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Marvel Rivals Season 2 Battle Pass: All Skins Revealed

NetEase has recently showcased all the skins coming to Marvel Rivals with the Season 2 Battle Pass, giving players a sneak peek at the stylish new cosmetics that are set to drop alongside the game’s next major content update.

For the uninitiated, the Marvel Rivals Season 2 update is scheduled to go live on April 11, 2025. The patch will introduce a bunch of exciting changes to the hero shooter, including the new hero Emma Frost, tons of balance adjustments, and more.

With only a week remaining before the Marvel Rivals Season 2 update, players have been eagerly looking forward to seeing the collection of skins that the new Battle Pass will have to offer. If you’re here to know more about the list of skins included in the Marvel Rivals Season 2 Battle Pass, we have you covered.

Marvel Rivals Season 2 Battle Pass: All Character Skins

Without further ado, let’s check out all the new skins in the Marvel Rivals Season 2 Battle Pass:

Spider-Man: Spider-Oni

Psylocke: Retro X-Uniform

Squirrel Girl: Nut Rocker

Magik: Retro X-Uniform

Black Widow: Red Runway Veil

Luna Snow: Nolaehaneun Manyeo

Bruce Banner: Joe Fixit

Captain America: Star Spangled Style

Iron Fist: Immortal Weapon of Agamotto

Cloak & Dagger: Dance Partner

These are all the skins that the Marvel Rivals Season 2 Battle Pass will add to the game. Note that players will also be able to get various additional cosmetics, including emotes, name cards, and more, upon purchasing the Battle Pass. There’s also a free route that you can explore without spending anything on the Battle Pass.

Valorant Coach Juv3nile Banned for 12 Months Over Inappropriate DMs – Full Details

Riot Games issued a 12-month competitive ban to Preston ‘Juv3nile’ Dornon, a 36-year-old Valorant coach, for violating their code of conduct. The ban follows a wave of public complaints by multiple women who revealed inappropriate and unwanted direct messages from the coach over several months.

Who is Juv3nile?

Juv3nile has been part of the Valorant esports scene for years. His most recent success came during his time with Leviatán, where he helped the team nearly reach the finals of Valorant Champions 2024. After this, he joined Global Esports, but that relationship has now ended abruptly due to his actions.

What Did He Do?

A growing number of women came forward on social media to expose DMs they received from Juv3nile. These messages ranged from awkward pick-up lines to inappropriate sexual suggestions. Some messages included disturbing content such as offers to fly women across the world to meet him, even when they hadn’t responded.

He also used manipulative phrases like,

“i gotchu, lets duo so I can start to gas light you, then I fly you in irl to watch us at riot arena.”

Many of the women were in their late teens or early 20s. The messages were persistent and often repeated over a period of 3–6 months, despite no response.

The Investigation and Ban

The situation gained attention after women responded to a tweet about another coach, Fantomas, who was also accused of DMing women. That sparked a larger discussion, leading many to share similar experiences with Juv3nile.

Once Riot Games was made aware of the situation, they launched an investigation. They concluded that Juv3nile had harassed multiple women, violating Riot’s values of respect, safety, and professionalism.

Their official statement read:

“After careful consideration of the matter, Juv3nile will be suspended from all Riot-sanctioned esports competitions for 12 months starting today, 4 April 2025, and will be required to complete an executive training focused on conduct, respect, and professionalism.”

Online Reaction

The Valorant community was quick to react. Many fans labeled Juv3nile’s approach as “L rizz” (slang for bad flirting). Others were shocked by the explicit and aggressive tone of his messages. One viral response said:

“Telling a girl you don’t know that you’re going to CNC her is legit devious.”

The term CNC stands for Consensual Non-Consent, a type of role-play that requires deep trust and clear boundaries. Using this term in unsolicited messages was widely seen as creepy and unacceptable.

What’s Next?

As of now, Juv3nile has not made any public statements. His Twitter account has been inactive since March 19, 2025, the same day the allegations became public.

This incident serves as a reminder that esports professionals must be held to high standards of behavior. Respect and safety are not just rules—they are core values of any healthy gaming community.

