Home Blog Page 2068

Signify knocked out of IEM Sydney SEA Open qualifier #2

0

Singify Esports took on Team Maple in Cache and began their game on the CT-Side.

Via ESEA

The first half of the game was close and ended with a scoreline of 8-7 in the favor of the Indians. On the second half, things started looking bad for the Indians who were not able to find a footing for themselves and in the end, lost the game to Team Maple with a scoreline of 16-12.

However, hopes are still high for Indians as Global Esports have advanced to the third round of the open qualifier after beating Made in Thailand.

Global E-sports advance to round two of IEM Sydney SEA Open qualifier #2

1

Global-Esports have advanced to the next round of the IEM Sydney SEA Open Qualifier #2 after securing a victory over against Portal E-sports on Dust 2 with a 16-10 scoreline. The Indian team took the lead in the first half with a scoreline of 9-6 and restricted Portal Esports to only 4 in the second half. The game ended with a scoreline of 16-10.

Global ESports will now play Made in Thailand in the next round.

Signify advance to round two of IEM Sydney SEA Open qualifier #2

0

Signify have advanced to the next round of the IEM Sydney SEA Open Qualifier #2 after securing a quick victory over Bren Esports on Cache with a 16-3 scoreline. The Indian team came out with a very dominant first half with a scoreline of 12-3 and sealed the game in the second half with picking up the first 4 rounds.

Via ESEA

The Indian team were playing without Marzil as he was sick and used HomerX a friend of Crazyguy from Vietnam. They will now face Team Maple on Cache

Meet COD Mobile: A New Challenger for PUBG-M from Activision

1

With the introduction of cheap and powerful smartphones able to run demanding mobile games easily without sweat, the mobile gaming market saw rapid growth and more people started playing on mobile. With mobile gaming on rise, many big-time publishers are trying to break into this market.

In a similar fashion, Activision the publisher behind the famous Call of Duty: Modern Warfare and Black Ops games is set to release a free 2 play mobile version of Call of Duty named Call of Duty: Mobile available on both Android and iOS.

Call of Duty: Mobile will be standalone mobile title that features a collection of fan-favourite maps (including Nuketown), competitive game modes, familiar characters and signature weapons from across franchises, including Call of Duty: Black Ops and Call of Duty: Modern Warfare.

On Monday the official Call of Duty YouTube channel released a teaser video (https://www.youtube.com/watch?v=a42gXZQ-eII) for the upcoming mobile game.

Whatโ€™s in it for us?

Just like in the PC market where every publisher is releasing a Battle Royale game trying to stay relevant, mobile gaming is also set to see some of these publishers releasing mobile versions of their popular franchises.  As a consumer we will getting more game options to play and more competition among these companies to retain more players.

Activision is one of those big publisherโ€™s coming in after Epic ( Fortnite Mobile) and PubG Corp. ( PubG: Mobile). The pre-registration of Call of  Duty: Mobile is open right now on Google Play and the game is set to release later this year, with no release date as of now.

To pre-register visit- www.callofduty.com/mobile

Nippon Paints, Monster Energy powers Sky Esports Championship in Chennai

1

Skytou Studios Pvt. Ltd., the game development studio in Chennai is organizing a state level esports event. The championship is venued at Pheonix Market City Mall in Chennai.

Sky Esports Championship is scheduled from 23th & 24th of March and features WCC Rivals, Clash Royale & PUBG-Mobile. The prizepool of the event is INR 5,00,000.

The feat of this event is the introduction of Nippon Paints as a sponsor of a gaming event. Backing the event is also ACT FiberNet & Monster Energy, which is active support of esports events throughout the world.

In a conversation with the organizer, Shiva Nandy, we got to know about the future plans of Skytou Studios. “We are also organizing various collegiate events in the coming future which will open up the market to a whole new audience,” said Shiva.

Apex Legends Season 1 set to release today bringing New Content and Balance Changes

0

Respawn entertainment will be releasing the season 1 update for Apex Legends today at 10 am Pacific time (i.e. 10:30 pm IST). This news was shared by official Apex Legends Twitter account.

Since the launch on Feb 4th players were eagerly waiting to try out more of Apex Legends as the game offered little content at start and players were able to burn through all of it and were left dry. With the announcement of season 1 coming out today, players will be getting a bunch of bug fixes and most importantly new content to play through.

Respawn teased some of the changes that are coming to Apex Legends with an early patch note release detailing few things.

