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LG Introduces UltraGear evo, Bringing AI Upscaling to Next-Gen Gaming Monitors

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LG has officially announced a new lineup of high-end gaming monitors under the UltraGear evo brand, showcasing what the company describes as industry-leading display technology ahead of CES 2026. The range pushes not only resolution and refresh rates but also introduces dedicated AI upscaling and enhancement features directly embedded into the displays themselves.

The UltraGear evo series reflects how display manufacturers are integrating artificial intelligence into hardware to enhance visual performance — a trend expected to influence the next wave of gaming setups in the US, UK and Europe.

A New Generation of UltraGear: Three Flagship Models

LG’s UltraGear evo family initially consists of three flagship monitors, each designed to deliver high-resolution visuals and competitive performance:

39GX950B – 39-Inch 5K2K OLED (Tandem OLED):

This model is positioned as a premium ultrawide gaming display, featuring a 5K2K resolution (roughly equivalent to 5120×2160) on a 1500R curved OLED panel. It supports high refresh rates up to 165Hz at native 5K2K, with a dual-mode option that increases refresh to 330Hz at reduced resolution for fast-paced action. LG says its Tandem OLED panel offers strong brightness, precisely controlled contrast and deep blacks suitable for both cinematic and competitive gaming.

27GM950B – 27-Inch 5K MiniLED:

The 27-inch model aims to solve a common weakness of traditional high-resolution LCDs — blooming and halo effects. By incorporating 2,304 local dimming zones and Zero Optical Distance engineering, LG claims this MiniLED panel dramatically improves contrast and brightness control while maintaining sharp 5K clarity. Dual refresh modes and AI upscaling are also part of its feature set.

52G930B – 52-Inch Curved 5K2K Gaming Display:

Rounding out the lineup is a massive 52-inch 5K2K monitor with a panoramic 12:9 aspect ratio and a 240Hz refresh rate. Designed for both immersive gaming and large-format productivity, its size and curved design aim to envelop the user’s field of view, while HDR support and high refresh ensure responsiveness in fast games.

Prices and availability details have not yet been announced, but all three evo models are confirmed to make their public debut at CES 2026 in Las Vegas, Nevada in early January.

What Makes UltraGear evo Different: AI Upscaling and On-Device Enhancements

The standout feature of the UltraGear evo line is the introduction of on-device AI upscaling technology, which is a first for gaming monitors at native 5K resolution. Instead of relying on GPU-based or driver-level upscaling, LG’s approach uses dedicated processing within the display to analyze and enhance images in real time.

This has several potential benefits:

  • Sharper visuals without extra GPU load: Games or video content rendered at lower resolutions can be upscaled to near-5K clarity, reducing the performance hit typically associated with software upscalers.
  • AI-driven scene optimisation: Displays can adjust contrast, detail and colour dynamically based on what’s on screen, a useful capability for both competitive gaming and cinematic experiences.
  • Enhanced audio support: Some models also use AI sound features, which adapt audio output for cleaner voice clarity and environmental effects.

This built-in intelligence is significant because it turns the monitor into an active component of the display pipeline, rather than a passive output device. For gamers in the US and UK especially, where high-resolution competitive and immersive gaming are both strong trends, this could shift expectations for what premium monitors should offer.

Gaming and Competitive Impact

From a performance and esports perspective, the UltraGear evo family is tailored to both competitive play and content creation:

  • High refresh rates at varied resolutions mean players can prioritise responsiveness when needed, such as dropping to 330Hz at lower resolutions for FPS titles.
  • AI upscaling can make strategy games or RPGs appear more detailed without taxing GPUs on ultra-demanding settings.
  • Massive displays like the 52-inch evo model open up new possibilities for streamers and broadcasters, where screen real estate is as critical as motion clarity.

These features could have practical appeal for gaming setups that bridge both competitive play and content production, a growing market segment in North America and Europe.

How Competitors Are Responding

LG’s announcement arrives at a time when other display makers are also pushing the boundaries:

  • Samsung recently unveiled gaming displays with over 1,000Hz refresh rates and 3D viewing technologies at CES previews, showing that high-end monitors are rapidly diversifying.
  • OLED and MiniLED technologies continue to proliferate across premium segments, intensifying competition between panel makers.

LG’s evo series stakes a claim not just through resolution and refresh, but by embedding AI directly into the monitor experience. Whether this approach becomes a must-have feature in future generations of gaming hardware remains to be seen, but it sets a new benchmark for what premium monitors might achieve beyond traditional specification wars.

