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Valorant October 2021 Redeem Codes: Get Player Cards, Titles, and More

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Valorant is undoubtedly one of the most popular modern-day tactical shooters out there. With a player count in millions, the developers behind the title are regularly implementing new methods to keep the player base engaged with the game.

Valorant redeem codes are a great way for the players to be able to get free items like player cards, titles and more. If you’re interested in getting some free Valorant items with redeem codes, look no further. Here’s what you need to know about October 2021 redeem codes for Valorant, and what items you can get by using them.

Valorant October 2021 Redeem Codes

Valorant redeem codes are regularly posted by Riot Games on their social media handles and livestreams. While there aren’t many active codes as of now, players can get the duality player card for absolutely free using a redeem code.

Here’s a list of all the active and expired redeem codes in Valorant:

Active Valorant Redeem Codes

YTILAUD – Duality Player Card

Expired Valorant Redeem Codes

PRISMATIC – Rainbow Pride Player Card

COTTONCANDY – Cotton Candy Pride Player Card

PRIMARY – Primary Pride Player Card

GALACTIC – Galactic Pride Player Card

SUNSET – Sunset Pride Player Card

TWILIGHT – Twilight Pride Player Card

SHERBET – Sherbet Pride Player Card

JUBILANT01 – Proud Player Title

JUBILANT02 – Ally Player Title

If you’re unsure about how to redeem these Valorant redeem codes, be sure to check out our detailed guide here.

New Dota 2 Hero, Dragon’s Blood Season 2 Announced in The International 10

This is a great day to be a Dota 2 fan, as the much-anticipated season 2 trailer for the anime DOTA: Dragon’s Blood has finally been revealed during the commencement of The International 10 alongside the announcement of a new Dota 2 hero.

Dota 2 fans across the Twitch chat for the TI10 Livestream were seen rejoicing in resonance as the unexpected season 2 trailer for the hit anime series DOTA: Dragon’s Blood started playing on the stream. The fact that the trailer featured several new faces, including that of Lina, was enough to bring a smile to every Dota fan out there.

While the exact release date for DOTA: Dragon’s Blood season 2 hasn’t been revealed, it has been mentioned that it will be released on Netflix in January 2022.

Just when we thought we couldn’t be any happier, the reveal trailer for the next Dota 2 hero started playing on the screen. To the surprise of many, the upcoming Dota 2 hero was none other than the beloved character from Dragon’s Blood – Marci.

Fans can check out the Marci reveal trailer here.

The clip showed that Marci will join the Dota 2 family ‘this fall’, but an exact release date is still uncertain.

Dota 2 fans who haven’t checked out the first season of DOTA: Dragon’s Blood can binge on the series on Netflix while waiting for season 2 to arrive.

Smooya Joins fnatic on 3 Month Trial

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The move comes after the Brit stood in for fnatic at the IEM Winter Open Qualifiers, top fragging in 3 of the 5 maps he played in.

After the benching of Jack “⁠Jackinho⁠” Ström Mattsson earlier this week, fnatic have signed Owen ‘Smooya’ Butterfield as his replacement, on trial for 3 months with an option to extend if they deem fit.

Smooya has been on the bench for 2 months, after playing for Movistar Riders for the last 8 months. He was released from his contract earlier today, to make way for the fnatic move to happen. Owen thanked his former team in his twitlonger, where he announced he’ll be joining fnatic.

Smooya has previously played for names such as  BIG, Renegades and Chaos Esports Club. 

Fnatic now have a British core, a first in theri CS:GO campaign as they had been rocking a Swedish core all this time. The signing of Alex ‘ALEX’ McMeekin and William ‘mezii’ Merriman and now ‘Smooya’ makes 3 of the 5 members British, with only Freddy ‘KRIMZ’ Johansson and Ludvig ‘Brollan’ Brolin remaining from the previous Swedish roster.

Jamie ‘keita’ Hall also adds to the British core, after he took over as Strategic coach from Samuelsson as he transitioned more into a managerial role.

He will be playing his first game for them in the next stage of IEM Winter Qualifiers from October 18th, as fnatic failed to qualify for the Major.

