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ESL Snapdragon Pro Series Reportedly Takes New Approach to the Prize Pool System

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ESL Snapdragon Pro Series BGMI Finals might introduce a unique and innovative change to its prize pool system, as reported by eSportStats. Under the purported new system, teams competing in the tournament will be rewarded based on their victories and finishes in each match. This move aims to further increase the intense action and incentive of the tournament. 

New Prize Pool System for ESL Snapdragon Pro Series Finals

For ESL Snapdragon Pro Series Finals, instead of only prize pool, the revised structure will offer prizes based on teams’ performance. Traditionally, securing a Chicken Dinner has been a badge of honor for teams. However, under the revamped prize pool system, each Chicken Dinner will carry with it not just bragging rights, but also a substantial cash prize.

According to the reported details, every team that clinches a Chicken Dinner during the tournament finals will get a cash prize of ₹50,000. The prize structure also incorporates escalating rewards for teams that show consistency in winning matches. If a team manages to secure back-to-back Chicken Dinners, their prize money will double to ₹1,00,000. 

If a team wins three consecutive Chicken Dinners, they walk away with a massive ₹2,50,000 cash prize. Furthermore, teams that achieve four consecutive Chicken Dinner wins will earn a jaw-dropping ₹4,00,000.

In addition to these, the prize pool system also includes a provision for incremental earnings based on teams’ overall performance. For every finish in the ESL Snapdragon Pro Series BGMI Finals, teams will receive ₹2500.

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FaZe Clan NEO reveals the best player he has ever faced

FaZe Clan got battered by Team Spirit in the grand finals of IEM Katowice in ways that baffled the Counter-Strike community. Team Spirit, spearheaded by the prodigious donk who put up numbers like never seen before.

donk has been under the spotlight since his debut at the stage of IEM for dropping a performance that was unimaginable at the tier-1 level until this point. NEO, a legend of the game turned coach for FaZe Clan was asked if donk was the toughest opponent of his prolonged career through CS 1.6, CSGO, and now CS2, to which he had an answer that will melt the hearts of OG fans of the game.

“Donk? No… with all the respect towards every player, f0rest was the only one I faced who made feel me bald after the games,” he wrote on Twitter.

NEO and f0rest have shared big stages on many occasions which have given us some of the most memorable matches for the early era of Counter-Strike esports which explains the respect that NEO has for the Swede. f0rest in his prime years was arguably the best rifler in the world and helped shape one of the best rosters of our generation.

While donk has caused a tectonic shift in the CS scene, it would be too early to judge, not unless he consistently delivers at more events in the future, and with the Major lined up in the coming months, it will be interesting to see how he fairs or how teams manage to adapt to his unreal talents.

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PlayStation 5 Entering ‘The Latter Stage of Its Life Cycle,’ Sony Says

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With the sales for the PlayStation 5 failing to meet expectations, Sony has confirmed that the console has entered the “latter stage of its life cycle.”

Initially, Sony had aimed to achieve a lofty goal of 25 million PS5 units sold by the end of the current fiscal year, concluding on March 31, 2025. However, due to underwhelming sales during the pivotal holiday quarter of 2023, the company has recalibrated its projections downward to 21 million units.

As per a recent Bloomberg report, Naomi Matsuoka, Senior Vice President at Sony, has stated that the company anticipates the sales momentum of the PS5 to begin declining in the upcoming fiscal year.

“Looking ahead, PS5 will enter the latter stage of its life cycle,” Matsuoka said. “As such, we will put more emphasis on the balance between profitability and sales. For this reason, we expect the annual sales pace of PS5 hardware will start falling from the next fiscal year.”

The PlayStation 5 made its debut in November 2020 but faced significant challenges in availability for nearly two years post-launch due to global supply chain constraints. During this extended period, whenever online retailers sporadically restocked PS5 units, they were quickly seized by resellers. These resellers then resold the consoles on the secondary market, commanding significant markups.

In just over three years since its launch, the PlayStation 5 has managed to sell a total of 54.7 million copies across the globe,

Now that Sony has confirmed the PS5’s entry into the latter half of its life cycle, gamers are undoubtedly eager to anticipate its next iteration, the PlayStation 6.