Looking Ahead

As CES 2026 approaches, LG’s UltraGear evo series will be among the most watched announcements for PC and console gamers alike. With AI upscaling built into the hardware itself, 5K resolution at competitive refresh rates, and a range spanning ultrawide, traditional, and large-format displays, LG appears ready to redefine expectations for gaming visuals in the year ahead.

CES demonstrations and hands-on reviews in January will clarify real-world performance and how these monitors handle the demands of modern gaming. For enthusiasts in the US and UK markets — where both competitive and immersive gaming experiences continue to grow — the UltraGear evo lineup may represent the next step in display evolution.

Copy Vitality’s Winning Meta: mezii, ZywOo and apEX CS2 Settings for Ranked Grinds in 2026

Team Vitality’s dominance at StarLadder Budapest has done more than secure back-to-back CS2 Major titles. It has reshaped how competitive players approach their setups. Across FACEIT, Premier, and high-ELO matchmaking in the US and UK, players are rebuilding their configs to mirror the precision, clarity, and consistency shown by Team Vitality.

While raw skill cannot be copied, optimal settings can reduce friction, improve visibility, and create a more predictable competitive environment. Here is a deep breakdown of how mezii, ZywOo, and apEX configure Counter-Strike 2, and why their setups work so well for serious ranked play heading into 2026.

mezii CS2 Settings: Precision Rifling Built for Control

As Vitality’s grand final MVP, mezii delivered one of the cleanest rifling performances seen in CS2 so far. His setup prioritises visual clarity and stable mouse control, especially in stretched resolutions that exaggerate enemy models.

Mouse & Sensitivity

  • DPI: 400
  • Sensitivity: 2.2
  • eDPI: 880

This range strikes a balance between micro-adjustments for rifle sprays and fast crosshair placement during close-range duels, making it ideal for aggressive CT anchoring and entry support roles.

Resolution & Display

  • Resolution: 1280×1024
  • Aspect Ratio: 5:4 Stretched
  • Display Mode: Fullscreen
  • Brightness: 100%

The 5:4 stretched format enlarges character models horizontally, improving target acquisition in fast peeks common in US and UK FACEIT servers.

Video & Graphics Settings

SettingValue
Boost Player ContrastEnabled
V-SyncDisabled
NVIDIA Reflex Low LatencyDisabled
MSAA
Global Shadow QualityHigh
Model / Texture DetailMedium
Texture FilteringAnisotropic 8×
Shader DetailLow
Particle DetailLow
Ambient OcclusionDisabled
Max FPSUnlimited

This configuration keeps shadows readable for information gathering while cutting visual noise elsewhere to maintain stable frame pacing.

Gear & PC Setup

  • GPU: RTX 4090-class
  • CPU: Intel i9 / Ryzen 9 tier
  • RAM: 32GB
  • Monitor: ZOWIE XL2546K (240Hz)
  • Mouse: Logitech G Pro X Superlight

ZywOo CS2 Settings: AWP Dominance Through Stability

ZywOo remains Counter-Strike’s gold standard for AWP consistency. His CS2 settings emphasise smooth tracking, minimal input latency, and maximum visual reliability during long-range engagements.

Mouse & Sensitivity

  • DPI: 400
  • Sensitivity: 2.0
  • eDPI: 800

This slightly lower sensitivity compared to riflers allows finer control on scoped flicks without sacrificing responsiveness.

Resolution & Display

  • Resolution: 1280×960
  • Aspect Ratio: 4:3 Stretched

This is a classic AWP resolution, offering an optimal balance between visibility and peripheral awareness.

Video & Graphics Settings

SettingValue
NVIDIA Reflex Low LatencyEnabled
MSAA
Global Shadow QualityHigh
Dynamic ShadowsAll
Texture FilteringAnisotropic 16×
Shader DetailLow
Ambient OcclusionDisabled
Max FPSUnlimited

Dynamic shadows are particularly important for AWPers, as they provide early positional cues when holding angles on maps like Mirage and Inferno.

Monitor & NVIDIA Tweaks

  • Monitor: ZOWIE XL2546K
    • Black eQ: 12
    • Color Vibrance: 20
  • NVIDIA Control Panel:
    • Power Management: Prefer Maximum Performance
    • Low Latency Mode: Ultra
    • Shader Cache: On

Hardware

  • GPU: RTX 40-series
  • RAM: 32GB
  • Storage: NVMe SSD
  • Mouse: Pulsar Xlite V3

apEX CS2 Settings: Clarity for Calling and Utility Control

As Vitality’s in-game leader, apEX prioritises readability over aesthetics. His settings are built to maximise information intake during executes, rotations, and late-round decision making.

