Wednesday, December 24, 2025
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IShowSpeed hits 37 million YouTube subscribers during wild China stream

Alright, so IShowSpeed just hit another massive YouTube milestone – 37 million subs! And guess where he was when it happened? China, in the middle of one of his crazy live streams, naturally. This dude’s known for his wild antics and just popping up all over the world, so a chaotic stream in China was the perfect setting for this big moment.

This American YouTuber, whose real name is Darren Watkins Jr., has basically been on a world tour for the past year. He’s been meeting fans and making seriously viral content everywhere he goes. He’s already hit up Southeast Asia, and now China, and it sounds like he’s got even bigger plans in store.

Okay, so picture this: Speed’s streaming live from a busy street in China, just doing his thing. Then, mid-stream, it hits him – he’s just crossed the 37 million subscriber mark! The crowd around him goes wild, and what does Speed do? He backflips off a wall and yells, “Let’s go! Let’s go! 37 million!” Classic Speed, right?

And then, of course, things get even crazier. Fans are coming up to him, wanting selfies and just showing love. One dude even offered to quit his job to work for Speed – right before face-planting into a watermelon! Then, out of nowhere, some fan just plants a kiss on Speed’s cheek, leaving him totally speechless for a second.

Security was definitely working overtime because the crowd kept getting bigger and bigger. Even random people passing by were offering him rides to get away from the craziness. In the middle of all this, you can just hear Speed yelling, “What the hell?!” – that kind of genuine reaction is exactly why his streams go viral.

This China trip has already been a huge deal for IShowSpeed, and not just because of the subscriber count. It’s the crazy fan interactions that everyone’s talking about. He hit that 37 million mark less than a day after landing in China, so who knows what other wild stuff will happen during the rest of his Asia-Pacific adventure.

But wait, there’s more! Speed’s also been hinting at trips to Africa, another Europe tour, and get this – even a stream from Antarctica! This guy is seriously pushing the limits of what you can do on YouTube and is definitely one of the most unpredictable creators out there.

It’s pretty wild how Speed can connect with people from all different cultures. As his fans keep following his global adventures, his subscriber count just keeps going up, and he’s really changing the game for live streaming.

Marvel Rivals March 27 Update: Hero Fixes & April Fools’ Easter Egg Revealed

With only a couple of weeks remaining till the highly anticipated launch of Marvel Rivals Season 2, NetEase is focusing on fixing the current state of heroes with the game’s March 27 update.

As already confirmed by the developers behind the widely popular hero shooter, the Marvel Rivals Version 20250327 update will bring with it a bunch of crucial hero fixes alongside a new easter egg for the Galacta’s Cosmic Adventure quest.

The special April Fool’s Easter Egg gift can only be collected by players between April 1, 2025, 00:00:00 (UTC+0) and April 4, 2025, 00:00:00 (UTC+0).

To redeem this exciting reward, players will first have to collect all rewards from the Galacta’s Cosmic Adventure minigame and then grab the easter egg once it appears on April 1st.

Other than that, players will be able to see some general improvements across the board and some much-needed hero fixes.

Here’s a list of all the hero changes that the Marvel Rivals March 27 patch will add to the game, as listed in the official patch notes for the update:

