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Gabe Newell Throat Singing Story Is True, Valve Boss Confirms in Fan Email

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The Gabe Newell throat singing story is real. The Valve president confirmed it himself in an email reply to a fan who asked him about it directly. The fan posted the reply on X on September 23, 2026.

The story had spread a few days earlier, after Counter-Strike co-creator Minh “Gooseman” Le described the habit in an interview. Newell’s reply adds his side of it. He names the person he talked to about it and the styles he practiced, and he says he still does it now and then.

What Gabe Newell said in his email

A fan who posts on X as @tbaszt emailed Newell to ask whether he had really spent months throat singing at Valve. The reply came from Newell’s Valve email address, and it confirmed the story.

Newell wrote that he first tried to learn on his own. After that, he talked about it with blues musician Paul Pena. He called himself self-taught, adding: “I am entirely self taught and it shows.”

He said he worked on sygyt and kargyraa, two Tuvan throat singing styles. He also admitted that he got good enough to be annoying to the people around him.

He hasn’t dropped the hobby completely. Newell said he picks it up again every so often. When he does, it takes him about two weeks to get his throat back in condition.

Where the Valve throat singing story came from

Le told the story on the Indie Game Joe podcast, in an interview about making Counter-Strike and his years at Valve. He said Newell got interested in throat singing after watching a documentary and started practicing it while he walked the office halls.

Le said Newell did it every day and that it was loud. Staff started closing their office doors. He estimated that the phase lasted about five months before Newell stopped. We covered the full interview in our report on how Valve employees ended up shutting their doors because of Newell’s singing.

Throat singing was one of several hobbies Le mentioned. He also said Newell was into knives, bladesmithing and medieval weapons, and that one room at Valve filled up with swords and axes.

Gooseman’s account vs. Newell’s reply

DetailGooseman’s accountNewell’s email
How it startedWatching a documentary about throat singersTried to learn on his own first
How he learnedPracticed while walking the officeSelf-taught, later talked with Paul Pena
StylesDescribed as Mongolian throat singingSygyt and kargyraa
How oftenEvery dayNot stated
How longAbout five monthsNot stated
Still doing it?Said Newell stoppedPicks it up again now and then

The two accounts line up on the main point: Newell practiced at work, and people noticed. Newell’s version adds the details of how he learned.

Who was Paul Pena?

Paul Pena was an American blues singer and guitarist. He taught himself Tuvan throat singing from a record, and he learned the khoomei, sygyt and kargyraa styles through long periods of practice.

In 1995, Pena traveled to Tuva for a throat singing competition. The trip became the documentary Genghis Blues (1999), which was nominated for the Academy Award for Best Documentary Feature. Pena died in 2005.

Tuva is a republic in Russia on the border with Mongolia. Throat singing is practiced in both regions, which is why it is often called “Mongolian throat singing.” The two styles Newell named sound very different:

StyleSound
SygytHigh, whistle-like tones over a steady base note
KargyraaVery deep, growling low tones

Not the first time Newell has answered a fan

Newell has a history of replying to fan emails. One player got into the alpha for Deadlock, Valve’s hero shooter, after emailing him directly. In 2022, he was also seen hand-delivering Steam Decks to buyers in Seattle.

In this case, a fan asked a simple question and got a straight answer. According to the man himself, the throat singing still comes back from time to time.

Twitch vs Kick 2026: Twitch Hits 8.6 Billion Hours as Kick Closes the Gap

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Twitch released its first State of Gaming report on September 9, 2026. The report says viewers watched more than 8.6 billion hours of gaming content on the platform in the first eight months of the year. Twitch says that works out to about one hour for every person on Earth.

Other data points to a closer race than that number suggests. Kick, the platform launched in 2022 by Stake co-founders Ed Craven and Bijan Tehrani, grew its hours watched by 36.7% year over year in Q2 2026, according to platform tracking data reported by Net Influencer. YouTube also grew and remains the biggest livestreaming platform overall.

Below are the latest numbers for Twitch, Kick and YouTube, what they measure, and how the platforms compare.

Twitch State of Gaming 2026: the main numbers

The figures come from Twitch’s own internal data and cover January 1 to September 1, 2026. Growth figures compare the same period in 2025. The full breakdown is on the official Twitch State of Gaming 2026 report.

MetricFigure (Jan 1 to Sep 1, 2026)
Total gaming hours watched8.6 billion+
Top 5 games combinedNearly 1.7 billion hours
Sandbox genre831 million hours
Horror genre287 million hours
Indie-tagged channels348 million+ hours, up 51%
Streams with Drops enabled1.6 billion hours, up 46%
Drops campaigns7,500+, up 20%
Users who claimed Drops40 million, up 15%

Twitch’s five most-watched games were League of Legends, Counter-Strike, GTA V, VALORANT and World of Warcraft. League of Legends was the top game in most regions Twitch listed, including the US, UK, France, Spain, Brazil and Mexico.

Twitch Chief Product Officer Mike Minton also pointed to interest in the upcoming GTA 6 release, saying the community was “showing up so big it broke the site.” Twitch did not share an outage length or a peak viewer count for that event.

Top Twitch streamers named in the report

StreamerRegion2026 figure
JynxziNorth America78 million hours watched
TheBurntPeanutNorth America70 million+ hours watched
RubiusSpain21 million+ hours watched
Kamet0France13 million hours watched

Jynxzi’s hours came mainly from Rocket League, Rainbow Six Siege and League of Legends. TheBurntPeanut’s came from ARC Raiders, Rust and Escape from Tarkov.

Kick growth in 2026: what the data shows

Kick’s growth shows up across several data sources:

  • Q2 2026 hours watched: 1.34 billion, up 36.7% year over year (Net Influencer).
  • Unique channels: about 807,700 in Q2 2026, up 45.5% year over year (Net Influencer).
  • Quarter over quarter: Kick’s total hours watched rose 7.6% from Q1 to Q2 2026 (Streams Charts).
  • Full year 2025: 4.5 billion hours watched, up 131% (Stream Hatchet).

The Streams Charts Q2 2026 livestreaming report found that Twitch still produced about three times more hours watched than Kick. A year earlier, that gap was close to five times.

Esports also helped. Esports broadcasts on Kick drew 66% more hours watched in Q2 than in Q1 2026, mostly from Counter-Strike events such as the IEM Cologne Major.

Kick passed 100 million registered users in April 2026, and it set an all-time peak of about 4.6 million concurrent viewers in October 2025, according to tracker data compiled from Streams Charts’ Kick statistics. For a look at the creators behind these numbers, see our list of the most-followed Kick streamers in 2026.