Marvel Rivals Season 2 Balance Update Patch Notes: All Changes

With only a week remaining till the Marvel Rivals Season 2 update drops, NetEase has officially shed light on the release notes for the highly anticipated patch.

The Marvel Rivals Season 2 balance update will bring with it tons of exciting changes to shake up the current meta of the hero shooter. Some of the currently overpowered characters are set to receive major nerfs, while the underpowered characters will be buffed to make them viable in the game’s competitive scene.

Ready to find out more about the detailed patch notes for the new Marvel Rivals update? Look no further.

Marvel Rivals Season 2 Patch Notes: All Changes

Marvel Rivals Season 2 Balance Update Patch Notes

Below, we have listed the complete list of hero changes in the Marvel Rivals Season 2 update, as already confirmed by the devs:

VANGUARD

Captain America

Steve will undergo some adjustments to his survivability, leading to a slight decrease in his overall resilience.

– Reduce base health from 675 to 650.

– Reduce the shield value of Living Legend from 400 to 350.

Doctor Strange

The Sorcerer Supreme will see a reduction in his offensive capabilities, limiting his battlefield control.

– Decrease Daggers of Denak damage per projectile from 18 to 16.

– Reduce the Maelstrom of Madness conversion ratio of Dark Magic to damage from 1.3 to 1.2.

Hulk

The Green Goliath will boast enhanced maneuverability and improved survivability upon entering combat.

– Increase base movement speed from 600 to 650.

– Reduce cooldown time for Indestructible Guard from 12 seconds to 10 seconds.

– Decrease minimum charge time for Incredible Leap from 0.7 seconds to 0.5 seconds.

Magneto

The Master of Magnetism will experience a slight decrease in the frequency of his Ultimate Ability.

– Increase energy cost for Meteor M (Ultimate Ability) from 3100 to 3400.

Peni Parker

Peni will receive enhancements to her primary attack damage efficiency and a boost to her survivability and combat capabilities.

– Cyber-Web Cluster now has a chance to crit; reduce movement speed penalty while firing Cyber-Web Cluster from 40% to 20%.

– Increase base health from 650 to 750.

The Thing

The Ever-Lovin’ Blue-Eyed Thing will see a slight reduction in his damage reduction effect.

– Decrease Embattled Leap’s damage reduction effect for himself and teammates from 30% to 25%.

Thor

The Mighty Thor will receive an increase in survivability.

– Increase base health from 525 to 600.

– Increase base movement speed from 600 to 650.

DUELIST

Black Widow

Natasha is receiving optimizations to her shooting experience.

– Added a new effect where Black Widow can directly shoot after releasing the second kick of Edge Dancer and after using Electro-Plasma Explosion (Ultimate Ability).

Hawkeye

We’re improving Clint’s mobility while drawing his bow, enhancing his combat capabilities, and increasing the threat of his Ultimate Ability.

– Reduce the slow effect while charging the bow from 30% to 20%.

– Increase both instances of damage for Hypersonic Arrow from 50 to 55.

– Decrease energy cost for Hunter’s Sight (Ultimate Ability) from 3700 to 3100 and improve the bow draw speed increase from 1.35x to 1.5x.

Hela

The Goddess of Death will see a reduction in mobility while slightly enhancing her offensive power.

– Increase cooldown time for Astral Flock from 12 seconds to 15 seconds.

– Increase Spell Field Damage of Piercing Night from 30 to 35.

– Decrease cooldown time for Soul Drainer from 12 seconds to 10 seconds.

Human Torch

Johnny’s attack feedback and survivability are being improved to enhance his impact across various combat scenarios.

– Reduce attack interval for Fire Cluster from 0.6 seconds to 0.5 seconds; the launch timing of the primary attack projectile has been advanced.

– Increase the cooldown for Flaming Meteor from 12 seconds to 15 seconds, but add a new effect: After releasing Flaming Meteor, immediately gain 75 Bonus Health, which will start to falloff 3 seconds later at a rate of 30 per second.

Iron Man

Iron Man is seeing improvements to his mid-range combat effectiveness.