  • Wolverine’s Terrifying Pounce: Resolved an issue where the Hulk could sometimes have abnormal behavior after being catapulted into a terrain KO by Wolverine’s Feral Leap. Now, the big guy gets the proper beatdown without any off-script environmental stunts!
  • Iron Fist’s Wall-Climbing Whimsy: Fixed a glitch in Practice Range where Iron Fist wall-climbing was beyond expectations. The master of martial arts can now keep his acrobatic feats on track!
  • Iron Man’s Teleportation Tangle: In Sanctum Sanctorum, Iron Man’s use of Hyper-Velocity followed immediately by portal entry could occasionally throw a wrench in the works—resulting in the ability to misfire and some off-color special effects. Now, Iron Man’s high-tech strategy is as sleek as ever, letting him jet in and out as he pleases.
  • Loki-Doctor Strange’s Forbidden Tech: Fixed an issue in Doom Match where Loki’s transformation into Doctor Strange allowed the use of the forbidden Pentagram of Farallah. This mind-warping mix-up has been vanquished.
  • Magneto’s Magnetic Moments: Resolved an issue in the post-match where Magneto’s MVP could sometimes display some bizarre, offbeat visuals. The master of magnetism now commands his moments with true polar precision.
  • Wolverine’s Ultimate with Pinpoint Precision: Fixed a snag in Wolverine’s Ultimate Ability where, under high network latency, foes sent flying and slammed into the ground could sometimes end up in the wrong location. Now, every Last Stand lands exactly where it should.
  • Human Torch’s Fiery Focus: Addressed a rare bug where the Human Torch’s Primary Attack would sometimes miss its target entirely, leaving his incendiary prowess a little less scorching. With this fix, every burst of flame burns as brilliantly as intended—ensuring his heat is always on target!

Marvel Rivals Version 20250327 Update Release Date

As already confirmed by NetEase, the Marvel Rivals version 20250327 update will hit the live servers on March 27 at 9 am UTC.

There will be no server downtime for the patch, and players will be able to update their game and hop back into action right away.

Spring Sale: Get Need For Speed Heat for 95% Off on Steam

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Gamers looking to add a high-octane racing experience to their collection are in for a treat. Need for Speed Heat, the explosive title from Electronic Arts, is currently available on Steam at a massive 95% discount, bringing the price down to just $3.49 from its original $69.99.

This deal is part of Steam’s ongoing promotional campaign and is expected to run for a limited time, giving racing fans a perfect chance to own one of the most action-packed entries in the long-running Need for Speed franchise without breaking the bank.

Released in 2019, Need for Speed Heat has received over 100,000 reviews on Steam, the majority of which are overwhelmingly positive. The game is celebrated for its stunning visuals, vibrant open-world map set in Palm City, and its dynamic day-and-night system. By day, players race in sanctioned events to earn cash. By night, it’s all about illegal street racing, reputation, and evading the relentless police force.

The game’s blend of arcade racing mechanics and vehicle customization makes it one of the most accessible and entertaining racing titles in recent years.

What You Get

This edition of Need for Speed Heat on Steam includes:

  • The full base game
  • Single-player and online multiplayer modes
  • A range of over 120 fully customizable cars
  • Intense police chases and a deep upgrade system

For those looking to upgrade the experience, there’s also a deluxe edition available at a discounted rate, offering additional customization packs, extra cars, and in-game bonuses.

While Steam hasn’t officially confirmed the end date of the discount, deals like this typically last for a week. It’s recommended to grab the offer as soon as possible before it disappears from the storefront. Whether you’re a longtime racing game fan or a newcomer looking to test your skills on the streets of Palm City, Need for Speed Heat at $3.49 is an absolute steal.

Esports Conclave 2025: Govt of India, KRAFTON come together to promote the growing industry

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The Esports Conclave 2025, scheduled for April 1 in New Delhi, marks a pivotal moment for India’s burgeoning esports industry.

Hosted by the Physical Education Foundation of India (PEFI), a National Sports Promotion Organization recognized by the Ministry of Youth Affairs & Sports, in collaboration with KRAFTON India and Invest India as the knowledge partner, this inaugural event aims to convene government officials, policymakers, industry leaders, and esports professionals to chart the future course of esports in the nation.​

India’s esports sector has witnessed exponential growth, positioning the country as one of the fastest-growing markets globally.

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India’s PM Narendra Modi’s continued commitment towards development of creativity, gaming and esports.

The Esports Conclave 2025 seeks to harness this momentum by focusing on several strategic objectives, enhancing India’s participation in international tournaments. It further bolsters the domestic game development ecosystem, attracting investments to stimulate job creation. Furthering the enhancement of necessary infrastructure to support esports activities, aligning these efforts with the Aatmanirbhar Bharat vision of self-reliance.​

A significant highlight of the conclave will be the presentation of a comprehensive esports framework to the government. This framework aims to underscore the necessity for robust regulations, formal industry recognition, and a clear roadmap to establish India as a global leader in competitive gaming.