Palworld Dev Criticizes ‘Lazy’ Discourse on Player Base Loss, Encourages Players to Take Breaks

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Pocket Pair’s open-world action-adventure title Palworld has repeatedly found itself in the headlines over the past few weeks after it sent shockwaves throughout the gaming community with its early access release on January 19, 2024. The game managed to win the hearts of millions of players from throughout the globe and sold over a whopping 19 million copies across Steam and Xbox.

Shortly after its release, Palworld became the second-most played game ever on Steam in terms of peak player count, reaching a concurrent player height of over 2.1 million active players.

However, not all the headlines involving Palworld have been positive. The game has found itself amid controversies several times and has been accused of copying Pokemon designs, using AI to create Pals and more.

On top of that, several recent social media posts are putting Palworld under fire for losing about 2/3rd of its active players in only two weeks. This is the biggest player drop in the history of Steam as the title has lost approximately 1.5 million active players within a short period.

However, Palworld Community Manager ‘Bucky’ has claimed that the discourse of Palworld losing “X% of its player base” is “lazy” while also encouraging players to take breaks.

“This emerging ‘Palworld has lost X% of its player base’ discourse is lazy, but it’s probably also a good time to step in and reassure those of you capable of reading past a headline that it is fine to take breaks from games,” Bucky said in a Tweet. “You don’t need to feel bad about that.”

“There are so many amazing games out there to play; you don’t need to feel guilty about hopping from game to game,” he continued. “If you are still playing Palworld, we love you. If you’re no longer playing Palworld, we still love you, and we hope you’ll come back for round 2 when you’re ready.”

In his statement, Bucky asserted that in May 2023, he believed Palworld had the potential to reach the 50,000-player mark, but anything beyond that seemed unattainable. The unexpected level of success Palworld has experienced since its early access launch is a testament to its tremendous reception in the gaming community.

With tons of new content and crossplay between Steam and Xbox versions being on the horizon, there’s certainly plenty to look forward to in Palworld’s future. Whether the game managed to reel back in the players it has lost recently remains to be seen.

How to Do a Trivela in EA FC 24?

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The Trivela shot is a sophisticated maneuver that utilizes the outside of the player’s boot, imparting a curving trajectory to the ball that can bewilder goalkeepers and defenders alike. It’s not just a shot; it’s an epitomizing style, precision, and the unexpected in EA FC 24’s goal-scoring playbook.

How to Do a Trivela in EA FC 24?

  • Preparation: Start by loading into a match and taking control of the ball with one of your players.
  • Positioning: Position your player to approach the goal from an angle that corresponds with their preferred foot. For right-footed players, this means driving toward the goal from the right side, and vice versa for left-footed players.
  • The Shot: Once in position, hold down L2/LT, aim towards the far post, and press and hold the shoot button. The power you apply should be proportional to the distance from the goal, ensuring the ball curves beautifully into the net.

You should consider the following as well:

  • Player’s Preferred Foot: The Trivela’s effectiveness is significantly influenced by the player’s preferred foot and their position relative to the goal. Proper alignment is crucial; an incorrect angle or foot usage can result in a lackluster shot.
  • Trivela Play Style: Players with the Trivela Play Style can execute this shot with heightened efficiency, increasing the likelihood of scoring.
  • Practice Makes Perfect: Like any high-skill maneuver, the Trivela shot demands practice. Its successful execution can turn the tide of a match, making it a weapon worth mastering.

The Trivela shot is particularly valuable for players with a weaker opposite foot, allowing for precision and power with their preferred foot. It shines in situations where a traditional shot might falter, offering an alternative pathway to goal-scoring glory.

The Trivela shot in EA FC 24 is more than just a technique; it’s a blend of art and science, requiring understanding, practice, and timing to master. Remember, the journey to mastering the Trivela shot is as rewarding as the goals it secures, transforming every match into a showcase of skill and creativity.

FIFA To Partner With 2K For Future Games: Rumors

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After ending their 30-year partnership with EA, it appears that FIFA may explore a new collaboration with 2K for their forthcoming football games.

Rumors circulating online suggest that FIFA is considering joining forces with the creators of the acclaimed NBA 2K series to develop their next lineup of football simulation titles.

