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You Can Now Directly Inspect Your CS2 Items, Stickers, and Charms Via the Steam Market

Valve has shipped out an experimental new update to the Steam Community Market, enabling players to inspect their Counter-Strike 2 items in much more detail without needing to launch the game itself.

Alongside this change, the latest beta also implements a plethora of quality-of-life improvements to the Steam Community Market. Some of these changes were heavily requested within the CS2 community, while others will simply make your life a whole lot easier when purchasing skins from the market.

โ€œAvailable in beta starting today, we’re releasing major updates to the Steam Community Market to improve item pages, listings, and search/filters,โ€ Valve said in a blog post.

Since Counter-Strike items are popular in the Community Market (and a game we work closely with), weโ€™ve used them to experiment and build out this extensive item integration, but we look forward to other games leveraging these same new features.

Valve

All New CS2 Steam Market Changes

The following changes have been implemented in the latest Steam Market update and are available in beta right away:

  • Bigger, Better Listings: Listings now feature more images and item-specific details like wear/float, pattern, and applied accessories. Valve also generated over 27 million unique images to backfill existing CS2 listings, so you no longer need to launch the game to inspect an item before buying.
  • Showcasing New Game-Specific Data: The Market now uses item data for better filtering, grouping, and visibility. Stickers and charms are directly linked to their own Market listings, with images and current values shown alongside them.
  • Unique Properties: CS2 item listings on the Steam Market now display unique item properties such as pattern template, wear/float, and charm template directly on the listing page.
  • Grouping Like Items into One Page: Similar item variants are now grouped together under one page with tabs, making it easy to compare wear levels and prices without jumping between multiple listings.
  • Improved Graphs: Price graphs have been overhauled to now show volume data alongside price, with support for multiple datasets on grouped items.
  • Dynamic Filters: New dynamic filters appear on both item pages and search pages, with instant result updates as you change filters. New sorting options like popularity, price, and quantity have also been added.
  • Steam Community Items: It’s now easier to switch between in-game items and Steam Community items like trading cards, emoticons, and profile backgrounds directly from the Market.

How to Opt Into the New Steam Market Beta?

Valve has confirmed that players don’t need to opt into the new Steam Market beta to enjoy the latest series of improvements. Instead, the Market beta has been enabled for everyone by default.

Players looking to opt out of the beta can do so by clicking on a button located at the top of the item and search pages.

PGL Astana 2026 Day 4 Recap: Falcons and MOUZ Advance to Playoffs

Following uncertain results in the first 4 days of the event, the PGL Astana is closing in on the playoffs, with Falcons and MOUZ making it to the next stage following the conclusion. With one more day left ahead of the playoffs, we will see how the event has shaped up so far.

Teams Going Through

Falcons, FURIA, and MOUZ were the three big names expected to make it through on day 4, but all three were put off by unexpected losses. The Falcons took down MongolZ in a tough 2-1 win, MOUZ secured a comfortable 2-0 victory over Aurora, FURIA outlasted a pesky opponent in Gentle Mates, ensuring their qualification will not be pushed to the final day of the groups.

Teams Still Fighting

Magic, G2, and Monte secured crucial wins that ensured they fell in the bracket with teams that have a 2-2 scoreline, which keeps them in the tournament for another day at the cost of Huns and Heroic. MongolZ and Aurora losing out on their chance at qualification has also placed them in the same bracket, with their qualification stalled for another day.

Teams Heading Out

Huns and Heroic will join K27 and Fisher College among the teams heading out of the tournament after a disastrous showing, as both teams won only a single match before being eliminated, having incurred 3 losses. PARIVISION losing out to G2 ensured that their run in Astana comes to an end as they become the final team to bow out for the day.

Pocketpair Files “Palworld Online” Trademark in US and South Korea

Pocketpair has filed a trademark for “Palworld Online” in both the United States and South Korea. The filing includes a logo. South Korea received the application on April 24, and the US filing followed on April 27, according to records from the USPTO.

Pocketpair has not made any official statement about what “Palworld Online” refers to.

