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Renegades win DreamHack Masters Spring – Oceania

The Dreamhack Masters Spring Oceania saw Renegades emerge victorious against AVANT in a best of 5 series winning 3-2 (16-0 default, 13-16 Dust2, 9-16 Nuke, 16-10 Mirage, 16-11 Inferno).

Renegades already had 1 map advantage as they were undefeated and came from the upper bracket so the second map choice was given to AVANT which was Dust 2.

The game started with AVANT starting on the T side and opening things well for them with ‘ap0c’ getting 2 crucial glock kills and securing them the first round. Although we saw Jordan ‘Hatz’ Bajic getting a triple kill on the B site and opening things for his team. At the end of the first half rounds went back and forth and Renegades took lead 8-7 in the half.

The second half started well for AVANT where they quickly went to win the pistol round and the coming rounds after that. The map was quite competitive as both the teams were giving their best and we saw AVANT coming out on the top with their brilliant CT side plays and winning the map 16-13.

The second map of the game was Nuke which was actually Renegades’s pick but did not look like that as AVANT looked much stronger on this map. The first half started with Renegades winning the pistol round with everyone contributing with their glock but AVANT responded quickly and won the force buy on the next round. After that it was a different story altogether where we saw AVANT winning the half 13-2.

Renegades did try to pull back some rounds in the second half with the heroics of Christopher ‘dexter’ Nong but failed and the map was closed out 16-9 in the favor of AVANT and taking us to Mirage.

The next map of the game was Mirage and Renegades had to win this map in order to take this matchup into the final map in the best of 5 series. The first half started with ‘Sico’ getting two great kills from his USP and winning the round for his team. This map actually saw some turn around for Renegades and they did play quite well and secured the half 11-4 in their favor.

The second half saw Renegades winning the pistol round yet again and led the game 12-4. Although AVANT did win some good rounds with the help of ‘HaZR’ but failed and the map was closed out by Renegades 16-10 taking us to the final map of the series Inferno.

The last map of the series was Inferno which was Renegades’s pick so AVANT chose to start on the CT side and we saw a good B Site retake from them which led them to win the round. The next round saw ‘ap0c’ getting an ace with just his Famas and starting well on this final map. However Renegades did not give up so easily and came back by winning the buy round and played the half quite well and eventually securing the half 8-7.

After that it was no stopping for Renegades and they went on to win the second half and the whole map 16-11 and won the series 3-2.

Renegades were crowned the Dreamhack Master Spring champions by winning a closely contested matchup from AVANT 3-2 in a best of 5 series. Next up we will see Ninjas in Pyjamas taking on Vitality in the semi-finals of Blast pro league.

Vanguard hammers over 200 Valorant cheaters

Long before the release of VALORANT, Riot had promised fans about a world-class anti-cheat engine for the competitive shooter to keep cheaters at bay, and it seems like they’re keeping their promise.

Ever since the beginning of the closed beta phase of VALORANT on April 7th, Vanguard has kept banning cheaters trying to disrupt the game environment. While there were still instances of cheats bypassing the anti-cheat system initially, it looks like Vanguard is getting stricter with each passing day.

Recently, over 200 cheaters have been hardware banned from VALORANT. A hardware ban renders violators to be unable to play the game until they replace their computers entirely, which is certainly a huge price to pay for cheating in a video game.

Riot devs have confirmed that minor instances accounting for one-third of the banned accounts have already been unbanned. However, as Phillip Koskinas – a member of the Vanguard team – has mentioned through his “novella” on Twitter, Riot will refrain from banning more cheaters at the moment. “A ban for cheating in VALORANT is intended to prevent a cheater from playing VALORANT.  If you could just make another account, that wouldn’t really be a consequence, it’d just be an inconvenience,” he said.

His six consecutive tweets addressed several questions about the scenario of cheaters getting banned from VALORANT. He also emphasized on the fact that they won’t go easy on the cheaters. On the topic of some cheaters not getting unbanned at launch, he said, “If you find yourself still unable to play the game, please do not panic, you are just experiencing what punishment feels like.”

The dev ended his tweet with some bad news for the cheaters who are currently banned, “Don’t DM random Rioters your sob stories.  Their hearts still pump warm blood, and it breaks what’s left of mine to explain that cheaters can cheat at the truth. You don’t get innocent ears, you get mine, and they’re filled with so much pitch, I can barely hear your screams.”

14 year old allegedly kills self after nightlong PUBG Mobile session

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A 14-year old boy who studied in Class IX in Rajasthan’s Kota district hanged himself on early Saturday morning after playing PUBG mobile for hours during the night.

As per Hansraj Meena, in-charge of Railway Colony police station, the boy was the son of an Army man and that he committed suicide by hanging himself from the grill of the ventilator present in his bedroom. As per his family members, the boy had installed the game just three days back on his mother’s mobile phone and was continuously playing the game till 3:00 am in the morning.

