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Honkai Star Rail Third Anniversary Rewards Revealed

Honkai Star Rail turns three on April 26, 2026. To mark the date, HoYoverse has packed version 4.2 with a range of free rewards across multiple events. Here is a full breakdown of every reward available and how to claim each one.

HSR Version 4.2 arrives on April 22, 2026. The actual third anniversary date is April 26, 2026, which is when a special login reward goes live. The update is titled “So Laughed the Masses” and covers the third year of the game since its original release.

Free 5-Star Character

One of the biggest rewards this year is a free 5-star limited character. Players receive a Golden Companion Spirit and can use it to pick one character from the following list: Robin, Huohuo, Bailu, Bronya, Clara, Gepard, Himeko, Luocha, Ruan Mei, Topaz, Welt, and Yanqing. Robin and Huohuo are new additions to this selection compared to last year.

This reward comes from the Golden Companion Spirits event, which works the same way it did during the second anniversary.

20 Star Rail Premium Passes

The Festive Gifts check-in event gives players 20 Star Rail Premium Passes. You need to log in for 10 days after the release of version 4.2 to collect all the passes. This event replaces the Gift of Odyssey from previous versions.

1,600 Stellar Jades from a Single Mail

The “To The Ones That Blaze” event lets players pick a message from one of the following characters: Welt, Himeko, March 7th, Dan Heng, Sunday, The Herta, Jing Yuan, Acheron, Phainon, or Cyrene. Picking a character sends a message to your inbox along with 1,600 Stellar Jades.

Players who log in on the anniversary day, April 26, 2026, will also receive 1,600 Stellar Jades and 10 Fuel through a separate login reward.

Cosmic Data Roaming

Cosmic Data Roaming is the flagship event for the third anniversary. It runs through the version 4.2 period, and rewards players with a new 4-star Light Cone called “Tomorrow, Together,” along with Stellar Jades, Self-Modeling Resin, Tracks of Destiny, and more items. This is the central event tied to the anniversary celebration.

Triple Drops in Relic and Calyx Farming

Planar Fissure, Realm of the Strange, and Garden of Plenty all return with 300% drop rates during the third anniversary period. Players farming relics, planar ornaments, and ascension materials will get three times the usual amount per run during this window.

Web Events

Two web events run alongside the in-game celebrations.

Aha’s Chosen is available until April 26, 2026. Participants can earn Stellar Jades and have a chance to win Honkai Star Rail merchandise, including a Silver Wolf LV.999-themed car.

Phantasmoon New Game rolls out in phases starting April 23, 2026, and runs until May 6, 2026. Players can earn up to 800 Stellar Jades by participating.

The Annual Trailblaze Report is a web event that recaps each player’s year inside the game, covering stats down to dialogue choices. Completing it gives 180 Stellar Jades plus Trailblazer Fuel and other items.

Cherished Recollection Top-Up Event

Cherished Recollection is a paid rewards event. Players who top up Oneiric Shards during version 4.2 receive additional items based on how much they spend. Rewards include Tears of Dreams, Self-Modeling Resin, Variable Dice, a Golden Companion Spirit, and cosmetic items like Trailblaze Fashion “Hello Mem World!” and the Stellar Couture “The Promise’s ∞.”

Online Concert

HoYoverse will livestream an Honkai Star Rail 2026 Online Concert on May 3. Players who log in during the concert can receive 1,090 Stellar Jades and other online rewards, and can also enter to win real-life prizes.

The Weeknd to Present Anime of the Year at 2026 Crunchyroll Anime Awards

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Grammy-winning artist Abel “The Weeknd” Tesfaye will present the Anime of the Year award at the 2026 Crunchyroll Anime Awards. The 10th iteration of the annual ceremony takes place on May 23, 2026, in Tokyo, Japan.

The multi-platinum singer will announce the winner of the evening’s most prestigious category. Nominees for Anime of the Year include DAN DA DAN Season 2, Gachiakuta, My Hero Academia FINAL SEASON, Takopi’s Original Sin, The Apothecary Diaries Season 2, and The Summer Hikaru Died.

The Weeknd And His Deep Anime Roots

Fans of anime news know The Weeknd for his deep appreciation of Japanese media. The artist recently shared his lifelong connection to the medium. He explained that shows like Sailor Moon and Dragon Ball influenced his childhood. Daft Punk’s “One More Time” music video also left a lasting impression on him.