Twitch vs Kick vs YouTube: side-by-side comparison

Each source measures a different time period, so every figure below includes its date range.

TwitchKickYouTube
OwnerAmazonBacked by Stake foundersGoogle
Latest hours watched8.6B gaming (Jan to Sep 2026)1.34B (Q2 2026)15.5B all content (Q2 2026)
Full-year 202519.2B4.5B8.8B (gaming only)
Q2 2026 trendFlat, within 1% of Q1+7.6% vs Q1+14.8% vs Q1 overall; gaming -12.4%
Gaming share (Q2 2025)About 54%About 11%About 24%
Standard sub split50/5095/5 in creator’s favorYouTube Partner Program terms

YouTube’s total includes sports and entertainment. Much of its Q2 2026 growth came from CazรฉTV’s Brazilian World Cup coverage, which passed one billion hours watched on its own. YouTube Gaming alone fell 12.4% from Q1, partly because esports leagues like the LCK moved more viewers to other platforms.

Why Kick’s 95/5 split matters for streamers

Kick pays creators 95% of subscription revenue. Twitch’s standard split is 50/50, though some qualifying creators get better terms through Twitch’s Partner Plus program.

Monthly sub revenueStreamer keeps on Twitch (50/50)Streamer keeps on Kick (95/5)
$1,000$500$950
$10,000$5,000$9,500

Kick’s link to Stake, an online gambling operator, remains a point of scrutiny for advertisers. The platform earns most of its revenue through ads, sponsorships and that Stake connection, not subscriptions.

Where Twitch still leads

Twitch remains the largest dedicated gaming livestream platform by hours watched. Some Q2 2026 details from Streams Charts:

  • Summer Game Fest 2026 pushed Twitch past 4.4 million concurrent viewers, its highest peak in 11 months.
  • Esports broadcasts on Twitch grew 22.4% in hours watched.
  • May was Twitch’s best month of the quarter, helped by Jynxzi’s creator tournaments.

The platform has also dealt with creator pushback this year, including the backlash over Twitch’s AI training opt-out policy.

Frequently asked questions

How many hours did people watch on Twitch in 2026?
Twitch reported more than 8.6 billion hours of gaming content watched from January 1 to September 1, 2026.

Is Kick growing faster than Twitch?
Yes, in percentage terms. Kick grew 36.7% year over year in Q2 2026, while Twitch stayed roughly flat from Q1 to Q2. Kick’s total audience is still about one third the size of Twitch’s.

Which platform has the most livestream viewers overall?
YouTube. It had 15.5 billion hours watched in Q2 2026, or 49.5% of all livestreaming tracked by Streams Charts.

What is Kick’s revenue split?
Kick gives streamers 95% of subscription revenue and keeps 5%. Twitch’s standard split is 50/50.

The Sift vs Nether vs End: How Minecraft’s Four Dimensions Compare

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Minecraft has had three dimensions for almost 15 years: the Overworld, the Nether and the End. That will change in 2027. At Minecraft Live on September 26, 2026, Mojang Studios announced The Sift, a new dimension coming to Minecraft Java and Bedrock Edition.

This guide compares The Sift with the three existing dimensions. It covers how each one is reached, what lives there, what resources it has, and which rules are different. Information about The Sift is limited to what Mojang has confirmed so far, and this page will be updated as new details come out.

For everything else announced at the show, see our Minecraft Live September 2026 preview and coverage.

Minecraft dimensions compared at a glance

OverworldThe NetherThe EndThe Sift
Added to Java Edition2009October 30, 2010 (Alpha 1.2.0)November 18, 2011 (1.0.0)2027 (planned)
How to get thereStarting dimensionNether portalEnd portal in a strongholdNot yet confirmed
Main bossNoneNone native (Wither summoned by players)Ender DragonNot yet confirmed
Known mobsMost mobs in the gamePiglins, ghasts, blazes, wither skeletonsEndermen, shulkers, Ender DragonBlue bunny-like mob
Signature resourcesMost ores, including diamondsAncient debris (netherite), quartzElytra, shulker shells, chorus fruitNot yet confirmed
Day and night cycleYesNoNoNot yet confirmed
WeatherYesNoNoNot yet confirmed
BedsSet spawn pointExplodeExplodeNot yet confirmed

The Overworld

The Overworld is where every Minecraft world begins. It is the only dimension with a day and night cycle and weather. It has the most biomes, structures and mob types in the game, and the most ores.

Since the Caves & Cliffs update, the Overworld stretches 384 blocks from top to bottom, from Y level -64 to 320. Sleeping in a bed skips the night and sets your spawn point. Beds only work this way in the Overworld.

The Nether

The Nether was added in the Halloween Update (Java Alpha 1.2.0) on October 30, 2010. It is a hot, cave-like dimension with lava seas and a bedrock ceiling.

How to get there: Build a Nether portal frame from obsidian and light it with flint and steel. The smallest frame is 4 blocks wide and 5 blocks tall. It needs 10 obsidian if you leave the corners empty.

What is unique:

  • Water evaporates as soon as it is placed.
  • One block traveled in the Nether equals eight blocks in the Overworld, which makes it useful for fast travel.
  • Respawn anchors set your spawn point here. Beds explode.
  • It has five biomes: Nether Wastes, Soul Sand Valley, Crimson Forest, Warped Forest and Basalt Deltas.

Key resources: Ancient debris (used for netherite), Nether quartz, Nether gold ore, glowstone, blaze rods and Nether wart.

Structures: Nether fortresses, guarded by blazes and wither skeletons, and bastion remnants, guarded by piglin brutes. Wither skeleton skulls from fortresses are used to summon the Wither boss.

The End

The End was added when Minecraft reached its full 1.0 release on November 18, 2011. It is a dark dimension of floating End stone islands surrounded by the void.

How to get there: Use eyes of ender to find a stronghold, then fill all 12 frames of its End portal with eyes of ender.

What is unique:

  • The Ender Dragon fight takes place on the central island.
  • Defeating the dragon opens End gateways that lead to the outer islands.
  • Beds and respawn anchors explode here.
  • The outer islands contain End cities, which are guarded by shulkers.

Key resources: Elytra, shulker shells (used for shulker boxes), chorus fruit, dragon’s breath and the dragon egg.

