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Fortnite Chapter 4 Season 1 Map: All new locations

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The Season 1 Map for Fortnite, Chapter 4, has been released. Loopers and the Paradigm worked together to reassemble the Zero Point and create a new map during the Fracture event.

There are several new places on the map in Chapter 4. Although some, like Fatal Fields, are similar to original places, most of the zones are all new. This presents an opportunity to venture into uncharted regions.

Everything we know thus far about the Season 1 Fortnite Chapter 4 map is here. The following section will cover every new location in the popular video game and discuss other intriguing elements from the latest chapter.

The new Battle Royale map for Fortnite was created by piecing together different islands’ worth of territory. The map was shown in the closing cinematic video of the Fracture live event.

The following is a rundown of all of the new areas that have been added to Fortnite :

  • The Citadel
  • Anvil Square
  • Shattered Slabs
  • Frenzy Fields
  • Breakwater Bay
  • Slappy Shores
  • Faulty Splits
  • Lonely Labs
  • Brutal Bastion

The player can now explore a portion of Slurpy Swamp, which is one of the most well-known locales in Fortnite Chapter 2 and has partially returned to the game. However, instead of Slurp Juice, the factory now manufactures Slap Juices, which are alternative beverages that can be consumed to restore health.

This place reminds me of the industries at Dusty Depot, which appeared on the first map of Fortnite. Before they were demolished in Chapter 4, these factories were a great place for players to land, and they are very much liked by players.

The map of Fortnite now features an edge that is clearly seen for the first time. When one considers the process by which the island was created, this should not come as a surprise. It remains to be seen, however, if these edges will be relevant to the storyline of the forthcoming chapter.

In addition, the developers have incorporated certain relics from previous Fortnite seasons. The Tilted Towers clock in action at the most recent live event may be seen in the video that can be found above.

For more updates on Fortnite, make sure to follow TalkEsport on Google News

Playground Season 2: New Mentors and Team Information

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Playgrounds India Season One was the first ever gaming championship in the world where top creators in India gathered to compete in several games in an entertaining way. This year, the season is getting even better as new mentors and teams are added to the fray. Here is the all you need to know about it.

Playgrounds is a very entertaining show for audience that would like to see their favourite content creator in a reality show setup. At this tournament, four mentors gathered in season one to form a team and compete for fun.

The first season included of four mentors namely CarryMinati, Trigger Insan, Mortal and Scout and each of them is very popular in India. This year, the second season will not see Mortal leading a team but two new mentors are added to make up for it.

Famous Indian content creators Ashish Chanchalani and Harsh Beniwal are the new mentors in Playgrounds Season Two. With an addition of a mentor, the team count has increased from four to five as well. The teams are as follows:

  • AAA Werewolves
  • Power Phoenixes
  • Op Unicorns
  • Dare Dragons
  • Ko Kakrens (New Team)

The team selection is also very interesting this time as players would be selected in a betting fashion, similar to IPL. Mentors will bet on which player they would like to have on their team and one with highest bet will secure them.

The launch of Playgrounds season two is right around the corner so players and viewers can get ready to enjoy the most entertaining gaming reality show in India.

Also Read | BGMI Pro Snax talks about PC Gaming and BGMI, life and career goals

BGMI Unban News: All Latest Updates From Krafton For BGMI Return

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Krafton Inc, the developers of PUBG and Battlegrounds Mobile India recently released a new statement in October 2022. The rough translation of this statement corresponds to the reason BGMI was banned and how the company is taking efforts towards the unban.

A recently published new press release, announcing Q3 results stated some things about BGMI. The report ended with the developers stating that they are trying to bring back BGMI services in India.

BGMI BAN IN INDIA

BGMI was banned in India by the July end by the Indian government over concerns of violating user privacy and having links with China in some form. This ban has impacted the distribution network of BGMI as the game is still active on its older version but newer content cannot be added and its official marketplace listing on Apple and Google Play Store have been removed as well.