During his teenage years, the anime Samurai Champloo changed his artistic trajectory. The series by Shinichiro Watanabe blended anime with hip hop. This fusion heavily impacted the creation of his 2011 debut mixtape, House of Balloons. The Weeknd revealed that he wrote songs like “The Morning,” “Glass Table Girls,” and “Loft Music” over instrumentals from Nujabes. Nujabes was a key music contributor for Samurai Champloo.

His visual style draws inspiration from legendary anime creators. The Weeknd cites the works of Satoshi Kon, Mamoru Oshii, and Katsuhiro Otomo as foundational to his aesthetic.

Gaming And Anime Samples In His Music

The connection The Weeknd has to anime goes beyond visual inspiration. The original release of his song “Coming Down” featured a direct sample from the Fate/stay night series. Listeners could hear the voice of Ayako Kawasumi, who plays the character Saber, at the 3:15 mark. This sample was later removed from the remastered Trilogy version.

The artist also engages heavily with the video game community. He recently posted Instagram stories showing himself playing NieR: Automata and NieR: Replicant. These posts led to a FaceTime call with the series creator Yoko Taro. His most recent gaming update shows him diving into Persona 5.

What To Expect At The 2026 Awards

The Tokyo ceremony will feature performances from several iconic acts. Asian Kung-Fu Generation, Dean Fujioka, and the Tokyo Philharmonic Orchestra are scheduled to perform.

Fans can participate in the event by voting across 24 different categories. Voting remains open on the official Crunchyroll website until April 15. The event continues to bridge the gap between global pop culture and entertainment, bringing massive names like The Weeknd to celebrate the medium.

Why Ninja Quit Streaming Indefinitely: Arc Raiders Cheating Made the Game “Unplayable”

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Tyler “Ninja” Blevins announced he is stepping away from streaming indefinitely, and the reason is specific: cheating in Arc Raiders has made the game, in his words, “unplayable.” He gave no return date. The break comes after months of frustration with Embark Studios’ approach to the problem, culminating in an April 7, 2026 stream where he publicly ripped into the developer’s anti-cheat system.

Ninja called out Embark’s anti-cheat directly on stream. Footage shared by esports reporter Jake Lucky showed Ninja saying: “These developers are clueless bro, they don’t know what they’re doing. They have some AI anti-cheat and they think it covers everything.”

Why Ninja Specifically Is Getting More Cheaters Than Others

This is not a story about a player having a few bad matches.

Ninja claimed he is finding more cheaters than 99% of other Arc Raiders players, alleging that players who were playing unfairly were consistently trying to match with him.

This lines up with how Arc Raiders’ matchmaking works. The game uses an aggression-based system that pairs high-aggression players together. Streamers playing at a high level get funneled into lobbies with other aggressive players, and that pool includes a higher concentration of cheaters. The more someone plays competitively and the more visible their stream is, the more they become a target.

For Ninja, that means cheaters are not a random annoyance. They are a near-constant presence in his lobbies. And because Arc Raiders is an extraction shooter where losing gear carries real cost, every suspicious death stings more than it would in a standard multiplayer game.

What Arc Raiders’ Anti-Cheat Actually Is

Arc Raiders uses Easy Anti-Cheat as its kernel-level anti-cheat engine across PC, PS5, and Xbox. On top of EAC, Embark partnered with Anybrain to deploy machine-learning behavioral analysis that monitors in-game actions, flagging statistically impossible patterns like perfect headshot chains or inhuman reaction times.

The game also has a compensation system. When the detection layers confirm a cheater, every player affected in that match gets their lost gear returned through in-game mail.

Ninja’s criticism targets the behavioral AI layer specifically. His position is that the AI approach gives Embark a false sense that the problem is under control, while players on the ground keep encountering cheaters in real time.

Arc Raiders uses Easy Anti-Cheat, which is a widely known anti-cheat service used by hundreds of other popular games, from battle royales like Apex Legends to sports simulations like NBA 2K26. However, Embark also utilizes AI to monitor in-game actions and flag unusual behavior.

This Has Been Building for Months

Ninja’s indefinite break is not a sudden reaction. The cheating frustration in Arc Raiders goes back to December 2025, just weeks after the game launched on October 20, 2025.

In early January 2026, Ninja posted “Where are you?” directly to Embark Studios on X, following similar posts from other creators. This came after a frustrating December in which he repeatedly reported cases he considered stream sniping.

