Home Blog Page 82

PUBG MOBILE LIGHT Pre-Registration Is Now Open: Link, CBT Details, Release Date and More

0

PUBG MOBILE LIGHT pre-registration is officially open, giving players an opportunity to sign up for the upcoming lighter version of PUBG MOBILE. The pre-registration rollout begins from August 25, 2026, with players able to register through both Google Play and the Apple App Store. PUBG MOBILE has also confirmed that Closed Beta Test (CBT) access will be available in selected countries. The game is currently planned to launch in November 2026, bringing what the developers describe as a lighter way to experience the original Battle Royale.

Players interested in PUBG MOBILE LIGHT pre-registration can use the official link provided by the developers. It will direct users to the appropriate store depending on their device and availability.

PUBG MOBILE LIGHT Official Pre-Registration

Unlike BGMI Lite, which currently has pre-registration only on Google Play, PUBG MOBILE LIGHT pre-registration is being offered through Google Play and the App Store.

The rollout begins on August 25, so availability may vary depending on the player’s country or region.

Read More: BGMI Lite Pre-Registrations Are Now Live: Link, Steps, Release Date and More

How to Pre-Register for PUBG MOBILE LIGHT?

The process is simple. Players can open the official pre-registration link and select the store available for their device.

Android users can continue to Google Play, while iPhone and iPad users can use the App Store. Once the official listing appears, select the pre-registration or pre-order option shown by the respective store.

Players should use official store listings instead of downloading unofficial PUBG MOBILE LIGHT APK files from third-party websites.

CBT: What You Need to Know

Alongside pre-registration, PUBG MOBILE has announced a Closed Beta Test (CBT) for selected countries.

The CBT will allow eligible players to experience the game before its full launch. However, PUBG MOBILE has clearly stated that the CBT uses a work-in-progress test build.

This means features, performance, visuals or other parts of the game available during testing may change before the final release. The CBT version should therefore not be treated as the finished product.

Access will also be limited to selected regions, so completing pre-registration does not necessarily mean every player will immediately receive CBT access.

PUBG MOBILE LIGHT Release Date

Developers has confirmed that PUBG MOBILE LIGHT is coming in November 2026. An exact launch day has not been announced yet.

The game is being promoted with the message โ€œThe Original Game, Now Lighter.โ€ Its main aim is to provide another way for players to enter the original PUBG MOBILE Battle Royale experience while using a lighter version of the application.

More information about the exact PUBG MOBILE LIGHT release date, supported regions and final launch details is expected closer to November.

With pre-registration now starting and CBT access also planned, players will soon get their first opportunity to see how the lighter version performs before its worldwide release.

With pre-registration now underway, players have taken the first major step toward trying the upcoming lighter Battle Royale experience. The planned November 2026 launch also means the wait should not be too long. Before the full release, selected players in supported countries will get an opportunity to participate in the Closed Beta Test and experience an early version of the game. However, the developers have made it clear that this test build is still a work in progress, so features and performance may change before launch. Players should also remember that beta access may not be available in every region. For now, interested users can complete their registration through Google Play or the App Store and wait for more details about the CBT and final release date.

BGMI Lite Pre-Registrations Are Now Live: Link, Steps, Release Date and More

0

BGMI Lite pre-registration is now live in India, giving Android users their first official opportunity to sign up for KRAFTON India’s upcoming lighter version of Battlegrounds Mobile India. Starting today, August 25, 2026, players can pre-register for the game through the Google Play Store. The registration is currently available only for Android users. Players on iPhone and iPad will have to wait, as KRAFTON India has not yet announced the BGMI Lite iOS pre-registration date.

KRAFTON India had earlier confirmed that pre-registration would begin on August 25 and that BGMI Lite is scheduled to launch in India by the end of 2026. The game will have an initial download size of around 1GB, making it a more accessible option for players looking for a lighter BGMI experience.

Android users can now visit the official Google Play Store listing and complete their BGMI Lite pre-registration.

BGMI Lite Pre-Registration on Google Play

Players should use the official Google Play listing rather than downloading any unofficial BGMI Lite APK currently being shared online.

Read More: KRAFTON India Drops BMSD 2026 Teaser: Check Dates, Format, Prize Pool and More

How to Pre-Register for BGMI Lite?

The registration process is simple. Open the official Google Play Store link given above on your Android device and sign in with your Google account. On the Battlegrounds Mobile India Lite store page, tap the Pre-register button and confirm your registration.

