Home Blog Page 170

Is Cache Overrated? A Counterargument Before the Nostalgia Wave Hits

On April 22, 2026, the official Counter-Strike 2 X account changed its profile banner to an image from Cache’s T-spawn, complete with zebra crossing and gravel floor that community sleuths recognized within minutes. The tease follows a December 2025 hint where Valve replaced the zero in “2026” with a nuclear radiation symbol, the universal marker for the Chernobyl-inspired map. In January 2026, when Natus Vincere asked about Cache’s status, the official CS account replied that the map was “cooking” and definitely not being “microwaved.” The pattern is clear. Cache is returning to CS2, probably within weeks.

FACEIT moved first. In April 2026, the platform held a community vote to add an eighth map to its Season 8 matchmaking pool. Cache won with 148,840 votes, beating Train and Vertigo. The map went live on FACEIT servers on April 22, 2026, with matches counting toward Elo ratings. Players can disable Cache without a subscription penalty, but the vote totals tell the story. Nearly 150,000 people actively voted for Cache’s return. The community wants this map back.

Here is the counterargument before the nostalgia wave drowns it. Cache is not overrated because it is a bad map. Cache is overrated because the version of Cache people remember does not exist anymore, has not existed since March 2019 when Valve removed it from Active Duty, and will not be the version that returns to CS2 even if Valve ships a fully optimized Source 2 remake in May 2026. The map people are voting for is a memory, not a competitive solution.

The current CS2 map pool has problems. IEM Rio 2026 was dominated by Mirage and Dust2. Mirage was played 21 times, Dust2 appeared 19 times, Ancient followed with 9 games, Inferno with 8, Overpass with 7, Nuke with 5, Anubis only once. That imbalance frustrates fans and analysts. Content creator CHERRY5 CS pointed out that it has been over seven years since Cache was removed, and the community’s patience for Mirage/Dust2 repetition has worn thin. The argument goes: bring back Cache, add variety, fix the staleness.

That argument assumes Cache will not become another Mirage or Dust2, a comfort pick that teams default to because it is familiar, forgiving, and rewards aim over tactics. The evidence suggests otherwise. Cache was removed in March 2019 specifically because it had become stale in competitive play. Valve does not rotate maps randomly. Maps leave Active Duty when they stop producing interesting professional Counter-Strike or when the developer wants to make space for new competitive dynamics. Cache left for Vertigo. Vertigo brought height-based gameplay and forced teams to rethink default setups. Cache, by 2019, had become solved.

The Map People Remember Does Not Exist Anymore

Cache’s golden era ran roughly from 2014, when it entered Active Duty during Operation Breakout, to 2017, before teams had optimized every angle and smoke lineup to the point where the tactical ceiling had been reached. During that window, Cache produced memorable matches because professional Counter-Strike was still figuring out utility meta and teams had not yet refined the executes that would eventually make the map predictable.

By 2018 and early 2019, Cache had become a known quantity. Teams could run A-site executes with four smokes, a molotov, and two flashes that gave them free entries if executed properly. B-site defaults were so refined that CT setups became reactive rather than proactive. Mid control was binary: either you won the AWP duel at mid or you gave up map control entirely. The map still played fine. It was balanced. CT and T win rates hovered near 50-50. But it was no longer producing the high-variance, high-skill-expression rounds that make competitive Counter-Strike compelling to watch.

That is why Valve removed it. Not because Cache was broken. Because it had run its competitive lifecycle.

Now, in 2026, the community is clamoring for Cache’s return as if the 2014-2017 version is what Valve will ship. It is not. The current version of Cache available in the Steam Workshop, the Shawn “FMPONE” Snelling remake that Valve purchased the rights to in May 2025, is, according to FMPONE himself, “quite literally unfinished.” When FACEIT added Cache to Season 8, FMPONE publicly stated that he did not think it was appropriate for him to finish the map considering Valve owns it, and that the decision to run it on FACEIT servers “simply reflects how popular the map is.”

Valve has had nearly a year since acquiring Cache to rebuild it for Source 2. The banner tease image from April 2026 shows noticeably different textures, lighting, and color grading compared to FMPONE’s Workshop version, suggesting Valve is not just polishing the community remake but creating its own iteration. That process will involve balance changes, sightline adjustments, performance optimization, and potentially structural tweaks to address the competitive staleness that led to Cache’s 2019 removal in the first place.