He was not alone. Shroud called the situation intolerable multiple times. Shroud said on stream: “Embark has zero control over their game. If there’s no meaningful change in the next week, two weeks, what’s the point in playing? It’s a waste of time.”

Nadeshot also weighed in. 100 Thieves boss Nadeshot wrote: “My experience on Arc Raiders over the last week has been hell. Just to be clear, I love this game and think it’s already moved into my personal top 10 of all time. But the egregious amount of cheating genuinely might be worse than peak Call of Duty.”

Embark responded in January 2026, with community lead OssenJ posting on Discord that the studio was “taking this issue very seriously” and that “over the next few weeks, we are implementing significant changes to our rulesets and deploying new detection mechanisms to identify and remove cheaters.”

Despite those pledges and subsequent ban waves, the problem has clearly not been resolved to Ninja’s satisfaction.

What Embark Has Done So Far

To be fair to Embark, the developer has not ignored the problem.

Patrick Söderlund, Embark CEO, said the studio had already banned tens of thousands of players by early 2026. The company also introduced permanent bans for serious infractions after earlier reports that cheaters were only receiving 30-day suspensions, restrictions targeting Steam Family Sharing abuse, and compensation systems that restore lost items to players affected by cheating.

Anti-cheat remains an arms race between developers and cheat creators. While Arc Raiders’ creator tries to catch every cheater, cheat developers constantly adapt, finding new ways around detection systems.

The gap between what Embark says it is doing and what players like Ninja experience in lobbies is the core of the complaint. Whether bans are happening in the background matters less to a streamer who is still losing raids to suspicious players every session.

Ninja’s History With Arc Raiders

Ninja was one of Arc Raiders’ most dedicated supporters since it launched. He dedicated hundreds of hours to the game, consistently chose it over other shooters, and even rage-quit Marathon in under an hour in March 2026 to go back to Arc Raiders. He was a genuine fan of the game, which makes his break more notable than it would be if he were a casual player venting frustration.

His complaints also go beyond aim hacks. He previously called out the Expedition exploit in late 2025, where players were using the Expedition feature to farm high-tier gear and drop it for friends in raids, which he argued disrupted the game’s economy and fairness for casual players.

The cheating issue is the final straw in what has been a gradual breakdown of confidence in Embark’s ability to police its own servers.

For players who want to stay on top of Arc Raiders and understand how its systems work, our Arc Raiders aggression-based matchmaking explainer on TalkEsport breaks down exactly why high-profile players like Ninja encounter a disproportionate number of cheaters. And if you are still actively playing the game, the Arc Raiders Expedition guide on TalkEsport covers everything you need to know before your first wipe.

Embark’s official channels for reporting cheaters and checking the current state of anti-cheat enforcement are available on the Arc Raiders Discord and the ArcRaiders subreddit.

FAQ

Why did Ninja quit streaming? Ninja announced an indefinite break from streaming because cheating in Arc Raiders has made the game unplayable for him. He publicly criticized Embark Studios’ AI anti-cheat system on stream in April 2026, calling the developers “clueless.”

What did Ninja say about Arc Raiders cheating? On his April 7, 2026 stream, Ninja said: “These developers are clueless bro, they don’t know what they’re doing. They have some AI anti-cheat and they think it covers everything.”

Why does Ninja encounter more cheaters than other players? Ninja claims he encounters more cheaters than 99% of other Arc Raiders players. This is consistent with how the game’s aggression-based matchmaking works, which puts high-aggression players and streamers into lobbies with similarly aggressive players, who include a higher proportion of cheaters.

What anti-cheat does Arc Raiders use? Arc Raiders uses Easy Anti-Cheat at the kernel level, plus an AI-powered behavioral analysis system from Anybrain. The game also has a compensation system that returns lost gear to players affected by confirmed cheaters.

Is this the first time Ninja complained about Arc Raiders cheating? No. Ninja has been criticizing the cheating situation in Arc Raiders since December 2025, including posting “Where are you?” to Embark Studios on X in early January 2026.

Has Embark done anything about the cheating? Embark has banned tens of thousands of players, introduced permanent bans for serious offenses, restricted Steam Family Sharing abuse, and rolled out item compensation for victims. Despite these measures, high-profile players continue to report frequent cheater encounters.

Epic Games Is Building a Disney Extraction Shooter for November 2026: Bloomberg Report

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A Disney-branded extraction shooter is reportedly in development at Epic Games, with a planned launch in November 2026.

