, from San Diego, California, was then immediately banned from the streaming service administration.

Lea May banned from Twitch

https://twitter.com/LegendaryLeaTV/status/724505053361397760

https://twitter.com/LegendaryLeaTV/status/724676912056922113

Despite her explanation, May has still been banned from Twitch, with the ban set to last for 30 days.And some fans have even accused her of staging the incident for attention.

However there are also some coming for the rescue of the alleged banned streamer.

The ban is on for the next 30 days even though she claimed that the alleged accusation of staging the whole drama was false. Twitch is very strict with it’s viewership policies for streamers to show content which are only available for general crowd, pornography and violent streaming is barred from being sent on air. Lea May may as well deny the staging but anyway, she has to wait for the next 30 days to re-start her stream!

eSportsTV is here and we can’t control our excitment

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ESL is glad to report the dispatch of the world’s initial every minute of every day esports TV channel: esportsTV! With the point of conveying the absolute best of esports to fans far and wide, the dispatch of esportsTV speaks to ESL’s progressing duty to expanding content availability for the esports group around the world, and will work close by existing ESL organizations with Twitch, Azubu, Hitbox and Yahoo.

The channel is set to dispatch in May 2016 took after by the show of ESL’s competitions on its major organization MTG’s Viasat stages, and ESL and MTG are as of now in converses with other TV wholesalers and stage administrators around the globe. With this current, ESL’s present crowd of more than 100 million advanced viewers will soon extend considerably further, and every year’s more than 2,000 hours of live gaming and esports substance will have the capacity to achieve more regions than any other time in recent memory so as to oblige the 2 billion gamers and 250 million esports fans that the business will have before one year from now’s over.

eSportsTV

MTG will likewise be dispersing esportsTV content on its Nordic and Baltic satellite stages. The new all day, every day esports channel will highlight shows of the majority of ESL’s greatest occasions including ESL One, Intel Extreme Masters and in addition Pro League rivalries, and will empower associations with nearby direct and computerized telecasters and merchants and in this way better take into account neighborhood gatherings of people’s esports content needs.

MD of ESL Ralf Reichert said of the channel’s commencement:

“We have dependably longed for making esports the world’s most famous game, and it’s the open doors like this one that convey us one stage nearer to making that blessing from heaven. Conveying new and existing substance to more screens worldwide is critical to advance quickening the development and fame of esports, and we’re set for achieve each gamer on the planet.”

In the interim, Arnd Benninghoff, CEO of MTGx, and Peter Nørrelund, CEO of MTG Sport, said of the presentation of esportsTV:

“This is fabulous in light of the fact that it will convey esports to a considerably more extensive worldwide gathering of people. Esports is a worldwide game played throughout the entire year so there is such a great amount of substance to share. The channel is about building mindfulness and developing the gaming group and fanbase. We have seen a blast of enthusiasm for esports and we need to make increasingly content accessible on however many screens as could be expected under the circumstances.”

Bud Light Esports is happening

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Bud Light Esports is looking for some athletes. On Monday, the beermeisters announced that they would be joining the 21st century of sports entertainment by starting their first ever esports program. The program takes a similar approach to that of Red Bull, where individual esports pros will be highlighted and promoted.

“Bud Light has always been the beer that sports fans – regardless of what they’re watching – reach for and enjoy together,” said Bud Light vice president Alex Lambrecht. “Esports is a new and exciting frontier for us and we’re looking forward to providing another opportunity to bring fans around the country together to cheer for their favorite athlete.”

Those selected to the Bud Light All-Stars program will host Twitch streams throughout the summer, participate in eSports events, and appear in a behind-the-scenes series from Machinima. Additionally, the Bud Light All-Stars will compete in a three-round elimination tournament at TwitchCon 2016 in October. Bud Light says this tournament will be “unlike anything seen before”; each round will feature “surprises,” while there will be some level of community interaction, according to the press release.

This will all culminate in a contest held at Twitchcon 2016 in October, where the five pros will compete in a triple-elimination tournament to decide “which All-Star will have risen above the rest.” How exactly they will determine that when the players play different games remains to be seen.

Chinese league IGL announced with $200,000 prize pool

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International Games League (IGL) a Chinese tournament has been announced with a prize-pool over $195,000 in two installments this year, 2016.

The NiceTV sponsored event will have two different modes of team selection wherein the qualifiers and group plays will be held online, the playoffs and finals will be commenced on LAN. The event will also be supported by Tencent Sports.

Team Brutality

Both of the seasons for this year will be scheduled in Spring and Summer, each with roughly $40,000. Out of the 16 teams which play online, half of them are reserved slots for invited teams.