The fnatic roster is now:

  • Alex ‘ALEX’ McMeekin
  • Freddy ‘KRIMZ’ Johansson
  • Ludvig ‘Brollan’ Brolin
  • William ‘mezii’ Merriman
  • Owen ‘Smooya’ Butterfield
  • Jamie ‘keita’ Hall (coach)
  • Jack ‘Jackinho’ Strom Mattsson (benched)

fer Joins 00Nation to Replace HEN1

Former Luminosity Gaming, SK and MIBR player Fernando ‘fer’ Alvarenga has signed for 00Nation to replace the departing Lucas ‘LUCAS1’ Teles and Henrique ‘HEN1’ Teles.

The twins were benched earlier today, and the 2 time Major winner joins the team to complete the roster.

The departure of both the twins means that the 6 man lineup that 00Nation had been working with for the last year or so, ever since they were O PLANO has now become a 5 man roster, with ‘trk’ coming off the bench. 

‘fer’ was dropped from MIBR alongside TACO and coach ‘dead’ when the results weren’t up to the mark and IGL ‘Fallen’ stepped down later too and ever since then all of them have gone in different directions with ‘TACO’ signing for GODSENT while ‘Fallen’ joined Team Liquid in early 2021.

‘fer’ has been out of action for the longest time, only standing-in for domestic teams such as BOOM and Imperial, although he has been streaming a fair bit in his spare time as well.

With this move, 00Nation’s lineup stands as:

  • Vito ‘kNgV-’ Giueseppe
  • Alencar ‘trk’ Rossato
  • Leonardo ‘leo_drk’ Oliveira
  • Vinicius ‘vsm’ Moreira
  • Fernando ‘fer’ Alvarenga
  • Raphael ‘cogu’ Camargo (coach)
  • Lucas ‘LUCAS1’ Teles (benched)
  • Henrique ‘HEN1’ Teles (benched)

Freya Joins Talent Lineup for PGL Major as Stage Host

Freya Spiers, renowned esports host and interviewer will be taking over the role of Stage Host at the PGL Major in Stockholm, the TO announced today. This comes after the decision to move the Talent into the Avicii Arena itself for the playoffs, which wasn’t the case before.

After the announcement of the Talent for the Major, it was also announced that they’d be working from the HQ of PGL in Romania and not from Stockholm. This wasn’t received well by the fans, because what is a Major if not for the crowd and the talent and the players inside the same Arena playing and screaming their lungs out.

It was then that PGL decided to move the Talent to Sweden, after a lot of backlash from the fans.

The announcement of the Talent also received criticism from some fans regarding ‘Lack of Diversity’ claiming that there were no women on the Cast and it was dominated by White Males, even though it wasn’t the case, with both ‘Bleh’ and ‘Bardolph’ being on the lineup. 

And people were quick to disregard the fact that Frankie Ward and Freya Spiers have been stapled names in CSGO since 2018.

Freya will be taking over as Stage Host and will be present in Stockholm alongside the talent.

MrBeast to make real-life Squid Game

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Massive popular Netflix drama is set to get a real-life remake by none other than MrBeast. Despite being under pressure from critiques for being a creative remake for Hunger Games, the series has not lost love from its fans.

Over on TikTok, MrBeast announced that he will re-create the Squid Game in real life if his post garners 10 million likes which is sitting at over 12 million as of now. His past record gives us confidence that he will stick to his words.

The Korean show indeed brings that Hunger Games vibe to it, where strangers participate in a series of dangerous challenges hoping to make a lot of money. The show’s popularity has turned a lot of heads and it’s no secret that MrBeast’s venture will be helped by it.

Although MrBeast didn’t divulge into details hinting how will he manage to pull this off, but knowing him, the reveal will be grand, and sure to amaze his as well as Squid Game’s fans.

The prospect of having a thrilling drama like Squid Game in real life is exciting in itself, and it becomes even more thrilling when it is someone like MrBeast doing it. So far out, we don’t have for it, but more to follow as soon as any information is revealed.

GodLike Esports bids farewell to their COD Mobile roster

Godlike Esports, a leading esports organization based in India has announced the release of their COD Mobile roster. Last year on 2nd October 2021, the Godlike acquired the roster of Team Axis. The organization took its Instagram page to announced the farewell of the roster.

They wrote, “We bid farewell to our COD Mobile roster. It was a fun ride brimming with ups and downs. We wish the boys the best of luck in their future endeavors. This is a setback for us, though our journey is far from over”. The former Godlike squad had won various events in the past few months such as QSEC – All-Star Aces, Call Of Duty: Mobile India Cup – Open Qualifiers and much more.