Mouse & Sensitivity

  • DPI: 400
  • Sensitivity: 2.5
  • eDPI: 1000

A higher sensitivity supports rapid camera movement while juggling utility usage and positional awareness.

Resolution & Display

  • Resolution: 1024×768
  • Aspect Ratio: 4:3 Stretched

This low resolution improves frame consistency and enlarges HUD elements, helping with quick reads during chaotic rounds.

Video & Graphics Settings

SettingValue
Boost Player ContrastDisabled
NVIDIA Reflex Low LatencyEnabled
MSAA
Global Shadow QualityHigh
Model / Texture DetailLow
Texture FilteringAnisotropic 16×
Shader DetailLow
Particle DetailLow
Ambient OcclusionMedium

Monitor Configuration

  • Monitor: ZOWIE XL2546K
    • Brightness: 100
    • Black eQ: 15
    • Color Vibrance: 14
    • DyAc: Premium

PC Build

  • GPU: RTX 4090-class
  • CPU: High-clock Intel / AMD flagship
  • RAM: 32GB DDR5
  • Keyboard: Mechanical, low-latency switches

Why Vitality’s Settings Work for US and UK Ranked Play

Vitality’s setups share three common principles that translate well to competitive matchmaking:

  1. Stretched resolutions to improve enemy visibility in fast peeks.
  2. High FPS prioritization over visual fidelity to maintain consistent aim.
  3. Minimal visual clutter, ensuring utility, shadows, and movement cues stand out.

For US and UK players grinding Premier or FACEIT in 2026, these configurations reduce unpredictability and help replicate a LAN-like environment online.

Vitality’s success is not built on settings alone, but their approach to optimisation reflects a deeper competitive philosophy. Every visual and hardware choice serves a purpose, whether it is rifling precision, AWP stability, or information clarity for leadership.

If you are serious about climbing ranks in CS2, copying these settings will not make you ZywOo or mezii overnight. What they will do is remove unnecessary friction, letting mechanics and decision-making take centre stage, exactly where elite Counter-Strike is decided.

When Is Deadpool Coming to Marvel Rivals

Deadpool reigns in the hearts of Marvel fans, and his absence in Marvel Rivals was duly noted, prompting fans to wonder when the immortal swordsman would come to the game, and it looks like the wait is finally over. NetEase, the developers of Marvel Rivals, dropped the big news during the Game Awards 2025, and read on to find out what they had to say.

Deadpool is a character boasting some of the craziest abilities in the Marvel Universe, from being almost unkillable to being a skilled swordsman with two katanas. It is his eccentric character and morally questionable decision-making that have earned him a massive fanbase. With a plethora of abilities and weapons to bring along with him, it will be interesting to see how the developers integrate such a polarising character.

Deadpool’s Official Release Date

Marvel Rivals Season 6 is titled “Night at the Museum” and is scheduled to kick off on 16th January 2025. During the Game Awards 2025, the developer confirmed that Deadpool will be released in Marvel Rivals with the commencement of Season 6.

NetEase did not put its foot off the gas after the initial hype died down and has built on its early success by releasing new characters and content with a new season, making sure there is always something new for the players to look forward to when the seasonal updates come in.

Wade Wilson’s arrival in Marvel Rivals is only a matter of time, and while many see him as just another hero to master, fans of Marvel Comics or the Marvel Cinematic Universe know the importance of the character. With a little more than two weeks left, Marvel Rivals is likely to experience peak active-player count like the early days of the game, and all thanks to the “Merc with a Mouth.”

Vitality’s Back-to-Back CS2 Major Triumph at StarLadder Budapest Is Reshaping Counter-Strike’s Global Narrative

Team Vitality are no longer just winning Counter-Strike Majors. They are redefining how dominance looks in the Counter-Strike 2 era.

With a commanding victory at StarLadder Budapest, Team Vitality secured back-to-back CS2 Major titles, triggering massive search spikes across Google in the United States and the United Kingdom. Queries such as “Vitality CS2 Major results”, “Vitality CS2 roster 2026”, and “best CS team ever” surged within hours of the grand final, underlining how deeply this win resonated beyond Europe.