Eight teams will then take part in the playoff bracket, which will send the top four teams to the season’s LAN finals.

The two teams which will top the LAN finals each at Summer and Spring event will be then headed towards annual finals which will share a good amount of cash of a whooping $111,000 pool.

The season’s prize-pool will be divided among the participants in this manner.:

1. 200,000 CNY (~$31,000) + a spot in the $110,000 annual finals
2. 50,000 CNY (~$8,000) + a spot in the $110,000 annual finals
3-4. 10,000 CNY (~$1,500)

Team YouPorn banned from ESL for pornographic content

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Team YouPorn banned from ESL due to the links containing adult content are associated with their eSports organization and their prime business, says ESL.

The tournament organizer has banned Team YP under an existing rule that prohibits sponsors who are “widely known for pornographic … or other adult/mature themes and products,” according to the report. VentureBeat based the information off an email chain allegedly between an ESL representative and Team YP, informing the team of the rule and suspending them from playing at ESL events.

Team YouPorn banned from ESL
Team YP

Statement recorded by ESL representative:

“Advertising pornography is not legal in the markets we operate in, and the vast majority of partners we’re working with have strict “no drugs, no alcohol, no pornography” rules that we’ve contractually taken on board. These aren’t new rules, but ones that have been in our rulebooks for a long time. We have spoken to Team YP manager earlier this year and in that conversation we’ve explained the situation and rules in detail, and offered to look for potential alternatives in a bigger group. At the same time, we’re consulting with our legal teams about this. We will inform the team and the management as soon as we have any updates.”

In a statement given to VentureBeat, Team YP esports coordinator Claire Fisher focused on how the ban would impact players on Team YP, including StarCraft 2 gamer Jeon “Dragon” Yong Soo and YP’s women’s CS:GO squad.

“While for some, our participation in esports has been controversial, stopping our players from competing because they are sponsored by us, in spite of Team YP operating as a completely SFW [safe for work] brand, clearly separated from any adult content, seems unfair to say the least,” Fisher wrote.

Team YP has worked to distance its brand from that of its primary sponsor, the pornographic video website YouPorn, by removing the YouPorn name and logo from its logo and merchandise, excluding links to YouPorn.com from the team website, and working to ensure that a user searching for Team YP would not find the sponsor’s site.

This isn’t the first time that an event organizer has tried to limit YP’s participation over their sponsor. In Dec. 2015, Capcom warned Team YP that their players would not be allowed to wear jerseys with the team’s logo for Capcom Cup 2015. In response, YP created an alternate jersey that blurred out the YP portion of the team’s logo, in part to make a statement about censorship.

ESL organizes premier events across most major esports disciplines, including CS:GO, Dota 2, League of Legends and StarCraft 2. A complete ban would prevent YP’s participation in a large number of high-profile tournaments, and could drive the team’s sponsor to move away from supporting esports. YP currently supports a CS:GO women’s roster, YP Ladies, plus Dragon and several Street Fighter and Mortal Kombat players. Until recently the team also fielded a Russian men’s CS:GO roster, but the players ended their relationship with the organization earlier this month, citing differing visions for the future.

PwC reports $500 millions revenues in eSports

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Esports will win $500 million in income this year, as indicated by another report by PwC, the most recent major budgetary administrations firm to give an account of the capability of the esports business.

Anticipating the fate of the esports business has ended up something of a bungalow industry all alone. PwC’s report takes after comparable exploration by kindred business sector pioneers Deloitte and littler firms like Newzoo.

Helena-Kristiansson-LoL-All-Star-Paris-2

As per PwC, also called PricewaterhouseCoopers, esports is set to acquire $463 million in income this year, a 43 percent expansion on 2015. That is marginally lower than the $500 million assessment from Deloitte back in January.

PwC additionally led a noteworthy study of the esports gathering of people, with astonishing results.

As indicated by PwC, 57 percent of the esports crowd portray themselves as “bad-to-the-bone gamers” and over 33% of them fall into the pined for 18-24 demographic. However, PwC found that ladies will probably depict themselves as included in esports than men—22 percent of them, contrasted with 18 percent of men reviewed.

The distinction is only a couple rate focuses, however regardless of the possibility that the hole is littler or more even than the review gives it’s a solid hint that esports fandom may not be as male-commanded the same number of thought.

League of Legends may even now lead the route in general viewership, however the PwC report likewise shows that first individual shooters may well be hot on the heels of the world’s most famous amusement. Among esports fans, 63 percent watched FPS recreations like Counter-Strike, versus 37 percent who said they frequently took in MOBAs like League and Dota 2.