Godlike Esports Former Roster

  • Adarsh “Vortex” Choubey
  • Lovleen “Dante” Kumar
  • Yuvraj “Randomm” Anand
  • Sai Akshay “Lezra” Thirumal
  • Sameer “Prizzmm” Khan

Godlike Esports played in the CODM World Championship 2021 – SA & ME Finals, where the team could not qualify for the CODM World Championship 2021. The team finished at the 5th-6th spot after losing in the lower bracket round 2 against True Rippers Esports. The SA & ME Finals had a massive prize pool of $50,000 USD and the top three finishing teams; Team IND, Team Vitality, and Revenant Esports qualified for the World Championship 2021.

CODM World Championship is scheduled to be held in December 2021, where the top 16 teams will compete with each other for the $2M USD prize pool and the champions title. Although the event has been confirmed by many sources, there is still a question on whether the event will be played in Online or Offline mode.

Wild Rift Patch Notes 2.5: Veigar, Guilds and more

Riot Games has released a big patch for their mobile title League of Legends: Wild Rift. This new patch brings a ton of changes to in-game champion pool and introduces new champions, gameplay changes and features. Here are the patch notes for Wild Rift 2.5 update.

NEW CHAMPION: VEIGAR

LOLWR_Patch25_VeigarSplash.jpg

An enthusiastic yordle sorcerer, Veigar has embraced powers that few others dare even approach. As a free-spirited inhabitant of Bandle City, he once longed to learn more of the celestial magic practiced by mortals, but his natural curiosity was twisted by imprisonment in the Immortal Bastion. Veigar will be a new addition to the mage pool of Wild Rift and can be played as a midlaner or support. The new champion will be released on 15th October.

NEW FEATURES

GUILDS

LOLWR_Patch25_Guilds.jpg

Riot Games has added a completely new feature called Guilds to Wild Rift. This is a new social place where players can come together to interact and form a community. It also has various exciting features and a detailed list is provided below:

CREATING A GUILD

  • Guilds are available from account level 9 onwards
  • Creating a Guild costs 200 Wild Cores or 400 Poro Coins. We’re adding a small cost here because we want to encourage players to create and join Guilds for the long term
  • Use the Guild Finder to search for a Guild based on shared interests, skill level, or language

BEING PART OF A GUILD

  • In the Guild Chat… chat to your whole Guild!
  • In the Guild Feed, react to posts with emotes
  • Post an invite to your Guild to fill premade lobbies
  • Moderate Guilds and nominate Officers to help keep the peace

PERSONALIZATION

  • As a Guild Leader, select a name, icon, tag, labels, and description to show off what your Guild is all about
  • When part of a Guild, you’ll obtain a Guild Plate: your Guild’s name and icon appears in several places in Wild Rift, including your profile banner, lobby, leaderboards, and more

LEVELING AND REWARDS

  • Playing with your Guild awards Guild Points, leveling up the entire Guild with more customization options, an increased member cap, and more benefits
  • Playing with Guildmates awards the Poro Blessing: a small bonus to Blue Motes and account XP (the more Guildmates you play with, the higher the bonus)

GUILD VS GUILD

The fun doesn’t stop there! Harness those bonds and stoke the fires of competition in a new seasonal matchup series, Guild vs Guild (GvG)!

LOLWR_Patch25_GvG1.jpg

GVG BASICS

  • A weekly competition between two Guilds selected to go head to head
  • Earn Supplies for your Guild by completing community missions—some attainable solo, many missions will require you to team up with Guildmates
  • The highest Supplies total at the end wins that week of GvG!