This ban was officially recognized a few weeks ago as an RTI query confirmed that BGMI is blocked in India. Krafton had stated earlier that they were working with Indian government to bring back the game and players were expecting that BGMI could come back by 15th August but no announcement was made since that time.

KRAFTON SAYS IT IS TAKING EFFORTS TO BRING BACK BGMI

Now, this press release is the first new official source of information that has confirmed that Krafton is still involving the the unblocking activity. The concluding statement made in the report is as follows:

“Finally, KRAFTON is continuing its efforts to resume services for BGMI and will continue investing in the Indian gaming market.”

Adding to this, the recent statement made in October 2022 states the following; identifying the root cause as to why the game was banned. The spokesperson also mentioned that PUBG Mobile was earlier linked with Chinese publishers; implying Tencent; and same has been implied for BGMI release as well.

“India stated concerns about breaches in cyber security along with violence in games as reasons for blocking [the game].

This is a statement of reassurance for the entire BGMI community as the developers are still working on the comeback and there is a lingering possibility that BGMI unban can be a reality soon.

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Sage To Get Nerf in Valorant Patch 5.12

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A massive Valorant patch is coming soon, and while it won’t add maps or Agents, it will drastically change Agent utility. The Valorant Public Beta Environment (PBE) server has been updated with many enhancements that will be tested in the next weeks. Even if only half of them are successful, it might significantly alter the metagame in some way.

The vast majority of the adjustments are mostly a bunch of nerfs, although there are also some buffs included in the update. The whole breakdown may be found below, however, please keep in mind that these adjustments have not yet been made publically. 

They are subject to modification based on the results of their test on the PBE. The well-known data miner ValorLeaks provided TalkEsport with the following information, which was brought to the company’s attention:

VALORANT’s exec released the 5.12 Public Beta Environment patch notes tonight, listing a wide list of agent changes that PBE players will test this weekend. In addition to the improvements made to agent abilities, “major game system enhancements” and a minor adjustment have been made to the Spectre.

The rising costs of several ultimates that have “large, site-wide footprints” is one of the primary focal issues that has been addressed by the agent updates. The ultimate cost of Breach, KAY/O, and Viper has increased by one point, bringing it to a total of eight.

Other changes to Viper’s Pit reduce its effectiveness. The five-second recharge period for smoke integrity has been extended to 25 seconds, and the time spent outside the pit has been reduced by around half.

A great number of agents who have abilities that can be deployed will see those abilities acquire a health buff. Cypher’s Trapwire, KAY/ZERO/POINT O’s knife, Killjoy’s Nanoswarm, Raze’s Blast Pack, Sova’s Recon Bolt, and Chamber’s Trademark now have 20 points of health instead of just one.

The most recent recruit, Harbor, will get an upgrade that will make him a more useful agent. The duration of his High Tide water wall has been increased to 15 seconds from merely 12 seconds, and the duration of his Cascade water wall has been increased to seven seconds from five seconds.

The health of Fade’s Prowler has been reduced, the health of Killjoy’s Lockdown device has been increased, the cost of Omen’s Paranoia has been reduced, the health of Raze’s Boom Bot has been reduced, and the cost of Phoenix’s Blaze has been reduced.

Sage’s Barrier Orb now has a longer delay before it begins to fortify, and the healing orb now heals her teammates more than it does herself. Skye’s Trailblazer has a higher cost, while her Regrowth has a lower cost. Although Yoru’s Gatecrash has a lower health total, it also has a lower mana cost.

“Abilities that output damage will now universally damage enemy objects that can be damaged,” which applies to all agents collectively. This change was made. In practice, an enemy piece of utility can be damaged by any ability that delivers damage, provided that the ability itself deals damage.

The damage range that the Spectre deals have, at long last, been adjusted. Body shots deliver 26 damage to targets within 15 meters of the shooter. From 15 to 30 meters, 22 damage is dealt. In addition, if you are further away than 30 meters, the gun will deliver 20 damage. 

List Of Every Valorant Agent Receiving Nerf & Buff In Patch 5.12

Breach

  • Rolling Thunder ultimate cost increased from seven to eight.