With regards to the amusements esports fans play, first individual shooters again dominated the competition. MOBAs completed fourth, behind battling amusements and MMOs.

Obviously, these discoveries are from a little specimen size. Of the 757 individuals studied, just 20 percent pronounced themselves as included or fanatics of esports.

Regardless of that conspicuous admonition, the report is empowering perusing for esports fans and for those hoping to enter the business. The group of onlookers skews youthful, educated and differing regarding both ethnicity and sexual orientation—precisely what potential sponsors need to listen.

Valve rolls out CSGO latest update, Inferno swapped, Prime Match Making introduced

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The latest update from Valve (update 1.35.3.1) CSGO has been rolling out earlier this morning, which replaces Inferno with Nuke in the Duty pool, Prime Match Making introduced and coldzera’s godlike 4K been permanently tattoed onto the B bombsite at Mirage.

The first CS:GO update since before the Major is relatively minor although the largest change will have an immediately noticeable effect on competitive play as it features the rotation of Nuke for Inferno in the Activity Duty pool.

This change likely means that Inferno will go into the map workshop for a bit of a polish and some tweaking from the developers while Nuke will now be played competitively by players around the world, with leagues already announcing it as an official map of play.

Just before yet another Valve major at ESL Cologne, Valve has quickly made this major change of swapping the active map Inferno with Nuke which was reintroduced not a very long time ago. Inferno will be entering back into the map workshop for some tweaking by the developments in the meantime Nuke takes over in Matchmaking and even at official matches as announced by ESL.

Prime Match Making

Other than the map pool changes, Prime Matchmaking has been my curiosity. As stated by Valve:

“CS:GO is running an experiment to find out whether players will have a better matchmaking experience when they are matched with players who are using a phone-linked CS:GO account.

To join the experiment, you’ll need to upgrade your CS:GO account to Prime status. Just click the UPGRADE button below, which will bind your Steam phone number to your CS:GO account (provided it qualifies, see the F.A.Q. below).

If you own multiple CS:GO accounts, be sure to upgrade your favorite one since you can only upgrade one CS:GO account to Prime status with your qualifying phone number.

Once there are enough Prime accounts, we will begin Prime Account Matchmaking and will start prioritizing matching Prime status players with each other.

There’s nothing else you need to do (except convince your friends to click that Upgrade button too so we get enough players to start testing!)”

Graffiti at Mirage B bombsite

The Legendary Coldzera 4K at MLG Columbus Major

Full update Log 1.35.3.1

[UI]

  • Adjusted Spectator Graphs: Replaced HSP and economy stats with Enemies Flashed and Utility Damage.
  • Added main menu UI to register for a new beta.

[MAPS]

  • Tulip:
    • Various bug and exploit fixes
  • Mirage:
    • Vandalism
  • Moved Nuke to the Active Duty map group.
  • Moved Inferno to the Reserves map group.

[OPERATION WILDFIRE]

  • Updated a Wildfire mission (YOINK!) for the bonus condition to use Santorini instead of Nuke.

[SDK]

  • demoinfogo tool code is now available on GitHub and no longer ships as part of SDK.
  • https://github.com/ValveSoftware/csgo-demoinfo, patches welcome.
  • demoinfogo includes a GitHub fix for PlayerInfo being retrieved with wrong Entity if players reconnect during the match demo (Thanks rchh!).

[COMMUNITY SERVERS]

  • Changed default value for cvar sv_quota_stringcmdspersecond=16 to make community servers that don’t actively configure this setting run with a more conservative command rate limit.

 

s1mple no more in Team Liquid

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Oleksandr “s1mple” Kostyliev has been playing with Team Liquid for just over four months now and earlier today the organisation released a statement announcing that he will be leaving the team.

During his time on Team Liquid S1mple became the star player showcasing his amazing skills against other top level teams. Team Liquid announced that the reason s1mple is leaving is because he friends and family as well as his concern over his role in the team.

For the time being, s1mple will remain a streamer with Team Liquid until s1mple gets picked up by another organisation.  Eric “adreN” Hoag will be replacing s1mple which is partially ironic because S1mple replaced adreN when joining the team at the start of the year.

Team Liquid recently finished top four at the recent major,  MLG Columbus. s1mple was one of the top performers of the entire tournament so its not doubt that supporters are surprised about this announcement.

How team brutality drove Indian Esports in the right direction

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Team Brutality the front-runner with the Indian flag at ESEA League Season 21 are all set to compete the Indonesian lineup at the grand finals on 22nd of April, stream will be made available by ESEA. We sat down with Brutal RiX to get some details about their preparations for the finals, we got some.