The initiative reflects a concerted effort to address the rapid evolution of esports in India and the imperative for a structured regulatory environment that incorporates insights from all stakeholders, including government entities, policymakers, and industry participants.​

Esports Conclave 2025 – Hosted by Govt-backed PEFI

Dr. Piyush Jain, Secretary of PEFI, emphasized the transformative potential of the conclave, stating, “Esports has evolved into a dynamic and competitive industry with immense growth prospects. This conclave will serve as a catalyst, bringing together industry leaders, gamers, and policymakers to shape the future of esports in India.”​

The significance of the Esports Conclave 2025 is further amplified by the global recognition of esports in major sporting events, such as the Asian Games and the forthcoming Olympic Esports Games in 2027.

This acknowledgment presents Indian gamers with unprecedented opportunities to showcase their talents on international platforms.

In addition to PEFI and KRAFTON India, the event has garnered support from prominent entities within the esports ecosystem, including NODWIN Gaming, India’s leading esports company. As the conclave approaches, it stands as a testament to the collective ambition of stakeholders to propel India’s esports industry to new heights.

Game Informer Is Back! Full Team Returns Under New Ownership

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After its unexpected closure in August 2024, the beloved gaming magazine Game Informer is officially back. The revival comes under the new ownership of Gunzilla Games, a game development studio known for its work on the battle royale game Off the Grid. This acquisition not only brings back the magazine but also reunites the entire editorial and production team, ensuring continuity in its legacy.

A New Lease on Life

Game Informer’s Editor-in-Chief, Matt Miller, shared the exciting news in a heartfelt blog post. He emphasized that the team’s identity and editorial independence remain intact. Gunzilla Games has assured the staff that they will operate autonomously, with full control over the magazine’s content and direction.

The magazine’s return also includes its print edition, which is set to be “bigger and better” than before. Additionally, Game Informer plans to expand its offerings with new membership and subscription benefits, including exclusive content, video features, and streaming.

Preserving a Legacy

Founded in 1991, Game Informer has been a cornerstone of gaming journalism for over three decades. Its closure last year shocked fans and staff alike, as the team was reportedly 70% through their next issue when the announcement came. The revival not only restores the magazine’s rich history but also brings back its extensive online archive, which had been inaccessible during its hiatus.

What’s Next for Game Informer?

The team has already published reviews of games released during their downtime and is gearing up for more comprehensive coverage. With a focus on ethical journalism and a broadened scope of expertise, Game Informer aims to reclaim its position as a trusted voice in the gaming community.

For fans eager to stay updated, creating a new Game Informer account will provide early access to exclusive features like the magazine archive and a weekly newsletter.

Rockstar’s GTA 6 May Push Major Studios to Delay Game Releases

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The highly anticipated release of Grand Theft Auto VI (GTA 6) is already sending ripples through the gaming industry. According to a recent report, several major publishers are considering delaying their upcoming titles to avoid competing with Rockstar Games’ blockbuster launch.

Why Studios Are Steering Clear of GTA 6

GTA 6, slated for a Fall 2025 release, is expected to dominate the market with projected sales of 40 million units and $3 billion in revenue within its first year. Industry insiders have likened its release to a “meteor,” with one executive stating, “We don’t want to be anywhere near that”. The game’s massive fanbase and cultural impact make it a formidable competitor, prompting studios to rethink their launch strategies.

The Challenges of Timing Game Releases

The gaming industry is already grappling with limited windows for new releases to shine. A senior executive noted that “time is the real scarcity for us, not money,” highlighting the difficulty of finding a launch period that won’t be overshadowed by GTA 6. This sentiment is echoed by developers of live-service games, who are reportedly delaying major updates to avoid clashing with Rockstar’s juggernaut.