The map that returns to CS2 will not be the Cache people remember. It will be a 2026 Valve remake designed to fit into a CS2 map pool that already includes seven maps, all of which have been iteratively balanced for the Source 2 engine’s movement, utility, and economy mechanics. Cache will be competing for pick priority against Mirage, a map that has remained in Active Duty continuously since CS:GO launched and is so deeply embedded in team playbooks that it appears in over 30% of professional matches. Cache will be competing against Dust2, the most iconic map in FPS history and a sniper’s paradise that professional teams have been playing for 25 years.

If Cache could not hold its spot in the CS:GO map pool by 2019, why will it succeed in the CS2 map pool in 2026?

FACEIT Votes Measure Nostalgia, Not Competitive Viability

The 148,840 votes that brought Cache to FACEIT Season 8 are being cited as proof of the map’s competitive merit. That is a category error. FACEIT votes measure player sentiment and nostalgia, not whether a map produces high-quality competitive Counter-Strike at the professional level.

FACEIT’s player base skews toward grinders and semi-competitive players who want to play maps they grew up with. Cache dominated CS:GO from 2014 to 2019. Players in their 20s and early 30s now, the core FACEIT demographic, have thousands of hours on Cache from their formative Counter-Strike years. Voting to bring Cache back to FACEIT is voting to revisit a map where they already know every smoke, every angle, every default. It is comfort food.

That is fine for matchmaking. It is not a compelling argument for competitive viability in the professional scene, where the current map pool is already producing Mirage and Dust2 oversaturation because teams gravitate toward maps they have practiced extensively and can execute with minimal prep.

IEM Rio 2026’s map distribution is the canary in the coal mine. Mirage appeared 21 times. Dust2 appeared 19 times. Those two maps accounted for 40 out of 57 total map picks at one of the year’s largest tournaments. Ancient, Inferno, Overpass, Nuke, and Anubis combined for 17 picks. The current seven-map pool is not producing variety in professional play because teams are not incentivized to diversify. They pick the maps they are most comfortable on, which are the maps they have been playing for years.

Adding Cache to that pool does not solve the incentive problem. It adds an eighth comfort map.

Cache, if it returns, will become another Mirage or Dust2 for teams that played it extensively in CS:GO. Organizations like Natus Vincere, FaZe Clan, Astralis, and Team Vitality all have players who competed on Cache during its Active Duty tenure. Those teams will absorb Cache into their map pools immediately because the tactical foundations are already there. Newer organizations and rosters that formed post-2019 will need months to develop competitive-level Cache strategies, putting them at a disadvantage. The likely outcome: Cache becomes a high-pick-rate map for established organizations and a permaban for younger rosters, replicating the same variety problem the community is complaining about with Mirage and Dust2.

The FACEIT vote proves Cache is popular. It does not prove Cache will fix map pool staleness.

Revenant XSpark reveals new logo, begins WolvenSpark era

Indian esports team Revenant XSpark has officially announced its brand-new logo, marking the start of a fresh chapter called the โ€œWolvenSparkโ€ era. The organization shared the update on social media with the message โ€œThe new era of #WolvenSpark,โ€ creating excitement among fans. This change shows that the team is looking to evolve its identity while continuing its strong run in esports.

Revenant XSpark has taken a big step forward by unveiling a new logo that represents growth and transformation. The โ€œWolvenSparkโ€ theme hints at a mix of aggression, unity, and power, which matches the teamโ€™s competitive mindset. While the full meaning behind the design is yet to be explained, the rebrand clearly shows the organizationโ€™s ambition to stay ahead in the esports scene.

The team was formed through a collaboration between Team XSpark and Revenant Esports, combining strong fanbases and competitive experience. Since then, RNTX has grown into one of the most recognized names in Indian esports.

A major part of this success comes from Team XSpark, which is led by popular gamer and content creator Sc0utOP. Under his leadership, the team has built a powerful presence, especially in Battlegrounds Mobile India.

Read More: Krafton Announces BMPS 2026: Date, Prize Pool, EWC Slots, and More

In BGMI, the team has achieved huge success by winning top tournaments like BGIS 2024 and BMPS 2024. These wins helped them become one of the strongest teams in the country.

Apart from BGMI, Revenant XSpark also competes in multiple titles such as Mobile Legends, Honor of Kings, Brawl Stars, and Valorant. This shows their plan to grow across different esports titles and build a long-term legacy.