The speculation initially surfaced following a tweet by Twitter user ‘Zuby_Tech,’ known for previously leaking images related to the PlayStation Portal.

However, the Tweet doesn’t shed light on whether the development of the upcoming FIFA title has already begun. Last year, FIFA President Gianni Infantino notably announced that updates on licensed games were on the horizon, with FIFA 25 poised to become the inaugural title challenging EA’s FC franchise.

As EA Sports FC 24 continues to garner widespread popularity among sports enthusiasts worldwide, fans eagerly anticipate FIFA’s potential innovation to rival EA’s stronghold in football gaming.

Do note that the partnership between 2K and FIFA is merely speculation at the time of writing, and neither party has yet received official confirmation. So remember to take this news with a grain of salt.

GodLike Esports’ Amar Opens Up About BGMI Team’s Struggle

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GodLike Esports was one of the most successful Battlegrounds Mobile India (BGMI) teams in the esports scene. However, the team has recently encountered obstacles which have prevented them from performing up to the mark set by them previously. Amar “AmaR” Changude, the co-owner of GodLike Esports, recently offered invaluable insights into the factors contributing to the Battlegrounds Mobile India (BGMI) team’s downturn in performance. 

Amar Believes Frequent Roster Changes Was the Reason Behind the Poor Performance of GodLike Esports’ Roster

In a recent livestream, Amar recently went online to discuss GodLike Esports with its fanbase. During this, he pointed out that the frequent changes in the organization’s BGMI roster was the main culprit behind the team’s stint of poor performance as it created instability in the team. “If I had to point out a mistake from our end so far, it would be that we made a lot of changes. We changed our roster after every tournament. See, we first took Maccc, then replaced him with Apollo. That is a change. Before this, we took Spower, ClutchGod also played, and there were more such changes. There were so many shuffles in the playing four. And because of that, there were issues,” he said.

Talking about the organization’s future plans to get back on track, Amar emphasized that if the current roster performs well, GodLike Esports will refrain from making further changes. “If the team is playing extremely poorly, then we will think about it then. But there will be no changes anytime soon,” he added.

Amar Reveals GodLike Esports’ BGMI Roster Indeed Had a Coach

Amar also clarified that contrary to speculations, GodLike Esports did indeed sign a coach during the past tournaments. “Those who thought that we didn’t have a coach during the recent elimination, we had a coach and we communicated with him properly. But the thing was, the coach was not Indian, he was from Mongolia. At that time, the coach had some health issues, so they couldn’t give much time. He used to guide well, but couldn’t work full-time,” he said.

The acknowledgment of past missteps could actually play a crucial role in the comeback of Godlike Esports’ BGMI roster.  Previously, renowned Battlegrounds Mobile India (BGMI) caster Zeeshan “Mazy” Alam also pointed out that the frequent roster changes was the root cause of GodLike Esports’ poor performance. It will be interesting to see if GodLike Esports retain their former glory.

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Valorant Releases Valentine’s Day Bundle

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Riot Games introduces a whimsical nod to love’s enduring spirit with the “Link Up and Lock In” accessory bundle. Celebrating Valentine’s Day, this limited-time offering intertwines the thrill of the game with the warmth of affection, proving once again that even in the heat of battle, there’s room for a bit of romance.

Announced with a flutter of excitement on Twitter, this collection is Riot’s love letter to the community, available from February 13 to 28. It’s not just another set of in-game items; it’s a testament to the belief that amidst the rigors of competition, there’s a place for heartfelt connections.

The bundle, priced at an accessible 1,650 Valorant points (around $20), includes a dynamic gun buddy, player cards, and sprays, each infused with a touch of Valentine’s charm. However, it’s the unique features of these items that truly capture the essence of camaraderie and companionship intrinsic to Valorant‘s core.

At the heart of the collection lies a simple yet extraordinary cat doll gun buddy. Its charm lies not just in its adorable design but in its responsiveness to the game’s dynamics. A solitary player wielding this charm will see it glow with a gentle yellow hue. But when bullets fly, the cat’s expression shifts to one of feisty displeasure.

The magic unfolds when two players come together, each adorning their weapon with this emblem of unity. The cat’s face blossoms into a rosy pink, its eyes brimming with hearts, symbolizing the power of partnership and mutual support.