The boy would play the game in the same room where his brother studied. When he was found hanging, he was rushed immediately to the MBS Hospital where he was declared ‘dead’. However, no suicide letter was found.

The boy was living in the Gandhi Colony house with brother and mother. Whereas, his father is a Tamil Nadu native army man who is currently posted in Arunachal Pradesh. SHO said that the boy’s body has been kept in MBS Hospital’s morgue for the post-mortem.

It’s not the first time that a boy has committed suicide for playing the game. In the past, we have seen several cases of self-harm in India involving one of the most popular battle royale game i.e. PUBG Mobile. On 22 June 2019, a boy from Kota chocked himself to death in an attempt to shoot & upload his gameplay on mobile app TikTok.

Sky Sports to use video game sound effects for Premier League broadcasts

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After months of lockdown, countries are slowly easing up restrictions and allowing certain activities to start-up in limited fashion following strict precautions and guidelines. As such the European governments have also allowed live sports events and league to followup and start in a limited fashion.

The Premier League, often referred to as the English Premier League or the EPL, is returning after a long three-month pause caused due to the emergency Coronavirus Lockdown. The English Premier League will return on 17th June with the teams playing in empty stadiums due to safety precautions.

With large crowds and gatherings forbidden the sports leagues will continue competitions in empty stadiums and arenas filled with nothing but silence. For avid sports fans and viewers, this setup may feel unnatural and might tick some people off from viewing the league.

To combat this issue, Sky Sports partnered up with EA Sports FIFA to include a range of bespoke and team-specific crowd noises and chants to bring the vibrant atmosphere of the Premier League to the viewers sitting at home. Sky Sports has also introduced a number of other new features that a viewer can use to further enhance their viewing experience.

One such feature is called “Sky Sports Fanzone”, where viewers can join a lobby and watch select matches with friends in a video room and interact with each other in realtime while the action unfolds, giving them the chance to chat about the match and influence the crowd noise they hear on screen.

Announcing these new features, Sky Sports managing director Robert Webster said:

“With live sport on hold for over two months, we’ve spent a lot of time thinking about how we broadcast in new ways to bring fans together, even if they can’t meet up to watch the match.”

“Sky has always been a leader in innovative sports broadcasting, and we’re excited by this opportunity to share something really special with the whole nation. We want Sky Sports viewers to still feel it all and have the best possible viewing experience – even if they can’t be in the stadiums or watch with their family and friends.”

Following this example, other leagues are also considering to include crowd noises and fake cheers in their live broadcast to enhance viewing experience of viewers at home as Coronavirus precautions won’t allow stadiums to open-up for audiences.

FaZe drops team member amid allegations of sexual misconduct

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FaZe Barker was the main guy behind several montages showcasing the sniping skills of the clan members during the Modern Warfare 2 era of Call of Duty. He was the lead editor and one of the longest-serving employees in the clan. Barker also has his own YouTube channel with over 150,000 subscribers that feature videos from different game titles.

On 6th of June, FaZe Clan made an official announcement regarding FaZe Barker on their official Twitter handle. However, the reason for the decision was not disclosed.

As per the sources, Barker was accused of sending nude pictures & videos and several other allegations were also made against him. He would request the girl to send her nudes or call him. When denied, Barker would threaten with self-harm. In one of the conversations, Barker sent a picture of his arm with a cut on it. A twitter user, ‘purranii’ posted evidence that showed that Barker was making inappropriate advances towards a minor girl who was just aged 16 at that time.

https://twitter.com/purranii/status/1268976344605417472
https://twitter.com/purranii/status/1268976344605417472

In reply, Barker tweeted the following:

https://twitter.com/FaZeBarker/status/1268709378816958464

It has been a rough week for FaZe clan. Earlier, Nordan “Rain” Shat was removed from the clan house after he accused the org of treating him unfairly and that he was “left out on the streets”.

Fans are asking riot to add Mans Not Hot dialogue for Phoenix in Valorant

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Valorant is the signature FPS title for game developer Riot Games. Their entry into the 5 vs 5 competitive shooting genre with Valorant has been extremely well received by fans. Riot saw massive numbers on twitch streams as Valorant managed to break engagement records in the closed beta phase. Even the user response/ feedback for the game was humongous in the closed beta, this in turn helped Riot polish their game even further for final launch.

Phoenix and Jett Render by SkadiDesigns on DeviantArt

Upon its final release, Valorant has successfully managed to grab a chunk of the fanbase of competing games like Counter-Strike and has strengthened its footing in the competitive shooting genre.