For Western audiences, this was not just another Major. It was a statement moment that may define the competitive direction of Counter-Strike heading into 2026.

StarLadder Budapest Grand Final: How Vitality Broke FaZe

The $1.25 million grand final ended in a decisive 3–1 victory over FaZe Clan, with Vitality dictating tempo across every critical map.

The defining performance came from mezii, who posted a staggering 1.45 rating on Inferno, finishing with 42 kills and earning series MVP honours. His ability to control mid-rounds and anchor eco-round holds proved decisive.

Key map moments included:

  • Inferno (16–12): ZywOo dominated with the AWP, while apEX delivered multiple late-round utility clutches that broke FaZe’s economy.
  • Nuke (13–9): mezii’s pistol-round heroics flipped momentum early, allowing Vitality to snowball their CT side.
  • Ancient (16–10): FaZe struggled to adapt to Vitality’s layered defaults, with FlameZ repeatedly shut down by coordinated utility usage.

Twitch analytics showed more than 800,000 US and UK viewers tuning in per map, highlighting the region’s growing appetite for high-stakes CS2 finals.

“Best CS Team Ever?” Mezii’s Quote That Lit Up the Internet

Immediately after lifting the trophy, mezii made a claim that sent Counter-Strike discourse into overdrive:

“We’re the best CS team ever.”

Within hours, the statement generated over 250,000 impressions on X, with reactions pouring in from former pros, analysts, and content creators. Retweets from figures associated with s1mple’s era, along with reactions from North American streamers like shroud, pushed the conversation into mainstream gaming feeds.

UK casters and analysts were more measured but no less intrigued. Several drew parallels to Astralis’ peak years, noting Vitality’s 85 percent win rate since roster lock and their consistency across LAN environments. The clip spread rapidly on TikTok Live, contributing to CS2’s reported 39 percent year-on-year growth in short-form video engagement.

For US and UK fans, this moment mattered. It reframed CS2 not as a transitional phase after CS:GO, but as a platform capable of producing new legends.

US, UK, and Europe Viewership: What the Numbers Reveal

StarLadder Budapest delivered one of the most balanced regional audiences seen in recent Counter-Strike history.

  • United States: Peak viewership crossed 450,000, driven primarily by Twitch NA East.
  • United Kingdom: Around 320,000 peak viewers tuned in, with YouTube Gaming emerging as the dominant platform.
  • Europe: More than one million concurrent viewers across Twitch and Kick EU Central.

These figures confirm that Vitality’s appeal is no longer Europe-centric. The US and UK spikes closely mirrored European trends, making this one of the most globally synchronised CS2 Majors to date.

What This Means for CS2 in 2026: Roster Stability vs Chaos

Looking ahead, Vitality are well-positioned to defend their crown at the upcoming PGL Major in Bucharest, following the circuit’s shift away from Belgrade. With an estimated $10 million in prize pools and partnered events lined up across 2026, stability could become the defining advantage.

While Vitality head into the new season with continuity and confidence, the North American scene faces turbulence. Organisational reshuffles, ownership changes, and roster instability continue to plague several NA teams, widening the competitive gap with Europe.

One immediate consequence is search behavior. Queries like “Vitality CS2 settings” and “ZywOo sensitivity” are already climbing, a familiar pattern when dominant teams inspire ranked players to emulate their playstyles.

Vitality as the Blueprint for the Next CS Era

UK and European CS2 viewership has grown by an estimated 19 percent year-on-year, and Vitality sit at the centre of that growth. Their roster blends European structure with adaptable aggression, offering a model that NA organisations are increasingly looking to replicate.

More importantly, Vitality’s back-to-back Major wins give CS2 something it urgently needed in Western markets: a clear narrative of excellence, continuity, and rivalry.

Whether they truly become the “best team ever” will be debated for years. What is already clear is that Vitality have defined the early CS2 era, and in doing so, reignited Counter-Strike’s relevance for US and UK audiences heading into 2026.

Rainbow Six Siege Hack Explained: What Happened, R6 Credits Rollback Details, Is the Game Safe Post-Breach?

Ubisoft was forced to take Rainbow Six Siege offline globally after a severe backend security breach allowed hackers to inject billions of R6 Credits into player accounts, unlocking rare and developer-exclusive cosmetics and triggering widespread system instability.

The incident, which unfolded between December 27 and December 29, 2025, prompted an emergency global shutdown of Siege servers and its in-game marketplace. Ubisoft has since restored service following a full rollback, but the scale of the breach has raised serious questions around backend security, especially for a title entering its second decade of live service operations.