Potential Benefits for the Industry

While some publishers view GTA 6 as a threat, others see its release as an opportunity to attract new or lapsed players to the gaming ecosystem. Ubisoft, for instance, has observed increased sales of its own titles following the launch of major games like GTA. This suggests that GTA 6 could have a positive ripple effect on the industry, despite the initial disruption.

Preparing for the GTA 6 Era

As the gaming world braces for GTA 6’s arrival, publishers are adopting flexible strategies to navigate the challenges and opportunities it presents. Whether through delayed launches or strategic updates, the industry is gearing up for what promises to be a landmark event in gaming history.

Fortnite OG Season 3 Is Here – New Battle Pass Brings Back Classic Skins

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Fortnite’s OG Season 3 has launched, bringing players back to the nostalgic days of Chapter 1 with a refreshed Battle Pass packed with iconic skins. Released on March 25, 2025, the Fortnite OG Season 3 Battle Pass introduces remixed versions of classic outfits like Power Punk, Mecha R3X, and Sir Raven, reflecting the game’s third-ever season. Available for 1,000 V-Bucks (£6.99 / $8.99 / AU$11.95) or included with a Fortnite Crew subscription, this pass offers 45 tiers of rewards to claim until June 7, 2025.

Power Punk Leads the OG Pass Lineup

The standout skin, Power Punk, is a remix of the beloved Power Chord outfit, available immediately upon purchasing the pass. This punk-inspired astronaut variant blends Season 3’s space theme with a bold, studded leather aesthetic. Players can unlock it alongside matching cosmetics like the Punked Up Back Bling, making it a must-have for collectors of throwback Fortnite flair.

Mecha R3X: A Robotic Rex Remix

Next up is Mecha R3X, a futuristic take on the fan-favorite Rex skin. This heavily armored version adds a mechanical twist to the original, complete with the Mecha R3X Back Bling. It’s a perfect nod to Season 3’s evolving style, offering a fresh yet nostalgic look for players diving into the OG island.

Sir Raven Rounds Out the Trio

Sir Raven, a knight-themed remix of the iconic Raven skin, brings medieval vibes to the pass. Paired with the Raven’s Cage Back Bling, this outfit elevates the dark, brooding aesthetic that made Raven a hit. It’s a fitting tribute to Season 3’s shop offerings, blending history with Fortnite’s signature creativity.

How Much Does the OG Pass Cost?

Available for 1,000 V-Bucks (£6.99 / $8.99 / AU$11.95) or included with a Fortnite Crew subscription, this pass offers 45 tiers of rewards to claim until June 7, 2025.

Additional Rewards and Free Items

Beyond the headline skins, the Fortnite OG Season 3 Battle Pass includes emotes, wraps, and more. Free rewards, accessible without purchasing the pass, are highlighted in bold on the in-game menu, ensuring all players can snag some throwback goodies. The pass runs until 10:30 PM PDT on June 7 (1:30 AM EDT / 6:30 AM BST on June 8), giving ample time to grind.

Fortnite OG Season 3 combines nostalgia with modern twists, revisiting the meteor-filled skies and Lucky Landing POI. The Battle Pass enhances this experience, offering quick-to-earn cosmetics that resonate with long-time fans. Jump in now to relive the glory days!

VALORANT Felt Better Without Reyna – TenZ Speaks Out

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VALORANT’s recent temporary removal of the agent Reyna has sparked varied reactions within the gaming community. Notably, former professional player Tyson “TenZ” Ngo expressed that the game’s ranked matches were more enjoyable during Reyna’s absence.

Reyna’s Temporary Removal from VALORANT

On March 21, 2025, Riot Games disabled Reyna across all game modes due to a critical bug affecting her Devour ability. This issue prevented her Overheal mechanic from functioning correctly, leading to potential competitive imbalances. During this period, players were unable to select Reyna, and her icon was replaced with early concept art in career histories. The agent remained unavailable for over three days before being reinstated on March 24, following the resolution of the bug.