What Palworld Already Offers Online

Palworld already has online multiplayer. Players can join co-op sessions with up to four people in a personal save file, or connect to dedicated servers that support up to 32 players. The online component has been part of the game since its Early Access launch.

Two Possible Explanations

The trademark could connect to the game’s upcoming version 1.0 release, which Pocketpair confirmed is coming in 2026. In September 2025, the studio said 1.0 will include a large amount of new content and that the team is focused on cleaning up bugs and improving the overall experience before leaving Early Access.

It’s also possible the “Palworld Online” name is just branding for the existing multiplayer mode, similar to how Rockstar labels its long-running GTA multiplayer component “Grand Theft Auto Online.”

What About Palworld Mobile?

A mobile version of Palworld is in development, but it already has its own name. KRAFTON and PUBG Studios are building that game, which goes by “Palworld Mobile.” The “Palworld Online” trademark is separate from that project.

Palworld first launched in Early Access on Xbox Series, Xbox One, and PC via Steam and the Microsoft Store on January 19, 2024, and later came to PlayStation 5 on September 24, 2024.

Pocketpair confirmed version 1.0 is planned for 2026, describing the update as a major step for the game.

Initiators, Sentinels, and the Bandit To Receive Major Buffs in Valorant 13.0 Update

Riot Games has revealed some major changes coming to Valorant over the gameโ€™s next few updates, and theyโ€™ll certainly have an impact on the gameโ€™s competitive meta.

Over the past few months, weโ€™ve seen repeated complaints from the Valorant community about the gameโ€™s meta feeling stale, with certain Agents feeling overpowered while others struggled to keep up.

Riot partially addressed this issue with the latest Valorant 12.09 patch, significantly tuning down Neon while also nerfing Shotguns across the board. However, all the other Agents in the shooter remained untouched.

Shortly after releasing the Valorant 12.09 patch notes, Riot has finally shed light on the upcoming changes coming to the title in a Dev Updates video.

Sentinel and Initiator Buffs Coming To Valorant With Patch 13.0

Itโ€™s a good day to be a Sentinel or Initiator main, as the Valorant devs have confirmed some massive buffs coming to these two roles in the upcoming 13.0 patch.

For starters, Initiators will see cooldown reductions on their signature abilities, giving them more opportunities to use their โ€˜Eโ€™ if the round stretches out.

Sentinels, on the other hand, will see some stronger buffs. While the exact nature of the Sentinel buffs has not been confirmed, the devs have stated that Sentinels will be able to stall sites more effectively, rendering explosive entries more difficult.

Valorant 13.0 Bandit Buffs

Alongside Sentinels and Initiators, the Bandit pistol will also see buffs in the next Valorant patch.

Once again, the exact Bandit buffs have not been revealed by Riot at the time of writing. However, the devs confirmed that the Bandit should see more use outside of pistol rounds following the buffs.

Lastly, the Valorant devs also shared a detailed roadmap for the tactical shooter stretching through the next year, which fans can check out in the official Dev Updates video linked above.

New Marvel Rivals Season 8 Hero Devil Dinosaur Teased by NetEase

With the release of the highly anticipated Marvel Rivals Season 8 update being just a few days away, NetEase has all but confirmed the addition of Devil Dinosaur to the hero shooter as its next playable hero.

This goes in accordance with the recent leaks that surfaced on social media claiming that Devil Dinosaur and Cyclops would be the two new heroes in Marvel Rivals Season 8. With Devil Dinosaur joining the roster alongside the Season 8 update, fans can expect Cyclops to be added to Marvel Rivals with the mid-season patch.

Earlier today, the official Marvel Rivals X handle posted a cryptic message hinting directly towards the addition of Devil Dinosaur to the gameโ€™s roster.

โ€œOne premium exhibit has gone missing,โ€ the X post reads. โ€œDescription: Large. Red. Friendly unless provoked. A temporary replacement has been installed in the museum until the original specimen is recovered.โ€

The post also includes a video showcasing a glimpse of the seemingly cute Dinosaur.

Marvel Rivals Devil Dinosaur Release Date

As mentioned earlier, Devil Dinosaur will join the ever-expanding roster of playable characters in Marvel Rivals with the gameโ€™s Season 8 update.