Once completed, your Google account will be registered for the game. Depending on the Play Store options available, users may also be able to choose automatic installation when the game officially becomes available.

What About BGMI Lite Pre-Registration on iOS?

For now, BGMI Lite pre-registration is only available for Android users through Google Play.

KRAFTON India previously confirmed that information regarding iOS availability and pre-registration will be announced at a later date. This means iPhone and iPad users will need to wait for a separate announcement.

There is currently no official iOS pre-registration link, so users should be careful with unofficial websites claiming to offer one.

BGMI Lite Release Date in India

KRAFTON India has not announced an exact BGMI Lite release date yet. The company has officially confirmed that the game is planned to launch in India by the end of 2026.

The opening of pre-registration is an important step towards the launch, but players should not treat August 25 as the game’s release date. It is currently only the start of Android pre-registration.

Another important detail is that existing BGMI players will not need to transfer their BGMI accounts before getting started with the lighter version, according to KRAFTON India’s earlier announcement.

With registrations now underway, more information about the game’s features, requirements, download and final launch date is expected closer to release.

Valorant Champions Shanghai 2026: All Qualified Teams So Far

Valorant Champions, the biggest event of the year, is just on the horizon, and the excitement within the gameโ€™s community is palpable.

Scheduled to take place in Shanghai from September 24 through October 18, Champions 2026 marks the tournament’s first-ever visit to the city, having previously hosted Masters Shanghai back in 2024.

The event will feature sixteen elite Valorant teams from across the Americas, EMEA, Pacific, and China, who will compete for a whopping $2.25 million USD prize pool and a shot at joining the list of title holders.

All Qualified Teams for Valorant Champions 2026

As we head into the final stretch of VCT Stage 2, seven teams have already booked their tickets to Shanghai:

  • TYLOO (China)
  • JD Gaming (China)
  • EDward Gaming (China)
  • XLG Esports (China)
  • FUT Esports (EMEA)
  • Team Vitality (EMEA)
  • Paper Rex (Pacific)

China has produced the most qualifiers to date. Reigning 2024 champions EDward Gaming built a consistent season and claimed their berth through accumulated points. JD Gaming overcame a shaky start to the year and clawed its way into Champions by reaching the Stage 2 final. XLG Esports, a newer organization that only entered the scene in 2023, grabbed a spot through the region’s points standings. TYLOO secured its ticket after knocking BLG out of the lower bracket in a clean sweep.

Out of the Pacific, Paper Rex has claimed a points-based qualification. The squad remains one of the region’s most consistent performers and will be looking to finally break through for a title after falling short in the 2023 grand final.

EMEA has sent two teams so far. FUT Esports earned its place through the region’s points system, marking the Turkish roster’s third trip to Champions. Team Vitality also secured a slot, fielding a roster built around former Fnatic stars Nikita “Derke” Sirmitev and Timofey โ€œChronicleโ€ Khromov after Fnatic missed out on Champions entirely for the first time in VCT history.

Nine spots remain open as Stage 2 playoffs wrap up across every region, so the full 16-team lineup should be revealed in the coming weeks.

EA SPORTS Partners with College Rivals Season 4 for Campus Esports in India

College Rivals Season 4 is set to bring football gaming closer to Indiaโ€™s college community, with EA SPORTS named the Official Game Partner for the upcoming season. The partnership will introduce EA SPORTS FC Mobile to campuses across the country, combining competitive football gaming with the growing influence of gaming, entertainment and youth culture.

India has an estimated 300 million football fans, making the country one of the worldโ€™s largest football audiences. Through the collaboration, EA SPORTS and College Rivals aim to make football gaming more accessible to young players while creating new ways for students to compete, connect and participate in the sport digitally.

EA SPORTS FC Mobile Comes to College Campuses

EA SPORTS FCโ„ข Mobile will play a central role in the College Rivals Season 4 experience. Students will have opportunities to engage through campus activations, esports competitions, creator collaborations and community-focused initiatives, supported by College Rivalsโ€™ network of student ambassadors.

The partnership expands College Rivalsโ€™ focus beyond competitive gaming by bringing a globally recognised football franchise into Indiaโ€™s collegiate environment. It also reflects the growing overlap between traditional sports, esports, gaming communities and youth entertainment.

College Rivals has continued to build its presence across mobile, PC and console gaming, establishing itself as a platform where students can experience gaming alongside music, entertainment, creators and other elements of contemporary youth culture.