Bloomberg reported on April 10 that four current and former Epic employees confirmed the project. The first new game to come from Disney’s $1.5 billion investment into Epic Games will launch in November, and it will be a shooter along the lines of the popular extraction game Arc Raiders. Players will be able to suit up as a Disney character and duke it out until they reach an extraction point.

This would mark the first brand-new game to come directly out of the Disney and Epic partnership, which was announced in February 2024.

What the Game Actually Is

The project is described as an online shooter where players choose Disney characters, fight through enemies, and reach an extraction point to complete a run. The format mirrors how games like Arc Raiders operate: squad-based, objective-driven, and structured around survival to a designated exit.

The report does not address whether this Disney extraction shooter will be a standalone game or accessible from within Fortnite. Epic has previously billed some content within Fortnite as separate games rather than mere modes, and some have featured wildly distinct gameplay styles.

Which Disney characters will appear in the game has not been confirmed by the report. The IP connected to Disney’s investment includes Pixar, Marvel, Star Wars, and Avatar, among others.

Internal Concerns About the Game

The Bloomberg report does not paint a straightforward picture of the project’s progress.

According to the report, internal reviews for the project have assessed it to be “not very original” in its current form, but other staffers said they feel optimistic that it will be in better shape come launch.

Three former Epic developers speaking to Bloomberg said they faced an “unrealistic schedule.” Multiple current and former Epic developers said this was emblematic of a pattern that they believed played a part in Epic’s recent downsizing decision. Fortnite’s Counter-Strike-like mode, Ballistic, was cited as an example of something that could have been successful if Epic had given it more time and resources. Instead, Ballistic is shutting down next week.

Two More Disney Games Are in the Pipeline

The extraction shooter is not the only project tied to the Disney collaboration.

Disney’s investment into Epic and Fortnite will span at least two more games, sources added. An early version of the second game got “middling internal reviews.” The report went on to say budget for the third game was shifted to the first two projects because “Disney was disappointed by Epic’s release timeline.”

This means the November 2026 extraction shooter is being treated as the first deliverable from a larger multi-game plan that has already run into complications.

What Epic and Disney Said

Neither company confirmed the details of the game directly.

Epic’s senior director of global communications, Liz Markman, said the report was “not reflective of the ambitions of the Disney collaboration. We are building a new games and entertainment universe of Disney experiences.” She did not address the specific details of the extraction shooter.

A Disney spokesperson said it continues to be focused on a “long-term collaboration” with Epic to build a “transformational games and entertainment universe.”

Context: Epic’s Current Struggles

This report arrives at a difficult moment for Epic Games.

Last month, Epic announced layoffs of over 1,000 employees as part of a $500 million cost-saving effort. CEO Tim Sweeney said the company was “spending significantly more than we’re making” due to a downturn in Fortnite engagement that started in 2025. Multiple Fortnite modes were also confirmed for shutdown, including Ballistic, Festival Battle Stage, and Rocket Racing.

Epic’s recent round of layoffs included people working on the unannounced Disney games.

For more context on Epic’s recent financial moves, TalkEsport’s coverage of the Fortnite V-Bucks price increase in 2026 explains how Epic has been trying to offset rising operational costs. The separate question of whether Disney could eventually acquire Epic entirely was covered in our Disney and Epic Games acquisition rumor report.

Disney and Epic’s Broader Relationship

The $1.5 billion investment from Disney into Epic was announced in February 2024. It was framed as the beginning of a long-term collaboration to build an “entertainment universe” inside Fortnite and beyond.

Disney and Epic also work together for film and TV production, with Disney’s Lucasfilm utilizing Unreal Engine to film major productions like The Mandalorian. Disney’s new CEO, Josh D’Amaro, has said Fortnite could play host to movie premieres, or even be a way for players to buy Disney Cruise Line tickets.

D’Amaro’s interest in the partnership runs deep. Before becoming Disney CEO, he publicly called the Epic collaboration one of the most significant things he worked on, saying it “will redefine how fans play, create, and connect with Disney stories.”

D’Amaro’s love of video games, combined with the ongoing investment and close relationship between Disney and Epic, has fueled theories that Disney could buy Epic and Fortnite. That remains to be seen, and Epic CEO Tim Sweeney owns a majority interest in Epic and would have to sign off.