For the unaware, the Marvel Rivals Season 8 update goes live onย May 15, 2026, bringing with it the new hero, a fresh Battle Pass, new events, cosmetics, and more.

Marvel Rivals Devil Dinosaur Role

At the time of writing, Devil Dinosaur’s role in Marvel Rivals has yet to be officially confirmed. However, given that the two most recently added heroes, White Fox and Black Cat, were a Strategist and a Duelist, respectively, Devil Dinosaur seems likely to fill the Vanguard role.

Valorant Patch 12.09 Full Patch Notes: Neon Nerfs, Shotgun Changes, and Bug Fixes

Riot Games published the official Valorant Patch 12.09 notes on May 12, 2026. The update covers Neon nerfs, shotgun accuracy changes across all three weapons, bug fixes for several agents, a player behavior system update, and a new PC performance feature.

Jumping with High Gear active no longer provides any speed bonus while Neon is airborne. Instead, her air speed while sprinting will match melee speed.

That is the core change. The bunny-hop entry is gone. She can still slide, but the free momentum she picked up mid-air does not exist anymore.

All shotguns are now less accurate when moving. Run, walk, crouch-walk, and jump accuracy have been standardized across all shotguns. Crouching now provides a 15% accuracy multiplier for shotguns, matching rifles.

Valorant Patch Notes 12.09

Here is everything in the official patch notes:

ALL PLATFORMS

AGENT UPDATES

Neon has been on our radar for a while now, and weโ€™ve been working through changes to address the amount of impact she can have in games. This is related to a more complex pacing and strategy problem with multiple elements to solve (strong Duelists and shotguns, weak Sentinels, higher Initiator signature cooldowns), but for the time being we are going to release Neon and shotgun changes first to more quickly correct the balance of combat. 

Her current role in breaking timings and creating pressure is correct, but her movement and evasiveness are pushing too far into combat space. We want to encourage Neon players to be intentional and make more meaningful decisions while playing her, so weโ€™re making changes to her mobility in the air and giving her a greater resource tradeoff on High Gear. This should also allow opponents to have more opportunities for counterplay, as well as shave some additionally generously-tuned snowballing potential. 

For a deeper dive on all the upcoming changes and why, you can read more about it <here>. 

Neon

  • High Gear
    1. Jumping withย High Gearย active no longer provides any speed bonus while Neon is airborne. Instead, Neonโ€™s air speed while sprinting will match melee speed.
    2. Fuel will only regenerate with a kill when Neon’s ultimate is active
      • Fuel will still regenerate passively
    3. Improved VFX to more clearly communicate the direction and origin of her slide

COMPETITIVE UPDATES

  • Weโ€™re testing MMR changes for modes other than Competitive, Unrated, and Swiftplay. These changes should result in better, more consistent matches. Weโ€™ll use what we learn to improve Competitive, Unrated, and Swiftplay in the future.

BUG FIXES

  • Agents
    • Chamber
      • Fixed a bug where ADS-ing while firing Chamberโ€™sย Headhunterย created an animation that covers too much of the screen
    • Jett
      • Fixed a visual bug where Jett’sย Tailwindย was not playing the intended first-person animations when left-handed setting is enabled
      • Fixed a bug where using Jett’sย Driftย caused performance drops
    • Miks
      • Updated tooltip description ofย Harmonize.
      • Fixed bug where the preview cone for his ultimate would not show unless the ability was fully equipped
    • Sage
      • Fixed an issue where a full health Sage could useย Healing Orbย on herself while affected by Decay, because she is not actually losing any health. This would consume the ability needlessly, since her health returns to normal once Decay wears off.ย 
    • Tejo
      • Fixed issue where theย Guided Salvoโ€™s equip idle sound kept playing long after cast.
    • Viper
      • Fixed a bug where Sova’sย Recon Boltย and Chamber’sย Trademarkย were not affected by nearsightedness inย Viper’s Pit
    • Vyse
      • Fixed a bug where possessable drones (Sova’s Owl Drone, Skye’s Trailblazer, Tejo’s Stealth Drone) would trigger the arming audio of Vyse’s wall

PLAYER BEHAVIOR UPDATES

We’ve improved our Riot Text Evaluation system to better detect and apply penalties for text comms abuse in the following languages: Arabic, German, English, Spanish, French, Italian, Japanese, Polish, Portuguese, Russian, Turkish, Chinese.