– Slightly reduce Iron Man’s hitbox size.

– New feature: Gain 100 Bonus Health activating Armor Overdrive or Gamma Overdrive that will start to falloff 5 seconds later at a rate of 30 per second.

Iron Fist

Lin Lie will see an increase in his combat effectiveness against Vanguards, a slight improvement to his mobility, and a slight reduction to his survivability when first entering the battlefield.

– Reduce the Bonus Max Health gained from Harmony Recovery from 150 to 100, but slow the falloff rate of that health from 25 per/s to 15 per/s.

– Lower fixed damage of Yat Jee Chung Kuen from 10 to 9, but increase the percentage damage of the enemy’s Max Health per strike from 1.7% to 2.1%.

– Decrease the cooldown for K’un-Lun Kick from 12 seconds to 10 seconds.

Mister Fantastic

We’re enhancing Reed’s capabilities while making some balance adjustments to his ultimate energy charge rate, adding additional control ability, and optimizing the release experience of his Ultimate Ability.

– Increase base health from 350 to 375.

– Boost the damage of Stretch Punch from 60 to 65 and from 75 to 80 while in Inflated state.

– Flexible Elongation New Effect: Enemies within range now suffer a 35% slow effect; reduce Flexible Elongation cooldown time from 10s to 8s.

– Reduce the Elasticity gained from Elastic Strength (passive ability) from 30 to 20, while the Elasticity provided by Stretch Punch is increased from 5 to 8. After entering the inflated state, the Bonus Health provided to self has been reduced from 450 to 400.

– New Feature: When Mister Fantastic uses Brainiac Bounce (Ultimate Ability), immediately gain Bonus Health equal to that gained when entering inflated state.

Moon Knight

We’re optimizing Marc’s Moon Blade projectile bounce feedback while improving maneuverability, Ultimate Ability, and survivability.

– Increase Crescent Dart projectile speed from 120m/s to 150 m/s.

– Moon Blade New Effect: Gain 25 Bonus Health with each enemy hit, up to a max of 100. 3 seconds after the Bonus Health stops increasing, it will start to falloff at a rate of 20 per second.

– Speed up Moonlight Hook pull startup time after hit from 0.4 seconds to 0.15 seconds.

– Extend the duration of the Hand of Khonshu (Ultimate Ability) from 3.5 seconds to 4.5 seconds, and increase the number of talons generated during this period from 14 to 18. Additionally, the fall speed of the talons has been slightly enhanced. A new damage falloff mechanic for the spell field has been added, beginning at 1.5 meters from the center and reaching a maximum reduction of 70% at 5 meters.

Scarlet Witch

We’re reducing Wanda’s survivability but increasing her threat level against Strategists and Duelists while optimizing her Ultimate Ability release experience.

– Remove Chaos Control percentage damage while increasing fixed damage from 60/s to 80/s.

– Increase Chthonian Burst projectile damage from 35 to 40 and spell field damage from 35 to 40.

– Increase the cooldown of Mystic Projection from 8 seconds to 10 seconds, and reduce Phased state time from 2 seconds to 1.5 seconds.

– Rework the slow effect of Reality Erasure to start at 1.5 seconds instead of starting immediately, with a linear increase to a 35% slow over 3.5 seconds.

Star-Lord

We’re reducing Peter’s damage output and the efficiency of his Ultimate Ability charge rate.

– Reduce Blaster Barrage damage from 80 per second to 75. Introduce a new damage falloff mechanic, starting at 4 meters and maxing out at 80% reduction at 8 meters.

Winter Soldier

We’re lowering Bucky’s threat level against Vanguards and reducing the margin for error in his Ultimate Ability.

– Increase the cooldown time for Bionic Hook from 8 seconds to 12 seconds.

– Reduce base damage of Kraken Impact (Ultimate Ability) from 100 to 80, but lower the culling threshold from 20% of maximum health to 15%.