For more on the existing Disney presence inside Fortnite, the official Fortnite news section at Epic Games tracks the latest updates as they happen.

The extraction shooter, if it launches on schedule in November, would represent a significant expansion of what the Disney and Epic partnership looks like in practice, moving beyond seasonal skins and crossover events into a dedicated new game format. For more Fortnite coverage and the latest Epic Games news, follow TalkEsport’s Fortnite section.

FAQ

What is the Disney extraction shooter from Epic Games? It is an unreleased online shooter featuring Disney characters, where players fight enemies to reach an extraction point. Bloomberg reported it on April 10, 2026, citing four current and former Epic employees.

When will the Disney extraction shooter launch? According to Bloomberg’s sources, the planned launch window is November 2026.

Is the Disney extraction shooter a Fortnite mode or a separate game? That has not been confirmed. Epic has previously released distinct game modes under the Fortnite umbrella, but the Bloomberg report does not specify whether this will be standalone or embedded in Fortnite.

What Disney characters will be in the extraction shooter? No specific characters have been confirmed. Disney’s IP connected to the Epic partnership includes brands like Marvel, Star Wars, Pixar, and Avatar.

What is Disney’s investment in Epic Games? Disney invested $1.5 billion into Epic Games in February 2024, acquiring a minority equity stake as part of a long-term collaboration agreement.

Has Epic Games confirmed the Disney extraction shooter? No. Epic’s spokesperson said the Bloomberg report was “not reflective of the ambitions of the Disney collaboration” without directly denying or confirming the extraction shooter specifically.

FUT Elimiates MongolZ to Reach PGL Bucharest Grand Finals

FUT is through to the Grand Finals of PGL Bucharest 2026, beating Asian juggernauts The MongolZ 2-0. The young mix of European talent will see the organization play in its first-ever tier-1 Grand Finals, with Astralis waiting for them.

VETO

  • The MongolZ removed Anubis
  • FUT removed Inferno
  • The MongolZ picked Nuke
  • FUT picked Mirage
  • FUT removed Dust2
  • The MongolZ removed Overpass
  • Ancient was left over

Map 1: Nuke; Pick: MongolZ; Winner: FUT

2-0 start for the MongolZ on the T side of Nuke failed to give them the start they hoped for on their own map pick. As FUT found its footing on the defense, we saw a complete recovery to edge out the first half with a 7-5 lead. MongolZ cut the deficit and pushed into the lead with a solid start to their defense. Despite the start, MongolZ failed to convert as the half progressed, leading FUT to demonstrate their T side prowess, pushing the game over the line with a 4-round streak. Starman Krabeni stood out as the top performer with 21 kills that sealed a 13-10 win for FUT to kick off the semi-finals.

Map 2: Mirage; Pick: FUT; Winner: FUT

Starting strong on the offense, FUT were quickly shut down by the MongolZ from the first gun round. Solid hold with proper reads ensured FUT didn’t get to run all over them as they did in the last map, as a 5-round streak by the Asian side closed out the first half with an 8-4 lead. After FUT lost the pistol, they got on the board by converting their force buy and almost threatened to complete the comeback. However, MongolZ forced the game to OT with a force buy conversion. Winning two on either half, FUT outlasted MongolZ with a 16-14 scoreline, with dem0n topping the charts with 28 kills.

The team playing in the Grand Finals for the first time can be quite the mental challenge, and unless FUT lets pressure get to them, Astralis is in for a lot of trouble.

Astralis Advances to PGL Bucharest Grand Finals

Astralis is in the Grand Finals of the PGL Bucharest 2026, beating 3DMAX with a 2-0 scoreline. Arguably the best team in the event, Astralis will be in the Grand Final as HooXi’s project looks to be finally taking shape.

VETO

  • 3DMAX removed Mirage
  • Astralis removed Anubis
  • 3DMAX picked Dust2
  • Astralis picked Overpass
  • Astralis removed Inferno
  • 3DMAX removed Ancient
  • Nuke was left over

Map 1: Dust2; Pick: 3DMAX; Winner: Astralis

Winning the pistol, 3DMAX hit the board first before Astralis got going with the first full buy round of the defence. Staying dominant for the better part of the first half, Astralis walked away with 9 rounds while 3DMAX only managed 3. Starting their defence on a better note, 3DMAX narrowed in on the lead before Astralis traded rounds equally to edge out the map with a tight 13-11 scoreline. Phzy with 22 kills ensured a resilient performance from Astralis, securing the first map of the series.