Chamber

Headhunter (Q)

  • Updated Stability Curve
  • Spread increased after second bullet when spamming. This is explicitly meant to reduce low-precision body-shot spam as an effective combat measure.

Rendezvous (E)

  • Chamber now places a single anchor that can be teleported to while inside its range.
  • Diameter increased from 15 meters to 26 meters.
  • Removed teleport activation height restriction.
  • You can teleport to the Anchor while on different verticality so long as you are within its radius.
  • Increased weapon equip time after teleporting from 0.4 seconds to 0.7 seconds.
  • Headhunter is unaffected by this change.
  • Destroying Rendezvous teleport anchor now disables it for the remainder of the round, instead of being placed on a cooldown.
  • Chamber no longer incurs an additional cooldown when recalling his Anchor after teleporting.

Trademark (C)

  • The trap is now range restricted
  • Trademark will disable when Chamber moves out of range, and reactivate once he is inside.
  • Can now be recalled mid-round
  • Does not require line of sight.
  • 30 seconds cooldown on recall.
  • Destruction remains permanent.
  • Initial Arm Time increased from two seconds to four seconds.
  • Health Increased from one to 20.

Tour De Force (X)

  • Fire rate decreased by 57.5 percent.

Slow

  • This applies to both Trademark and Tour De Force
  • Reduced from 50 percent to 40 percent.
  • Reduced duration from six seconds to four seconds.
  • Reduced size by 30 percent.

Cypher

  • Trapwire health increased from one to 20.

Fade

  • Prowler health decreased from 100 to 60.

Harbor

  • High Tide duration increased from 12 second to 15 seconds.
  • Cascade duration increased from five second to seven seconds.

KAY/O

  • ZERO/POINT knife health increased from one to 20.
  • NULL/cmd ultimate cost increased from seven to eight.

Killjoy

  • Lockdown ultimate health increased from 150 to 200.
  • Nanoswarm health increased from one to 20.

Omen

  • Paranoia cost decreased from 300 to 250.

Phoenix

  • Blaze cost decreased from 200 to 150.

Raze

  • Boom Bot health decreased from 100 to 60.
  • Blast Pack health increased from one to 20.

Sage

  • Barrier Orb’s fortify delay increased from 3.0 to 3.3 seconds.
  • Healing orb self heal decreased from 60 health points to 30 health points.
  • Healing orb ally heal increased from 60 health points to 100 health points.

Sova

  • Recon Bolt health increased from one to 20.

Skye

  • Trailblazer cost increased from 250 to 300.
  • Regrowth cost decreased from 200 to 150.

Viper

  • Viper’s Pit smoke integrity regen time increased from five seconds to 25 seconds.
  • Max allowed time out of Viper’s Pit decreased from 15 seconds to eight seconds.
  • Viper’s Pit ultimate cost increased from seven to eight points.

Yoru

  • Gatecrash health decreased from 100 to 60.
  • Gatecrash cost decreased from 200 to 150.

For more coverage on Valorant, make sure to follow TalkEsport on Google News

Fortnite Chapter 4 Season 1 Update: Early Patch Notes & More

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We’re only a few hours away from the official release of Fortnite Chapter 4 Season 1 update. However, the early patch notes for the upcoming Fortnite update have already been leaked on the internet.

Fortnite Chapter 4 Season 1 is set to bring a plethora of new content to the Epic Games Battle Royale. These include new skins, events, collaborations, perks, and much more. 

Let’s take a look at everything we know so far about the Fortnite Chapter 4 Season 1 update.

Fortnite Chapter 4 Season 1 Release Date

Epic Games hasn’t revealed the time of Fortnite Chapter 4 Season 1 launch at the time of writing. However, fans can expect the new update to land on Sunday, December 4, 2022.

Fortnite Chapter 4 Season 1: What’s New?

The Chapter 4 Season 1 update will bring with it a bunch of new and exciting skins to Fortnite.

Mr Beast In Fortnite

The Mr Beast skin is perhaps the most heavily anticipated skin in the community. But that isn’t the only skin that’s coming to Fortnite in the next update. Fortnite Chapter 4 Season 1 will also feature skins for Doom Slayer, Geralt, and the Hulk.