Wolverine

We’re tuning Logan’s Rage acquisition rate and slightly lowering his control intensity over enemies:

– Increase Rage gained from Savage Claw hits from 7 to 10, while Rage gained from Berserk Claw Strike has been decreased from 7 to 5. Reduce Rage gained from Feral Leap from 20 to 10, and from Vicious Rampage from 20 to 15. However, Rage gained from taking damage has been increased from 3 to 5.

– Reduce the time an enemy is knocked down after impact from Last Stand (Ultimate Ability) from 1 second to 0.75 seconds.

STRATEGIST

Adam Warlock

We’re slightly reducing the frequency of Adam’s abilities and adjusting the healing provided by his Ultimate Ability after reviving teammates.

– Increase the cooldown for Soul Bond from 30s to 40s.

– Karmic Revival (Ultimate Ability) now restores 30% of a fallen ally’s maximum health instead of a fixed 100 Health.

Cloak and Dagger

We’re optimizing the logic of this dynamic duo’s Ultimate Ability

– After activating Eternal Bond (Ultimate Ability), the duration of the first three healing zones will no longer be calculated separately; instead, they will remain active until the duration of the final healing zone ends, at which point all will be removed together.

Invisible Woman

We’ll be fine-tuning Susan’s protective capabilities to create a more strategic gameplay experience.

– Decrease the shield value of Guardian Shield from 300 to 250.

Loki

To balance Loki’s influence in matches, we’re making a small adjustment to the frequency of one of his key abilities.

– Increase Regeneration Domain cooldown from 25 seconds to 30 seconds.

Mantis

To emphasize strategy over speed, we’re modifying Mantis’ health and buff mechanics.

– Reduce base health from 275 to 250.

– Effects of Healing Flower and Allied Inspiration can be stacked, up to a maximum of 16 seconds.

Rocket Raccoon

Rocket’s healing abilities will see some adjustments to enhance team survivability while balancing his mobility.

– Decrease the healing area of Repair Mode spheres from 70 health/s to 50 health/s, but add a new effect of one-time healing of 55 health to allies hit. Projectile speed reduction increased from 4.5 m/s to 7 m/s.

– Extend cooldown for Jetpack Dash from 6 seconds to 10 seconds; reduce dash distance from 10 meters to 8 meters.

– Reduce C.Y.A. (Ultimate Ability) damage boost from 40% to 25%, but add a new effect: during the ability’s duration, linked allies will receive an additional 100 Bonus Health points per second, capping at 150. After breaking the link, this bonus starts to falloff after 1 second at a rate of 75 per/s. Additionally, increase the energy cost from 3700 to 4000.

TEAM-UP ABILITIES

NEW:

Arcane Order (Doctor Strange – Scarlet Witch)

This mystical duo is set to enhance their powers!

– As the Team-Up Anchor, Doctor Strange gains a maximum health increase of 100.

– Scarlet Witch unlocks a new magical Mystic Burst ability through her team-up with Doctor Strange.

Stars Aligned (Captain America – Winter Soldier)

A classic partnership now with added strength!

– As the Team-Up Anchor, Captain America gains a maximum health increase of 100 and a 5% boost in damage output.

– Winter Soldier unlocks the devastating Stellar Impact ability through his team-up with Captain America.

Mental Projection (Emma Frost – Psylocke/Magneto)

A powerful trio that connects minds and abilities!

– As the Team-Up Anchor, Emma Frost gains a maximum health increase of 100.

– Magneto receives the Magnetic Resonance ability through his team-up with Emma Frost.

– Psylocke receives the Soul Resurgence ability through her team-up with Emma Frost.

ADJUSTED OR REMOVED:

Ammo Overload (Rocket Racoon – Winter Soldier)

A slight change for this battle-hardened hero!

– Winter Soldier loses the Infinite Grit ability he once had through his team-up with Rocket Raccoon.

Chilling Charisma (Luna Snow – Namor)

Things are heating up as synergies change!

– Namor has lost the Frozen Spawn ability from his team-up with Luna Snow.

Dimensional Shortcut (Magik – Psylocke)

A temporal reconfiguration for these powerful souls!

– Psylocke has lost the Psionic Disc ability previously attained from her team-up with Magik.