WEAPONS UPDATES

Alongside the Neon changes above, we are also changing the effectiveness of shotguns when moving and jumping to encourage players to use them defensively. Shotguns are intended to be most effective for holding tight angles and clearing close range spaces, but right now theyโ€™re a bit too effective in high-mobility situations. To reinforce their ideal usage, we are reducing shotgun accuracy while moving. This should make them more impactful when used deliberately and defensively, versus being aggressive on the move. 

All shotguns:

  • All shotguns are now less accurate when moving
    • Run, walk, crouch-walk, and jump accuracy has been standardized across all shotguns
    • Crouching now provides a 15% accuracy multiplier for shotguns, matching rifles
      • Bucky: crouch accuracy modifier increased from 10 >>> 15%
      • Judge/Shorty: crouch accuracy modifier decreased from 25 >>> 15%
  • Shotguns are now much less accurate while using ropes
    • Your shotgun spread will increase significantly when you’re on a rope, especially if you’re moving:
  • Standing still: Accuracy reduced (spread increased from 0.075 >>> 0.75)
  • Walking: Accuracy reduced (spread increased from 0.09 >>> 1.5)
  • Running: Accuracy reduced (spread increased from 0.1 >>> 3.0)

Bucky: 

  • Bucky pellet damage in the 0-8m range decreased
    • Head 40 >>> 34
    • Body 20 >>> 17
    • Legs 17 >>> 14
  • Minimum spread increased from 2.6 >>> 3.0
  • Walking spread increased from 0.075 >>> 1
  • Running spread increased from .1 >>> 2
  • Crouch-walk spread increased from .05 >>> .5
  • Jump spread increased from 1.25 >>> 4

Judge: 

  • Minimum spread increased from 2.25 >>> 2.5
    • Note: this will only apply to PC for now- this spread change will apply to console in Patch 12.11
  • Walking spread increased from .075 >>> 1
  • Running spread increased from 0.75 >>> 2
  • Crouch-walk spread increased from .05 >>> .5
  • Jump spread increased from 2.25 >>> 4

Shorty: 

  • Fire rate decreased from 3.33 >>> 3.0
  • Walking spread increased from .075 >>> 1
  • Running spread increased from 0.1 >>> 2
  • Crouch-walk spread increased from .05 >>> .5
  • Jump spread increased from 1.25 >>> 4

PC ONLY

PERFORMANCE UPDATES

  • Added support for AMD Anti-Lag 2, which reduces input latency in certain GPU-bound scenarios. In order to use AMD Anti-Lag 2, you need compatible hardware, with updated drivers from March 9th, 2026 or later.

BUG FIXES

  • Agents
    • Neon
      • Fixed an exploit with herย Fast Laneย where using specific NVIDIA graphics settings impacted competitive integrity. Neon has returned to the game.ย 
  • Progression
    • Fixed issue where dailies shown while hovering over the icon did not match the dailies in the End of Game screen.

CONSOLE ONLY

BUG FIXES

  • Agents
    • Phoenix
      • Updated tooltip description of Curveball

KNOWN ISSUES

  • Modes
    • Skirmish 2v2: Ascension and Skirmish 1v1: Ascension – Timer is stuck at 00.50 sec in Overtime phase
    • Skirmish 2v2: Ascension and Skirmish 1v1: Ascension – Agent abilities do not show up on the Combat Report in the following round after affecting enemies

Sega Cancels Super Game Project 5 Years After Announcement

Sega has officially pulled the plug on its long-running Super Game initiative, quietly confirming the cancellation in its latest financial results presentation.

What Was the Super Game?

Sega first announced the Super Game initiative in May 2021, describing it as a project that would “go beyond the traditional framework of games” through multiple big-budget titles crossing over Sega’s full range of technologies.

The Super Game was described as a “major title” that would scale globally, stand “head and shoulders” above normal games, and attract the “entire gaming ecosystem,” including players, streamers, and viewers. Sega’s CEO at the time also suggested the project could generate beyond 100 billion yen over its lifetime.