Watch Our YouTube Video:


TenZ’s Perspective on Reyna’s Absence

Shortly after Reyna’s return, TenZ shared his thoughts on social media platform X.com, stating:

TenZ, renowned for his exceptional gameplay and deep understanding of VALORANT’s dynamics, highlighted a sentiment echoed by several players regarding the challenges associated with Reyna’s presence in ranked matches.

Community Reactions to Reyna’s Return

The community’s response to Reyna’s temporary removal and subsequent return has been mixed. Some players and organizations expressed relief during her absence. For instance, G2 Esports’ official account reacted to the news of her disablement with enthusiasm, posting a joyful meme accompanied by the caption:

This reaction underscores the frustration some players feel when facing or teaming up with Reyna mains, especially when their performance is subpar. The agent’s design allows for high-impact plays but can also lead to significant team disadvantages if not utilized effectively.

The Debate on Reyna’s Impact in Ranked Play

Reyna’s role in VALORANT has been a topic of debate since her introduction. Her abilities cater to aggressive playstyles, rewarding players who secure eliminations with self-sustain and enhanced combat capabilities. However, this design also means that a Reyna player who struggles to secure kills may contribute less utility to the team compared to other agents. This feast-or-famine dynamic has led to polarized opinions within the community.

Some players argue that Reyna’s presence encourages selfish play and hampers team coordination, while others believe she adds a layer of depth and excitement to the game. The recent discussions, amplified by TenZ’s comments, have reignited conversations about agent balance and the overall health of ranked play.

Moving Forward

Riot Games has consistently monitored and adjusted agent performance to maintain a balanced and competitive environment in VALORANT. The temporary removal of Reyna demonstrates the developers’ commitment to addressing issues promptly. As the community continues to provide feedback, it remains to be seen if further adjustments to Reyna or similar agents will be implemented to enhance the ranked experience.

The brief period without Reyna in VALORANT highlighted both the challenges and opportunities her character brings to the game. As discussions persist, the insights from seasoned players like TenZ offer valuable perspectives on the evolving landscape of competitive play.

Pokémon UNITE Asia Champions League 2025 Finals: Everything You Need to Know

The Pokémon UNITE Asia Champions League 2025 Finals are officially set to take place on March 29 and 30, 2025, at the Shinjuku Sumitomo Building Triangle Square in Tokyo, Japan.

As the pinnacle event of the ACL 2025 circuit, it brings together the top 16 teams from across Asia-Pacific to determine the region’s champion and a direct qualifier to the 2025 Pokémon UNITE World Championships.

The tournament will follow a two-stage format:

  1. Group Stage – 16 teams will be divided into four groups of four, battling in a single round-robin format with best-of-three (BO3) matches.
  2. Knockout Stage – The top two teams from each group advance to an eight-team single elimination bracket with BO3 matches, while the Grand Final will be best-of-five (BO5).

The winner of the Grand Final will secure an automatic slot at the 2025 Pokémon UNITE World Championships, happening later this year in California.

Pokémon UNITE ACL 2025 Finals

  • India: Revenant Esports, GodLike Esports
  • Japan: ZETA DIVISION, FENNEL, INSOMNIA, Nagoya OJA, KakigoyaRising
  • China: Utopia, Team CHR
  • Southeast Asia: Team MYS (Malaysia), Buriram United Esports (Thailand), Talon Esports (Philippines), Paper Rex (Singapore), Alter Ego (Indonesia), ONIC Rise (Indonesia)
  • Wildcard: Luminosity Gaming (Canada)

Fans can watch the entire event live on Pokémon UNITE’s official YouTube and Twitch channels. Broadcasts will begin at 9:00 AM JST on both days, with streams available in English, Japanese, Thai, and Bahasa Indonesia, catering to the game’s diverse and passionate regional audience.

The event will be held at Shinjuku Sumitomo Building Triangle Square, a prominent location in central Tokyo. On-site attendees can look forward to:

  • Photo ops with iconic Pokémon mascots like Pikachu, Snorlax, and Mimikyu
  • Player meet-and-greets with autographs and interactions
  • Side games and tryouts featuring casual matches with pro-level guidance
  • Merchandise booths and exclusive giveaways
  • Lucky draw events offering limited edition Pokémon UNITE prizes

Admission to the venue is free, with doors opening at 8:30 AM JST.