The two organisations also plan to explore campaigns around key gaming and entertainment moments throughout the season, including potential activities surrounding the expected arrival of EA SPORTS FC 27.

College Rivals Season 4 Targets 100+ Colleges

The fourth season is expected to be the biggest edition of College Rivals so far. Its calendar will feature campus activations, online competitions and community experiences spanning more than 100 colleges in over 40 cities.

Created with Indiaโ€™s Gen Z audience in mind, College Rivals combines gaming with pop culture, music and dance to create experiences that extend beyond traditional esports tournaments.

One of the seasonโ€™s major physical events will be GamingCon Bharat, alongside a broader programme of digital activities and campus engagements taking place nationwide.

Ashutosh Sharma, Head of Publishing for India and SEA at EA SPORTS, highlighted the potential of the collaboration to reach Indiaโ€™s young gaming audience.

India is an incredibly exciting market for gaming, with a young, connected audience and a deep passion for football. Our partnership with College Rivals gives us an opportunity to bring EA SPORTS FCโ„ข Mobile closer to students in an authentic, community-led way, creating more opportunities for players to connect, compete and share their love of the worldโ€™s game.

Sharma also said EA SPORTS is looking forward to developing experiences across college campuses and building stronger connections with the next generation of players in India.

Charlie Baillie, CEO of Ampverse Group, said the partnership supports College Rivalsโ€™ wider goal of developing communities around gaming and entertainment.

College Rivals has always been about building communities and creating meaningful opportunities for young audiences to engage with gaming and entertainment. Our partnership with EA SPORTS strengthens this vision by bringing one of the worldโ€™s most recognised football gaming experiences closer to Indiaโ€™s college ecosystem.

Baillie added that the partnership is intended to extend beyond competitive play, with experiences designed to strengthen the relationship between students, gaming and broader youth culture.

A New Chapter for Indiaโ€™s Collegiate Gaming Scene

The collaboration between College Rivals and EA SPORTS FC Mobile Season Update is expected to provide students with more accessible opportunities to play and compete while highlighting the creativity and enthusiasm of Indiaโ€™s young gaming community.

College Rivals was launched in August 2023 as the first co-developed intellectual property between Ampverse and DMI. Since then, the platform has developed into a large-scale collegiate gaming and youth engagement initiative connecting students, creators, gaming communities and brands.

Its activities span competitive gaming, entertainment, music, campus experiences and youth-focused brand activations. According to College Rivals, the platform has grown to a community of more than 300,000 gamers, achieved over 100 million reach per season, and expanded to 100+ colleges across more than 40 cities.

Adding EA SPORTS FCโ„ข Mobile to the platform gives football gaming a stronger presence within this expanding ecosystem. It also demonstrates how gaming and sport are increasingly becoming interconnected forms of entertainment for Indiaโ€™s younger audiences.

As Season 4 gets underway, the EA SPORTS partnership is poised to give college students more ways to experience football through gaming, from competitive matches and campus events to creator-driven and community-led activities.

For College Rivals, the collaboration further establishes its position at the intersection of gaming, football, entertainment and Gen Z culture, while giving EA SPORTS an opportunity to engage directly with Indiaโ€™s next generation of football gamers.

Former Rockstar Dev Calls GTA 6 Leaks a โ€˜Nothing Burgerโ€™

With the internet getting flooded with GTA 6 leaks, fans are getting hyped up but also worried about getting the game spoiled to the extent that it is not enjoyable on the day of release. While leaks are helping the anticipation build, former Rockstar Games developer Obbe Vermeij believes the controversy is being blown out of proportion.

Calling all the leaks a “nothing burger”, he dismissed the claims that people are going to buy the game anyway, and regardless of the leaks and development footage, it will have little to no impact on the sales or the game in itself at a large scale.

GTA 6 Leaks Compared to Hot Coffee

Vermeij went on to compare Rockstar’s infamous Hot Coffee controversy surrounding Grand Theft Auto: San Andreas to the latest developments surrounding GTA 6, where hidden content in files led to massive backlash. Compared with Hot Coffee, Vermeij believes the GTA 6 leaks are far less damaging. Not only does the leaked material provide an early look, but it also doesn’t reveal much about the storyline to spoil the game.

Will GTA 6 Leaks Hurt Rockstar?