After, we covered the story of our beloved Counter Strike: Global Offensive roster which are en-route to the grand finals happening the day after tomorrow, we got loads of responses and best wishes for the Mumbai based roster. The messages were so overwhelming we thought not to have them solely on our inboxes and contacted Team Brutality’s one of the founding member, Aakash ‘RiX’ More to share with him.

Brutal rix

We were digging some of the insiders of the foundation of Team Brutality and gathered some rare and fun facts from within the organization from the players itself. Read below the interaction between our Sports Journalist Sajid ‘evo’ Paik and Brutal RiX.

We all know from where do you belong, please tell us what we don’t know, about your previous association other than Brutality?

RIX: Way back in CS 1.6 I was in Team Wolf which I joined with my friend Sangram . I’ve never been the guy who keeps jumping teams for short term profits, I prefer playing with friends and enjoying the time I play with them. After Team Wolf it was Team Brutality which I myself made along with V3nom.

Your role is in the team as an AWPER, did you chose it or it chose you?

RIX: I was an all rounder since 1.6, I was good with assault rifles and awp both but back in Team Wolf when I recruited V3nom I had to step away from awping since he was a full time awper but now in CS GO V3nom is much better with rifles than with an awp and since we don’t have a dedicated awper in the team I took it to myself to be the awper that my team needs.

Roughly for how many years have Brutal Rix been playing Counter Strike franchise as a whole?

brutal rix

RIX: Around 12+ years for sure. I started playing CS 1.5 in cafes, those were the good old days when everyone sat together and played all day long.

You are into the finals of ESEA League Season 21 facing team Signature, what’s your special strategy?

RIX: Nothing special to be honest, we will just try to play our game and be confident in our play style. Whenever we try to do something extraordinary it doesn’t work out so we don’t want to repeat that mistake. We will just keep our basics right, focus on our trading and play as a unit. If we do all this correctly, I don’t think there is any need of a special strategy.

Have you ever faced team Signature before in any friendly matches?

RIX: We have played a few scrims with them but that was a long time ago. We also met them in this season of ESEA and lost Cache 16-5. They are a good team and one of the best in Asia but if everyone hits their shots on our side, we might just win this. Let’s see how the finals go, I have my fingers crossed.

Who will be the IGL for that game?

RIX: For this game I think Fox will be leading us. He was the one doing it in the semi finals as well and it worked out for us. Though we do have Ad1 and V3nom to fall back on if fox is having a bad day reading our opponents. In our team there is no fixed IGL, everyone has the experience and we just go with the one who is feeling confident to lead on the match day.

Team Brutality looks great as a brand-name what are your plans for future endeavor with the organization?

RIX: Thank you for the complement. I would say we have planned a few things for this year but are still sceptical whether to go ahead with them or not. We will take a call depending on how the scene progresses. For now our focus will only be on our CSGO squad as we want them to get better and make a consistent place for themselves in Asia.

Your team is the only consistent team in India with such a strong fanbase and sponsors on papers, how does it feel to represent in India at such a big stage? Does the pressure uphelds?

brutal rix

RIX: I sure take great pride in representing our country where ever we play. I won’t lie, there is a lot of pressure when there are so many fans rooting for you to perform and beat teams from different countries. You just have to be confident and everything works out fine. Our aim is always to play for our fans and country and to make them proud. We feel blessed to have these amazing people around us who keep supporting and help us get good results. Also when we are going through a rough patch these wonderful people are always there to help us get back up and we are thankful to them for being so kind to us. We promise that we will keep trying our best to make all of you happy.

We see lineup changes very often in our scene. At the beginning Brutality was not doing well. Did you ever feel that you need to join another team? You being one of the oldest player in the Indian counter strike scene what was your thought process.

RIX: When CSGO came out, me and my teammates didn’t really switch from 1.6 to CSGO right away but after a year or so. I was convinced that CSGO was the future and started playing/learning it, my teammates still stuck to CS 1.6 though. CSGO is way more tactical than 1.6 was and once I got the basic hang of how to play it my thought process was to teach my old teammates from 1.6 how to play CSGO. Being in the gaming scene for more than 10 years, I knew it’s no use to make a team with players who keep switching teams and have ego issues and so on. Sometimes they want to leave the current team and join other team or they want to kick out someone from the current team and bring in new players. Its fine I understand that sometimes changing players is necessary but in Indian gaming scene it’s pretty much due to mood and ego of players so if I want my own team I have to make a team with players whom I trust. I think success comes with team work and synergy, you need to have a strong bond between your teammates, you can’t have 5 good individual players in a team and expect it to have very good results all the time.