WEEKLY MATCHUPS

  • Each week, all Guilds are assigned one of two champions in that week’s matchup
  • Guilds will take the side of one of Runeterra’s champs to fight for their cause, with unique dialog in-game
  • The first GvG season is set in Piltover and Zaun!
  • A Guild’s first matchup will be a Battle Exercise against a bot Guild as a practice run

MISSIONS

  • Missions are completed cumulatively throughout the week by the entire Guild
  • Each mission has multiple milestones; the more milestones completed, the more Supplies the Guild earns
  • Completing missions also reward Guild Points to level up your Guild
LOLWR_Patch25_GvG2.jpg

ARMED AND UNARMED

  • At the start of each week, all Guild members will be assigned one of two states: Armed or Unarmed
  • The more Armed players in the Guild at the end of the week, the higher your Champion Favor, which multiplies your Supplies total
  • Only the Guild with the higher Champion Favor avails of the boost
  • To max out your final score, aim to have as many of your Guild Armed as possible
  • Unarmed players do not receive Trophy Points from missions, but “bank” their Trophy Points for when they become Armed
  • Unarmed players can become Armed by playing with another Armed Guildmate
  • Armed players receive bonus rewards for playing with Unarmed players

SABOTAGING

  • Late in the week of GvG, the currently-losing team will be offered a chance to Sabotage their opponents
  • Sabotaging is a last-ditch effort to reduce your opponents’ final Supplies total
  • Only premade groups of five Guildmates can contribute to a Sabotage, which requires winning games as five-person groups in a 24-hour period
  • The winning team is then able to defend the Sabotage with their own premade-as-five wins over the following 24 hours
LOLWR_Patch25_GvG3.jpg

WINNING GVG

  • The final Supplies total takes into account the Guild’s completed missions (including individual contributions), Champion Favor (the Guild with the higher Armed rate), and Sabotage totals (reducing opponents’ Supplies)
  • The Guild with the highest total Supplies wins that week of GvG!

REWARDS

  • By participating, winning, and completing objectives, earn unique rewards exclusive to Guilds
  • Trophy Points are awarded to level up seasonal GvG progress
  • Earning Supplies and/or winning in Guild vs Guild improves a Guild’s rank on the leaderboards, and upgrades the Guild Plate

MATCHMAKING

Riot Games will be introducing following changes in the upcoming mini patches of Wild Rift version 2.5. The changes to matchmaking are as follows:

  • A new matchmaking algorithm which causes the system to focus more on MMR (matchmaking rating: a number behind the scenes that determines how well we think you will play in your next game) than rank. This change will make matches much fairer overall, but you may see wider rank discrepancies in game. This will be rolled out gradually throughout Patch 2.5.
  • To address the rank discrepancies above, we’ve added a Rank Competence Tag to the loading screen—when a player’s MMR is significantly higher than their rank, you’ll see this in the loading screen to have more confidence you’re being put into the same game as similarly-skilled players.
  • We’re introducing a backend system that adjusts the way we create matches in real-time. It’s a bit complex, so bear with us:
    • In patch 2.4 and before, the matchmaker only let players match if their MMR and rank were within a certain distance of each other. That distance started small, and then grew a set amount every second, which happened over a 2 minute period. After that, the allowed Rank and MMR gap had fully expanded, and the system stayed in this “expanded” state for the next 18 minutes for a total of 20 possible searching minutes. At that point the search timed out and needed to be restarted. Note: this meant it was always faster to keep waiting than it was to restart your search within that 20 minutes, because every time you restarted your search, you’d have to re-expand over 2 minutes.
    • In patch 2.5, the matchmaker starts out with the expansion set to be as big or small as needed using real time data on the players in the matchmaking pool. This new system aims to guarantee every player finds a match within a reasonable amount of time, and well within the 20-minute timeout period. We are hoping to get it closer to 3-5 minutes at maximum. Overall, this means you’ll find fairer matches at a faster rate.
  • Ranked gains, particularly in high-rank games, should now be more consistent. This change also fixes an issue where players could “catapult” from Master to Challenger by manipulating VP gains.

WILD PASS

A new season for Wild Pass begins with the start of Patch 2.5. The additions are as follows:

  • Upgraded the Wild Pass UI to make it easier to see which rewards you’ll earn next.
  • With the free version of the Wild Pass, players will earn a reward at every level up to 50.
  • Purchasing a Basic or Elite Pass gives you access to seasonal missions to help power up your progress, and more content beyond level 50. These seasonal missions were previously only accessible to Elite Pass players, so Elite Pass players will now gain the Wild Pass Boost, which grants more XP for each mission and sets you on the fast track to maxing out your rewards.
  • Added profile borders as a brand new reward type.
  • Earn Hexplorer Tristana for reaching Level 50 on the Premium or Elite Pass.

TWITCH STREAMING

Added a new feature to make it easier to stream directly to Twitch. Use the button in the “Settings > Other” menu to head directly to the Twitch app and start broadcasting with the in-game overlay!

