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How to Follow Someone on Roblox?

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Following friends and finding new creators to follow is relatively easy on Roblox by using the built-in feature to follow another player, much like most social media sites. Following players in Roblox lets you see what they’re up to, join any in-progress games that they may be playing, and receive updates about new places they publish.

This tutorial will walk a long-serving Roblox fan or a curious newcomer through using the following system.

How to Follow Someone on Roblox?

How to Follow Someone on Roblox?

First of all, to be able to follow other players, you need to have a Roblox account. If you have not created an account yet, that process is also very quick and painless. Second of all, after having logged into your account, it would now be time to find the person whom you wish to follow. At the top of the screen when on the Roblox website or in-app, there should be a search bar. You could type in your friend’s username, your favorite content creator, or anyone else with whom you would like to connect.

As soon as you see the profile that fits your search, you will be redirected to the player’s page. Next to their username is a menu containing three dots. Click on those three dots and you will see options, including the very essential option: “Follow”. You can now click “Follow” to keep yourself updated with this certain player. It toggles to “Unfollow” if someday you feel you are no longer interested in viewing his or her updates anymore.

Following a player in Roblox gives two major benefits. First, their profile will pop up on your home page so that you can easily tell what game they are currently playing to just jump right in and join them for fun. When the player allows the “join in-experience” setting, you will directly join an ongoing game of that player with just one click. This will enable you to easily drop into your friends’ adventures without having to hunt around for that same game.

By following players on Roblox, you unlock a portal to new dimensions of connection and shared experiences. Have you already followed someone on Roblox, be it your crush or your friend?

League of Legends Will Soon Introduce Voice Chat to Chinese Servers: Developers

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Riot Games has finally hinted at the long-awaited addition of team voice chat to League of Legends. During a recent developer update, the Chinese team teased this feature as an upcoming addition to the popular MOBA. While the specific details remain under wraps, the announcement has generated significant excitement among the League community.

The revelation came during Riot’s 13th-anniversary celebration for the Chinese region. Xiao K, from the League of Legends Chinese server operations team, highlighted team voice chat as one of the key product enhancements on the horizon. This marks a significant step forward for the game, as voice chat has been a consistently requested feature since its launch.

While VALORANT, Riot’s tactical shooter, has included voice chat from the outset, League of Legends players have often felt disadvantaged by its absence. While the game introduced a party voice chat system years ago, this feature was limited to pre-made groups and did not extend to random teammates.

The Chinese region has a history of receiving exclusive content and features before they are released globally. VALORANT Mobile, for instance, is currently in beta testing exclusively in China. Similarly, the reported TCG, Rune Battlegrounds, is expected to launch initially in the region.

The addition of team voice chat to League of Legends is a testament to Riot’s commitment to enhancing the player experience and keeping pace with the evolving landscape of competitive gaming. As more details emerge, fans eagerly await the opportunity to communicate directly with their teammates and strategize in real time.

CS2 Ratings & Ranking System Explained

With the launch of Counter-Strike 2 in September 2024, CSGO players were greeted with an entirely new rating system associated with the Premier game mode of the title. The new ranking system represented players’ ranks via numerical values, which was a significant change from the CSGO ranking system that spanned from Silver 1 to Global Elite.

The Premier mode is the primary form of competitive game mode in CS2. While players are allowed to queue for separate maps and have map-specific rankings, both the regional and global leaderboards are exclusively based on the Premier ranks, also known as the ‘CS Rating’.

CS2 Ranking System: CS Rating Explained

CS2 Ranking System

After a player wins 10 games in Premier mode, they are automatically given a CS rating, which is based on their in-game performances. The CS rating starts at 1,000 and can even exceed 40,000. Every 5,000-point increment in the competitive leaderboards of CS2 is represented by a distinct color.

CS rating can be earned by winning games in the Premier matchmaking and is lost upon losing games. The amount of CS rating gained or lost in a game is based on a number of different factors including the match result, your personal performance, and more.