The Sift: what Mojang has confirmed

The Sift was revealed at Minecraft Live in September 2026. Confirmed details are:

  • It releases in Minecraft Java and Bedrock Edition in 2027. No month has been given.
  • It will be the fourth dimension in the game and the first new one in over 14 years.
  • It appears first in Minecraft Dungeons II, which launches September 29, 2026. In that game, players reach it through rifts.
  • It has named areas, the Meadow and the Carapace, in Minecraft Dungeons II.
  • The broadcast showed a blue, bunny-like mob living there. The Minecraft Wiki lists it as the “blub,” but Mojang has not officially named it.
  • Mojang describes it as a colorful place filled with souls.

Not yet confirmed: how players will enter The Sift in Minecraft, whether it has a boss, what resources it offers, whether it has weather or a day cycle, and whether beds work there.

Players can explore The Sift before 2027 in Minecraft Dungeons II. See the official Minecraft Dungeons II page or our Minecraft Dungeons II release date and platforms guide.

Minecraft dimensions timeline

YearEvent
2009Overworld appears in the first versions of Minecraft
2010The Nether added in the Halloween Update
2011The End added in the full 1.0 release
2020The Nether Update adds four new Nether biomes and netherite
2026The Sift revealed at Minecraft Live and released in Minecraft Dungeons II
2027The Sift planned for Minecraft Java and Bedrock

Mojang did plan other dimensions before. The Minecraft Wiki notes that a “Sky Dimension” was dropped, and its code was reused for the End.

Finding portals quickly in Minecraft

In a creative or test world, the /locate command finds Nether fortresses, bastions and strongholds right away. Our Minecraft commands guide explains how to use it. The same approach will likely help once The Sift shows up in snapshots.

For full details on each dimension, the Minecraft Wiki’s dimension page is kept up to date. Mojang’s summary of The Sift announcement is in the official Minecraft Live recap.

FAQs

How many dimensions are in Minecraft?
There are three: the Overworld, the Nether and the End. The Sift will make it four when it arrives in 2027.

What is the newest Minecraft dimension?
The End, added in 2011, is the newest dimension currently in the game. The Sift will replace it as the newest in 2027.

How do you get to The Sift in Minecraft?
Mojang has not confirmed this yet. In Minecraft Dungeons II, players enter The Sift through rifts.

Is The Sift harder than the Nether or the End?
It is too early to say. Mojang has not shared The Sift’s mobs, bosses or hazards in detail.

When was The Sift announced?
At Minecraft Live on September 26, 2026.

Minecraft Dungeons II Gameplay Changes Revealed at Minecraft Live: Jumping, Talismans and an Open World

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Mojang Studios gave its longest look yet at Minecraft Dungeons II gameplay during Minecraft Live on September 26, 2026. The sequel keeps the co-op dungeon crawling of the 2020 original. It changes how players move, explore and build their heroes.

The game releases on September 29, 2026, on PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 and Xbox Game Pass. Mojang developed it with Double Eleven.

For the full platform list and PC specs, see our Minecraft Dungeons II release date and system requirements guide.

Minecraft Dungeons II vs Minecraft Dungeons: what changed

FeatureMinecraft Dungeons (2020)Minecraft Dungeons II (2026)
World structureSeparate missions picked from a mapOne interconnected world
MovementRoll onlyRoll and jump, including jump attacks
ArmorOne itemFour pieces: helmet, chestplate, leggings, boots
Gear slots612
Passive gearNoneUp to three talismans
EnchantingTied to each itemPersonal enchantment library
Ranged ammoArrows had to be collectedUnlimited, refills on a cooldown
DimensionsOverworldOverworld and The Sift
Art styleOriginal lookNew, more colorful style

An interconnected world instead of a mission map

In the first game, players picked missions from an overworld map. Dungeons II replaces that with one connected world that has bigger levels. Players choose their own route instead of selecting levels one at a time. The game also includes main quests and side quests.

Rifts appear throughout the world. Entering one takes players to The Sift, a new dimension. The Sift is coming to the main Minecraft game in 2027.

You can finally jump

Jumping is new to the series. It works alongside the returning roll. Players can also use jump attacks during combat.

Armor, talismans and 12 gear slots

Dungeons II doubles the number of gear slots from 6 to 12. A full loadout looks like this:

Slot TypeNumber of Slots
Melee weapon1
Ranged weapon1
Artifacts3
Armor pieces4
Talismans3

Armor is no longer one item. It follows the main Minecraft game with four separate pieces.

Talismans are a new type of gear that gives passive bonuses. A talisman gets stronger the longer it stays equipped. Players find them during certain quests or in special chests. The Tasty Bone, an artifact in the first game, is now a talisman, so its dog companion is summoned passively. The Minecraft Wiki’s talisman page lists the talismans confirmed so far.

A new enchanting system

In the first game, enchantments came attached to the gear players found. In Dungeons II, players collect enchantment books out in the world. Each book goes into a personal library. At the enchantsmith, players can then apply any enchantment from the library to any gear slot.

Dropped gear can also roll random bonus effects, so two copies of the same item may not be identical. Players who know the main game’s system can compare it with our guide to the best enchantments in Minecraft.

Story: the Illager High Council

The story continues after the first game, in which the Arch-Illager and the Orb of Dominance were defeated. The world’s ecosystem has fallen out of balance, and three powerful illagers have formed the Illager High Council. According to the Minecraft Live broadcast, the story also features the Deep Dark and Ancient Cities.

Co-op, matchmaking and cross-play

Up to four players can play together, online or offline. Dungeons II adds matchmaking so players can join other people’s sessions. Players can also connect through party codes. Mojang lists all of these systems on its Minecraft Dungeons II gameplay systems page.

Minecraft Dungeons II price and editions

EditionPriceIncludes
Standard$29.99Base game
Deluxe$49.99Base game, two planned DLC packs, extra cosmetics

Pre-orders include the Twisted cape, a Twisted Chicken pet and two hero skins until September 28. The game will also be on Xbox Game Pass from launch day.

Everything else announced at Minecraft Live

Mojang made several other announcements during the same broadcast.

  • The Sift: a new dimension coming to Minecraft Java and Bedrock Edition in 2027. It is the first new dimension since the End was added in 2011. The broadcast showed blue bunnies living there.
  • Ice Caves: the next game drop adds a rare underground biome beneath cold biomes. It has lots of ore, ice, icicles and glowing ice crystals. Neither the drop’s name nor its release date has been announced.
  • Frozen zombie: a new zombie variant that freezes players with repeated melee hits and throws ice balls. Regular zombies turn into frozen zombies when exposed to powder snow, so players can create them on purpose. Ice balls can be thrown or brewed into Freezing Potions.
  • Nintendo Switch 2: Minecraft launches on Switch 2 on October 27, 2026, with better visuals and performance.
  • Creator platform: Jens Bergenstrรถm, Chief Creative Officer at Mojang, said the platform will make creating content easier for both new and professional creators.
  • Sound Effects Packs: new paid Minecraft Marketplace content that changes game sounds, due later in 2026.
  • Minecraft World: the London theme park at Chessington World of Adventures Resort opens in 2027. It will include a Minecraft hotel and a rollercoaster called Escape the Nether.