POSITION PREFERENCE

Position preference has been added to unranked PvP games! Before you get into a match, order your preferred positions (solo, jungle, mid, duo, support) from most to least preferred. From there, matchmaking will prioritize one of your top positions most of the time. It’s still possible to get any position, but you’ll have more control over your preferences, even if you don’t get your top choice. Unranked PvP matches will remain simultaneous blind pick, and will not feature champion bans.

SKINS

Here is a list of skins that will be immediately added to the game:

  • Superb Villain Veigar
  • Hexplorer Tristana
  • Eternal Dragon Brand
  • Fae Dragon Ashe
  • Lagoon Dragon Kai’Sa
  • Storm Dragon Aurelion Sol
  • Zephyr Dragon Master Yi

ACCESSORIES

  • Baubles: Third Place; Not Your Best Work; Drink’s On You; Goodbye My Sweet (Strawberry); Goodbye My Sweet (Vanilla); Goodbye My Sweet (Fudge); Goodbye My Sweet (Mint); Shiny Scaled Egg, Remnant of the Dragon
  • Icons: Protection of the Fae; Courage of the Lagoon; Will of the Eternal; Poise of the Zephyr; Tenacity of the Storm; Troves of the Dragon’s Treasure; Malicious but Mini; Drawn to Greatness; Poro-splosion!; Lazy Times and Good Vibes; Jumping For Joy; Target Locked
  • Emotes: O Hai!; Evil Genius, Unmatched; Heads Up!; No Monkey Business; World Championship Poro; Poro, Comin’ On Up!; I’m Watching You; Flamin’ Taunts; Yes to Success; Focused and Prepared; Away, Worm!; Think, Fam… Think!; Behold, My Grand Finale; Another Day, Another Explosion
  • Icon Borders: The Dragon’s Eye; Right On Target
  • Recalls: Path Upon The Clouds; BOOM
  • Player Emblems: Valor In Arms (Cobalt); Valor In Arms (Plum); Valor In Arms (Malachite); Valor In Arms (Viridian)
  • Rift Emblems: Rooted Victory; Smouldering Ashes; We Got This (Navy); We Got This (Indigo); We Got This (Bold); We Got This (Scarlet)
  • Spawn Tags: The Fae; The Eternal; The Storm; The Zephyr; The Lagoon
  • Profile Borders: Tristana Display Case

EVENTS

Two new events are being added to the game to celebrate the launch of new champion as well as the dragon themed skin line.

  • VEIGAR’S ARRIVAL
  • WAY OF THE DRAGONMANCERS

CHAMPION CHANGES

Here are some of the major changes taking place in Wild Rift in this new patch:

AHRI

Ahri is overperforming across all skill levels, so we’re giving her a tune down across the board.

  • BASE STATS
    • Base Health: 570 HP → 530 HP
    • Mana per level: 57 → 49
  • ORB OF DECEPTION
    • Base Damage (Both Magic and True): 40/75/110/145 → 35/70/105/140

AKSHAN

  • HEROIC SWING
    • Akshan will now slide along the wall if he hits it at an obtuse (<90°) angle mid-swing
  • COMEUPPANCE
    • Now has an indicator that displays enemies within kill threshold
    • [BUGFIX] Tooltip now accurately states that shots execute minions

ANNIE

  • MOLTEN SHIELD
    • Cooldown: 12/12/12/12s → 14/13/12/11s
    • Shield amount: 60/110/160/210 + 60% AP → 50/110/170/230 + 40% AP
  • SUMMON: TIBBERS
    • Effect radius: 275 → 225
    • Base damage: Reduced from 150/275/400 → 140/250/360
    • Tibbers flame aura effect radius: 200 → 300
    • Tibbers flame aura damage: 20/30/40 + 10% AP every 1 second → 24/40/56 + 12% AP every 1 second
      • Frequency: Increased from 1 tick per second → 4 ticks per second
    • Tibbers’ Enrage Attack Speed: Decays over 3 seconds → No longer decays

ASHE

  • FROST SHOT
    • Slow amount: 15 to 25% by level → 20 to 30% by level
    • Critical slow amount: 30 to 50% by level → 40 to 60% by level

AURELION SOL

  • BASE STATS
    • Base Armor: 35 → 30
  • CELESTIAL EXPANSION
    • Bonus movement speed: 40% → 30%