How the Rainbow Six Siege Hack Happened: A Timeline

According to internal investigations and community-verified reports, attackers gained access to Ubisoft’s backend administrative tools around 6:00 AM ET on December 27. This was not a client-side exploit or cheat injection. Instead, hackers manipulated internal economy systems directly, bypassing normal safeguards.

Within hours, compromised accounts began receiving an estimated 2 billion R6 Credits, a sum valued at roughly $13 million USD based on in-game pricing. The breach enabled:

  • Instant unlocking of ultra-rare and developer-exclusive skins
  • Massive inflation of the Siege marketplace
  • Manipulation of internal moderation feeds, resulting in random bans across PC, PlayStation 5, and Xbox

Ubisoft detected unusual activity by 9:10 AM ET and initiated a staged response. Servers and the Siege X marketplace were taken offline globally within hours as engineers began isolating the affected systems.

Crucially, Ubisoft confirmed that the breach stemmed from compromised internal tools, not stolen player credentials. All major data centres across the US, UK, and Europe were affected simultaneously, highlighting the centralised nature of the attack.

Rollback and Recovery: What Happened to Player Accounts

To contain the damage, Ubisoft executed a full economic rollback to the pre-breach state, effectively resetting Siege’s backend to conditions before 6:00 AM ET on December 27.

As part of the recovery process:

  • All illicit R6 Credits were removed
  • Hacked cosmetics and marketplace trades were erased
  • Legitimate purchases made outside the breach window were preserved
  • The ban ticker and automated moderation systems were temporarily disabled

Ubisoft made a notable decision to remove all bans issued during the incident, even for players who unknowingly traded hacked items. The focus, the publisher said, was on restoration and system integrity rather than enforcement.

After more than 24 hours of internal testing and validation, Siege servers began returning online on December 29, with marketplace functionality restored in phases. Ubisoft has stated that live monitoring will continue as further audits are completed.

Is Rainbow Six Siege Safe to Play Now?

Ubisoft has assured players that Siege is currently operating under normal conditions, with backend vulnerabilities patched and additional safeguards deployed. The company has also confirmed there is no evidence of stolen account credentials or leaked personal information, differentiating this incident from earlier Ubisoft security lapses.

From a security standpoint, industry analysts have noted that Ubisoft’s rapid global shutdown likely prevented deeper data compromise. However, the breach still exposes ongoing risks tied to internal access control and tool management.

For now:

  • Ranked play, progression, and matchmaking are considered safe
  • Marketplace activity should be approached cautiously until Ubisoft completes a full audit
  • Further backend hardening updates are expected in January 2026

Compared to the 2020 Ubisoft data leak, which exposed user emails, this incident was economy-focused and avoided large-scale personal data exposure.

Impact on US, UK, and European Players

The timing of the outage proved particularly disruptive.

In North America, servers went down during a high-engagement holiday window, cutting into ranked grinds and competitive preparation. In the UK and wider Europe, where holiday play traditionally drives free-to-play progression and cosmetic sales, the outage wiped out peak seasonal sessions.

Esports teams and competitive players across NA and EU regions reported delayed scrims and practice schedules, with some viewers shifting temporarily to alternative titles on Twitch. Several organisations and pro players publicly criticised the disruption, highlighting Siege’s continued importance in the Western tactical shooter ecosystem.

What Players Should Do Next

Ubisoft has not issued mandatory action items, but players are advised to take basic precautions:

  • Review account login history through Ubisoft Connect
  • Enable or confirm two-factor authentication
  • Avoid high-value marketplace trades until Ubisoft issues a full security clearance
  • Monitor upcoming patch notes for permanent backend security updates

Previous Rainbow Six Siege Security Incidents at a Glance

IncidentDateTypePlayer ImpactResolution
Backend Economy HackDec 27–29, 2025Internal tools breachBillions of credits erased, false bansServers restored Dec 29
Ubisoft Data Leak2020Credential exposure100,000+ emails leakedPatched over weeks
Ban Wave Glitch2024Auto-moderation errorMass false bansSame-day rollback

A Wake-Up Call for a Decade-Old Live Service

Rainbow Six Siege has proven remarkably resilient for a ten-year-old competitive title, maintaining relevance across casual, ranked, and esports ecosystems. This incident, however, underscores the growing importance of proactive security audits as live-service games age and internal systems become increasingly complex.