A New Legend โ€“ Octane

With the leaks and information floating around the reddit people knew that a new operator was coming and with the release of early patch notes Respawn confirmed that the reports were true and new operator called Octane will be coming today.

Octaneโ€™s Skill set-

Passive Ability : Swift Mend

  • While not taking damage, Octane restores health over time.

Tactical Ability: Adrenaline Junkie

  • Move 30% faster for 8 seconds. Costs 10% Health. Immune to slows while active.

Tactical Ability: Adrenaline Junkie

  • Move 30% faster for 8 seconds. Costs 10% Health. Immune to slows while active.

Season 1 Battle Pass

A new battle pass will also be coming with season 1 update. The battle pass consists of 100 tiers and all the tier rewards can be viewed over here.

The basic Battle pass will cost 950 Apex Coins which will start from tier 0 and the Battle pass bundle will cost 2800 Apex Coins which instantly unlock next 25 levels instantly.

Free Rewards

Season 1 battle pass owners will be getting access to free rewards instantly after purchasing battle pass and players without a battle pass will also be able to earn free rewards. These rewards include:

  1. A Wild Frontier Legend Skin
  2. 5 Apex Packs
  3. 18 Wild Frontier Stat Trackers

MSL and niko in discussions with OpTic Gaming CS:GO

0

According to a report from Jarek “DeKay” Lewis, Danish Counter-Strike players Mathias “MSL” Lauridsen and Nikolaj “niko” Kristensen are in discussions with OpTic Gaming,

The post-major Roster shuffles saga continues and we see more changes in the rosters before the tournaments begin.

This report comes after Kristian “k0nfig” Wienecke and Jakob “JUGi” Hansen areon their way to Cloud9, OpTic Gaming is now in talks with both MSL and niko to fill the voids in their roster

niko only joined in late January, while MSL has been on the roster since late October of 2018.

However, Rogue holds a spot in ESL Pro League: North America. The loss of two players would give them less than a week to fill their roster before the games begin.

More roster changes are expectedโ€ฆ

eGG Network to Broadcast CORSAIR DreamLeague Season 11 in Southeast Asia

0

DreamHack is proud to announce that the Dota 2 Stockholm Major will be broadcasted live on eGG Network, Southeast Asiaโ€™s first 24/7 esports TV channel available in 8 countries.

Following a fruitful collaboration during the CORSAIR DreamLeague Season 10 where the first Dota 2 Minor of DPC was broadcasted live on eGG Network, esports fans in Southeast Asia will be treated to full live coverage of the Dota 2 Stockholm Major including both the Group Stage and Playoffs.

โ€œEsports fans around the region enjoyed watching the CORSAIR DreamLeague Season 10 on eGG Network, and will be thrilled to catch top Dota 2 teams at the Stockholm Major. All 8 countries with eGG Network can catch the action LIVE at 8:30 PM (GMT+8) daily from March 14 onwards. DreamHack produces top quality tournaments and we hope to see a DreamHack live event hosted within our shores in the near future,โ€ said CK Lee, Head of Sports, Astro.

“Our love for Dota 2 fans from the SEA region has only grown over the years as we see the passion with which they support their local teams and players. This partnership with eGG Network will allow more fans in this region to watch the best Dota 2 professionals playing their hearts out to prove they are the best. Working with eGG Network, with their great understanding of the SEA region and their viewers make it possible for us to bring the DreamHack experience to even more viewers”, said DreamHack Chief Product Officer Michael Van Driel.

This event will feature 16 of the worldโ€™s best Dota 2 teams from regions:

  • Europe (3):ย Ninjas in Pyjamas, Team Secret, Team Liquid
  • CIS (2):ย Virtus.pro, Natus Vincere
  • China (4):ย PSG.LGD, EHOME, Keen Gaming, Vici Gamingย (StarLadder ImbaTV Minor winner)
  • Southeast Asia (2):ย Fnatic, Mineski
  • North America (3):ย Evil Geniuses, J.Storm, Forward Gaming
  • South America (2):ย Chaos Esports Club, Infamous

CORSAIR DreamLeague Season 11 (also known as the Stockholm Major) is the third Major of the 2018/2019 Dota 2 Professional Circuit (DPC) season and the first Major to be held in Stockholm, with the Main Event held at Annexet. Besides featuring world-class production, the Major will introduce an improved stats presentation using a state-of-the-art analytics platform which will allow fans to explore the minds and the decision-making process of professional gamers in a fresh way.