CAMILLE

  • HOOKSHOT
    • Grants Attack Speed and stops on hitting an enemy champion or large monster → Grants Attack Speed and stops on hitting an enemy champion

DIANA

  • MOONSILVER BLADE
    • [NEW] Now deals 110% damage to monsters

FIZZ

  • CHUM THE WATERS
    • Hitbox adjusted to better match visual

GALIO

  • SHIELD OF DURAND
    • Base Damage: 40/80/120/160 → 40/70/100/130

GRAGAS

  • EXPLOSIVE CASK
    • Cooldown: 80/70/60s → 90/75/60s
    • Base damage: 200/300/400 → 150/275/400

JARVAN IV

  • DEMACIAN STANDARD
    • [NEW] Sped up dash startup time when using (1) Dragon Strike to dash to (3) Demacian Standard

JHIN

  • DEADLY FLOURISH
    • Root duration: 1/1.25/1.5/1.75s → 1.25/1.5/1.75/2s

KENNEN

  • BASE STATS
    • Base Attack Damage: 52 → 58
  • LIGHTNING RUSH
    • Bonus movement speed: 100% → 110%

LEE SIN

  • SAFEGUARD
    • Iron Will: Empowers next attack to deal an additional 50/75/100/125 + 80% AP magic damage and gain 35/50/65/80% physical and magic vamp
      → Empowers next two attacks to deal an additional 26/39/52/65 + 40% AP magic damage and gain 16/24/32/40% physical and magic vamp

LUX

  • FINAL SPARK
    • AP ratio: 0.75 → 0.85

NUNU & WILLUMP

  • BASE STATS
    • Armor per level: 3.9 → 3.5
  • CONSUME
    • True damage to monsters and minions: 350/560/770/980 → 350/500/650/800
    • Base healing: 60/100/140/180 → 60/95/130/165
    • Heal Bonus HP ratio: 9% → 8%

PANTHEON

  • GRAND STARFALL
    • Cooldown: 120/105/90s → 110/95/80s

RIVEN

  • BROKEN WINGS
    • Base damage: 20/45/70/95 → 15/40/65/90
  • VALOR
    • Cooldown: 9/8/7/6s → 10/9/8/7s

SERAPHINE

  • STAGE PRESENCE
    • [NEW] Seraphine starts the game with max Echo stacks

SHYVANA

  • FURY OF THE DRAGONBORN
    • Bonus damage against Elemental Drakes and Elder Dragons: 20% → 25%
  • BURNOUT
    • Base Magic Damage: 25/40/55/70 per second → 30/45/60/75 per second

SORAKA

  • EQUINOX
    • Root duration: 1/1.25/1.5/1.75s → 1.25/1.5/1.75/2s

TRISTANA

  • RAPID FIRE
    • Cooldown: 19/18/17/16s → 18/17/16/15s
  • EXPLOSIVE CHARGE
    • Cooldown: 16/15/14/13s → 15/14/13/12s

TRYNDAMERE

  • BASE STATS
    • Base Attack Damage: 64 → 52
    • AD per level: 4.55 → 5.5
    • Starting bonus attack speed: 20% → 10%
  • BATTLE FURY
    • Crit Rate gained from Fury: 1.6% to 3% (based on level) and doubled at 100 Fury → 3.2% to 5% per point of Fury (based on level—caps out at Level 10)
    • Fury gained from unit kills with attacks: 10 → 15
    • [NEW] Attacking a champion grants 50/55/65/75% (scaling with ultimate rank) attack speed for 5 seconds (6 second cooldown after attack speed runs out)
  • BLOODLUST
    • Heal amount per point of Fury: Increased from 0.5/1.1/1.7/2.3 HP → 0.7/1.3/1.9/2.5 HP
  • MOCKING SHOUT
    • Slow amount: 30/40/50/60% → 20/30/40/50%
  • UNDYING RAGE
    • [NEW] Passive: Increases Battle Fury’s bonus Attack Speed to 55/65/75% based on Ability Rank

WUKONG

  • CRUSHING BLOWS
    • Stacks on enemy champions or large monsters → Stacks on enemy champions or epic monsters

ZIGGS

  • SHORT FUSE
    • Base damage: 20/30/40/50/60/70/80/90/100/110/120/130/140/150/160 → 20/25/30/35/43/51/59/67/79/91/103/115/130/145/160

ARAM CHANGES

LOLWR_Patch25_ARAM.jpg

SCRYER’S BLOOMS

Scryer’s Blooms now appear on the Howling Abyss to scout enemies and units in the lane bushes!