The new logo and WolvenSpark identity could help the organization connect better with fans and create a stronger brand image. With this fresh start, Revenant XSpark will now aim to continue its winning form and achieve even bigger success in upcoming events.

FFMIC 2026 Grand Finals Day 1: Match Timings, Teams, Maps, and More

The Free Fire MAX India Cup (FFMIC) 2026 Spring Grand Finals Day 1 will take place on 25 April 2026. The matches will be part of the highly exciting final stage of the tournament, where the best teams in India will battle for the title.

This event is being held at the Mahatma Mandir Convention and Exhibition Centre. A total of 12 top teams, including well-known names like Total Gaming Esports, Godlike Esports, Gods Reign Pros, and Orangutan x TSG, will compete on the first day.

FFMIC 2026 Day 1 Schedule

Here is the match schedule for FFMIC 2026 Point Rush:

MatchMapTime
Match 1TBD2:30 PM
Match 2TBD3:00 PM
Match 3TBD3:30 PM
Match 4TBD4:00 PM
Match 5TBD4:30 PM
Match 6TBD5:00 PM

(All maps are yet to be announced.)

Teams Playing in Grand Finals

Here are the 12 teams competing:

  • Godlike Esports
  • Total Gaming Esports
  • Aerobotz Esports
  • Fireeyes Gaming
  • GG Instinct
  • Gods Reign Pros
  • Gyan Gaming
  • Orangutan x TSG
  • Reckoning Esports
  • Revenant XSpark
  • RNX Esports
  • Team Hind

Some teams like Gyan Gaming, RNX Esports, Total Gaming Esports, Team Hind, Gods Reign Pros, and Fireeyes Gaming qualified through Week 2 of the Knockout Stage. The remaining teams secured their spots based on their performance in Week 3.

Read More: Free Fire OB53 Download APK Guide: Link and Steps

FFMIC 2026 Grand Finals Format

The Grand Finals will be played across two days โ€“ 25 and 26 April 2026.

Day 1 (25 April): Points Rush

  • Teams will play multiple matches.
  • Based on their performance, they will earn head start points for the final day.

Day 2 (26 April): Champion Rush

  • The final winner will be decided.
  • Teams will use their Day 1 points advantage to fight for the championship.

This format adds extra pressure, as Day 1 performance can give a big edge in the final.

Where to Watch FFMIC 2026 Grand Finals

Fans can watch all matches live on the official YouTube channel of Free Fire MAX Esports India.

The Grand Finals will be hosted at the Mahatma Mandir Convention and Exhibition Centre on both days.

  • Day 1 (25 April): Played online (Points Rush)
  • Day 2 (26 April): Played on LAN in front of a live audience

The venue is located in Sector 13C, Gandhinagar, Gujarat, and has a seating capacity of around 5000 people. Ticket details are expected to be announced soon, so fans should keep checking official Free Fire MAX social media pages for updates.

FFMIC 2026 Grand Finals Day 1 is very important as it sets the stage for the final battle. Teams will try their best to secure maximum points in the Points Rush to get an advantage for Day 2. With top teams competing, fans can expect intense matches and exciting gameplay.

Valve Teases Cache Return with “Next Week” Hint

Valve dropped its clearest hint yet that Cache is about to return to Counter-Strike 2. On April 23, 2026, the official Counter-Strike X account changed its profile banner to what appears to be a screenshot of T-spawn on a rebuilt version of Cache. The next day, Valve followed that up with a short highlights video on X titled “What are you doing next week?” – a direct tease at a release within days.

The community noticed something beyond just the banner swap. Fans compared the new banner side-by-side with FMPONE’s Workshop version and noticed clear differences in color palette, texture quality, and lighting, which confirms Valve has been building its own version from the ground up rather than simply porting the existing Workshop map.

A Long Road Back to the Map Pool

Cache has been out of competitive CS since March 2019, when Valve removed it from the Active Duty pool in favor of Vertigo. That’s over seven years on the sidelines.

The map was originally created by Shawn “FMPONE” Snelling and Salvatore “Volcano” Garozzo as a community Workshop map. FMPONE released a full CS2 remake on the Steam Workshop on March 3, 2025, rebuilt with Source 2 lighting, textures, and environmental detail.

FMPONE confirmed that Valve showed immediate interest from day one: “They reached out to buy it on day one of release. It was a great honor.” He also explained why the remake avoided major gameplay changes: “Cache is fair and balanced, so changes come with more risk than reward.”

