Wild Rift Patch 3.3a to get champion buffs and nerfs, adjustments, and more

Riot Games, the developer of Wild Rift has released the first look at the upcoming Wild Rift Patch 3.3a update. The new update will have major champions buffs and nerfs followed by game adjustments and system nerfs and buffs. Wild Rift patch 3.3a is scheduled release on Wednesday, July 27, 2022.

They wrote,” Here’s the first look at the balance changes for the patch 3.3a coming on next Wednesday. Please note that this may not be the full list of notes and is not final. Context and the more complex changes will come with the full patch notes.”

Wild Rift patch 3.3a

Champion Buffs

Jayce

  • (1) Ranged Shock Blast AD ratio: 120% Bonus AD to 130% Bonus AD
  • (1) Melee To the Skies! AD ratio: 120% Bonus AD to 130% Bonus AD

Pyke

  • Base health growth: 115 + 125
  • (P) Gift of the Drowned Ones Gray health storage when two or more enemy champions nearby: 35% Damage suffered (3)
  • Phantom Undertow deals 25% damage to minions and monsters – 45% Damage suffered

Renekton

  • (1) Cull the Meek Healing bonus AD ratio per enemy hit: 8% – 10%
  • (2) Ruthless Predator Base damage per strike: 10/20/30/40 – 10/25/40/55

Champion Nerfs

Draven

  • (1) Spinning Axe Bonus AD ratio: 100/110/120/130% to 90/100/110/120%

Senna

  • Base Attack Speed growth: 2.2% 1.2%
  • (P) Absolution Mist trigger damage: 1.6% -16% current health (max at level 10) to 1.2% -12% current health (max at level 10)

Shen

  • (P) Ki Barrier Shield: 60 – 109 +51 – 100
  • (0) Twilight Assault Max Health ratio: 2.5/3/3.5/4% to 2/2.5/3/3.5%
  • (1) Twilight Assault Enhanced Max health ratio: 5.5/6/6.5/7% to 5/5.5/6/6.5%

Sona

  • (2) Aria of Perseverance Shield: 25/65/105/145 to 25/55/85/115
  • (4) Crescendo Basic ability cooldown reduction: 10/25/40% to 10/20/30%

Soraka

  • ( Wish Base Heal: 150/250/350 (+40%AP) – 150/225/300 (+45%AP),

Yasuo

  • (P) Shield: 100 – 520 – 100 – 485 (P) Shield duration: 2s to 1.5s

Champion Adjustments

Ekko

  • (P) Z-Drive Resonance Bonus damage to monsters: 150% to 120%
  • (1) Timewinder Mana cost: 60/70/80/90 to 50/60/70/80

Staff of Flowing Water

  • Buff duration: 4s to 6s
  • Ability Haste granted by buff: 20 to 15

System Buffs

Scorch

  • Damage: 21-35 to 24-38

System Nerfs

Black Cleaver

  • Armor reduction per stack: 5% to 4%
  • Maximum stacks: 5 to 6

Death’s Dance

  • Heal on takedown: 15% Maximum health to 10% Maximum health

Divine Sunderer

  • Total Cost: 3300g – 3450g