CANNON MINIONS

Because of the above change, cannon minions no longer grant true sight of invisible units and traps. For Wild Rift, we felt cannon minion vision was suboptimal overall, so the new vision system means you can use the Scryer’s Blooms to scout out traps, instead of escorting a cannon minion all the way up the lane.

GAMEPLAY CHANGES

A. SYSTEMS

1. ALLY BUFFS

To prevent miscasts, abilities that buff allies can no longer target clones. These include:

  • Annie: (3) Molten Shield
  • Soraka: (2) Astral Infusion
  • Janna: (3) Eye of the Storm
  • Lulu: (3) Help, Pix!

2. GRACEFUL CHARITY

  • Bonus passive gold starting time: 5:00 → 4:00
  • Bonus gold per second: 1G → 2G

3. SUMMONER SPELL: FLASH

  • Flashing during a ‘skillshot’ dash completely cancels the ability and its effects → Flashing during a ‘skillshot’ dash applies the dash’s damage or effects at the flashed location

B. ITEMS

1. TIER 3 ITEMS

  • Players cannot purchase multiple copies of the same Tier 3 item.

2. ENERGIZED ITEMS

  • Kircheis Shard, Rapid Firecannon, Stormrazor
    • Energized Attack’s bonus magic damage now stacks with other Energized item passives
  • Statikk Shiv
    • Energized Attack’s bonus magic damage now stacks with other Energized item passives
    • Clarified that Statikk Shiv’s individual portion of an Energized attack’s bonus magic damage can critically strike

3. PROTOBELT ENCHANT

  • Using Protobelt Enchant during a dash will now queue the effect to occur after the dash finishes

C. JUNGLE

SMITE

  • [NEW] Having Smite equipped grants 20% extra gold from monsters
  • Minion Gold/XP penalty: -20% → -25%

JUNGLE MONSTERS

SPAWN TIME

  • Small/Large monster respawn time: 90s → 105s

BOUNTIES

  • Greater Murk Wolf bounty: 100G → 90G
  • Ancient Krug bounty: 80G → 60G
  • Large Raptor bounty: 70G → 60G
  • Small Raptor bounty: 30G → 25G
  • Gromp bounty: 140G → 130G
  • Rift Herald bounty: 300G → 250G
  • Rift Scuttler bounty: 120G → 100G
  • Red Brambleback bounty: 140G → 130G
  • Evolved Red Brambleback bounty: 220G → 180G
  • Blue Sentinel bounty: 140G → 130G
  • Evolved Blue Sentinel bounty: 220G → 180G

BARON NASHOR

  • Initial spawn time: 10 mins → 13 mins
  • Baron-empowered minions bonus damage: 40% → 20%

RIFT HERALD

  • [NEW] Rift Herald can now respawn once after 4 minutes
  • Rift Herald default despawn time: 9:00 → 12:00
  • Rift Herald charge damage to structures: 200% AD + 20% HP → 1500 + summoning champion’s level × 50
  • Rift Herald self damage on charge: 100% AD + 10% HP → 70% current HP

COMMUNICATIONS AND SOCIAL

  • Ping, chat, and emotes now all share the same spamming cooldown
  • Increased the activation area for the emote wheel
  • Revival effects and Zhonya’s Enchant now have a countdown bar only visible to allies
  • The in-game text chat has been slightly widened
  • Added the ability for players to share a unique URL to invite friends to join Wild Rift and add them as a friend in game

CONTROLS

  • For melee champions, tapping the attack button has increased sensitivity to choosing enemy champions outside of your melee attack’s range. This change will mean that melee champions will need to rely on the minion button more often to farm in lane. We’ll be keeping an eye on your feedback around this change and will offer a setting if enough players feel like it is hard to adapt, but we expect this tuning to resolve more issues that it creates as it will make it way less likely for a melee champion to randomly attack a passerby minion while chasing down an enemy.
  • While the ‘Dash in Move Direction’ setting is on, tap casting a dashing ability without a move stick input now dashes at targets instead of the direction that the player’s champion is facing.
  • We’ve done some general tuning to make accidental drags when furiously tapping the attack button less likely to occur.
  • We’ve increased the maximum size of an ability button to help players drag-aim on longer range abilities and have a wider range of tuning for drag sensitivity.
  • Added touch feedback for store and other areas for Android and iOS.