As dataminers continue to leak Grand Theft Auto 6 materials online, Rockstar is doing their best to preserve its content to the best of their abilities. A plethora of leaks are available online, and each of them is giving away some aspect of the game, making fans fear whether they will lose interest ahead of the launch, but given how they don’t reveal anything more than minor hints surrounding the game, it is hard for one to assume that such leaks would hurt the launch of GTA 6.

It goes without saying that there is some truth to said leaks, but they reveal too little about the game for it to be significant enough to hurt the sales of the game. GTA 6 is expected to have the biggest opening day in video game history that would rival blockbuster movies, and given the hype, it is hard to imagine anyone skipping their plans to buy the game in light of the leaks available online.

PSBlackout Begins as Sony Reminds Users of Digital Game Terms

The PSBlackout protest started on August 23, 2026, as PlayStation fans push back against Sony’s plan to end physical disc production. The boycott asks players to log out, skip gameplay, and avoid purchases on PlayStation platforms. It comes just days after Sony sent users an email reminding them that digital games are licensed, not owned. The timing of the email has drawn criticism online.

Here is what is happening and why fans are upset.

What Is the PSBlackout Protest?

PSBlackout is a fan-led boycott organized by DoesItPlay, a community group focused on video game preservation. The protest began on August 23 at 7 PM local time and was originally planned to run for one week, through August 30.

Participants are asked to avoid logging into the PlayStation Network, skip online play sessions, and stop making purchases on the PlayStation Store. Some fans have also suggested cancelling PlayStation Plus subscriptions as a stronger form of protest.

DoesItPlay described the action as an “economic and gameplay blackout.” On social media, the group wrote that a digital-only future without ownership and consumer protection is unacceptable, using the hashtag #PSBlackout to spread the message.

Why Fans Are Boycotting Sony

The protest is a direct response to Sony’s announcement, made in early July 2026, that physical disc production for new PlayStation games will end starting January 2028. The change applies to both first-party and third-party titles.

Retailers will still be able to sell new games at physical stores, but the boxes will only contain digital download codes instead of a disc. Games released before the January 2028 cutoff will not be affected.

Sony has said the decision reflects how digital downloads now account for most PlayStation game sales. Critics argue the move removes players’ ability to resell, lend, or permanently keep their games. A Change.org petition titled “Don’t Kill the Disc,” started by independent retailer PNP Games, has gathered more than 300,000 signatures since it launched.

Sony’s Email Reminder Adds to the Backlash

Adding to the tension, PlayStation users began reporting an email from Sony around August 18, just days before the PSBlackout protest began. The message, titled “PlayStation Terms โ€“ Copy for your records,” included full copies of Sony’s Terms of Service, Code of Conduct, End User License Agreement, and Privacy Policy.

The email restated that PlayStation software is “licensed to you, not sold,” granting users a limited, non-exclusive, non-transferable license for personal use. It also noted that this license can be revoked if an account is banned or closed.

Several recipients said they had not logged into their PS4 or PS5 consoles for months before receiving the notice, suggesting the email was likely an automated, routine communication rather than a targeted message. Even so, the timing, arriving just before the boycott, made the reminder land as a sore point for many fans already frustrated with the disc decision.

Sony’s Response So Far

Sony has not reversed its decision on physical discs. During a recent earnings call, Sony Chief Financial Officer Lin Tao acknowledged the criticism from players and said the company understands the emotional attachment many gamers have to physical media. She added that Sony is still exploring how to keep players engaged as it moves toward an all-digital model.

As the protest got underway, DoesItPlay updated its messaging on social media, extending the boycott’s timeline from a fixed one-week window to an open-ended effort that will continue “until Sony realize their mistake.”

It remains unclear how many players are participating in the blackout or whether it will have a measurable impact on Sony’s plans.

Esports World Cup 2026 Winners: Full List of All Champions

Esports World Cup 2026 winners have now been decided across all 25 tournaments, after the festival wrapped up in Paris on August 23. The event ran from July 6 to August 23, featuring 24 games and a total prize pool of more than $75 million. Team Spirit closed the show by winning the Counter-Strike 2 grand final, while AG.AL claimed the overall Club Championship and its $7,000,000 top prize. This was the first Esports World Cup held outside Saudi Arabia since the event launched in 2024.

Here is the complete winners list, game by game, along with the final Club Championship result.