What was expected before the show is covered in our Minecraft Live September 2026 preview. Mojang’s own summary is in the official Minecraft Live recap.

FAQs

What is new in Minecraft Dungeons II gameplay?
Jumping, four-piece armor, talismans, 12 gear slots, an enchantment library, unlimited ranged ammo and an interconnected world.

Can you jump in Minecraft Dungeons II?
Yes. Jumping is new in the sequel and includes jump attacks.

What are talismans in Minecraft Dungeons II?
Talismans are passive gear items that give bonuses and get stronger the longer they are equipped. Players can equip up to three.

When does Minecraft Dungeons II release?
September 29, 2026, on PC, PS5, Xbox Series X|S, Switch, Switch 2 and Game Pass.

Is Minecraft Dungeons II on Game Pass?
Yes, from launch day.

Minecraft Live The Sift: Everything Announced, Including the New Minecraft Sift Dimension

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Mojang Studios revealed The Sift at Minecraft Live on September 26, 2026. It is a new dimension coming to Minecraft Java and Bedrock Edition in 2027. The Minecraft Sift is the first new dimension added to the game in more than 14 years. It joins the Overworld, the Nether and the End.

The Sift was the main announcement of Minecraft Live, but not the only one. Mojang also showed the next game drop, confirmed a Nintendo Switch 2 release date, shared details about the Minecraft World theme park, and gave a final look at Minecraft Dungeons II before launch.

For what was rumored before the stream, see our Minecraft Live September 2026 preview.

Everything announced at Minecraft Live

AnnouncementDetailsRelease
The SiftNew fourth dimension for Minecraft2027 (Java and Bedrock)
Minecraft Dungeons IISequel that features The Sift firstSeptember 29, 2026
Next game dropIce Caves biome and frozen zombie variantDate not announced
Minecraft on Switch 2Better performance and visualsOctober 27, 2026
Minecraft WorldTheme park with a hotel and rollercoaster2027, London
Sound Effects PacksNew Minecraft Marketplace contentLater in 2026
Creator platformTools to make creating and sharing easierNo date given

Minecraft Live The Sift reveal: what we know

Mojang did not share much about how The Sift will work in the main game. Here is what has been confirmed so far:

  • It will be the fourth dimension in Minecraft, after the Overworld, the Nether and the End.
  • It releases in Minecraft Java and Bedrock Edition in 2027.
  • It has its own areas, mobs and hazards.
  • Two areas have been named so far: the Meadow and the Carapace.
  • The broadcast showed a portal to The Sift inside Minecraft, as well as blue bunnies living in the dimension.

Minecraft Sift release date

GameSift Availability
Minecraft Dungeons IISeptember 29, 2026
Minecraft Java Edition2027
Minecraft Bedrock Edition2027

Mojang has not given a month for the 2027 release. It also has not said which game drop will add The Sift.

Minecraft dimensions timeline

DimensionYear Added
Overworld2009
The Nether2010
The End2011
The Sift2027 (planned)

How to play The Sift early

The Minecraft Sift can first be explored in Minecraft Dungeons II, which launches on September 29, 2026. In that game, rifts open throughout the world, and entering one takes players to The Sift. Mojang has not said how players will reach it in the main game.

Minecraft Dungeons II will be available on PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 and Xbox Game Pass. Minecraft Live covered these changes to the sequel:

  • One interconnected world replaces the first game’s separate missions.
  • Players can jump for the first time in the series.
  • Armor is split into four pieces, and talismans give passive bonuses.
  • In the story, a group of illagers has formed the Illager High Council.

Up to four players can play in co-op. Mojang explains each system on its Minecraft Dungeons II gameplay page. The full platform list and PC specs are in our Minecraft Dungeons II release date guide.

Next game drop: Ice Caves and the frozen zombie

Minecraft Live also gave a first look at the next game drop. It does not have a name or release date yet.

Ice Caves are a rare underground biome that generates beneath cold surface biomes. They contain ice, calcite, icicles on the ceiling and glowing ice crystals on the ground. Ice crystals can be placed vertically or horizontally and work as a light source.

The frozen zombie is a new zombie variant that does not have an official name yet. Its melee attacks freeze players, and some frozen zombies throw ice balls. Regular zombies turn into frozen zombies when exposed to powder snow.

Ice balls drop from frozen zombies and can also be crafted. Players can throw them or brew them into a new Freezing Potion.

To test these features in a creative world once they reach preview, use our Minecraft commands guide to set the time, weather and game mode.

Minecraft on Nintendo Switch 2

Minecraft launches on Nintendo Switch 2 on October 27, 2026. Mojang says it runs better and looks better than the original Switch version.

Minecraft World hotel and rollercoaster

Minecraft World opens in 2027 at Chessington World of Adventures Resort in London. Mojang and Merlin Entertainments confirmed two attractions:

  • Minecraft World Hotel: themed rooms and a deep-sea diner.
  • Escape the Nether: the first Minecraft rollercoaster, with both indoor and outdoor sections.

Creator platform and Sound Effects Packs

Jens Bergenstrรถm, Chief Creative Officer at Mojang Studios, described a creator platform. It aims to make creating, managing and sharing Minecraft content easier for both new and experienced creators.

Mojang also announced Sound Effects Packs for the Minecraft Marketplace. They let players change the sounds in their worlds and arrive later in 2026.

Other Minecraft Live news

  • Minecraft Education turned 10 years old.
  • Mojang redesigned its feedback site for player suggestions.
  • A new community challenge asks players to place 50 million straw beds and 200 million cushions across the Overworld.

Mojang’s full summary is in the official Minecraft Live recap. The Minecraft Wiki event page will track new Sift details as Mojang releases them.

FAQs

What was announced at Minecraft Live?
The Sift dimension, Ice Caves, a frozen zombie, a Switch 2 release date, Minecraft World details, Sound Effects Packs and a new creator platform.

What is The Sift in Minecraft?
The Sift is a new dimension revealed at Minecraft Live. It will be the fourth dimension in Minecraft.