Gamma Charge (Hulk -Doctor Strange/Namor)

Changes in synergy for these heavyweights!

– Doctor Strange loses the Gamma Maelstrom ability previously gained from his team-up with Hulk.

– Namor now gains the Gamma Monstro ability through his team-up with Hulk.

Metallic Chaos (Scarlet Witch – Magneto)

A disconnect in family synergy!

– The Team-Up Anchor enhancement effect for Scarlet Witch has been removed, along with the Metallic Chaos Team-Up Ability.

– Magneto loses the Metallic Fusion ability he had through his team-up with Scarlet Witch.

Voltaic Union (Thor – Captain America/Storm)

A shift in electrical dynamics for this trio!

– The Team-Up Anchor effect for Thor has been removed, along with the Voltaic Union Team-Up Ability.

– Captain America loses the Charged Aegis ability from his team-up with Thor.

– Storm loses the Charged Gale ability gained from her team-up with Thor.

The Marvel Rivals Season 2 update will officially hit the live servers on April 11, 2025. The patch will bring with it tons of exciting content to the game, including the new hero Emma Frost, a fresh Battle Pass, and a lot more.

Is GTA 6 Coming to Nintendo Switch 2?

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While the gaming world waits patiently for the arrival of Rockstar Games’ Grand Theft Auto VI (GTA 6) and Nintendo’s new console, the Nintendo Switch 2, one burning question lingers in the minds of many: Will GTA 6 be released for the Nintendo Switch 2? At the moment, there has not been any formal announcement about whether or not that will happen.​

Rockstar Games has officially revealed that GTA 6 is due to release in fall 2025, with confirmed platforms being PlayStation 5 and Xbox Series X/S. Interestingly, no mention of a PC release has been made so far, which is consistent with Rockstar’s past trend of releasing games on consoles first before PC. The lack of announcement for the Nintendo Switch 2 leaves us wondering about the game’s compatibility with Nintendo’s next-generation hardware.

Will GTA 6 Ever Come to Nintendo Switch 2?

Is GTA 6 Coming to Nintendo Switch 2

The Nintendo Switch 2, which will be released on June 5, 2025, has a number of hardware upgrades compared to its original. Some of the main features include a 7.9-inch 1080p display with 120 frames per second (FPS) support and HDR, better speakers with 3D audio, 256 GB of internal storage, and reimagined magnetic Joy-Con controllers. The dock for the console allows for 4K gaming when plugged into a television, and it will be compatible with games like “Mario Kart World” and “Cyberpunk 2077“.

Even though the Switch 2 is an improvement, technical experts are doubtful that it would be able to handle GTA 6 efficiently. The game is expected to have more advanced graphics and ray-tracing features that would be more than the Switch 2’s hardware can handle. In addition, Rockstar’s past record of selective game releases on Nintendo platforms indicates a conservative strategy.

Historically, Rockstar Games has been choosy in releasing its titles on Nintendo consoles. For example, Red Dead Redemption came out on the original Switch 13 years after its original release, and “L.A. Noire” came out six years after release. This trend suggests that even if GTA 6 were to release on the Switch 2, it may not be released at launch and could come out much later, if at all.

Are you excited about the upcoming GTA 6, and on which platform do you want to play it? Let us know in the comments below.

CS2 Radiant Collection: All skins and price range

The latest spring update brought a wide range of skin collections to CS2, including the Radiant collection that boasts quite a wide range of skin players enjoy. The 28 skins released with this collection cover all the weapons and belong to a wide price range, where everyone can find something for themselves.