STORE

  • Added a yellow dot for the Store, which will now appear whenever new content is available
  • Players are now granted a one-time opportunity to select from 1 of 5 skins after they purchase Wild Cores (of any amount) for the first time after Patch 2.5

EXTRA BITS

  • Upgraded the visuals of the social share screens
  • Thresh’s model and splash have been updated to more closely match his visuals in Thresh Unbound: A Night at the Inn
  • Optimised patches on Android to reduce the size of downloads after updating to a new version
  • Updated flow for new players, with specific new-player-related missions
  • Made adjustments to the second tutorial, adding Target Lock and info about jungling so new players learn more about Wild Rift earlier in their first few games

FREE-TO-PLAY CHAMPION ROTATION

  • Oct 14 – Oct 20: Ahri, Draven, Jarvan IV, Renekton, Rengar, Riven, Senna, Sona, Xayah, Yasuo
  • Oct 21 – Oct 27: Camille, Kha’Zix, Lee Sin, Lucian, Nami, Orianna, Singed, Thresh, Vayne, Ziggs

Wild Rift – Check the upgrades coming to the Wild Pass Season 3

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The new patch 2.5 updates are coming with the new wild pass season 3 where you can start completing missions and earn rewards. To make this season exciting and the best, the developers have made a couple of adjustments in the wild pass. The Wild Pass UI has been upgraded to make it easier to see which rewards you’ll earn next. With the free version of the Wild Pass, players will earn a reward at every level up to 50.

However, purchasing a Basic or Elite Pass gives you access to seasonal missions to help power up your progress, and more content beyond level 50. These seasonal missions were previously only accessible to Elite Pass players, so Elite Pass players will now gain the Wild Pass Boost, which grants more XP for each mission and sets you on the fast track to maxing out your rewards. Here’s what it looks like when the Boost is active!

Profile borders have also been added as the new reward type. Besides this, the players can earn an exclusive skin by reaching level 50 on the premium pass.

TWITCH STREAMING

The developers have added a new feature to make it easier to stream directly to Twitch for the players. All you need to do, Use the button in the “Settings > Other” menu to head directly to the Twitch app and start broadcasting with the in-game overlay.

POSITION PREFERENCE

Another feature has been added in the patch 2.5 update, Position preference has been added to unranked PvP games! Before you get into a match, order your preferred positions (solo, jungle, mid, duo, support) from most to least preferred. From there, matchmaking will prioritize one of your top positions most of the time. It’s still possible to get any position, but you’ll have more control over your preferences, even if you don’t get your top choice.

Call of Duty: Warzone is getting an Anti-Cheat system soon

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In an effort to combat rampant cheating issues in the PC version of Call of Duty: Warzone, Activision recently announced an anti-cheat that works at kernel-level similar to that of Riot Vanguard, the anti-cheat system for Valorant. 

Activision states that Ricochet’s “backend anti-cheat security features will launch alongside Call of Duty: Vanguard” while its kernel-level driver will release with Warzone’s Pacific update. “The driver element of the RICOCHET Anti-Cheat system will check the software and applications that attempt to interact and manipulate Call of Duty: Warzone, providing the overall security team more data to bolster security.”

Unlike Riot Vanguard, the kernel-level driver will only run when players launch either Warzone or CoD: Vanguard, and will promptly turn off as soon as the game shuts down. Activision also encourages players to report suspicious activity which will provide a great deal of help thanks to the use of Machine Learning that will identify and adapt to deal with hackers and cheaters.

But things are already going awry for Activision as the anti-cheat drivers have been leaked to hackers. This has been confirmed by multiple anonymous sources who state that the anti-cheat is “nothing special” as is it already being reverse-engineered by cheat developers. 

Although it could be possible that the anti-cheat has been leaked intentionally in order to test any or all vulnerabilities before it is rolled out to the general public. The leaked build could also be a fake-out to waste hackers’ time while the final release might end up being something entirely different.

Either way, we’ll be seeing the end result when Call of Duty: Vanguard launches on November 5, 2021.

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