When is the Minecraft Sift coming out?
The Sift arrives in Minecraft Java and Bedrock Edition in 2027. No exact date has been announced.

Can I play The Sift now?
Not in Minecraft yet. It can be explored in Minecraft Dungeons II starting September 29, 2026.

When was Minecraft Live September 2026?
It aired on September 26, 2026, at 5 PM UTC (10:30 PM IST).

Minecraft Sift Dimension: Release Date, Details and Everything Revealed at Minecraft Live 2026

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Mojang Studios revealed the Minecraft Sift dimension during Minecraft Live on September 26, 2026. The Sift will be added to Minecraft Java and Bedrock Edition in 2027. It will be the fourth dimension in the game, alongside the Overworld, the Nether and the End.

It is also the first new dimension to come to Minecraft in more than 14 years. The last one, the End, arrived when the game reached its full 1.0 release in 2011.

For the pre-show schedule and what was rumored before the broadcast, see our Minecraft Live September 2026 start time and preview.

What is the Minecraft Sift dimension?

The Sift is a new dimension created by Mojang Studios. It appears first in Minecraft Dungeons II and will later come to the main Minecraft game. Mojang describes it as a colorful place full of souls, with its own areas, mobs, dangers and gameplay.

In Dungeons II, rifts open across the world, and players who enter one are taken to The Sift. The dimension includes two confirmed areas:

  • The Meadow
  • The Carapace

The Minecraft Live broadcast also showed a portal to The Sift inside Minecraft and one of the mobs that lives in the dimension. Mojang did not share the mob’s name.

Minecraft Sift dimension release date

GameSift Availability
Minecraft Dungeons IISeptember 29, 2026
Minecraft Java Edition2027
Minecraft Bedrock Edition2027

Mojang has not given a month or a game drop name for the 2027 release. It has also not said which parts of the Dungeons II version will be carried over to the main game.

How the Sift compares to Minecraft’s other dimensions

DimensionAdded to MinecraftHow Players Reach It
Overworld2009Starting dimension
The Nether2010Nether portal
The End2011End portal
The Sift2027 (planned)Not yet confirmed for Minecraft

In Minecraft Dungeons II, players reach The Sift through rifts. Mojang has not said whether the main game will use rifts, a new portal, or another method.

How to explore The Sift early in Minecraft Dungeons II

The first place to see the Minecraft Sift dimension is Minecraft Dungeons II. The game launches on September 29, 2026 on PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 and Xbox Game Pass. Mojang developed it with Double Eleven.

Design Director Laura de Llorens, Art Director Ullis Linder and Game Director Mรฅns Olson presented the game at Minecraft Live. They explained that:

  • The first game used separate missions. The sequel uses an interconnected world.
  • Players can now jump.
  • In the story, the world’s ecosystem is out of balance, and hostile illagers have formed an Illager High Council.
  • Rifts throughout the world lead to The Sift.

The game supports up to four players in co-op. Pre-order bonuses include the Twisted cape, a Twisted Chicken pet and two hero skins, and the offer ends on September 28. You can find the full list of Minecraft Dungeons II platforms and system requirements in our guide.

Other Minecraft Live September 2026 announcements

The Sift dimension was the main reveal of the show, but Mojang announced several other updates.

AnnouncementDetailsWhen
Next game dropIce Caves biome and a frozen zombie variantRelease date not announced
Minecraft on Nintendo Switch 2Version with improved performance and visualsOctober 27, 2026
Minecraft WorldTheme park with a hotel and rollercoaster2027, London
Sound Effects PacksNew Minecraft Marketplace contentLater in 2026
Creator platformTools to make creating and sharing content easierNo date given

Ice Caves and the frozen zombie

The next game drop adds Ice Caves, a rare underground biome that generates beneath cold surface biomes. The caves contain ice, calcite, icicles on the ceiling, and ice crystals on the ground that give off light. Ice crystals can be placed vertically or horizontally.

The drop also adds a frozen zombie variant that does not have an official name yet. Its melee attacks cause damage and a stacking freezing effect. Some frozen zombies throw ice balls, and regular zombies turn into frozen zombies if they are exposed to powder snow. Ice balls can be dropped by frozen zombies or crafted by players. They can also be brewed into a new Freezing Potion.

Players who want to test these features once they reach preview can use our Minecraft commands guide to change the time, weather and game mode.

Minecraft on Nintendo Switch 2

Minecraft launches on Nintendo Switch 2 on October 27, 2026. Mojang says this version runs better and looks better than the original Switch version.

Minecraft World hotel and rollercoaster

Minecraft World opens in 2027 at Chessington World of Adventures Resort in London. Mojang and Merlin Entertainments confirmed two attractions:

  • Minecraft World Hotel: a Minecraft-themed hotel with a deep-sea diner and themed rooms.
  • Escape the Nether: the first Minecraft rollercoaster, with both indoor and outdoor sections.

Creator platform and Sound Effects Packs

Jens Bergenstrรถm, Chief Creative Officer at Mojang Studios, described plans for a creator platform. It will provide better tools and systems so more players can create and share Minecraft content. Mojang also announced Sound Effects Packs for the Minecraft Marketplace, due later in 2026.

Other news from the show:

  • Minecraft Education turned 10 years old.
  • Mojang redesigned its feedback site. Players can suggest ideas for The Sift and future updates through Minecraft’s official feedback site.

Mojang’s summary of the show is in the official Minecraft Live September 2026 recap. The Minecraft Wiki’s event page will track new Sift details as they are released.

FAQs

What is the Sift dimension in Minecraft?
The Sift is a new dimension revealed at Minecraft Live in September 2026. It will be the fourth dimension in Minecraft, after the Overworld, the Nether and the End.

When is the Minecraft Sift dimension coming out?
The Sift will be added to Minecraft Java and Bedrock Edition in 2027. No exact date has been announced.

Can I play The Sift now?
Not in Minecraft yet. Players can explore The Sift in Minecraft Dungeons II starting September 29, 2026.

How do you get to The Sift?
In Minecraft Dungeons II, players enter The Sift through rifts. Mojang has not said how players will reach it in the main game.

Is The Sift the first new Minecraft dimension since the End?
Yes. It is the first new dimension in over 14 years.

FFMIC 2026 Fall Grand Finals Day 1 Standings: TSG Pros Top Point Rush With 120 Points

TSG Pros finished first in the FFMIC 2026 Fall Grand Finals Day 1 standings after six Point Rush matches at the Noida Indoor Stadium on September 26, 2026. The team scored 120 points with one Booyah and earned 10 head-start points for the Champion Rush on September 27.