In 2023, it was revealed that the game would focus on user-generated content, with Sega targeting a launch by the end of the March 2026 fiscal year.

Despite years of discussion in investor presentations, the game was never shown publicly.

Why Did Sega Cancel It?

On May 12, 2026, Sega Sammy released its FY2026 full-year financial results. The cancellation notice appeared on Slide 32, tucked within a section reviewing the company’s Games as a Service strategy.

Sega reviewed its GaaS approach after several free-to-play projects underperformed, with Sonic Rumble Party cited as a specific example of weak performance. The company has lowered the priority of F2P game development in the future.

Sega confirmed there were “no additional costs associated with the cancellation.”

The Super Game was not Sega’s first live service failure. Creative Assembly’s Hyenas was cancelled in 2023 after years of development. That cancellation triggered a review of Sega’s European operations.

What Happens to the Team?

More than 100 developers who had been working on free-to-play projects have been reassigned to full-game development teams, with Sega saying it will focus on “mainstay IPs.”

Sega’s FY2027 forecast projects consumer sales growth from ยฅ219.9 billion to ยฅ246.0 billion, driven by four new full game titles based on established IPs.

The Super Game existed for five years entirely in investor slides. Nobody outside Sega ever saw what it was. Now it’s gone, and the studio shifts its weight back onto the IPs fans have been waiting for all along.

PUBG Mobile PUBG Mobile 4.4 Update Download is Now Live: Check Download Steps for Android, iOS, and APK

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The latest PUBG Mobile 4.4 update is now rolling out globally for Android and iOS devices. Players can now download the update directly from the Google Play Store and Apple App Store. The new version brings a fresh gameplay experience with exciting features, a brand-new themed mode, and several gameplay improvements.

If the update is not showing on your device yet, there is no need to worry. The PUBG Mobile 4.4 update rollout is happening in phases, which means some users may receive it slightly later than others.

PUBG Mobile 4.4 Update Download Now Available

The PUBG Mobile 4.4 update officially started rolling out on 12 May 2026. Android users started receiving the update from around 7:30 AM IST, while iOS users may get access a little later depending on their region and device.

Players can update the game through:

  • Google Play Store
  • Apple App Store
  • Official PUBG Mobile APK download page

The PUBG Mobile new update introduces a fresh theme mode along with several new gameplay mechanics designed to improve the overall battle royale experience.

Download Guide

Here are the complete download steps for Android and iOS users.

Android Download Steps

Follow these simple steps to update PUBG Mobile on Android devices:

  • Open the Google Play Store on your smartphone.
  • Search for โ€œPUBG Mobile.โ€
  • Tap on the โ€œUpdateโ€ button.
  • Wait for the PUBG Mobile 4.4 update download to finish.
  • Launch the game and enjoy the latest version.

iOS Download Steps

iPhone and iPad users can follow these steps:

  • Open the App Store.
  • Search for โ€œPUBG Mobile.โ€
  • Press the โ€œUpdateโ€ button.
  • Wait for the installation process to complete.
  • Open the game and start playing.

Read More: Indiaโ€™s Two Slots for Esports World Cup 2026 Explained: KIE Rankings and BMPS 2026 Key

PUBG Mobile 4.4 APK Download Guide

Players who are unable to access the update from the Play Store can also use the official PUBG Mobile 4.4 APK file.

Follow these steps carefully:

  • Visit the official PUBG Mobile website.
  • Find the PUBG Mobile 4.4 APK download section on the homepage.
  • Tap on the download option.
  • Wait for the APK file to install on your device.
  • Open the game and enjoy the new update.

Downloading the APK from the official website is the safest option for Android users. It helps players avoid risky third-party websites that may contain harmful or fake files.

The 4.4 update is expected to be one of the biggest updates of the year. The update introduces a brand-new themed mode along with fresh gameplay elements and unique mechanics.

Some major highlights include:

  • New themed gameplay experience
  • Special abilities and combat mechanics
  • Improved battle royale action
  • Fresh in-game events and rewards
  • Gameplay optimizations and bug fixes

More features and events are expected to arrive throughout the season.