Leakers have also claimed that there’ll be a Fortnite x My Hero Academia collab in the next update.

A new Perk system is also expected to arrive in Fortnite alongside the Chapter 4 Season 1 update. Finer details of the system aren’t known as of yet, but it might be similar to the one we have seen previously in Save The World game mode.

Motorcycles are another exciting addition to Fortnite that’s set to arrive alongside the next update. Weapon drones are also on the list of things that may be added to the game.

For more updates on Fortnite and other games, be sure to follow TalkEsport on Google News.

Marvel’s Midnight Suns: How to unlock Captain America?

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The newest tactical role-playing game that will catch gamers’ interest is Marvel’s Midnight Suns. It was produced in association with Marvel Games by Firaxis Games.

Captain America is a superhero that has a lot of popularity. You must first unlock Captain America in order for him to be playable in the game. We’ll describe how to unlock Spiderman in Marvel’s Midnight Suns in this article. To discover, keep reading to the very end.

How to unlock Captain America in Marvel’s Midnight Suns?

Captain America is a hero in Marvel’s Midnight Suns that’s worth unlocking. The superhero excels in tanking damage and at defense. You must first finish the Some Assembly Required assignment in order to unlock Captain America and add him to your squad.

It is a story mission that occurs at Stark Tower. You must battle Crossbones and the Hydra forces there. When you’re finished, Captain America will be accessible.

For exclusive esports and gaming content, please follow TalkEsport on Google News.

Genshin Impact 3.3: How Many Primogems Can You Earn

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Primogems is the premium currency in Genshin Impact that can be used to make wishes for unlocking new playable characters or weapons.

However, they aren’t that easy to obtain. While Mora, which is another form of in-game currency, can be obtained rather easily through playing the game, Genshin Impact players may have to work a bit harder to get their hands on some Primogems in the open-world RPG.

It should come as no surprise that not everyone’s willing to open up their wallets to purchase the premium currency in a F2P game. With Genshin Impact 3.3 being just around the corner, players of the title are excited to know how many Primogems can F2P players get in the upcoming Genshin Impact patch.

In this article, we’re gonna take a look at the amount of Primogems that players can expect to make throughout the course of Genshin Impact 3.3.

Genshin Impact 3.3 Update: Expected Primogems For F2P Players

If you’re a regular Genshin Impact player and log into the game daily to grind for Primogems, then you can expect to make about 9,000 Primogems in Genshin Impact 3.3. However, skipping out on the game’s content like the dailies and the Spiral Abyss will result in you getting a lower number of Primogems.

Do note that this is just a rough estimate and the actual amount of Primogems that you get during Genshin Impact 3.3 may vary.

For more regular Genshin Impact updates, be sure to follow TalkEsport on Google News.

IESF 14th WE Championship MLBB Event: Everything you need to know

International Esports Federation’s (IESF) 14th World Esports (WE) Championship Mobile Legends: Bang Bang (MLBB) esports is a regional tournament held in SEA region every year where representatives from around the world have sent their teams to fight for glory and a $10,000 prize pool. Here are all the details about this tournament.

IESF 14th WE Championship MLBB will run from 2nd December to 11th December where players from each region will play in double round robin to defeat their opponent and ultimately qualify for the grand finale.

TOURNAMENT FORMAT

The current playoff score and summary of the tournament is as follows:

As shown above, Cambodia, Malaysia, Argentina and Indonesia are in the most favourable position right now to move into upper bracket finale or lower bracket semis. The competition is tough and teams are giving their best.