Esports World Cup 2026 Winners by Game

The 2026 edition moved the Esports World Cup to Paris Expo Porte de Versailles and the Accor Arena, with matches spread across 7 weeks. Each of the 24 titles crowned its own champion, and those results also fed into the season-long Club Championship standings.

By the closing weekend, only 4 finals remained: CrossFire, Fortnite Reload, Trackmania, and Counter-Strike 2. All 4 were played out between August 22 and August 23, deciding both the last individual trophies and the overall Club Championship.

Below is the complete list of Esports World Cup 2026 winners, in order of when each final took place.

DateGameChampion
July 11Apex Legends Global SeriesUnlimit
July 11Fatal Fury: City of the WolvesDarkAngel (Natus Vincere)
July 12Valorant100 Thieves
July 18Free FireLYON
July 18Mobile Legends: Bang Bang Women’s InternationalTeam Vitality
July 19Dota 2PVISION
July 19League of LegendsDplus KIA
July 25Teamfight TacticsTeam Vision
July 26PUBG: BattlegroundsVirtus.pro
July 26EA Sports FC ProRvPLegend (HyperSpirit)
August 1Mobile Legends: Bang Bang Mid-Season CupTeam Spirit
August 1Street Fighter 6Team Falcons (Craime)
August 2Overwatch 2 Midseason ChampionshipZeta Division
August 2Call of Duty: Warzone Resurgence SeriesG2 Esports
August 8Honor of KingsKuaishou Gaming
August 8Tekken 8AG.AL (M. Zubair)
August 9Call of Duty: Black Ops 7OpTic Gaming
August 15Rainbow Six SiegeFaZe Clan
August 15ChessMagnus Carlsen (Team Liquid)
August 16PUBG MobileS2G Esports
August 16Rocket LeagueTeam Falcons
August 22CrossFireBaiSha Gaming
August 22Fortnite Reload ChampionshipBIG
August 22TrackmaniaAG.AL (Gwendal “Gwen” Duparc)
August 23Counter-Strike 2Team Spirit

AG.AL Wins the EWC 2026 Club Championship

AG.AL International, the club identity used by Chinese organization All Gamers, won the Esports World Cup 2026 Club Championship with a total of 5,300 points. The win made AG.AL the first Chinese club to top the overall standings since the event began in 2024.

Team Falcons entered the final weekend as the points leader but could not close the gap. AG.AL’s Trackmania title, won by Gwendal “Gwen” Duparc, proved decisive in securing the $7,000,000 Club Championship prize.

French President Emmanuel Macron presented the Club Championship trophy to AG.AL during the closing ceremony at the Grand Palais on August 23.

Counter-Strike 2 Closes Out EWC 2026

Team Spirit defeated FUT Esports in the Counter-Strike 2 grand final to win the last individual trophy of the tournament. The match was played at the Accor Arena in Paris, bringing 7 weeks of competition to a close.

Team Spirit’s run through the bracket included a win over Legacy in the semi-finals, after Legacy had eliminated Team Falcons earlier in the playoffs.

The Esports World Cup is organized by the Esports Foundation, with tournaments supervised by ESL. The 2027 edition will introduce a nations-based companion event, the Esports Nations Cup, alongside the existing club format.

Team Spirit Are Your CS2 Esports World Cup 2026 Champions

Only hours after the Team Spirit Dota 2 roster lifted the trophy for The International 2026, its CS2 roster reigned supreme at the Counter-Strike 2 Esports World Cup 2026 tournament, taking down FUT in the Grand Final to secure the trophy.

The EWC 2026 CS2 Grand Final ended with a score of 3-1 in favor of Team Spirit. Prior to this, Spirit had defeated Legacy 2-0 to land their spot at the finals. FUT, on the other hand, took down tournament favorites FURIA in the semis after a nail-biter BO3.

While FUT did put up a good fight and had some great moments, Team Spirit seemed to have the upper hand throughout the series.

FUT kicked off the best-of-five by grabbing their first map pick, Cache, by a score of 13-10. However, Spirit retaliated hard, taking both of their own map picks while also snatching FUTโ€™s second map pick, Ancient, 16-14 in overtime to cement their victory.ย 

FUT managed to force overtime as well on Anubis, one of Spiritโ€™s map picks. But a flawless T-side OT from the Russian org denied FUT an early 2-0 lead, and potentially the entire series.

With three back-to-back wins on Anubis, Ancient, and Nuke, Team Spirit took home the prestigious CS2 EWC 2026 trophy and a $600,000 USD in prize money. FUT received $340,000 USD for finishing second place.