Map 2: Overpass; Pick: Astralis; Winner: Astralis

3-0 start for 3DMAX gave them a head start before Astralis went on to level the scoreline. As both teams enjoyed streaks of rounds, the French side pulled ahead with a narrow lead before switching sides with a 7-5 scoreline. Winning the pistol on their offence, 3DMAX extended their lead before the Astralis defence caught momentum with the first gun round, which put them on a series point despite trailing in the first half. Without letting 3DMAX have room for a comeback, Astralis closed the door in the following round and sealed a 13-10 win with the IGL HooXi topping the charts with 24 kills.

While being written off from the list of top teams, Astralis has once again found a core that is slowly building its way up to the upper echelons of CS2. Should they win tomorrow, Astralis will get the confidence they need to threaten the top sides in the coming events.

Fortnite Showdown Rivalry Act 2 Confirmed for April 16

Epic Games dropped the trailer for Fortnite Showdown Rivalry Act 2 on April 10, 2026. It is short, but it confirms a lot. Slone, Daigo, and The Elites are coming back, and a new weapon appears to be on the way.

The update goes live on April 16, 2026.

What the Trailer Shows

The trailer opens with Elite Jules, available in the current Chapter 7 Season 2 Battle Pass, working on and testing a weapon. The weapon appears to be a charge-based energy gun that fires exploding orbs.

The clip ends with text that reads: “The Elites will return in Fortnite Showdown Act 2.”

Fortnite officially posted the trailer with the caption: “On 4.16 the rivalry evolves. The Elites are coming.”

Who Are The Elites?

The Elites are a faction first introduced in Chapter 6. SHADOW agent Zadie leads the group, which includes Slone and Jules. Daigo joined the faction after the events of the Zero Hour live event.

The group has appeared in Chapter 7 through coded messages sent to the character Hope. Act 2 is set to bring them into the open conflict against the Dark Voyager.

As a member of The Elites, Daigo ditched his old equipment from his Mask Maker days. He now wears black technological armor with yellow lines and a high-tech full-face helmet.

The Elite Daigo outfit was released in Chapter 7 Season 1, and is part of The Elites cosmetic set.

What Changes in Act 2

Act 1 of the Showdown Rivalry focused on the conflict between the Ice King and the Foundation. Act 2 shifts focus to Elite Jules going head-to-head with Dasha, a character also in the Chapter 7 Season 2 Battle Pass.

Both sides will have new milestones for players to complete, similar to how Act 1 was structured.

The trailer also teases what looks like a new weapon entering the loot pool. No official name has been confirmed yet.

Showdown Rivalry Context

The Fortnite Showdown event has been running since March 19, 2026, and was set to end on April 16, 2026. The Showdown system lets players pick a side, Team Foundation or Team Ice King, and earn Rivalry Credits by eliminating marked opponents in matches.

Rivalry Credits can be used to purchase weapons and perks, and they carry over between matches.

Physical rewards are also on the table for top leaderboard performers, including an NVIDIA GeForce RTX 5080 and a PlayStation 5.

The arrival of Act 2 on April 16 lines up with the next scheduled Fortnite update.

Marvel’s Guardians of the Galaxy Rated for Nintendo Switch 2

Taiwan’s Digital Game Rating Committee has rated Marvel’s Guardians of the Galaxy for the Nintendo Switch 2. The listing was first spotted by Gematsu and does not carry an official release date. The “launch date” field in the rating simply reads “not approved.”

The rating lists Koch Media GmbH as the company behind the submission, and the platform is clearly noted as Switch 2. The game has been rated PG-12 in Taiwan due to violence and inappropriate language.

No official announcement has been made by Square Enix, Eidos-Montréal, Koch Media, or Nintendo.

Why This Rating Matters

The rating has drawn attention because the game previously came to the original Nintendo Switch only as a cloud-based version. A Switch 2 listing points to a possible native port, though that has not been confirmed.

The cloud version on Switch had serious issues: input lag, stuttering, resolution drops, full freezes, and disconnections were reported even on fast connections. A native Switch 2 version would avoid those problems entirely.

Marvel’s Guardians of the Galaxy was developed by Eidos-Montréal and originally published by Square Enix. It launched on October 26, 2021, for PC, PS4, PS5, Xbox One, and Xbox Series X/S, along with a cloud version for the original Nintendo Switch.