Faze is a perfect example of such a team which consists of 5 good individual players. I knew we won’t have good results right from the start, it takes time to get everything and everyone working as a team, to be on the same page and eventually you will find success if you practice together.

You share a good bond with V3nom during your games, is the duo blended well even off-screen?

In Brutality I never felt that I needed to leave this team and join some other team because of few back to back losses. I was confident that one day we will make it to the top as everything takes time and my synergy with V3nom and his attitude towards the team and managing skills are impeccable. I also wish for a team on which I can rely on so it was no surprise that I got into my teaching shoes and started teaching my old teammates from CS 1.6. V3nom is my oldest student haha, I taught him how to play CS 1.6 and the legacy continued in CS GO as well xD He is by far the best captain in our scene at least I would say. He is the one who keeps everyone in their limits and also enjoys and creates that magic which a team should have. Without a doubt I can say that we 2 are a deadly combo 😀

Any final shoutouts to the community from Brutal RiX?

RIX: I would specially like to thank Zotac India, G2A and SoStronk for their tremendous support towards the team. Also rest of our sponsors Gunnar Optiks, Esportclothing, Antec, MadCatz and LXG for helping us get this far. Last but not the least our fans who have been an important part of this organisation and TalkEsport for always being there in appreciating our efforts in one way or the other.

NiP champions at DreamHack Masters Malmö

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Ninjas in Pyjamas have won the DreamHack Masters Malmö 2016 title defeating the Ukrainian lineup Natus Vincere 2-0 in the best of 3 grand finals, 16-14 in dust2 and 16-14 in cobblestone subsequently. They grabbed $100,000 in the bank, a title won after a 18-months unsuccessful run.

After Na`Vi’s strong presence of confidence over EnVyUs which lead them into the finals, they didn’t seem to be reluctant. They already had an idea on their opponents to be rock-solid after the Swedes performed in-and-out in the tournament’s best matchup at the time when NiP finally made into the finals defeating GODSENT at the edge with a scoreline of 2-1.

NiP champions

 

Edward was famous during 1.6 times for his massive presence and control on the USP, he showed exactly the same thing at the first round of the first map (dust2) with a quad kill followed by some eco rounds which then led the final scoreline after a couple of gun rounds to a 4-3 in favor of Swedes. Na`Vi however didn’t let the storm destroy the settlement and with the likes of GuardiaN who picked a quad kill, they were able to lead the map in the first half with the scoreline of 9-6 in favor of Na`Vi.

 

Na`Vi surged ahead with a second pistolround win (and along these lines won both guns on the map) yet a progression of P250 kills by NiP on the following round all of a sudden gave NiP an unforeseen round win and the energy important to trump Na`Vi.

Xizt stood up

NiP started to pull away in rounds, with Landström grabbing a triple execute on the twentieth round and Christopher “GeT_RiGhT” Alesund getting a quad, the following round as the Swedish group exhibited unstoppable cautious set-ups. With the score at 15-12 for NiP, Sergey “starix” Ischuk attempted to bring his group once more into the game with a progression of T-side wins, however a strong hold by the Ninjas gave them the 30th round on the map and a win on Dust2: 16-14.

Navi at Malmo

Cobblestone saw an extremely sure NiP hostile blast onto the B-site and a T-side pistolround went the method for the Swedes. Taking after effective hostile to ecos, Na`Vi got the primary gunround yet a progression of AK47 passages by Alesund on the fifth round put the Swedish group back in the driver’s seat with a 4-1 score. The Swedish group moved as far as possible up to a 7-3 score on their T-side before Na`Vi got up from the Eternal Dungeon of Tilt and, with Denis “seized” Kostin driving in a progression of multifrags and grips, it was Na`Vi who completed the half up at 8-7.

The big plays from GTR and f0rest

NiP champions

Na`Vi took their T-side gun a short time later and made it look as though the map was adequately over as they at last soared ahead to a 13-7 score however NiP appeared to be resolved to make the diversion a nail-biter and started their own particular rebound on their CT-side. With the score at 13-12 for Na`Vi, Alesund was set in a one-versus-two circumstance and the virtuoso of grasping just about figured out how to make the round work to support him however Kovács pulled off a fast AWP slaughter to win the round and keep the group ahead.

NiP champions

The following round turned into a hard reset for Danylo “Zeus” Teslenko and co. as strong barrier on the A-site from Friberg set NiP back in order and, taking after a full eco, the score remained at 14-14. A B-site hold gave NiP the match point which implied Na`Vi needed to depend on a blend purchase on the last round of the guide yet it was without any result and the Swedish group took the guide 16-14 and won the occasion before a home-crowd.

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