S8UL Esports placed second with 106 points. Revenant XSpark was third with 90 points and was the only team to win two matches on the day.

All 12 teams that qualified for the event played six matches on Day 1. For the full Grand Finals schedule, teams and prize pool, see our preview.

FFMIC 2026 Fall Grand Finals Day 1 overall standings

RankTeamTotal PointsBooyahsHead-Start Points
1TSG Pros120110
2S8UL Esports10607
3Revenant XSpark9025
4Team Apex Gaming7913
5GodLike Esports7702
6Desi Gamers7411
7Orangutan X Elite7200
8NG Pros7200
9Resurrection6910
10Clutza Esports6300
11Total Gaming Esports5000
12The W Squad3500

Team Apex Gaming had 47 eliminations. Clutza Esports had 41. Orangutan X Elite and NG Pros both finished on 72 points, with Orangutan ranked seventh.

FFMIC 2026 head-start points explained

Only the top six teams from Point Rush get head-start points. The first-place team gets 10, second gets 7, third gets 5, fourth gets 3, fifth gets 2, and sixth gets 1. Teams ranked seventh to twelfth start Day 2 on zero.

That means Orangutan X Elite, NG Pros, Resurrection, Clutza, Total Gaming and The W Squad begin Champion Rush with no bonus points.

FFMIC Point Rush results: match-by-match summary

MatchBooyah WinnerWinning ScoreOther Notable Scores
Match 1Revenant XSpark30TSG Pros 22, Total Gaming 18, Orangutan X Elite 17
Match 2Desi Gamers21NG Pros 23 (14 kills), TSG Pros 21, S8UL 21
Match 3Team Apex Gaming29S8UL 21, Clutza 20, Desi Gamers 18
Match 4TSG Pros32S8UL 22, GodLike 16, Revenant XSpark 13

Revenant XSpark and Resurrection each won one of the last two matches. Revenant XSpark’s second Booyah was worth 38 points. Team Apex Gaming scored 27 points in that match, including 18 eliminations. NG Pros and The W Squad added 15 each.

How TSG Pros finished first

TSG Pros scored 22 points in Match 1 and 21 in Match 2. The team then won Match 4 with 32 points. That was the largest score in the first four games.

These results put TSG Pros 14 points clear of S8UL at the end of the day.

S8UL and Revenant XSpark complete the top three

S8UL did not win a match on Day 1 but still finished second. The team scored in double digits in every match covered by the broadcast: 15, 21, 21, 22 and 14.

Revenant XSpark won Match 1 and one of the final two games. Those two wins brought in 68 of the team’s 90 points.

Total Gaming and The W Squad at the bottom

Total Gaming Esports finished 11th with 50 points. The team scored 18 in the first match and had few high-scoring games after that. Total Gaming had topped Day 2 of Knockout Week 2 with 133 points during the FFMIC 2026 Fall Knockout Stage.

The W Squad finished last with 35 points.

FFMIC 2026 Champion Rush format for Day 2

Day 2 uses the Champion Rush format. Day 1 totals do not carry over. Only the head-start points do.

The threshold is 110 points. A team that reaches 110 becomes eligible for the title. It then needs to win a Booyah in a later match to become champion. The official schedule lists up to eight games, but the day ends as soon as an eligible team wins a match.

DetailInformation
DateSeptember 27, 2026
First match2:50 PM IST
Stream start2:30 PM IST
VenueNoida Indoor Stadium, Delhi-NCR
Threshold110 points plus a Booyah

The broadcast will be live on the official Free Fire MAX Esports India YouTube channel. Fans can also watch in person at the venue.

FFMIC 2026 Fall prize pool and FFWS qualification

The season has a total prize pool of โ‚น1 crore. The champion receives โ‚น35 lakh, the runner-up gets โ‚น17 lakh, and third place earns โ‚น7 lakh. The Grand Finals MVP receives โ‚น1.5 lakh.

The top three teams also qualify for the Free Fire World Series Global Finals 2026 in Bangkok, which runs from November 6 to 28. You can read more about India’s three FFWS Global Finals slots in our earlier report.

For past results and the full bracket from each stage, see Liquipedia’s FFMIC 2026 Fall page. Players can download Free Fire MAX from Google Play.

FAQs

Who topped FFMIC 2026 Fall Grand Finals Day 1? TSG Pros finished first with 120 points and one Booyah.

How many head-start points did TSG Pros get? TSG Pros received 10 head-start points for Champion Rush.

What is the Champion Rush threshold for FFMIC 2026 Fall? A team must reach 110 points and then win a Booyah to become champion.

How many teams qualify for FFWS 2026 from FFMIC? The top three teams from the Grand Finals qualify for the FFWS Global Finals 2026.

GTA 6 Release Date Update: November 19 Launch Holds as 50-Day Countdown Begins

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Grand Theft Auto 6 is still set to launch on November 19, 2026, on PlayStation 5 and Xbox Series X|S. On September 30, the game reaches the 50-day mark before release. Counting from today, September 26, launch is 54 days away.

Rockstar Games and Take-Two Interactive have not changed the date since November 2025. Pre-orders are live, a pre-load date is set, and two other products, a soundtrack album and a collector’s box, are also scheduled for release day.

GTA 6 release date, platforms and pre-load

Here are the confirmed launch details in one place.

DetailConfirmed information
Release dateThursday, November 19, 2026
PlatformsPS5, PS5 Pro, Xbox Series X, Xbox Series S
Digital pre-loadNovember 12, 2026
Standard Edition$79.99
Ultimate Edition$99.99
PC versionNot announced
Online mode at launchNot announced

Rockstar has not announced a PC version. GTA 5 took about 19 months to reach PC after its console release, and Red Dead Redemption 2 took about a year. For more on that, read our look at when GTA 6 could arrive on PC.

Why September 30 matters for GTA 6

September 30 is exactly 50 days before launch. The date itself has no official meaning. But it arrives very late in a release cycle that has already seen two delays.

At this stage, the release is tied to much more than the game. Retail pre-orders are open. The pre-load window is set. A 34-track album and a $399.99 collector’s box are both dated for November 19. Rockstar has not hinted at any change to that plan.

GTA 6 delay history

GTA 6 has moved twice since Take-Two first gave a launch window.

Date of announcementRelease target
May 2024Fall 2025
May 2025May 26, 2026
November 6, 2025November 19, 2026

Take-Two confirmed the current date in its second-quarter fiscal 2026 earnings release on November 6, 2025. Rockstar said at the time that the extra months would give it room to polish the game.