PUBG Mobile 4.4 Update Release Date and Time

The PUBG Mobile 4.4 update release date is 12 May 2026. The rollout began early in the morning for Android users, while iOS users may receive the update gradually over the next few hours.

Players are advised to keep checking their app stores regularly if the update is not visible yet.

Playground Games Threatens Hardware Bans After Forza Horizon 6 Leaks

Forza Horizon 6 is out in the wild right now, a full week before Playground Games intended. A pre-release build of the game leaked on PC, spread across the internet, and is already being played by people who did not pay for it. Playground Games has responded, and the punishment they are threatening is not a slap on the wrist.

The studio posted a statement on May 11, 2026, on social media. Here it is:

Two things stand out there. First, Playground Games went out of their way to say this was not caused by a preload encryption failure, which is what many outlets had initially reported. Second, the penalties they listed go beyond a simple account ban.

What “Hardware Ban” Actually Means

A franchise-wide ban means you lose access to Forza games on your account. A hardware ban goes further. It blocks the actual device, not just the account. Even if a banned player creates a new account, the hardware ban prevents that device from accessing affected services. Microsoft and Xbox have used hardware bans before, but they are rare. According to Xbox’s own enforcement guidelines, account-level penalties are standard, with device bans reserved for serious or repeated violations.

Reports from GameSpot indicate the official Forza Horizon 6 UK social media account later specified bans of 8,000 years for players caught using the pirated build. Whether that number is literal or a warning shot, the intent is clear.

Only the PC Build Leaked

The leak involves a PC build of Forza Horizon 6 only. The Xbox version has not leaked. The full game file comes in at 155GB, and piracy sites moved quickly to host it via torrents after it surfaced. Some users have reportedly shared benchmark results from the leaked build, including performance tests on an AMD Radeon RX 9070 XT.

Reports suggest Microsoft has already begun filing takedown notices against sites hosting the leaked files.

How the Leak Actually Happened

Early reports pointed to an unencrypted preload on Steam as the source. Playground Games denied that. Other theories since then suggest the leak may have come from a reviewer or content creator who had early access, though this has not been confirmed by the studio. The exact origin of the leak remains unclear.

Despite the leak, nothing about the release schedule has changed. Forza Horizon 6 launches May 19, 2026, for Xbox Series X and S, Xbox Game Pass, Steam, and Xbox PC. Players who purchase the Premium Edition get early access starting May 15. A PlayStation 5 version is planned for later in 2026.

For anyone thinking about tracking down that leaked build: the game is eight days away. The ban threat is real, and hardware bans do not expire when you make a new account.

Esports Foundation and JioBLAST Announce Strategic Partnership to Launch โ€œIndia Rising: Road to EWCโ€ Festival

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India now has an official route to the Esports World Cup. JioBLAST and the Esports Foundation announced India Rising on May 11, a national competition that starts with Chess and runs qualifiers across the country before a live LAN festival in Mumbai. The winner earns a spot at EWC 2026 Chess in Riyadh from August 11 to August 15. This is India’s first formal pathway into the world’s largest esports event, backed by a Memorandum of Understanding that commits both organizations to expanding the initiative across multiple titles in future years.

Over 10,000 grassroots players are expected to register for open qualifiers. All titled Indian chess players will receive closed qualifier invitations. The event targets both elite competitors and the country’s expanding base of casual players. India is home to Grandmasters Gukesh Dommaraju, Praggnanandhaa Rameshbabu, Nihal Sarin, and Arjun Erigaisi. Two of them already represented India at EWC 2025. Sarin competed for S8UL and Erigaisi for Gen.G. Those performances signal India’s depth at the highest levels of competitive chess.

The festival happens offline in Mumbai with Chess finals on LAN, plus exhibition matches in VALORANT and Moba Legends: 5v5. Live music, cosplay, comedy, and interactive gaming zones will surround the competition. The structure mirrors what large esports events have done globally: bring competitive play and fan entertainment together under one roof. JioBLAST will handle design, delivery, and content strategy. Jio provides digital platform support. Chess.com powers the qualification system and ruleset.