Here is a list of all the skins in the Radiant Collection

AK-47 Nouveau Rouge – $28.89 to $582.94

M4A1-S Glitched Paint – $11.11 to $619.67

Desert Eagle Mulberry – $14.49 to $278.11

USP-S Bleeding Edge – $10.66 to $46.24

SSG 08 Blush Pour – $1.49 to $8.85

AWP Arsenic Spill – $2.24 to $174.98

M4A1-S Rose Hex – $2.47 to $9.24

P250 Red Tide – $2.30 to $150.00

Glock-18 Coral Bloom – $2.22 to $65.90

MP9 Shredded – $1.87 to $25.00

FAMAS Grey Ghost – $0.25 to $2.53

M4A4 Steel Work – $0.17 to $6.36

P250 Sedimentary – $0.10 to $28.45

Galil AR O-Ranger – $0.23 to $2.78

SG 553 Basket Halftone – $0.18 to $1.35

Tec-9 Citric Acid – $0.20 to $1.52

MP7 Short Ochre – $0.03 to $9.97

Five-SeveN Autumn Thicket – $0.04 to $4.62

G3SG1 Red Jasper – $0.03 to $1.11

PP-Bizon Wood Block Camo – $0.03 to $38.65

Dual Berettas BorDeux – $0.03 to $276.54

Nova Marsh Grass – $0.04 to $0.35

SCAR-20 Short Ochre – $0.04 to $0.70

XM1014 Canvas Cloud – $0.03 to $0.22

CZ75-Auto Pink Pearl – $0.04 to $3.32

MAC-10 Bronzer – $0.04 to $15.00

P90 Desert Halftone – $0.03 to $1.00

MP9 Multi-Terrain – $0.04 to $666.00

One thing to note is that the prices listed are according to the current market situation, and the individual range covers all the floats. While some skins will rise in popularity, others will fall, and as the market gets corrected, we might see a drastic difference in the prices for these skins.

Marvel Rivals Emma Frost: Abilities, Release Date & More

Marvel Rivals is receiving a new hero with its upcoming Season 2 update, and it’s none other than the ice queen Emma Frost.

Emma Frost is set to be the newest addition to the ever-expanding roster of heroes in Marvel Rivals, and she’ll boast a unique kit that will let her devastate her opponents in close-range combat.

As for her role, she has been confirmed to be a Vanguard. In fact, Emma Frost is the second female Vanguard in the game alongside Peni Parker.

In this article, we will take a look at everything you need to know about Emma Frost in Marvel Rivals, including her abilities, release date, and more.

Marvel Rivals Emma Frost Release Date

As already confirmed by NetEase, Emma Frost will join the list of playable characters in Marvel Rivals with its highly anticipated Season 2 update.

For the uninitiated, the Marvel Rivals Season 2 update will hit the live servers on April 11, 2025, bringing with it a bunch of exciting new content to the game.

Marvel Rivals Emma Frost Abilities

While the developers have yet to fully unveil Emma Frost’s abilities, her recently released hero teaser sheds light on what her kit might entail.

For starters, she will have two different forms—Human form and Diamond form. The former enables her to dish out a large amount of damage to her opponents, while the latter makes her tankier.

Without further ado, let’s check out the list of Emma Frost’s abilities, as showcased in the official character teaser by NetEase:

Human Form

  • Primary Attack (Left Click) – Attacks her enemies with a Psychic Ray, constantly dishing out heavy damage.
  • Secondary Attack (Right Click) – Deploy a Psychic Barrier that blocks enemy projectiles.
  • E (Mind Crush) – Extracts her target’s mind and summons a totem. Destroying the totem deals heavy damage to the target.
  • Left Shift – Change to Diamond form.

Diamond Form 

  • Primary Attack (Left Click) – Punches her enemies, dealing damage.
  • Secondary Attack (Right Click) – Kicks the target away from her, dealing damage.
  • E – Slams a target on the ground, stunning them.
  • Left Shift – Change to Human form.
  • Emma Frost Ultimate: Emma Frost can use her mind control abilities to slowly lure enemies towards her. This effect lasts for 6 seconds.

That’s everything we know so far about Emma Frost in Marvel Rivals. We will be sure to keep you updated on the topic once NetEase drops the official notes for her release in Season 2.

Marvel Rivals Season 2 Preview Stream Ft. Ninja, TimtheTatMan & Flats: How To Watch

With only a few days remaining till the first season of Marvel Rivals comes to a conclusion, NetEase has organized a Season 2 preview stream alongside popular influencers where fans can check out the new update ahead of its release.