The bundle’s sprays and player cards follow suit, featuring the cat dolls in both yellow and pink, echoing the theme of duality and connection. It’s a playful yet poignant reminder of the bonds formed in the heat of battle, a celebration of the friendships that endure beyond the screen.

Yet, amid the excitement, a small storm brewed over a typo on Valorant’s official page, leading players to momentarily believe the bundle was a gift rather than a purchase. The mix-up, a simple confusion between “Log In and Link Up” and the correct “Link Up and Lock In,” sparked a wave of frustration among fans eager for Valentine’s Day treats. Riot’s quick clarification, while necessary, was a bittersweet twist to an otherwise sweet gesture.

BGMI Esports Might Get Transfer Window Periods, Says Mazy

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The Battlegrounds Mobile India (BGMI) esports scene is grappling with instability marked by frequent player team changes and allegations of poaching, posing a threat to the game’s competitive growth. Popular caster Zishan “Mazy” Alam recently hinted at the possibility of potential implementation of two transfer windows annually. Additionally, he also discussed the benefits of implementing such a system.

Mazy Believes Two Transfer Windows Would Be Right for BGMI Esports Scene

The BGMI esports scene is currently facing instability characterized by frequent player team changes and accusations of poaching between teams. This volatility within the competitive landscape can disrupt the growth of the game’s esports ecosystem as a whole. 

In a recent livestream, Mazy revealed that BGMI might get the system of two transfer windows per year before the commencement of Battlegrounds Mobile India (BGIS) 2024. However, he emphasized that he wasn’t entirely sure about the news.  “There will be proper transfer windows where you can change your players, bring in new players, and it will be done properly. It means you can buy out a player and have them, or you can let them go by allowing someone else to buy them out. So hopefully this thing will be executed,” he added.

Considering the mentality of BGMI players, their age, and their professionalism, Mazy expressed his belief that two transfer windows per year would be the right approach. “Our players are still very young and take things personally very quickly. And when they take things personally, they don’t play well with the team, and when they don’t play well with the team, both the organization and the players suffer. Whenever there is a team game, you have to put your ego and other things aside a little. So according to me, having two transfer windows is right,” he added.

Mazy Envisions Transfer Window Impact on Tournament Integration

Moreover, Mazy suggested that the introduction of transfer window periods in BGMI esports could facilitate closer integration between official tournaments and third-party events. “Maybe if the transfer window is allowed twice a year, then perhaps we can link third-party tournaments to official tournaments. Because suppose a team is not performing well in official tournaments, but they are performing well in third-party tournaments. So if this transfer window situation is executed, you can link third-party events officially,” he added.

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Is Palworld Cross Platform?

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Over the past few weeks, Pocket Pair’s newest monster-catching action-adventure title Palworld has taken the world of video games by storm. With over 19 million copies being sold and a concurrent player peak of a whopping 2.1 million on Steam alone, Palworld has sent shockwaves throughout the gaming industry by becoming the second-most played game ever on Steam in terms of peak active players.

If you’re a fan of the Pokemon franchise and looking to venture into a world where base-building meets monster-catching, Palworld is the game for you.

Like most other open-world survival games on the internet, Palworld is best enjoyed with friends. While you can certainly have a good time playing it by yourself and catching all sorts of Pals that you can find, playing with your buddies can make the process much easier and more enjoyable.

However, before you go ahead and purchase Palworld on your preferred platform, it’s extremely important to know whether the game supports crossplay between Xbox and PC so that you can play it with your friends.

Does Palworld Have Crossplay Between Xbox and PC?

To put it simply, while there’s a way for players to play cross-platform between Xbox and PC, it lacks crossplay functionality between the Steam and Xbox versions.

This means that Xbox players can enjoy Palworld with friends who are using the Game Pass version on PC, and vice versa. However, crossplay is not available between the Steam and Xbox versions, meaning players on Steam cannot connect with their friends on Xbox, and vice versa. Additionally, players on the Steam version on PC cannot play with friends who are on the Game Pass version.

However, Palworld developers have confirmed that the game will support crossplay between the Steam and Xbox versions at some point in the future. In a Discord Q&A, the devs have claimed that they are “working to make this [crossplay] a possibility as soon as possible.”