By May 2025, FMPONE publicly confirmed the sale was complete. Valve later confirmed they were working on the map in January 2026, replying “It’s cooking” to a NAVI social media post about the map.

FACEIT Has Already Brought Cache Back

Cache was added to FACEIT matchmaking in April 2026 after winning a community vote, with nearly 150,000 players choosing Cache over alternatives like Train and Vertigo.

Players on FACEIT need to subscribe to Cache on the Steam Workshop before queuing, as the map is over 3GB in size. There is a timer to join FACEIT matches, so a slow download could result in a ban.

Cache joining the Active Duty pool means one map gets dropped. Cache was added to the Active Duty pool in 2014 and remained there until 2019, when it was removed in favor of Vertigo. The community debate now centers on whether Mirage, Inferno, or another map gets replaced. Valve has not announced which map will leave.

Xbox Game Pass Starter Edition Leaked as Free Discord Nitro Perk

A new leak has revealed what Microsoft and Discord’s teased partnership actually looks like. According to strings found in Discord’s datamining GitHub, a new Game Pass tier called “Xbox Game Pass Starter Edition” is set to be bundled into Discord Nitro at no extra cost.

The leak surfaced via the Discord datamining GitHub, where the following text was discovered: “Xbox Game Pass Starter Edition is now included with Nitro.”

What Is the Xbox Game Pass Starter Edition?

The Starter Edition is the official name for the tier previously codenamed “Triton,” which was believed at the time to be a first-party only offering.

The datamined text lists the key benefits: over 50 games like Stardew Valley, Fallout 4, and Grounded; 10 hours of cloud gaming per month; Xbox Rewards; and cloud gaming for select games already owned in a user’s Xbox library.

According to reports, the first-party lineup includes Doom Eternal, Doom 64, Dishonored 2, Fable Anniversary, Fallout 76, Gears 5, Halo 5 Guardians, Halo Wars 2, Hellblade, Ori and the Blind Forest, Psychonauts, and State of Decay.

The Discord Nitro Connection

Discord Nitro currently costs $9.99 per month. With this bundle, Nitro subscribers would receive the Game Pass Starter Edition at no additional charge.

The Verge’s Tom Warren doubled down on earlier reports about the Starter Edition tier, lending the leak more credibility ahead of an official announcement.

It remains unclear whether the Starter Edition will be exclusive to Discord Nitro members or also available as a standalone subscription for Xbox users.

How Does It Compare to Existing Tiers?

Xbox Game Pass Essential costs $9.99 per month. It includes just over 50 titles along with unlimited Xbox Cloud Gaming access, which makes it arguably a better standalone option on paper compared to the Starter Edition’s 10-hour monthly cloud gaming cap.

Pricing for the Starter Edition as a standalone product has not leaked. Some estimates place it around $4.99 to $5.99 per month, but no official information supports that at this stage.

ESIC Bans Multiple CS2 Pros in a Single Day for Match Fixing and Cheating

The Esports Integrity Commission (ESIC) has cracked down on yet another major match-fixing event in Counter-Strike 2 esports, issuing multiple bans and suspensions as a part of an ongoing investigation connected to betting irregularities and cheating, having already banned Mongolian side ATOX a few days ago.

The first case involves players from Team NOMERCY who were suspended temporarily amidst an ongoing ESIC investigation after players Jรกnos โ€œJames8kโ€ Fodor, Sreten โ€œsrtn1โ€ Smiljaniฤ‡, Oliver โ€œkzyโ€ Heck, Petar โ€œperakokanjeโ€ Beลกir, and Palkovics โ€œplayNโ€ Tamรกs were scrutinised after suspicious bets linked to their matches surfaced.

Massive bets generating millions surfaced during the Roman Imperium Cup VII, where multiple bets worth $57,000 were placed against NOMERCY. These bets raised an alarm due to unusual betting patterns along with inconsistent in-game performances, which suggested a potential breach in integrity, prompting ESICโ€™s intervention in the matter.

The next incident moves to a worse situation where Egor โ€œZlyโ€ Polyakov has been punished with a lifetime ban after he admitted to using cheats. Joining him will be Dimitriy โ€œProplehโ€ Senigov, Alexandr โ€œrulerโ€ Maximov, and Peter โ€œDamielโ€ Markheev, who were handed a 5-year ban for the same misconduct, for which ESIC has yet to explain why there was a difference in punishment, with cooperation with the investigation as a point that triggered a softer verdict for the latter.