What Take-Two has said about GTA 6 recently

Take-Two CEO Strauss Zelnick has repeated the November 19 date at every earnings call since. In May 2026, he told investors the company had been clear about the launch date.

On August 7, Take-Two reported its first quarter after pre-orders opened. Zelnick described pre-order levels as unprecedented. He also said the company does not know yet how that demand will turn into final sales. Take-Two kept its fiscal 2027 net bookings forecast at $8.0 billion to $8.2 billion and linked that forecast to the November 19 launch.

Everything Rockstar has revealed since August

Rockstar has put out GTA 6 news on each Thursday since late August.

DateAnnouncement
August 27Grand Theft Auto VI: An Extended Look premiered on Netflix, then on YouTube six hours later
Early SeptemberGTA 6-themed DualSense controllers revealed, then opened for pre-order
September 17Grand Theft Auto VI: The Album announced with 34 original tracks
September 24The Goodtime State, Vice City Collection revealed at $399.99

The Extended Look ran for about 26 minutes and was captured on PS5. It showed Jason and Lucia in both story and open-world gameplay across Vice City. Our full breakdown of the Extended Look gameplay reveal covers each segment.

[Image: Screenshot from GTA 6 Extended Look gameplay in Vice City | Alt text: GTA 6 Extended Look gameplay showing Vice City streets]

The album is a partnership with Atlantic Records. According to Rockstar’s album announcement, it is out on November 19 and six singles are already streaming. Tracks come from Travis Scott, Morgan Wallen, Keith Richards, Rauw Alejandro, Yung Lean, and a group track with PinkPantheress and Fred again.. among others. Rockstar says it will share details on the in-game radio and score later.

The Goodtime State, Vice City Collection is a box of merchandise themed around Macca the Gator, a TV show inside the game’s world. It does not include the game. Orders are limited to one per customer on the Rockstar Store, and shipping starts November 19.

GTA 6 pre-order editions and bonuses

Pre-orders opened on June 25 through the PlayStation Store, Microsoft Store, Rockstar Store and retailers.

EditionPriceIncludes game
Standard Edition$79.99Yes
Ultimate Edition$99.99Yes, plus bonus vehicles, weapons, outfits and in-game vendors
The Goodtime State, Vice City Collection$399.99No

Anyone who pre-orders or buys before November 20 gets the Vintage Vice City Pack. Digital pre-orders also come with one free month of GTA+. The physical edition contains a download code, not a disc. Details are on Rockstar’s official pre-order page.

Players in India can check the GTA 6 pre-order price in India for each edition and store.

Is GTA Online part of the GTA 6 launch?

Rockstar has described GTA 6 at launch as a single-player experience. It has not announced an online mode for November 19. The GTA+ bonus with digital pre-orders applies to the existing GTA Online.

What happens next before launch

Three dates are fixed:

DateEvent
September 3050 days to launch
November 12Digital pre-load opens
November 19GTA 6, The Album and the Vice City Collection release

Take-Two usually reports second-quarter results in early November, which would be its last earnings update before launch. Rockstar has not said whether another trailer is planned.

GTA 6 release date FAQ

When does GTA 6 come out?
GTA 6 releases on November 19, 2026, on PS5 and Xbox Series X|S.

When can I pre-load GTA 6?
Digital pre-orders can start downloading on November 12, 2026.

How much does GTA 6 cost?
The Standard Edition is $79.99 and the Ultimate Edition is $99.99.

Is GTA 6 coming to PC?
Rockstar has not announced a PC version or date.

Has GTA 6 been delayed again?
No. The November 19, 2026, date has not changed since it was announced in November 2025.

11-Year-Old Yuki Kurihara Wins Asian Games Esports Gold

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Yuki Kurihara is 11 years old. He is still in primary school. And he is now an Asian Games gold medallist. The Japanese Puyo Puyo player produced one of the most remarkable stories of the 2026 Asian Games on Saturday, September 26, winning gold for Japan in Puyo Puyo at the Aichi Sky Expo.

Kurihara defeated South Korea’s Kang Dongshin 10-2 in the gold-medal match, completing an exceptional tournament for a player who was already making history simply by representing Japan at the Games.

Born on June 18, 2015, Kurihara is a fifth-grade primary-school student who represents Tokyo Verdy Esports. At 11, he became the youngest athlete Japan has ever sent to an Asian Games. He arrived at Aichi-Nagoya as one of the most fascinating members of the Japanese delegation. He will leave it as a gold medallist.

TalkEsport had been following Kurihara’s run before the gold

For TalkEsport readers, Kurihara’s name will already be familiar.

When we covered Puyo Puyo at the Asian Games earlier this week, Kurihara had already emerged as one of the stories of the competition. The 11-year-old finished first in Group A after winning all three of his matches and progressed to the knockout stage with a perfect record.

At the time, the story was already extraordinary: Japan had selected an 11-year-old fifth-grader for its Asian Games team, and he was competing for a medal in front of a home crowd.

Two days later, the story has its ending.

Yuki Kurihara has won gold.

Yuki Kurihara wins Asian Games gold at just 11

Kurihara carried his unbeaten group-stage form directly into Saturday’s medal rounds.

He opened the knockout stage with a 5-0 quarterfinal victory over Singapore’s Koh Mun June Justin before advancing to the semifinal, where he defeated Thailand’s Tanarak Wongkitikun 10-1.

That victory guaranteed Kurihara an Asian Games medal and sent him into the final against South Korea’s Kang Dongshin.

The final did not begin perfectly for Kurihara. Kang took the opening game, putting the Japanese player behind 1-0.

Kurihara’s response was immediate. He produced a 15-chain in the second game to level the contest and began establishing control through the kind of elaborate chain construction that has already become a defining feature of his play.

He eventually completed a 10-2 victory to secure the gold medal for Japan.

Five years after first discovering Puyo Puyo, Yuki Kurihara was standing on top of an Asian Games podium.

Who is Yuki Kurihara?

Kurihara was born in Tokyo on June 18, 2015 and currently represents Tokyo Verdy Esports. According to the Japanese Olympic Committee, he is a fifth-grade primary-school student.

His journey into Puyo Puyo began when he was six years old after receiving Puyo Puyo Tetris 2 as a Christmas present. Kurihara became fascinated by the game’s chain system, in which carefully arranged groups of Puyos can trigger increasingly complicated combinations.

It did not take particularly long for that interest to become competitive.