What makes Valorant different from other 5vs5 competitive shooters is its wide array of unique agents, their playstyles and their skillset. It is safe to assume that Valorant can offer at least one agent for every kind of playstyle a player can think of in a competitive shooter. Riot Games have taken extra care to make each and every agent stand out in their own way with unique voice lines and even unique Spotify playlist.

Phoenix is one of the many playable and pre unlocked characters present in Valorant, and over time he has become a fan favourite for his aggressive playstyle and cheeky punchlines. “Hailing from the U.K., Phoenix’s star power shines through in his fighting style, igniting the battlefield with flash and flare. Whether he’s got backup or not, he’s rushing in to fight on his own terms,” reads his official agent description. Things definitely heat up when this man is seen running around the battlefield with his numerous fire themed abilities.

The fans and the community have started asking Riot to add the “Mans not Hot” meme that originated in 2017 from the popular BIG SHAQ song as a voice line for Phoenix. The funny thing is BIG SHAQ is one of the featured artists on the official Phoenix Spotify playlist. It is safe to assume that our fiery boy is himself a fan of BIG SHAQ and will definitely love to take some inspiration from him. It would be super amusing to hear Phoenix saying “Mans not Hot” after a clutch, this would totally suit his already cheeky personality and add a layer of sarcasm to it.

Riot Games is a master of character development and in-game plots as evident from their signature MOBA title League of Legends. Each of the champions present in LoL has well written individual backstories adding a layer of immersion and depth to them and for the players who want to explore them. We can hope that the agents in Valorant also get the same treatment over time from Riot.

NVIDIA GeForce RTX 3080 pictures apparently leaked

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Pictures of GeForce RTX 3080 have surfaced online through a forum called Chiphell, Videocardz.com reported. The photographs appears to be prototypes of RTX 3080 which hasn’t been officially revealed yet by NVIDIA.


The cards appear to not have reached the final stage of production completion, but it looks like they’re captured in one of the divison of the assembly lines during manufacturing. RTX 3080 seems to have a two-fan open design with a currently-visible heatsink, which probably will be covered in the next stages of production. Some users also pointed out the change in color scheme, which apparently isn’t the case.

The visible blue section of the cards are plastic wraps on metals beneath. NVIDIA RTX 3080 is likely to be on the green side of the branding even for this one.

The PCB also appears to have an unusual shape, as @cloudol and Videocardz presented.

Despite NVIDIA not officially announcing any launch dates of the cards, the fact these pictures reveals assures that it may arrive sooner than we expect. NVIDIA GeForce RTX 3080 will feature an Ampere-based GPU.

The card could feature up to 4,352 CUDA cores, 10 GB of VRAM and a 320-bit bus, making it a pretty strong range in its 3XXX series, which is expected to land in Q3 2020.

Esports Industry experiences “two years growth in two months”

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Coronavirus have devastated most of the economic industries worldwide, except a few. From luxurious fashion brands to premium hospitality, the future is uncertain for most, but not for esports. Esports, as per this report by AutoSport have achieved two years of success in two months.


Motorsport Network has hosted Esports discussions alongside the #ThinkingForward series with focus turning to sim racing during the COVID-19 pandemic and subsequent shutdown, which has meant Esports has taken center stage.

While talking points have proven to be both positive and negative, from a range of Esports charity fundraising events, including the BRDC Esports series to raise money for the NHS, to Daniel Abt being dropped by Audi for pulling off a Formula E Esports stunt, a panel of experts hosted by James Allen analysed the Esports developments within the motorsport environment and what the future holds.

Leeston Bryant, McLaren senior marketing manager covering Esports, estimates the industry itself has experienced dramatic market growth by taking the opportunity to fill the void of motorsport action during the COVID-19 postponements.

“The biggest thing we are all experiencing is Esports being in the public consciousness in a way that it wasn’t,” Bryant said.

“My mum asked me if I had anything to do with footballers playing Formula 1, while my next door neighbour is also asking about McLaren in Esports. “I have been working in Esports for two years and while it has been growing that whole time, we have seen two years’ worth of growth in two months.

“I think that is incredibly exciting and I think what we are trying to do is make sure we take that forward into the future.”

F1 has duly ramped up its own Esports efforts, launching the Virtual Grand Prix series which features current F1 drivers competing against former racers, celebrities and sports stars from other disciplines, and has enjoyed similar expansion and fan engagement.

Julian Tan, who heads F1’s Esports initiatives, has echoed the sentiments but remains curious to understand how the recent rise of sim racing will integrate into the wider motorsport market once real racing can resume.

“We are seeing a much higher growth rate in sim racing against the rest of the industry so I think the potential is there,” Tan said during the Esports webinar.

“I think the impact the coronavirus has had on the world and when we pass this, and we will pass this, the world that we will enter will look very different.

“I do think that the growth and attention that gaming and Esports is experiencing now will have an impact post-COVID-19.