Mohammed Al Nimer, Chief Commercial Officer of the Esports Foundation, said: “India is central to that vision. With hundreds of millions of players, it is home to leading chess talent, elite championship Clubs and digital platforms redefining how fans engage with esports. Through partnership with JioBLAST, we are creating new opportunities for Indian players to compete at the highest level, while bringing the EWC closer to its fans in the country.” The statement frames India Rising not as a side event but as essential infrastructure for global esports. It signals that Riyadh recognizes India’s market size and player depth.

Charlie Cowdrey, CEO of JioBLAST, framed the initiative differently: “India has the second biggest gaming base and one of the most passionate gaming communities in the world, but what has been missing is a clear and credible pathway from India into the biggest global stages.” He added: “Starting with Chess.com in 2026, this is about opening the door for Indian talent, building stronger connections between players, fans and publishers, and creating an ecosystem that can grow with the market over time.” Cowdrey identified the real problem. Indian players had talent and passion but no formal entry. India Rising solves that for Chess now and signals expansion later.

Avadh Shah, Country Director for Chess.com India, emphasized the talent pipeline: “India is one of the most exciting chess communities in the world, with incredible depth of talent across both the grassroots and elite levels. We’re proud to partner on India Rising: Road to EWC to help create a truly open and competitive pathway for players across the country.” India’s chess market has grown rapidly. The country produced four Grandmasters in recent years, a pace that would have seemed unlikely a decade ago. The ranking explosion from grassroots participation to elite levels gives India Rising a filled pipeline rather than a hypothetical one.

India’s gaming market itself is expanding fast. Projections suggest the country will exceed 500 million players in 2026, with player spending hitting $1 billion. Approximately 95 percent of players use mobile devices. This concentration on mobile explains why mobile titles have been India’s esports strength. BGMI dominance at EWC 2025 and the two PUBG Mobile slots for EWC 2026 reflect that reality. Chess, however, operates differently. It is not tied to any single region’s mobile ecosystem. A Chess.com partnership reaches players on any device, any platform. That universality made Chess the right inaugural title.

EWC 2026 Chess runs August 11 to August 15 in Riyadh with a $1.5 million prize pool. The field expands to 21 players this year following Magnus Carlsen’s inaugural title win in 2025. Qualification routes include the Champions Chess Tour, Chess.com events, and India Rising. The play-in stage means more entry points. Sarin and Erigaisi earned their 2025 spots through club pathways. India Rising creates a direct national qualifier. For Indian players outside the club system, this is the first structural opportunity to reach a global championship.

Future editions of India Rising will expand beyond Chess. The MoU commits both organizations to scaling the initiative as India’s esports market grows. VALORANT, Moba Legends, and potentially other titles could follow. The regulatory environment matters here. JioBLAST continues to engage with Indian regulators as gaming rules evolve. Chess already exists in a regulatory gray zone in some Indian states because it is classified separately from betting games. Other esports titles face stricter scrutiny. Building India Rising on Chess first allows the partnership to establish credibility and audience before navigating those regulatory complexities for multiplayer competitive titles.

The initiative reflects a broader shift in global esports. EWC 2025 showed that regional representation drives viewership. India contributed 10.5 million viewers to EWC 2025 despite limited Indian representation. S8UL and GodLike Esports are EWC 2026 Club Partners, expanding India’s presence. India Rising adds another layer: a grassroots pathway that feeds elite players into the global event. For someone watching from India, India Rising makes the EWC feel less distant. You can register locally, compete locally, and if you win, travel internationally. That accessibility is not trivial in markets where international travel remains economically challenging for most competitors.

S8UL already signed Grandmaster Pranesh M alongside Nihal Sarin and Aravindh Chithambaram for EWC 2026 Chess. S8UL co-founder Naman Mathur said: “The Esports World Cup, with its scale of competition, diversity of titles, and quality of teams involved, is the biggest stage in competitive gaming. For us at S8UL, esports is no longer viewed through the lens of a single game or region, which is why we have built rosters that combine international stars with top talent from India.” That statement captures where Indian esports is heading. Domestic tournaments matter, but global stages define ambition. India Rising acknowledges both realities at once.