CS2 Rating vs CSGO Ranks List

Below is a list of the different CS rating brackets along with their approximate corresponding CS Ranks:

RatingCSGO rank equivalent
1,000-4,999Silver
5,000-9,999Gold Nova
10,000-14,999MG – MGE
15,000-19,999LE – LEM
20,000-24,999SMFC– Global Elite
25,000-29,999Global Elite
30,000+Global Elite

Now that you’re aware of the various skill brackets of Counter-Strike 2, it’s time to hop in-game and grind for the rating you want!

CS2 Community Servers Gets Snap Tap Detection

Razer’s Snap Tap generated quite the commotion within the community which finally rested upon Valve banning it from its official servers along with all Valve-sponsored events.

This decision by Valve prompted every major Counter-Strike tournament organizer to make changes. As things stand, all major tournament organizers have banned the use of any and all automation scripts.

Upon the latest update, Valve has opened up its automation detection which lets community servers along with all non-valve servers ability to detect the use of Snap Tap. Faceit ESEA server will now be able to detect players using such features.

As we continue to debate the use of such features, Valve has completely denied the use of, and building upto the major, we go with players using their natural mechanical skills.

CS2 Pro Players’ Settings: Crosshair, Viewmodel, & More

Counter-Strike 2 offers extensive customization options, allowing players to personalize everything from crosshairs and HUD elements to in-game viewmodels. However, due to the sheer number of customization options available, it can easily become overwhelming, especially for new players trying to adjust every aspect of the game.

This is why it’s often a good idea for new and experienced players alike to copy the settings of a professional player. Not only will it make it easier for you to take down your enemies, but it will also save you the trouble of figuring out which configurations work best in the shooter.

If you’re here to know more about pro players’ settings in CS2, we have you covered. In this article, we take a look at the in-game settings of some of the most popular CS2 pros including Danil “donk” Kryshkovets, Ilya “m0NESY” Osipov, and more.

Pro Players’ CS2 Settings

CS2 Pro Players

Without further ado, let’s get straight to the list of some popular CS2 pros and their in-game settings.

Donk CS2 Crosshair Settings

  • Crosshair Code: CSGO-Jhfkc-4UpR6-DJftC-VfGek-pL3ED

Donk CS2 Video Settings

Resolution1280×960
Aspect Ratio4:3
Scaling ModeStretched
Brightness104%
Display ModeFullscreen

Donk CS2 Advanced Video Settings

Boost Player ContrastEnabled
V-SyncDisabled
NVIDIA Reflex Low LatencyDisabled
NVIDIA G-SyncDisabled
Multisampling Anti-Aliasing Mode8x MSAA
Global Shadow QualityHigh
Model / Texture DetailLow
Texture Filtering ModeTrilinear
Shader DetailLow
Particle DetailLow
Ambient OcclusionDisabled
High Dynamic RangeQuality
FidelityFX Super ResolutionDisabled (Highest Quality)

Donk CS2 Viewmodel 

FOV68
Offset X2.5
Offset Y0
Offset Z-1.5
Presetpos2

M0NESY CS2 Crosshair settings

  • Crosshair Code: CSGO-OUHO2-bWakt-2EThQ-JJisR-6sWPA

M0NESY CS2 Video Settings

Resolution1280×960
Aspect Ratio4:3
Scaling ModeStretched
Brightness93%
Display ModeFullscreen

M0NESY CS2 Advanced Video Settings

Boost Player ContrastDisabled
V-SyncDisabled
NVIDIA Reflex Low LatencyDisabled
NVIDIA G-SyncDisabled
Multisampling Anti-Aliasing Mode8x MSAA
Global Shadow QualityHigh
Model / Texture DetailLow
Texture Filtering ModeBilinear
Shader DetailLow
Particle DetailLow
Ambient OcclusionHigh
High Dynamic RangeQuality
FidelityFX Super ResolutionDisabled (Highest Quality)

M0NESY CS2 Viewmodel

FOV68
Offset X2.5
Offset Y0
Offset Z-1.5
Presetpos2

NiKo CS2 Crosshair Settings

  • Crosshair Code: CSGO-dDHCn-2TLLt-FWcfa-ytnLx-WXvaL

NiKo CS2 Video Settings

Resolution1350×1080
Aspect Ratio4:3
Scaling ModeStretched
Brightness93%
Display ModeFullscreen