Once again, Danil ‘donk’ Kryshkovets was the star of the show with amazing performances across all four games. The 19-year-old prodigy ended the series with a whopping 88 kills while conceding only 70 deaths, averaging a 91.9 ADR.

Spirit Qualify for EWC 2026 Grand Finals

Spirit are through to the Grand Finals of the Esports World Cup, beating Legacy with a clean 2-0 scoreline. From a poor start to the event, Spirit put all the top dawgs to fall by the wayside to finally get a shot at the trophy and lion’s share of the 2 million.

VETO

  • Spirit removed Inferno
  • Legacy removed Anubis
  • Spirit picked Dust2
  • Legacy picked Ancient
  • Spirit removed Cache
  • Legacy removed Nuke
  • Mirage was left over

Map 1: Dust2; Pick: Spirit; Winner: Spirit

Legacy’s strong start put Spirit on the back foot for most of the first half, but Spirit managed to turn the tide before the break. Having found momentum, Spirit put together a streak to level the scoreline before moving to their defence. Spirit hit double digits in the second half right away with a streak of their own that put them right on the line. After losing a single round, they won back-to-back to bag their own map pick with a 13-7 scoreline to start the series.

Map 2: Ancient; Pick: Spirit; Winner: Spirit

With streaks put up by both sides, the first half closed with a levelled scoreline as Spirit, despite having played better, struggled. Starting the second half on a poor note, the Spirit offence switched to a fast playstyle, letting donk play freely, which generated openings against a stubborn Legacy defence. With sh1ro and donk set free, the Spirit offence sailed through like a hot knife through butter, leading to a comfortable second half as the map closed 13-7.

Spirit will face an unlikely opponent in FUT in the Grand Finals, where they come in as heavy favourites, but given how the underdogs have performed, this match can go either way. It goes without saying this is Spirit’s game to lose, but given how FUT has defied the odds several times in this tournament alone, it will be one heck of a Grand Final.

FUT Take Down FURIA to Secure Grand Finals at CS2 Esports World Cup 2026

Against all odds, FUT has taken down FURIA 2-1 to secure their spot at the Grand Final of the CS2 Esports World Cup 2026. They will take on the victors of Legacy vs Spirit for the prestigious trophy.

Hereโ€™s everything that went down during the FURIA vs FUT semifinal showdown at the CS2 EWC 2026.

Map Veto

  • FUT banned Inferno
  • FURIA banned Anubis
  • FUT picked Ancient
  • FURIA picked Nuke
  • FUT banned Cache
  • FURIA banned Mirage
  • Dust 2 was left over

Map 1: Ancient (Pick: FUT, Win: FUT, Final Score: 13-11)

FUT kicked off the semifinal by grabbing the pistol round in the T-side of Ancient and capitalizing on the momentum to get an early lead. FURIA also put up a commendable defense, but fell just short of their opponents as the first half ended 7-5 in FUTโ€™s favor.

The second pistol round of Ancient was taken by FURIA on the T-side, who managed to snatch the lead for themselves with the economic advantage. The two teams seemed pretty evenly matched over the second half, but FUT ultimately secured a narrow 13-11 victory.

Map 2: Nuke (Pick: FURIA, Win: FURIA, Final Score: 13-6)

The first half of Nuke was pretty much a one-sided stomp by FURIA, despite them starting on the weaker side of the map. With superior firepower as well as flawless executes, FURIA closed out the half with a strong lead of 9-3 on the T-side.

FUT tried to put up a fight despite losing the second pistol round, narrowing FURIAโ€™s lead down slightly before the Brazilian org regained control and closed out the game comfortably with a 13-6 score.

Map 3: Dust 2 (Win: FUT, Final Score: 16-13)

To call the final map of the series a nail-biter would be an understatement. Both teams put up an amazing fight throughout the course of the third game to force overtime on Dust 2, with each team securing eight rounds on their T-side while giving up only four.

With a flawless Overtime T-side, FUT set itself up for success, giving up only one round in the second half to end the game with a 16-13 score line.

Despite being on the losing side, Kaike ‘KSCERATO’ Cerato stood out as the MVP of the series with 54 total kills and an ADR of 82.8.

With this victory, FUT secures its spot at the CS2 EWC 2026 Grand Final. FURIA, on the other hand, will have to battle it out against the losers of Legacy vs Spirit for a chance at third place.