This wave of bans highlights how dedicated ESIC has been to maintaining the competitive integrity of esports, especially at the highest level, making the industry fairer through its actions. Targeting a range of misconduct from suspected match-fixing to blatant cheating, their zero-tolerance policy is making esports more enjoyable for everyone.

Overwatch x Diablo 4 Collab Revealed: Hatred’s Reckoning Skins, Release Date, and More

Blizzard has officially unveiled Overwatch x Hatred’s Reckoning, its newest crossover event timed to coincide with the launch of Diablo 4’s second expansion, Lord of Hatred.

The latest Overwatch x Diablo collab introduces a fresh set of five new Legendary skins themed around iconic Diablo characters and classes, while four fan-favorite cosmetics also make their return, completing the collection.

While all the new and returning Legendary cosmetics will only be available through the in-game shop, there will be plenty of free content for players to explore as well, including new Twitch Drops and a series of Event Challenges that offer a variety of exciting rewards.

In this article, weโ€™ll go through everything you need to know about the new Overwatch x Hatred’s Reckoning crossover event, including all the new Legendary skins, their prices, and release dates.

Overwatch x Diablo Collab Release Date

Blizzard has confirmed that the Overwatch x Hatred’s Reckoning collab event will hit the live servers on April 28, 2026, the same day Diablo 4: Lord of Hatred launches globally. Players will have three whole weeks to grab their favorite skins and grind for the rewards before the crossover event comes to an end on May 18, 2026.

Overwatch x Diablo Twitch Drops

The Twitch Drops for the Overwatch x Diablo collab are already live, and players only have just over a couple of weeks left before theyโ€™re gone for good.

The Twitch Drops for the crossover event started on April 14 and will run through May 10. 

Players are able to obtain the following free rewards in the form of Twitch Drops:

  • 1 Hour: Wolf Pup Weapon Charm
  • 2 Hours: Sword Weapon Charm

To qualify, make sure that your Overwatch and Twitch accounts are linked and watch any stream tagged in the official Overwatch category on Twitch with drops enabled.

All New Overwatch x Diablo 4 Skins

As mentioned earlier, Overwatch will get five new Legendary skins for its characters as part of the Diablo 4 crossover event. Each new skin reinterprets an Overwatch hero through the lens of a Diablo class or an iconic character.

Without further ado, letโ€™s check out all the new Legendary skins coming with the Overwatch x Hatred’s Reckoning collab.

  • Ramattra: Mephisto
  • Brigitte: Paladin
  • Freja: Rogue
  • Lifeweaver: Warlock
  • Mauga: Druid

Returning Skins From Trials of Sanctuary

Four beloved skins from Overwatch’s previous Diablo collaboration, Trials of Sanctuary, are making a comeback with the upcoming update, giving players who missed them the first time a second chance at these iconic looks.

  • Moira: Lilith
  • Pharah: Inarius
  • Reinhardt: Imperius
  • Sombra: Gilded Hunter

Overwatch x Diablo 4 Skins: How To Get

All the new and returning Legendary skins that will hit Overwatch following its April 28 update will only be available to obtain via the in-game store.

The Diablo crossover skins for Overwatch will be purchasable individually or in bundles, with the latter option yielding attractive discounts for players.

Purchasing the individual Legendary skins will cost you a pocket pinch of 1,900 Overwatch Coins. Getting them as part of the bundles will save you roughly 20 to 30 percent.

For free rewards, your best bet would be to complete the event challenges that will come as part of the collab event, alongside claiming the aforementioned Twitch Drops before May 10.

BGMI Redeem Codes Today (24 April): Unlock Exciting Rewards

0

KRAFTON India has rolled out the latest set of BGMI redeem codes with this drop, introducing a fresh mix of in-game rewards. Leading the lineup is the Spade Trickster – Mini14, a stylized weapon skin inspired by playing card motifs and trickster elements, bringing a bold, magical aesthetic to the reliable mid-to-long-range rifle known for its precision and low recoil.

Redeem codes are valid until July 9, 2026, and will be released daily on BGMIโ€™s official channels.