The Marvel Rivals Season 2 preview stream comes after the devs initially showcased the contents of the upcoming patch in a teaser video. Hellfire Gala, which is set to kick off April 11, will introduce two new playable characters to the hero shooter—Emma Frost and Ultron, alongside a plethora of other changes.

Before the update officially hits the live servers, fans can choose to tune in to the Marvel Rivals Season 2 preview stream to get an idea about what the new patch will bring to the game. The preview stream will feature popular Marvel Rivals streamers and content creators, including Ninja, TimtheTatMan, and Flats, alongside many others.

But when exactly is the Marvel Rivals Season 2 preview stream, and how do you watch it?

Marvel Rivals Season 2 Preview Stream Date & Time

The Marvel Rivals Season 2 Preview will take place on April 4, 2025 at 9 pm UTC.

Here’s when you can expect the preview stream in other time zones:

  • PT: 2 pm
  • CT: 4 pm
  • ET: 5 pm
  • Brazil: 6 pm
  • CET: 10 pm

Marvel Rivals Season 2 Preview Stream: Where To Watch

Marvel Rivals fans will be able to watch the game’s Season 2 preview stream by tuning into the livestreams of any of the official co-streamers for the event.

The list of official co-streamers for the Marvel Rivals Season 2 preview includes:

  • Bogur
  • Emiru
  • Eskay
  • Flats
  • JapaneseCurry
  • JWantedL
  • Kayjii
  • MI7Support
  • Necros
  • Ninja
  • Symfuhny
  • TimTheTatman

This wraps up everything you need to know about the Marvel Rivals Season 2 preview stream. The event is expected to last for two hours, coming to a conclusion at 11 pm UTC.

​Team Vitality Partners with NESCAFÉ LATTE to Launch “Ready to Level Up” Campaign​

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In a move that underlines esports’ growing appeal to global consumer brands, Team Vitality has officially partnered with NESCAFÉ LATTE to launch the dynamic “Ready to Level Up” campaign. The partnership sees NESCAFÉ LATTE become Team Vitality’s official latte coffee supplier for 2025, marking the beverage brand’s first major foray into the competitive gaming landscape.

Unveiled on April 3rd, the announcement is more than just a branding play—it signals the convergence of lifestyle, performance, and digital fandom. And for NESCAFÉ LATTE, the campaign also dovetails into its broader national narrative under the “Now You’re Fresh to Level Up” banner.

With Team Vitality gearing up for an intensive tournament calendar—including marquee events like the Rocket League World Championships taking place in Lyon—the timing of the collaboration is strategic. NESCAFÉ LATTE steps into the esports space not just as a sponsor, but as a lifestyle companion to players operating under immense mental and physical demand.

Throughout the year, fans can expect to see the partnership come to life through a fully digital activation—merging performance with sensory engagement. Whether it’s in training, mid-competition recharge, or post-victory celebrations, the presence of NESCAFÉ LATTE will be closely interwoven with the Team Vitality experience.

“Ready to Level Up”: Designed for the Digital Generation

The core of this partnership is the “Ready to Level Up” campaign—developed in collaboration with creative agency The Brand Nation—that positions NESCAFÉ LATTE not just as a beverage, but as a performance booster made for the fast-paced rhythms of esports.

“Leveling up” is more than just gamer lingo. In esports, it represents evolution—of mindset, reflexes, and mastery. It’s a metaphor that mirrors the daily grind of professional players, making the campaign a natural fit. Through curated content and storytelling, Team Vitality aims to spotlight how players organically integrate NESCAFÉ LATTE into their routines.

From gearing up for a crucial Rocket League scrim to decompressing after a close VALORANT series, the campaign will highlight intimate behind-the-scenes moments that power performance. The result is not just product placement—it’s a narrative of resilience, motivation, and reward, designed to resonate with the lifestyle of gamers worldwide.

What makes this partnership stand out is how organically it’s being introduced. Rather than an overt marketing push, NESCAFÉ LATTE is stepping into the scene through experiences that feel native to both players and fans. Exclusive social media content, activation campaigns, and digital-first storytelling will serve as the campaign’s pillars, bridging the gap between a global brand and the grassroots gaming community.