By April of his second year in primary school, Kurihara was already competing at EVO Japan, where he finished third. He subsequently continued competing in Japanese Puyo Puyo tournaments and established himself as one of the country’s emerging players.

He later won the Puyo Puyo competition at the National Prefectural Esports Championship 2023 KAGOSHIMA and continued climbing through Japan’s competitive scene.

His progression eventually took him from playing a Christmas present at six years old to representing Japan at 11.

What is Puyo Puyo?

Puyo Puyo is one of Japan’s best-known competitive puzzle games. Players arrange coloured Puyos on a board, with groups of four or more of the same colour disappearing when connected.

The fundamental mechanic is straightforward, but high-level Puyo Puyo revolves around constructing chains. A player can arrange the board so that clearing one group causes another to fall into position and disappear, triggering a sequence of increasingly large combinations.

Those chains send disruptive garbage Puyos to the opponent’s board, creating a game that combines pattern recognition, planning, speed and constant awareness of what the other player is constructing.

Kurihara has already demonstrated the ability to produce extremely large chains. Japanese reporting credits him with reaching as many as 19 chains in competition, while his 15-chain during Saturday’s Asian Games final became one of the defining moments of his gold-medal performance.

Japan’s youngest Asian Games athlete is now a gold medallist

Kurihara had already entered Japanese sporting history before Saturday’s final.

His selection for Aichi-Nagoya 2026 made him the youngest athlete Japan has ever sent to an Asian Games. His date of birth is listed by the Japanese Olympic Committee as June 18, 2015, meaning Kurihara won gold at the age of 11 years and three months.

Japanese media has also reported Kurihara as the youngest medallist in Asian Games history, surpassing the widely cited previous mark belonging to Indonesian skateboarder Bunga Nyimas, who won bronze in women’s street skateboarding at the 2018 Jakarta Asian Games at the age of 12.

Comprehensive age records covering every Asian Games medallist since the competition began in 1951 are difficult to independently establish, so historical record claims should be treated with that qualification.

What requires no qualification is the achievement itself: Kurihara represented Japan at 11 years old and won an Asian Games gold medal.

He is still balancing esports with primary school

The contrast between Kurihara’s competitive achievements and his everyday life makes his story particularly unusual.

He remains a primary-school student, attends cram school and has spoken about balancing his education with Puyo Puyo. Away from esports, Kurihara enjoys table tennis and football, while social studies is among his favourite subjects.

Even his training routine is surprisingly measured. Speaking after winning gold, Kurihara said he generally practises for around an hour a day and that there are also days when he does not play at all.

His reaction after becoming Asian Games champion was similarly understated. Kurihara remained composed after the final and later explained that he felt embarrassed about showing too much emotion.

On the podium, however, the reality of what he had achieved became more tangible. He spoke about the shine and weight of the gold medal and appeared particularly pleased with the gold-coloured Asian Games mascot plush toy he received alongside it.

It was a small reminder that one of Japan’s newest sporting champions is still only 11.

From a Christmas present at six to Asian Games gold at 11

There is no need to make Kurihara’s achievement more dramatic than it already is.

At six, he received Puyo Puyo Tetris 2 for Christmas and became fascinated by its chain mechanics. Within a few years, he was competing at major Japanese tournaments. At 11, he became the youngest athlete ever selected by Japan for the Asian Games.

Kurihara’s gold medal completes a remarkable progression that began only five years ago, when he received Puyo Puyo Tetris 2 as a Christmas present and became fascinated by its chain mechanics. What followed was an unusually rapid rise through Japan’s competitive Puyo Puyo scene, eventually earning him the opportunity to represent his country at the Asian Games while still in primary school.

When TalkEsport covered Kurihara earlier in the tournament, his age had already made him one of the most closely watched players in the competition, but his performances quickly ensured that the conversation was about more than novelty. He topped his group without losing a match and carried that form through the knockout rounds before defeating Kang Dongshin 10-2 in the final.

There will be plenty of time to see where Kurihara’s career goes from here. At 11, it would be unreasonable to place expectations on what he should become or how far he should eventually go in esports. What he has already achieved deserves to stand on its own. Five years after discovering Puyo Puyo, Yuki Kurihara represented Japan at one of Asia’s biggest sporting events and won its highest honour.

CS2 Rush Hour Update Cuts VRAM Usage by Over 30%: Report

The CS2 Rush Hour update has lowered VRAM usage by more than 30% in a new benchmark test, according to data shared by content creator ThourCS2. The test compared the old Counter-Strike 2 build with the new Rush Hour version on the same hardware and settings.

Average FPS stayed nearly the same between both builds. System RAM usage, however, went up by close to 17% after the update.

The benchmark was run on the Dust2 FPS Benchmark map. ThourCS2 used identical hardware and game settings for both versions to keep the comparison fair.

CS2 Rush Hour Update: VRAM Usage Drops by Nearly One Third

The biggest change in the test came from GPU memory usage.

Average VRAM consumption dropped from 4.07 GB on the old CS2 build to 2.78 GB after the Rush Hour update. That is a reduction of 31.69%.

System RAM usage moved the other way. It rose from 2.97 GB to 3.47 GB, an increase of 16.83%.

Here is a quick look at the full set of numbers from the test:

MetricOld BuildRush HourChange
Average FPS899.9911.4+1.27%
1% Low FPS299.5302.7+1.06%
VRAM Usage4.07 GB2.78 GB-31.69%
RAM Usage2.97 GB3.47 GB+16.83%

FPS Stays Nearly the Same

Even with the large shift in memory usage, raw frame rates barely changed in this test.

Average FPS went from 899.9 to 911.4. The 1% low FPS moved from 299.5 to 302.7. Both figures changed by just over 1%.

Frame time distribution also looked similar across both builds. This suggests the main technical change from the Rush Hour update, at least in this test, was how CS2 handles memory rather than a jump in frame rate.

The System Used for the Benchmark

ThourCS2 ran three benchmark passes on each build and combined the results for accuracy.

The test system included:

  • AMD Ryzen 7 9800X3D
  • NVIDIA GeForce RTX 5070
  • 32 GB DDR5 RAM
  • Windows 11 Pro
  • 1280×960 resolution
  • NVIDIA Reflex enabled
  • 2x MSAA
  • All other settings set to Low

CapFrameX was used to record the results.

ThourCS2 pointed out that these numbers can change depending on the PC setup. The drop in VRAM usage and the rise in RAM usage from the CS2 Rush Hour update should not be treated as fixed results for every system.