Ubisoft’s swift response limited long-term damage, but trust now hinges on transparency and sustained investment in backend security. For Siege’s players and esports stakeholders, the expectation is clear: stability and integrity must match the game’s competitive legacy.

This Kettle Macro Exploit is Wreaking Havoc in Arc Raiders

One of the cheapest weapons in Arc Raiders, the Kettle, is dominating lobbies and outperforming even the highest-grade weapons in the game as a result of an exploit, and players are not happy.

Despite being a seemingly strong weapon compared to the other firearms in its tier, the Kettle is kept in check by its semi-automatic fire, requiring players to manually pull the trigger for every shot. However, players have found a way to circumvent this limitation by using macros to automate the firing process, effectively removing the weapon’s only real drawback and turning it into a beast in PvP combat.

The Kettle macro in Arc Raiders enables players to use it like any other automatic weapon in the game, but with more serious damage. As a result, players are finding themselves getting destroyed within milliseconds, leaving them no time to react to their attacker.

Arc Raiders Kettle Macro Exploit

Over the past few weeks, hundreds of posts have surfaced on social media forums showcasing how overpowered the Kettle can be when the player wielding it has auto-clicking macros enabled.

Recently, a post by Reddit user ‘ContextEFT’ has gained traction within the Arc Raiders community. The clip showcases the user getting downed in one second with the Kettle despite them having Medium Shields equipped with full hp.

Taking a look at the clip, it’s evident that the other player unloaded over 10 shots under a second, strongly indicating towards them using a macro or an auto-clicker.

While the use of macros is generally a bannable offense in most games, they can often be harder to detect than other cheats, as they closely mimic human input and can be hardware-bound, making them a tough violation for developers to reliably identify and enforce.

Other Reddit users in the comments have suggested countermeasures like nerfing the Kettle’s fire rate or aggressively banning macro users to prevent issues like these, but Embark has yet to officially address these incidents. However, considering the fact that Embark has punished exploiters in the past, the long-term risk of using such macros may outweigh the short-term advantage they give you in combat.

G2 Esports Lock In 2026 VCT Americas Roster After Dominant 2025

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After an impressive run in the 2025 VALORANT Champions Tour, G2 Esports has officially completed its 2026 VCT Americas roster, doubling down on continuity and strategic consistency ahead of a crucial year for international ambitions.

G2’s decision comes after a stellar 2025 season, where the organisation claimed multiple VCT Americas titles, asserted itself as a regional powerhouse, and delivered one of the most consistent premiership domestic campaigns in Americas VALORANT. Despite lacking an international trophy, G2’s consistent performances — including deep runs at Masters events — have set expectations high for 2026.

Roster Continuity With a Strategic Twist

The core five-man roster that powered G2 through most of the 2025 campaign has been largely retained for VCT Americas 2026, signalling confidence in a group that has repeatedly delivered under pressure:

Confirmed 2026 VCT Americas roster:

  • Jacob “valyn” Batio – Captain & IGL
  • Trent “trent” Cairns – Initiator expert
  • Nathan “leaf” Orf – Duelist veteran
  • Alexander “jawgemo” Mor – Flex presence
  • Andrej “babybay” Francisty – Duelist & veteran addition

Coaching Staff:

  • Josh “JoshRT” Lee – Head Coach
  • Peter “shhhack” Belej – Assistant Coach

This continuity underscores a belief that G2’s existing framework — already well-proven domestically — can translate into international success in 2026.

babybay Promotion Ushers in Veteran Firepower

The most notable change to G2’s lineup is the promotion of Andrej “babybay” Francisty to the active roster. A veteran who previously competed with organisations like FAZE Clan and appeared as a substitute earlier in 2025, babybay’s transition from sixth man to full starter brings experienced duel potential and raw firepower to the squad.

Babybay’s chemistry with the existing core was first tested during 2025 when he filled in amidst lineup disruptions, and his results helped convince G2’s management that he belonged in the starting five — a decision confirmed in mid-November 2025.

JonahP Moves to Inactive Roster

Long-time flex player Jonah “JonahP” Pulice has been shifted to the inactive roster, effectively ending an era for a core member who had been with G2 since its climb through the competitive ladder. The move, though surprising to some fans given JonahP’s experience and tenure, reflects a calculated plan to streamline the starting unit around the organisation’s latest strategic blueprint.