Beyond the title of ACL 2025 Champions, this event carries major implications for the global scene. The winning team earns a direct qualification to the Pokémon UNITE World Championships 2025, to be held in Anaheim, California later this year.

With millions of fans watching and 16 of the best teams in the world clashing for supremacy, the ACL 2025 Finals promise to be one of the year’s most intense and high-stakes competitions.

From India’s rising forces to Japan’s deep talent pool and Southeast Asia’s tactical giants, every team brings a distinct identity and a hunger for glory. As the arena lights up in Tokyo and the Pokéballs drop, one team will etch their name into Pokémon UNITE history.

VividQ Unveils Groundbreaking 3D Holographic Gaming Experience with Call of Duty

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In a pioneering moment for immersive technology, deep tech company VividQ has introduced the world’s first true 3D holographic gaming experience using existing AAA content, without any modification to the game source. The demo, which showcased Call of Duty: Modern Warfare II running on a holographic display, signals a major shift in how immersive entertainment could evolve beyond virtual reality as we know it.

Unlike traditional 3D and VR systems, which often rely on stereoscopic visuals and can cause motion sickness due to mismatched visual cues (known as the vergence-accommodation conflict), VividQ’s technology enables full-focus holography. This allows the human eye to naturally refocus between near and far objects, mimicking real-life vision and reducing fatigue.

This is accomplished using VividQ’s proprietary software and display architecture that project real-time, high-fidelity 3D visuals at over 100 frames per second. The technology allows players to look ‘through’ scenes in a volumetric space, whether it’s scanning a rooftop in multiplayer or peering around corners in a campaign mission.

No Source Code Required

One of the biggest breakthroughs is VividQ’s Co-Reality toolkit, which enables any game to run holographically without accessing the source code or making any changes to the title itself. This plug-and-play capability sets it apart from most VR innovations that require extensive development pipelines and compatibility adjustments.

The Call of Duty demo proved that high-performance, competitive games can be played seamlessly on holographic displays, delivering full immersion without sacrificing frame rate or fidelity. The visual depth created by VividQ’s system opens up new possibilities for competitive and tactical gameplay by adding spatial awareness as a real advantage.

Solving the VR Retention Problem

Despite years of development, VR has struggled to break into mass adoption primarily due to comfort and retention issues. According to industry research, one of the main barriers to long-term use is visual discomfort. VividQ’s holographic system solves this by eliminating the mismatch between visual depth cues, which is what typically causes nausea and headaches in VR.

This solution is also designed with longer play sessions in mind. By presenting visuals in true 3D depth, players don’t need to force their focus or adjust unnaturally to stay immersed. For high-pressure gaming sessions, especially in competitive shooters like Call of Duty, this can drastically improve both player performance and experience.

Investors are already taking note. Venture partners and tech strategists alike have called this “the future of VR and AR” and a “game-changer for consumer display tech.”

The ability to enhance AAA experiences without the need for redesigned pipelines could be the inflection point needed for immersive hardware to go mainstream.

Who is VividQ?

Founded in 2017 and based in Cambridge, U.K., VividQ has been quietly building a strong reputation in computational holography. The company develops display software and optical systems that allow for real-time, glasses-free 3D holography across AR, VR, automotive, and now gaming.

Their partnerships span across display manufacturers, OEMs, and technology labs, many of whom are looking at holography as the next step in visual computing. With this Call of Duty demo, they’ve officially planted a flag in gaming’s future landscape.

VividQ’s 3D holographic gaming experience iterates on immersive tech, and redefines what is possible. The ability to play one of the world’s most fast-paced FPS games in true 3D, without sacrificing comfort or compatibility, is a monumental feat. While the technology is still in its early stages of adoption, it offers a glimpse into a future where game worlds can be experienced.