The game puts players in control of Peter Quill, also known as Star-Lord, who leads the Guardians in an original story set after the Galactic War. It is a single-player, linear action-adventure title.

As of November 2022, the game had reached more than 8 million players across PC, Xbox, and PlayStation. Eidos-Montréal CEO Phil Rogers noted at the time that availability through Game Pass and PlayStation Plus helped drive player numbers.

Despite a positive critical reception, the game reportedly did not meet internal sales targets. In 2023, Disney’s head of gaming, Sean Shoptaw, said the company would be open to working with the studio again.

Switch 2 Third-Party Push

Nintendo has been actively pushing third-party support for the Switch 2. Games like Cyberpunk 2077 and Resident Evil Requiem have already arrived on the platform. A Guardians of the Galaxy port would add another notable title from a previous generation to that list.

Devil May Cry 5 is also among the games that have recently received a Switch 2 rating, showing a broader trend of older titles getting new ports to the console.

There is no confirmed release window for Marvel’s Guardians of the Galaxy on Switch 2 at this time.

GTA 6 PC Version Targeting February 2027 Launch, According to Former Rockstar Employees

Following years of immense hype and anticipation within the gaming community, Grand Theft Auto 6, one of the most awaited video games of all time, is finally set to make its debut later this year.

While the release window of Grand Theft Auto 6 has already been confirmed by Rockstar Games, there’s still one catch that some gamers might not be aware of.

Rockstar Games and Take-Two Interactive have confirmed that GTA 6 will hit the shelves on November 19, 2026, for the PlayStation 5 and Xbox Series X/S. However, no confirmed launch date has been given regarding the PC release of the title, leaving PC players uncertain about when they’ll be able to get their hands on it.

GTA 6 PC Release Date Reportedly Revealed by Former Rockstar Employees

Earlier today, insider “DetectiveSeeds” shared a new claim that may point to a potential PC release date for GTA 6.

According to his X post, multiple former Rockstar employees have reportedly claimed that the PC version of GTA 6 is targeting a February 2027 release.

“All stated this timeline could shift, but Take-Two and Rockstar wanted to get the game out before end of fiscal year,” the post reads.

Note that the insider has not provided any evidence to substantiate these claims. Additionally, while he has been accurate about certain leaks in the past, he has also been wrong on several occasions, so the aforementioned leaks should be taken with a grain of salt.

Should this leak turn out to be true, however, PC gamers may not have to wait much longer to enjoy the highly anticipated title on the platform.

For the same reason, many gamers are expressing skepticism about this claim, as this move wouldn’t make much sense for Rockstar, which has historically released PC versions of its major titles well after their console launch.

Singapore to Host the First BLAST Premier Open CS2 Event in 2027

Singapore is set to host the first BLAST Premier Open event in 2027, the tournament organizer has confirmed.

The upcoming CS2 event, set to take place in March 2027, will see 16 elite CS2 teams competing on LAN for a shot at the lion’s share of a whopping $1,250,000 USD prize pool.

It will mark the third BLAST event to be held in Singapore, following the incredibly successful BLAST Premier World Final 2024 and BLAST Dota Slam Singapore 2025.

Prior to the first BLAST Premier Open 2027, the Lion City will also host the second CS2 Major of 2026 in November.

“Singapore has already proven to be a standout destination on the global BLAST calendar,” BLAST said in a statement. “The sold-out BLAST Premier World Final 2024 marked BLAST’s debut in Southeast Asia and welcomed passionate fans from across the region and beyond, while BLAST Dota Slam Singapore 2025 further demonstrated the city’s ability to host premium esports arena events at scale.”

BLAST has also revealed that the frequent flier programme will be scrapped starting in 2027, and it will be replaced by acceptance fees. At BLAST Open Singapore, teams will share a $400,000 acceptance pool, translating to $25,000 per team if distributed equally.

Alongside this, we will also see changes to the overall format, with the key changes including the following:

  • The number of teams was reduced from 32 to 16.
  • The entire event is to be played on LAN
  • Open Week 1 to move to a hotel/studio LAN environment
  • More regional open qualifiers across the year
  • An additional week of play was added to the overall season

The BLAST Premier Open Season 1 2027 is scheduled to kick off on March 15, 2027. The event will feature two weeks of competitive CS action before coming to an end on March 28. Fans will be able to catch all the action live on the official Twitch and YouTube handles of BLAST.