Head coach Josh “JoshRT” Lee has publicly framed this change not as a crisis but as a forward-looking adjustment, emphasising that G2’s current construction gives the team the best shot at breaking through at international events in 2026.

Why This Matters: From Regional Dominance to International Expectations

G2’s 2025 performance established them as regular representatives from the Americas at high-profile VCT events, including Masters Bangkok and Masters Toronto, where they displayed elite-level gameplay but ultimately fell short of a global title.

With Riot Games’ 2026 VCT calendar already shaping up — including Masters Santiago and later international opportunities — maintaining roster stability is a clear strategic bet from G2’s leadership that continuity will yield the breakthrough performance fans and sponsors alike crave.

The Broader VALORANT Roster Landscape

Across VCT Americas, several teams have either finalised or refreshed their projects as the off-season continues. While some organisations pursue partial rebuilds, G2’s approach leans hard into steady evolution rather than wholesale overhaul, a philosophy increasingly common among top performing teams in the VALORANT ecosystem.

As the countdown to 2026 VCT Americas’ January kickoff begins, all eyes will be on G2 to see if this mix of high-performance continuity and veteran injection can finally propel them to global glory.

How to Make Fortnite Update Faster

Waiting for Fortnite updates can test even the most dedicated players’ patience. Whether you’re preparing for a new season or racing to download emergency patches, optimizing your update speed is critical to minimizing downtime before competitive play.

Here’s what you need to do to achieve maximum download speed in Fortnite.

How to Make Fortnite Update Faster

The single most impactful optimization involves modifying the Epic Games Launcher’s configuration file. Navigate to %localappdata%\EpicGamesLauncher\Saved\Config\Windows and open (or create) the Engine.ini file. Insert the following code:​​

text[HTTP]
HttpTimeout=10
HttpConnectionTimeout=10
HttpReceiveTimeout=10
HttpSendTimeout=10

[Portal.BuildPatch]
ChunkDownloads=3
ChunkRetries=20
RetryTime=0.5

This modification enables parallel chunk downloads – essentially telling the launcher to request three simultaneous connections instead of one, and accelerates retry protocols. Users consistently report speed increases from 1-2 MB/s to 40-80 MB/s after implementation. The critical setting is ChunkDownloads=3, which mirrors Steam’s superior architecture while maintaining Epic’s ecosystem.

Beyond configuration tweaks, three fundamental changes yield measurable results:

  • Network connection stability is important. Ethernet connections significantly outperform Wi-Fi during large file transfers and updates. If Wi-Fi is unavoidable, position yourself within immediate range of your router and minimize interference from other devices.​
  • Background bandwidth consumption directly throttles your update speed. Close Chrome, Discord, Spotify, and active Steam clients before initiating downloads. Disable OneDrive and Dropbox sync operations temporarily. Each competing application fragments the available bandwidth.
  • Storage architecture matters as well. Fortnite’s update process involves three pipeline stages: download, decompress, and file write. If your drive reports “HDD” in Task Manager’s Performance tab, that spinning disk represents your primary bottleneck, not your internet speed. SSD upgrades provide the most dramatic real-world improvements.

Apart from that, you can update during off-peak hours to avoid server congestion when global player bases attempt simultaneous downloads. The Epic Games Launcher offers regional server selection. Choose your nearest geographic location for reduced latency and faster routing.

That’s all you can do to make Fortnite update faster on your system. If you still have any queries, feel free to let us know in the comments below.

Astralis and dev1ce Part Ways: The End of an Era That Defined Counter-Strike

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One of Counter-Strike’s most iconic partnerships has come to a close.

dev1ce has officially departed Astralis, marking the end of a relationship that shaped not just a team, but an entire era of professional Counter-Strike. For fans across Europe and North America, this is the symbolic closing chapter of the most dominant dynasty the game has ever seen.

Nicolai “dev1ce” Reedtz joined Astralis in 2016, back when the organisation was still forming its identity in CS:GO. What followed was unprecedented.

As Astralis’ primary AWPer, dev1ce became the embodiment of consistency. He wasn’t the flashiest sniper in the server, but he was relentlessly efficient — rarely missing crucial shots, rarely collapsing under pressure. That reliability became the backbone of Astralis’ system-heavy, utility-perfect style that would later redefine professional Counter-Strike.