BGMI Redeem Codes Today

General Redeem Codes:

  • KHZCZTK55JWPXBPR
  • KHZDZD7B7FMU8NGP
  • KHZEZBXB5CU8DG4E
  • KHZFZBA69HFT7G6K
  • KHZGZK9MXU6397PQ
  • KHZHZQ5W7ED6RXUB
  • KHZIZCF3B7DEXDKQ
  • KHZJZENFMCW6SQRB
  • KHZKZQEMBPQ5ST6M
  • KHZLZ36CVSVEHB8B
  • KHZMZNDFE7KCPADH
  • KHZNZPN5QDUN3FB5
  • KHZOZGTV88XB7G9E
  • KHZPZDP5UXAVBSDB
  • KHZQZCD94Q8NCUSM
  • KHZRZNAVUEQGX55V
  • KHZVZXV8BA4M4XNB
  • KHZTZC6PKK3PVVAM
  • KHZUZ9HG5XWPG5SH
  • KHZBAZ5ST4VE5B64
  • KHZBBZKCUHBTN549
  • KHZBCZHTH95M8UWN
  • KHZBDZTHC3XECJ87
  • KHZBEZVK9MKAJ49T
  • KHZBFZR93MJ97AN5
  • KHZBGZ7D34B4NG6D
  • KHZBHZ7BAX3RRPHR
  • KHZBIZ8FJFV4UPJ3
  • KHZBJZKPM9EQJBNE
  • KHZBKZG78FC8UJPV
  • KHZBLZDWFGWEQMQP
  • KHZBMZHNMKCEG4HN
  • KHZBNZ6K3GPH6PQ7
  • KHZBOZ499EXQK3QW
  • KHZBPZF6H8NES9QB
  • KHZBQZR67H663DPJ
  • KHZBRZB9UNHQGSXJ
  • KHZBVZNTHTVR8M9H
  • KHZBTZS3WFS9RUD5
  • KHZBUZT7T9X7FQ4P
  • KHZCAZHUXECQ7WHS
  • KHZCBZAAN6KBQ49U
  • KHZCCZX84MRHQ3C5
  • KHZCDZND7MDFABVD
  • KHZCEZPD59E8SBKG
  • KHZCFZAF6FFKHB88
  • KHZCGZT776SV7J5A
  • KHZCHZ7V4ACJWP64
  • KHZCIZKUPUSGK6XS

Read More: Krafton Announces BMPS 2026: Date, Prize Pool, EWC Slots, and More

Steps to redeem:

Players can follow these simple steps to claim their rewards:

  • Step 1: Go to the Redeem section on BGMIโ€™s official website www.battlegroundsmobileindia.com/redeem
  • Step 2: Enter your Character ID
  • Step 3: Enter the Redemption Code
  • Step 4: Enter the verification/ Captcha code โ†’ A message will confirm ‘Code redeemed successfullyโ€™
  • Step 5: The reward will be delivered via in-game mail

Rules to Remember:

A maximum of 10 users can redeem each code on a first-come, first-served basis=

A user cannot redeem a code twice

If a player is among the first 10 users to successfully redeem the code, a message will confirm ‘Code redeemed successfullyโ€™. If not, users will see ‘Code expired’ or a similar expiry message

Each user account can redeem only one code per day

Redeem codes cannot be used via guest accounts

Rewards to be claimed within 30 days from receiving the in-game mail post which the mail gets deleted.

India’s Coaching Lineup Revealed for Esports Nations Cup 2026 Across Nine Titles

NODWIN Gaming has locked in its coaching roster for the Esports Nations Cup 2026 across nine titles, with the tournament set to open in Riyadh on November 2.

The ENC runs through November 29 and involves national teams from over 100 countries. NODWIN is India’s designated National Team Partner, handling squad assembly and the country’s overall campaign.

Moin Ejaz (NO_Chanc3) is the coach for the DOTA 2 team. He took home a bronze for India at the 2022 Commonwealth Esports Championships in Birmingham. Rahul (Ayogi) handles BGMI after working with Blind Esports and Team SouL. His teams won BGMI Pro Series 2023, BGMI Masters Series Season 3, the Chennai Esports Global Championship 2025, and BGIS 2026.

Abhishek Bajaj (GodspeedxD) runs the VALORANT program, with coaching credits at Reckoning, Bleed, Grayfox, and Velocity Esports. Pankaj Upadhyay (KAKA) will look after the League of Legends team. He’s one of the more experienced Indian players at the international level and has represented the country multiple times.

Filipino coach Steve Vitug (Dale) heads MOBA Legends: 5v5!, having led Omega Esports to a top-six World Championship finish in 2021 and Falcon Esports to the same result in 2023. Pratik Mehra (Aurum) coaches PUBG: BATTLEGROUNDS. He won PUBG Mobile All Stars India 2019 with Fnatic and finished runner-up at PUBG Mobile India Series 2020.