PARTICIPANT TEAMS

Malaysia

  • 4Meys
  • Rival
  • Moon
  • Momo
  • YumSkie

Slovenia

  • Arakiel
  • Benoi
  • Bonnie
  • Clyde
  • Rimuru

Argentina

  • Papadog
  • Jotun
  • Erwin
  • Meteoro
  • Siv.
  • Hide on Bush

Namibia

  • Mortc
  • Ntrpy
  • NumroHolic
  • SlasherVT
  • Zubscop

Indonesia

  • Saykots
  • Tazz DD
  • Claw Kun
  • Branz
  • DreamS
  • Hijumee

Vietnam

  • TheKing
  • Jogwa
  • NeedMyHelp
  • Hehehehehe
  • Gnart

Cambodia

  • Boom
  • Oppo
  • Deja
  • Tyyy
  • LuTu
  • Ming

Philippines

  • Del Rosario
  • Imam
  • Dapadap
  • Soriano
  • Villaluna

The prize pool of this tournament will be distributed as follows:

Sr No.Prize Pool
1$50,000
2$30,000
3$20,000
4
5
6
7
8

This is all you need to know about International Esports Federation’s (IESF) 14th World Esports (WE) Championship Mobile Legends: Bang Bang (MLBB).

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BGMI Pro Snax talks about PC Gaming and BGMI, life and career goals

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PUBG Mobile and BGMI has been an entry point for a lot of current gaming content creators that have rose to unimaginable heights in a short span of two to three years. Snax is one of them and is loved by his fans and peers alike. Snax recently talked about several aspects of his professional career on a podcast and here are the excerpts.

Snax is from Hyderabad and started his professional PUBG Mobile journey with one of the strongest squads of the time, Team IND. He was known for his high spirits and impeccable accuracy in game with a gun called DP-28.

He entered the realm of content creation soon after joining PUBG Mobile esports and was showered with love from his fans for his positive attitude, passion for gaming and healthy lifestyle and a very entertaining personality.

Snax recently recorded a podcast with Dynamo which is aired on Spotify called Gamers Unplugged. This show revolves around players talking about their experiences in life and career in general.

In a segment about PC gaming and mobile gaming, Snax stated that he will stick to PC gaming even if PUBG Mobile or BGMI returns in the country. He has indulged a lot in PC games and will not leave it behind for a professional career in mobile gaming. His statement is as follows:

“Right now I am into PC gaming a lot, but in case the game (BGMI) returns, I will continue playing and streaming both. I will not commit the same mistake of leaving PC games and focusing only on BGMI or mobile games. I will stick with both and handle them both.”

Talking about his personal life goal, Snax is aiming to buy a house by himself in the next two years and has not planned any other such goal for the time being. He will focus on the other attributes after his current goal of buying a home and keeping his family happy is achieved.

The conversation is certainly a very entertaining and enlightening experience for his fans that want to know more about the person behind the name “Snax”.

Also Read | When is the Fortnite Chapter 4 Season 1 going to end?

PMGC 2022 Last Chance Day 2 Schedule; Day One Results and more

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PMGC 2022 is the biggest PUBG Mobile event of the year and its month long LAN league stage is coming to an end very soon. The final five seats are about to be occupied as teams are fighting in Last Chance qualifiers. Here is the schedule of PMGC 2022 Last Chance Day Two and results from day one as well.

PUBG Mobile Esports has diversified their format this year to keep the event even more interesting. They have introduced something called as “Last Chance” qualifiers which gives teams a final chance to qualify for grand finals despite losing once in the main group stage.

Currently, a total of sixteen teams are set to fight on the second day of PMGC 2022 Last Chance day two and here are the map rotations and other details that you need to know:

Map Rotation:

  • Match 1 – Erangel
  • Match 2 – Miramar
  • Match 3 – Sanhok
  • Match 4 – Erangel
  • Match 5 – Miramar
  • Match 6 – Erangel

Teams are currently in a do or die situation as they have to perform at their level best to qualify for the next stage or they are out of PUBG Mobile Esports for 2022 season. The top five teams at the end of last chance qualifiers will move to grand finale.

The current scenario for each team looks is statistically explained in the image below with DRS, A7, IHC, iNCO and TITN being in the most favourable spot to qualify.

It is important to note that other teams from ranks 6 to 10 are not so far behind and a couple of good games and chicken dinners may tip scales in their own favour. The game is getting interesting and players can catch the action after PMGC 2022 goes live on YouTube in the next few hours.

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