Saturday, October 12, 2024

New Deadlock Hero Mirage: All Abilities, Background, & More

A Comprehensive Guide to the New Deadlock Hero

The latest Deadlock update has brought with it a bunch of new content to the Valve title, including a hilarious anti-cheat system that turns cheaters into frogs, adjustments to most existing heroes in the game, quality-of-life improvements, and much more.

However, for most players, the highlight of the update is the introduction of Mirage, the newest addition to Deadlock’s roster of heroes.

In this article, we take a look at everything you need to know about the new Deadlock hero, including his abilities, background, and more.

New Deadlock Hero Mirage: Background

Mirage is a diplomatic bodyguard and an emissary of the Djinn ambassador Nashala Dion. He is charged with carrying and protecting the Djinn’s vessel.

Here’s what the in-game background page states about the new hero Mirage:

The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.

Mirage is one such bodyguard. Employeed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It’s the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.

A FATE’S TALE

Deadlock Mirage Abilities Explained

Deadlock Hero Mirage

Let’s take a look at all the abilities of Mirage in Deadlock:

  1. Tornado

Transform yourself into a tornado that travels forward, damaging enemies and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

Duration: 0.75s

Cooldown: 32s

70 Damage (Scales with Spirit Power)

1.2s Lift Duration

25% Bullet Evasion Chance

Upgrades

Level 1: +0.4s Lift Duration

Level 2: -14s Cooldown

Level 3: +20% Bullet Evasion Chance

  1. Fire Scarabs

Start launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies and applying bullet resist reduction. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective as against non-heroes.

90 Max Health Steal (Scales with Spirit Power)

-10% Bullet Resist

5s Launch Window

14s Debuff Duration

32s Cooldown

25% Heal vs Non-Heroes

Upgrades

Level 1: -15s Cooldown

Level 2: -15% Bullet Resist

Level 3: +70 Max Health Steal

  1. Djinn’s Mark

Passive: Your shots apply an increasing multiplier on the target. When the multiplier on a target expires or you reach the max, it’s consumed and the target suffers Spirit Damage and is briefly revealed on the map. The final damage is the base damage times the multiplier. Active: Consume multiplier or Djinn’s Mark to deal its damage now.

16 Base Damage (Scales with Spirit Power)

2.5s Cooldown Between Multiplier

4.5s Multiplier Duration

8x Max Multiplier

2s Reveal Duration

Upgrades

Level 1: Apply 80% Slow for 0.5s whenever you increase the multiplier

Level 2: +4s Multiplier Duration and +10 Base Damage

Level 3: +4 Max Multiplier

  1. Traveler 

Channeled. Target an ally or visible enemy hero on the minimap. then teleport to where they were when your channel started. After teleporting, you gain movement speed as well as fire rate until your next reload.

Cooldown:130s

2.5s Channel Duration

+2m/s Move Speed

+20% Fire Rate

4s Move Speed Duration

Upgrades

Level 1: -20s Cooldown

Level 2: +2m/s Move Speed

Level 3: +20% Fire Rate

Sonu Banerjee
Sonu Banerjeehttp://www.talkesport.com
A fervent gamer and an eSports enthusiast. Loves reading, watching movies and playing games of all sorts.

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