Between 2017 and 2019, Astralis, with dev1ce at the centre, achieved what many believed impossible:

  • Four Major titles (ELEAGUE Atlanta 2017, FACEIT London 2018, IEM Katowice 2019, StarLadder Berlin 2019)
  • Three consecutive Major wins, a record still untouched
  • Multiple Intel Grand Slam victories
  • A reign widely regarded as the greatest peak in CS history

During this period, dev1ce was consistently ranked among the top 5 players in the world, earning four HLTV Top 5 finishes without ever dropping out of elite contention.

Astralis’ Player-Owned Legacy: Built, Not Bought

What made Astralis unique was its structure. Astralis emerged as a player-owned organisation, founded by dev1ce, dupreeh, Xyp9x, and gla1ve after splitting from Team SoloMid. It was a revolutionary move at the time, designed to give players control, stability, and long-term security in an industry notorious for short careers.

That ownership model:

  • Empowered players in decision-making
  • Created unmatched trust and cohesion
  • Allowed Astralis to prioritise longevity over short-term roster shuffles

For years, Astralis was cited as the gold standard of how esports teams should be run, especially in Europe, where player welfare and structure increasingly mattered.

dev1ce wasn’t just Astralis’ star AWPer, he was its cultural anchor

His calm demeanour balanced gla1ve’s tactical leadership. His professionalism set internal standards. Even during slumps, dev1ce remained a statistical pillar, often carrying Astralis through transitional periods as other stars rotated out.

When Astralis began to decline post-2020, dev1ce’s absence during his brief NiP stint only reinforced his value. His return was seen as a homecoming — a chance to stabilise a fractured organisation and reconnect with its identity.

But the landscape had changed.

The Exit: Why dev1ce Is Leaving Now

Astralis’ recent years have been defined by financial strain, inconsistent results, and strategic uncertainty. The player-owned structure gradually gave way to corporate pressures, cost-cutting, and roster instability.

Despite dev1ce’s individual performances remaining competitive, Astralis struggled to:

  • Qualify consistently for Tier-1 CS2 events
  • Rebuild a cohesive long-term roster
  • Match the tactical depth of emerging European superteams

Reports suggest that dev1ce’s departure was driven by a combination of competitive stagnation and Astralis’ inability to present a clear roadmap back to elite contention.

This is not a dramatic fallout, it is a quiet, inevitable separation between a legend and a team no longer capable of supporting championship ambitions. Without dev1ce, Astralis loses more than firepower.

They lose:

  • Their last living link to the Major-winning core
  • A stabilising veteran presence for younger players
  • Brand credibility in Tier-1 Counter-Strike discussions

For a fanbase accustomed to dominance, this departure confirms a hard truth: the Astralis era is officially over. The organization now faces a choice, rebuild patiently with new talent, or risk fading further into irrelevance in an increasingly unforgiving CS2 ecosystem.

The End of a Golden Chapter in Counter-Strike

dev1ce and Astralis were never just player and organization. They were a blueprint, proof that discipline, structure, and trust could outlast raw firepower.

For Western Counter-Strike fans, this split feels deeply personal. It marks the final dismantling of a dynasty that once defined excellence.

Where dev1ce goes next remains uncertain. What is certain is this: Counter-Strike history cannot be told without him, and it cannot be told without Astralis. But that chapter has now been closed.

When Does CS2 Premier Season 3 End

Over five months have passed since Season 3 of Counter-Strike 2 Premier kicked off, and fans are eagerly looking forward to knowing the end date of the ongoing season.

For the uninitiated, CS2 Premier Season 3 started on July 16, 2025, following the conclusion of the BLAST Austin Major. It marked the addition of a number of new features, including additional kill rewards for CTs, trade reversals, and some balance changes alongside an update to the Active Duty map pool.

The upcoming CS2 Premier Season 4 is expected to follow suit, introducing meaningful changes that could reshape the game’s current competitive meta.

Fans also speculate that the end of CS2 Premier Season 3 will mark the reintroduction of Cache to the active map rotation, following Valve’s acquisition of the map from its original developers earlier this year.

CS2 Premier Season 3 End Date

While Valve has yet to officially confirm the end date of CS2 Premier Season 3, it shouldn’t be long until fans can greet the fourth season.

We do know that the CS2 Premier Season 2 lasted for roughly six months and ended right after the Austin Major. Should Valve stick to this schedule, CS2 Premier Season 3 should come to an end in January 2026.

This timeline also aligns with the conclusion of the CS2 Budapest Major on December 14, 2025.

For now, players should focus on improving their Season 3 Premier medals, as they may not have much time left to reach their desired rank before the fourth season commences.