For Team Vitality, this collaboration is yet another feather in the cap in its efforts to bring top-tier non-endemic brands into esports in a way that feels authentic. With a global esports audience topping 540 million in 2024, lifestyle and beverage brands are increasingly recognizing the untapped potential of these passionate communities.

From Paris to the World: Expanding the Hive

The announcement also marks NESCAFÉ LATTE as the twelfth official partner to join The Hive, Team Vitality’s expanding ecosystem of collaborators. With an eye on international expansion and increased community outreach, the organization continues to champion esports not just as competition, but as culture.

“Welcoming NESCAFÉ LATTE to Team Vitality is a fantastic development for both the club and our broader ecosystem,” said Nicolas Maurer, CEO of Team Vitality. “This partnership showcases our ability to support household names in exploring new opportunities, offering tailored solutions that engage a young, passionate audience. Together, we’ll unlock the full potential of esports as a dynamic platform for engagement and innovation for the world’s biggest brands.”

The sentiment reflects the club’s continued ambition to serve as a launchpad for brands looking to connect with Gen Z and Millennial consumers through avenues that are digital-first and community-driven.

Coffee and gaming are already well-linked in casual circles. But this partnership takes that connection to a new level—professionalizing it, packaging it, and making it a brand identity. NESCAFÉ LATTE’s entry into esports is not only timely, but also symbolic of a broader trend: that the esports lifestyle is about more than just screens and skill. It’s also about self-care, performance enhancement, and the daily rituals that help gamers, like any other athlete, perform at their peak.

A Taste of What’s to Come

As the competitive season progresses, fans can expect additional waves of content and activations around “Ready to Level Up.” From exclusive giveaways and behind-the-scenes content to performance-oriented product tie-ins, the partnership is designed to be interactive, immersive, and long-term.

And for Team Vitality, it’s yet another example of how esports organizations are no longer just teams, they’re full-fledged cultural entities, helping shape how the world engages with gaming, content, and now, coffee.

Porsche TAG Heuer Esports Supercup Set for Thrilling Debut at Fuji Speedway

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The 2025 Porsche TAG Heuer Esports Supercup (PESC) is poised to make its inaugural appearance at Fuji International Speedway on April 5, 2025, marking the penultimate round of this season’s championship. This event introduces the series to the iconic Japanese circuit, renowned for its challenging layout and the formidable 1.475 km straight, promising a thrilling spectacle for both drivers and fans.​

As the championship approaches its climax, the competition has intensified. The recent races at Thruxton Circuit witnessed victories from Luke McKeown and Cooper Webster, setting the stage for a compelling battle at Fuji. McKeown’s consistent performance has positioned him as a formidable contender, while Webster’s recent success adds an unpredictable element to the championship narrative.​

Porsche TAG Heuer Esports Supercup 2025

Fuji Speedway, nestled at the base of Mount Fuji, offers a blend of high-speed straights and technical corners, testing the drivers’ precision and adaptability. The circuit’s design is expected to provide ample overtaking opportunities, especially along the main straight, making strategic drafting and braking crucial components for success.​

The event is scheduled to commence at 18:00 GMT (2 PM ET), with live coverage accessible through iRacing’s official channels. Fans can anticipate an immersive viewing experience, capturing the essence of virtual motorsport at one of the world’s most iconic racing venues.​

As the PESC heads into its final rounds, the outcomes at Fuji will be pivotal in shaping the championship standings. Competitors will need to harness their skills and strategic acumen to navigate the challenges posed by Fuji Speedway, all in pursuit of the coveted championship title.​

The introduction of Fuji Speedway into the PESC calendar underscores the series’ commitment to diversifying its racing venues, offering drivers and fans fresh challenges and experiences. This addition not only broadens the championship’s global footprint but also pays homage to Japan’s rich motorsport heritage.​

Moreover, the penultimate race at Fuji sets the stage for a dramatic conclusion to the season, with drivers vying for crucial points ahead of the final showdown. The strategic demands of Fuji, combined with its storied history, ensure that this event will be a highlight of the 2025 PESC season.