During the Group Stage (March 14-15), the 16 teams will be divided into four groups and play in a GSL double-elimination format in best-of-3 series. The top two teams in each group will advance to the upper bracket of the playoffs, whereas the bottom two teams will advance to the lower bracket.

During the Playoffs (March 16-24), teams will play a double-elimination format. All matches are best-of-3 except the lower bracket round 1 (best-of-1) and the Grand Final (best-of-5).

The tournament broadcast will begin at 8.30 PM MYT (GMT+8) on March 14, and all of the matches will be live on eGG Network. Visitย www.egg.networkย for more info.

NVIDIA, Microsoft, Epic Games, Unity, Kick-Start Next-Gen Gaming at GDC 2019

0

SAN FRANCISCOโ€”Game Developers Conferenceโ€”March 18, 2019โ€”NVIDIA today announced several developments that reinforce NVIDIAยฎ GeForceยฎ GPUs as the core platform that allows game developers to add real-time ray tracing effects to games.

The announcements, which build on the central role Microsoft DirectXโ„ข Ray Tracing (DXR) plays in the PC gaming ecosystem, include:

  • Integration of real-time ray tracing into Unreal Engineย andย Unity, the worldโ€™s most popular commercial game engines.
  • NVIDIA is adding ray tracing support to GeForce GTX GPUs(1), giving developers a massive installed base of tens of millions of gamers.
  • The introduction of NVIDIA GameWorks RTXโ„ข, a comprehensive set of tools and rendering techniques that help game developers add ray tracing to games.
  • New games and experiences that showcase real-time ray tracing such as Dragonhound,ย Quake II RTXย and others.

โ€œWhen programmable shaders were introduced more than 15 years ago, they changed gaming forever. Today, real-time ray tracing is set to do the same thing โ€” it represents the next landmark shift in game development,โ€ said Matt Wuebbling, head of GeForce marketing at NVIDIA. โ€œThe breadth of industry adoption is remarkable โ€”standard APIs, integration in major game engines, multiple AAA titles and support enabled in millions of hardware products. It all points to an exciting future for gamers.โ€

Worldโ€™s Most Popular Game Engines Integrate Ray Tracing Support

Game engines are software development platforms that include all the core functionality developers need to create video games, from authoring and scripting to AI, physics and rendering.

Integrating into game engines new features such as real-time ray tracing can accelerate the development process. It also makes the features available to all users of a game engine, which include engineers and programmers as well as content creators and artists.

Two of the worldโ€™s most popular commercial game engines, Unreal Engine and Unity, have announced the imminent integration of ray tracing features, which game developers will use to add ray-traced effects that can run in real time on NVIDIA GeForce GPUs.

Unreal Engine 4.22 is available in preview now, with final release details expected in Epicโ€™s GDC keynote on Wednesday. Starting on April 4, Unity will offer optimized, production-focused, real-time ray tracing support with a custom experimental build available on GitHub to all users with full preview access in the 2019.03 Unity release.

Real-time ray tracing support from other first-party AAA game engines includes DICE/EAโ€™s Frostbite Engine, Remedy Entertainmentโ€™s Northlight Engine and engines from Crystal Dynamics, Kingsoft, Netease and others.

โ€œIn the near future, I believe every AAA title will incorporate real-time ray tracing,โ€ said Jon Peddie, president of Jon Peddie Research. โ€œThe integration of real-time ray tracing by the two dominant game engines illustrates the game industryโ€™s belief that real-time ray tracing is the future of gaming graphics. Historically, game engine integration represents a tipping point for technology and is followed by industry-wide adoption.โ€

Ray Tracing-Capable GPU Installed Base Grows to Tens of Millions

NVIDIA GeForce GTX GPUs powered by Pascal and Turing architectures(1) will be able to take advantage of ray tracing-supported games via a driver expected in April. The new driver will enable tens of millions of GPUs for games that support real-time ray tracing, accelerating the growth of the technology and giving game developers a massive installed base.

With this driver, GeForce GTX GPUs will execute ray traced effects on shader cores. Game performance will vary based on the ray-traced effects and on the number of rays cast in the game, along with GPU model and game resolution. Games that support the Microsoft DXR and Vulkan APIs are all supported.

However, GeForce RTX GPUs, which have dedicated ray tracing cores built directly into the GPU, deliver the ultimate ray tracing experience. They provide up to 2-3x faster ray tracing performance with a more visually immersive gaming environment than GPUs without dedicated ray tracing cores.