NiKo CS2 Advanced Video Settings

Boost Player ContrastEnabled
V-SyncDisabled
NVIDIA Reflex Low LatencyEnabled + Boost
NVIDIA G-SyncDisabled
Multisampling Anti-Aliasing Mode8x MSAA
Global Shadow QualityHigh
Model / Texture DetailLow
Texture Filtering ModeTrilinear
Shader DetailLow
Particle DetailMedium
Ambient OcclusionHigh
High Dynamic RangeQuality
FidelityFX Super ResolutionDisabled (Highest Quality)

NiKo CS2 Viewmodel 

FOV68
Offset X2.5
Offset Y0
Offset Z-1.5
Presetpos3

BMPS 2024 Round 3: All 48 Qualified Teams and Group Distribution

Battlegrounds Mobile India Pro Series 2024 (BMPS 2024) – BMPS 2024 Round 2 has officially concluded with 48 teams advancing to the next stage of the tournament. For BMPS 2024 Round 3, these 48 qualified teams are now divided into three equal groups, thus setting the foundation of Round 3 which is all set to take place from 11th to 14th September.

With stakes higher than ever, these teams are only a few steps away from the  Semi-Finals, where the top 24 will emerge to compete for the only 16 slots in the Grand Finals. Below are teams and group distribution for Round 3.

BMPS 2024 Round 3 Teams and Group Distribution

The 48 qualified teams are divided into three groups, each consisting of 16 teams. Following are the three groups and all the teams in each group for BMPS 2024 Round 3.

Group 1

Following are the 16 teams in Group 1:

  1. Team Insane
  2. Blind Esports
  3. IMPRNT
  4. MOGO Esports
  5. RTGxIND
  6. Team Crow
  7. FS Esports
  8. Hyderabad Hydras
  9. Team Lolzzz
  10. Team Versatile
  11. Reckoning Esports
  12. Honoured Rivalz
  13. Gods Reign
  14. CarpeDiem
  15. Global Esports
  16. Team Soul

Group 2

Following are the 16 teams in Group 2:

  1. TCW
  2. WSB Gaming
  3. Karunaadu
  4. Legacy Esports
  5. TMG
  6. Team Dragons
  7. Inferno Squad
  8. R4W Official
  9. Team Bliss
  10. Team Limra
  11. Silly Esports
  12. Genxfm
  13. Orangutan
  14. Team 8Bit
  15. TWOB
  16. Phoenix

Group 3

Following are the 16 teams in Group 3:

  1. Rivals Ape X
  2. GlitchxReborn
  3. Sarkar Gaming
  4. Autobotz
  5. Team Cosmic
  6. 4Merical Vibes
  7. Medal Esports
  8. Ignite Gaming
  9. Numen Gaming
  10. WindGod
  11. Gujarat Tigers
  12. DO OR DIE
  13. THW
  14. Carnival Gaming
  15. Team XSpark
  16. Team GodLike

BMPS 2024 Round 3 Format Overview

In BMPS 2024 Round 3, the teams will face off in a series of 4 matches over two days (11th and 12th September). Following a reshuffling, the teams will then play another 4 matches from 13th to 14th September. Only the top 24 teams based on the overall standings will qualify for the Semi-Final.

Stay updated with the latest news in gaming and esports with TalkEsport. Follow us on Twitter and Google News to ensure you never miss the exciting updates.

Valve’s Deadlock Is Already Plagued With Cheaters

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The online videos of players curving bullets around walls, automatically aiming at enemies, and other cheating behaviors in the Valve shooter Deadlock have already exposed the game’s cheating issues.

According to a video from a Reddit user, a player precisely timed a leap to evade an invisible Lightning Ball. They then open fire on a wall where their opponents emerge indicating the use of an aimbot.

Valve is notoriously famous for failing to deal with cheaters plaguing the game. The best example is Counter-Strike, arguably their flagship esports title that has cheaters at every level of the game to the point players opt for 3rd party servers and anti-cheat to play the game.

As of now, there is no way to report cheaters directly in the game. You can only report them through the game’s official Discord which makes it very inconvenient. Reporting being least of Valve’s problems as CS has been out for over a decade it still fails to eradicate the game from blatant cheaters despite having a functional reporting system.