“I think it is difficult to say or see what that impact is, but what I do know is that the fact that all of us here are navigating the space right now and we are learning a tremendous amount, doing things, trying things differently and we will emerge from this better prepared to tackle the new challenges that we will have.

“Whether we will see the Virtual GPs as we are seeing them now once we go back racing, I think it is too early to say, but I do think there will be elements of the Virtual GPs that we could potentially start to implement more widely on our Esports programme and the wider sport too.”

With sponsors eager to maintain a greater presence in the motorsport market through the new and emerging channels, Bryant believes McLaren’s partners have also seen opportunities that can be grabbed through Esports activities when the normal racing season returns.

“Speaking to McLaren F1’s sponsors about Esports, there are a few conversations about when motorsport starts up again maybe when there are breaks and in the off-season we can start to bring these activities back, so we can keep racing fans entertained 24-7,” he said.

“I think we live in a world now when people are almost expected to be always on.

“So, we want to see how we can give fans an additive experience. “I think Esports and sim racing might be able to do that.

“It won’t quite be potentially at the same level it is now but I think it will have a profound effect for years to come.”


Generated through a syndicate feed, no editorial teams were a part of this. Sourced from: ThinkForward, AutoSport

Riot to Deploy India, Middle East Valorant Servers Later This Year

After groundbreaking success in its closed beta stage, Riot’s competitive shooter VALORANT has officially launched on June 2nd. The closed beta started on April 7 and lasted for almost two months and has reached daily player averages of a whopping 3 million players a day.

While VALORANT is a free-to-play title with servers all across the world, some parts like South Asia and the Middle East are still deprived of official servers. However, it appears like this disappointment of the fans is temporary, as Riot has confirmed that VALORANT will soon be getting official servers for those regions.

Sukamal Pegu -VALORANT Publishing Head of South Asia – has said in a statement, “Riot Games is highly committed to providing the India and rest of the South Asia region with an excellent gaming experience.”

Pegu has also made it clear that the current unavailability of official servers in those regions shouldn’t cause any problems for players in that region. “While you’ll be joining the worldwide launch on June 2, the official servers which will support the Middle East & South Asia will come later in the year. Players in South Asia will be playing on the South East Asia servers (for now), and though you will experience a higher ping, you’ll still be able to engage in enjoyable competitive battles.”

He has also asked the players to choose their home countries while signing up for VALORANT on Riot’s official website in order to prevent future hassles of transitioning. “Make sure you register with your actual home country and original Riot ID to make your future server transition easier!”

Pegu concluded by saying, “Our ِِregional social handles will soon be launched. Keep an eye out to get the latest updates.”

Apart from South Asia and the Middle East, VALORANT servers are available in most other major regions of the world. Consequently, players across the globe can play the game with minimum latency which is in accordance with what Riot had promised earlier.

ASUS India sales jump 40% in Q1 2020

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New Delhi, May 27, 2020: While the nationwide COVID-19 lockdown has disrupted the growth trajectories of brands across industries, ASUS India has defied the prevalent norms and registered exceptional growth during this period. Recent data by IDC has revealed that ASUS has garnered 15% market share in the consumer notebook segment as of Q1 2020.


The brand has witnessed a 40% jump in sales in Q1 2020 as compared to Q4 2019. While the overall laptop consumer market in India declined by almost 26.5% in Q1 2020 as compared to Q4 2019, this comes as a remarkable feat for ASUS.

In the weeks following the sequential relaxation of the lockdown, ASUS has successfully recovered more than 90% of its national sales as compared to pre-COVID 19 phase. Driving this hyper-growth is the increasing demand for high-quality, feature-rich laptops to support the work/study-at-home mandate, bolstered by the rising penchant for online gaming while individuals practice social distancing at home. In line with these trends, ASUS has seen a steady rise in the demand for its ROG and Thin & Light laptop segments.

Speaking on the developments, Arnold Su, Business Head, Consumer & Gaming PC, System Business Group, ASUS India said, “India has always been an important market for ASUS hence investments and growth strategies have been in sync. Our efforts have always been to expand our base and reach out to as many people possible to make technologically advanced and affordable laptops available to them.”

“Post the lockdown has been relaxed in some geographies the pickup pace of our products has been phenomenal, so much so that we expect sales to surpass average sales in the coming weeks. It is heartening to see our brand playing a key role in ensuring smooth work/study-at-home and enthralling gaming experiences for individuals during this challenging situation.”

ASUS aims to cross the 20% market share by the end of Q3 and a lofty 23%-25% by the end of Q4 2020. To continue this growth trajectory, ASUS is set to launch an array of new products while expanding its offline presence from 100 stores to 200 stores by the end of 2020. With concerted efforts in terms of enhancing its product portfolio and refining consumer experience, ASUS aims to emerge among the top 3 brands in the consumer laptop segment by the end of 2020.