GameWorks RTX: Driving Development of Ray Traced Games

NVIDIA GameWorks RTX is a comprehensive set of tools that help developers implement real-time ray-traced effects in games. GameWorks RTX is available to the developer community in open source form under the GameWorksโ„ข license and includes plugins for Unreal Engine 4.22 and Unityโ€™s 2019.03 preview release.

Included in GameWorks RTX:

  • RTX Denoiser SDK โ€“ a library that enables fast, real-time ray tracing by providing denoising techniques to lower the required ray count and samples per pixel.It includes algorithms for ray traced area light shadows, glossy reflections, ambient occlusion and diffuse global illumination.
  • Nsight for RT โ€“ a standalone developer tool that saves developers time by helping to debug and profile graphics applications built with DXR and other supported APIs.

More details on GameWorks RTX is available at https://developer.nvidia.com/rtx.

New Ray-Traced Games and Experiences

GDC marks the debut of a variety of ray-traced experiences and games, including:

  • Control โ€” watch a new demo video from Remedy Entertainment featuring ray-traced global illumination, reflections and shadows.
  • Dragonhound โ€”visit NVIDIAโ€™s GDC booth to check out Nexonโ€™s upcoming online action RPG monster battle game that will feature real-time ray-traced reflections and shadows.
  • Quake IIย RTXย โ€”ย uses ray tracing for all of the lighting in the game in a unified lighting algorithm called path tracing. The classicย Quake IIย game was modified in the open source community to support ray tracing and NVIDIAโ€™s engineering team further enhanced it with improved graphics and physics.Quake II RTXย is the first ray-traced game usingย NVIDIA VKRay, a Vulkan extension that allows any developer using Vulkan to add ray-traced effects to their games.

EPICENTER Major, the fifth Major of the Dota Pro Circuit

0

Epic Esports Events (part of ESforce Holding) will organize the fifth Major of the Dota Pro Circuit 2018-2019 season, EPICENTER Major. The tournamentโ€™s final stage will be held in Moscow on June 22-30.

The winning team will claim $350ย 000 of the $1 000ย 000 total prize pool and receive 4950 DPC points on its way to the yearโ€™s most anticipated esports event, The International 2019.

The group stage of EPICENTER Major will be held on June 22-23 in accordance with global guidelines for Majors. The results of the group stage will decide the upper- and lower-bracket seeds between the participant-teams, followed by Double Elimination playoff system.

Playoffs start on 24 June in a studio format. The final days of the playoff stage will be held on 28-30 in the CSKA Arena formerly known as โ€œVTB Ice Palaceโ€. For the first time in the history of EPICENTER Dota 2 series, the tournament will offer visitors a perfectly unobstructed viewing angle from any side of the arena thanks to the 360ยฐ-view stage design.

16 teams from all around the world will participate in EPICENTER Major. 15 of them will compete for their spots in the open and closed qualifiers in Europe (3 slots), CIS (3), China (3), Southeast Asia (2), North America (2), and South America (2) regions. The winner of the previous Minor will be the final participant of EPICENTER Major.

Dates and formats of the EPICENTER Major open qualifiers will be announced on April 2 immediately after the conclusion of the qualifiers for the fourth Major in DPC 2018-2019 season. The closed qualifiers will take place on May 15-19.

Tickets and passes for the tournamentโ€™s final stage, which will take place on June 28-30 in Moscow, are already available for purchase on epicenter.gg website, starting from 490 rubles for single-day tickets. Holders of three-day passes traditionally receive bonuses and gifts depending on the passesโ€™ tier, including: early access to the stadium, guaranteed access to autograph sessions, and more. Detailed information regarding the contents of gift sets will be available later.

Epic Esports Event specializes in hosting international competitions and is the organizer of EPICENTER tournament series in Dota 2 and CS:GO in Moscow and Saint Petersburg since 2016.

The first tournament of the series in Dota 2 was recognized as the best European event in Live Entertainment nomination according to a prestigious European award EUBEA 2016.

The first Major Dota tournament in the history of the Russian esports, EPICENTER XL, took place in 2018 in Moscow and became the second most viewed tournament in Dota 2 in 2018 and the most viewed tournament in Dota 2 held by a third-party organization.

Tournament teaser available via this link:https://www.youtube.com/watch?v=udwihXCK2vg