The only way to get rid of cheaters at a large scale is for a ground-up rebuild of the anti-cheat system. Having a kernel-based anti-cheat like Valorant would help keep cheaters at bay to a great length.

Donk dominate S1mple in CS2 Showmatch

The prodigious Danil “⁠donk⁠” Kryshkovetshas just bested S1mple in a CS2 showmatch, dominating the legend by dropping 40 frags and cleanly sweeping his side with a 13-5 scoreline.

Showmatches are fun ways to get the fans out of professional matches which are played with a seriousness of a different degree. Such matches bring a feeling of refreshment where both parties are having fun however, in the showmatch where donk took on s1mple, the young gun was able to run all over the legend.

s1mple went on an indefinite hiatus and is unlikely to return. Being the best player throughout the entirety of CSGO, his CS2 career is nothing to write home about. Despite quitting professional CS, we can find s1mple playing Faceit every now and then.

donk on the other hand has put his name in the conversation to be the best player in the world. His talent is on full display at CS2 tournaments as he sits right up there with the ZyWoos and NiKos of the world.

It was quite clear that donk did not get the memo that this was a showmatch as he dominated s1mple and his team. It goes without saying that showmatches aren’t an indication of a player’s true potential, but to watch s1mple getting dominated in such a fashion is something that was unheard of.

It can be argued that s1mple has left his best days behind and isn’t grinding as hard as a professional like donk. As fans eagerly wait for the return of the GOAT, new talents keep on surfacing and as things stand, donk is the hottest prospect in CS2.

Valorant Mobile Replay System Already in the Works: Leaks Reveal

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Valorant might finally have a replay system added to it in the near future, but only on the mobile version of the game, as per leaks.

Prominent Valorant dataminer ‘ValorantMobileX’ has recently revealed details about a replay system currently in the works for the mobile version of the shooter.

According to the leaker, the Valorant Mobile replay system will enable you to view past matches including detailed stats & KDA of the players for both ranked and normal game modes.

Unfortunately, the leaks also mention that the replay system for Valorant is mobile-exclusive, and won’t be implemented to the PC version of the game.

Valorant fans from throughout the globe have been requesting Riot Games to add a replay system to the shooter ever since the game’s launch back in June 2020. While the devs have acknowledged the demand for a replay system, they have yet to implement it.

Valorant Mobile Replay System

Riot Games has mentioned that adding a replay system is a complex task due to the technical challenges involved, and while it’s something they’re considering for the future, there is no confirmed timeline for its release.

UFL Coming to PC Along With Consoles: Developers

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Following high interest from the gaming community, UFL has announced the game will be released on PC, with it available to add to your Steam wishlist now.

The development of UFL to PC gamers is a response to invaluable feedback from its passionate community, who have shown a strong demand for the game to launch on PC, in addition to the already-confirmed PlayStation 5 and Xbox Series X|S platforms. Earlier this year, two Open Beta weekends and the Common Test were held on these platforms, with over 2 million players from more than 100 countries participating.

The announcement of the PC launch underlines UFL’s commitment to meeting the needs of its diverse and dedicated players by making UFL accessible to even more gamers worldwide.

Launching UFL on PC is a proud moment for us given the incredible demand we’ve seen from the gaming community. We’re excited to see how PC gamers will embrace the UFL experience, and while this is a big milestone in our journey, we equally recognise that this is just the beginning of UFL’s expansion to new platforms and gamers. While it’s too early to announce a specific release date, I hope the launch of the game’s Steam page will make the wait for the PC version a bit more exciting for our players.

Eugene Nashilov, Strikerz Inc. CEO

UFL is designed to offer exceptional gameplay that rewards player skill, enabling gamers to build their football clubs from the ground up and rise to the top with a skill-first approach. Last year, football legend Cristiano Ronaldo was announced as a co-investor and UFL’s key brand ambassador, joining a group of investors committed to raising $40 million to support the game’s development.

UFL PC

By adding the game to their Steam wishlist, players will be among the first to receive updates on the PC release, special offers, and new features.