Ashrit Goyal (notyAshritB) coaches Rainbow Six Siege, with a second-place finish at South Asia Nationals 2022 behind him. Nirjhar Mitra (jocse) takes Rocket League, having competed at the Asian Nations Cup qualifiers and the CEC 2022 regional finals. Indonesian coach Gradyano Valendy (Rinnqt) fills the Honor of Kings role after coaching Rex Regum Qeon through qualification runs for the Esports World Cup 2024 and the HoK World Championship 2024.

Rosters are due May 10, and announcements start mid-May. Open qualifier details for solo titles and the remaining team games are still to come.

Ayogi, Aurum, Godspeed Named Among India’s Coaches for Esports Nations Cup 2026

NODWIN Gaming, the official National Team Partner for India, has announced a heavyweight lineup of coaches to lead the countryโ€™s selection process for the inaugural Esports Nations Cup (ENC) 2026. The global tournament, set to debut in Riyadh, Saudi Arabia, from November 2 to 29, 2026, features a massive $20 million prize pool for athletes and coaches across 16 different competitive titles.

With India set to compete in all 16 titles, the appointment of these coaches marks a critical step in building the “Team India” rosters. The selection includes reigning champions, international veterans, and established tactical minds who will identify talent ahead of the May 10 roster submission deadline.

Ayogi to Lead BGMI Campaign

Rahul “Ayogi” has been appointed as the national coach for Battlegrounds Mobile India (BGMI). He enters this role following a highly successful period in the domestic circuit. Ayogi is best known for guiding teams like iQOO Soul (Team Soul) and Blind Esports to major championship titles.

His recent achievements include leading iQOO Soul to a victory at the BGIS 2026 Grand Finals. His experience as an analyst and manager is expected to be a core asset in building a championship ready roster for the Riyadh event.

Aurum and Godspeed Secure Key Roles

The coaching lineup also includes prominent figures for other high profile shooter titles. Pratik “Aurum” Mehra will take charge as the coach for PUBG: BATTLEGROUNDS. Aurum is a veteran in the scene, previously known for his stint with Fnatic where he secured a win at the PUBG Mobile All Stars India 2019 and a runner up finish at the PUBG Mobile India Series 2020.

For VALORANT, Abhishek “GodspeedxD” Bajaj has been named the head coach. He brings a strong coaching resume that includes winning domestic titles with organizations such as Velocity Esports, Revenant Esports, and Bleed Esports. His role will involve identifying five core players and two substitutes while following strict rules regarding club representation per national team.

Elite Coaching Roster Across Major Titles

The confirmed coaching lineup features experts from both the domestic and international scenes, ensuring a structured approach to India’s campaign:

  • DOTA 2: Moin “NO_Chanc3” Ejaz, a 33-year-old veteran and the first Indian player to reach 7000 MMR, will lead the squad. He previously secured a historic bronze medal for India at the Commonwealth Esports Championships 2022.
  • VALORANT: Abhishek “GodspeedxD” Bajaj, who currently serves as the head coach for Revenant XSpark, will oversee the national team. His resume includes winning multiple South Asia Challengers splits and reaching the Pacific Ascension tournament in 2025.
  • League of Legends: Pankaj “KAKA” Upadhyay, recognized as one of the country’s top players with extensive international representation, will manage the team.
  • PUBG: BATTLEGROUNDS: Pratik “Aurum” Mehra, known for leading Fnatic to a win at PUBG Mobile All Stars India 2019, takes charge of the PC squad.
  • Rocket League: Nirjhar “jocse” Mitra, who won the Esportz Premier Series 2022 and represented India at the Commonwealth Esports Championships, will guide the Rocket League campaign.
  • Rainbow Six Siege: Ashrit “notyAshritB” Goyal brings his experience from South Asia Nationals and Asia Pacific competitions to the national side.
  • International Expertise: Steve “Dale” Vitug (Philippines) will coach MOBA Legends: 5v5!, while Gradyano “Rinnqt” Valendy (Indonesia) has been brought in for Honor of Kings.

For titles not covered by specific team-based coaching appointments, including solo-player games like Chess and Trackmania, India will hold full open qualifiers to identify representatives. Official roster announcements will begin in mid-May following the May 10 submission.