Valorant 7.0 Patch Notes: Deadlock, TDM, and a New Progression System

valorant patch 7.10
Check out the full Valorant 7.0 patch notes, released by Riot Games, to learn about the new agent Deadlock, Team Deathmatch mode, and more.

The much-anticipated Valorant 7.0 update is here, and it’s all set to revamp the gameplay dynamics with the introduction of a new Sentinel, a thrilling game mode, and a comprehensive progression system​.

As the curtain raises for Episode 7 Act 1, we see the biggest patch in recent Valorant history, which presents new ways to play the game, including a fresh Team Deathmatch mode, a new Progression System, and the addition of Deadlock, a new Sentinel​​.

Valorant patch 7.0 update

New Valorant Sentinel: Deadlock

The highlight of the Valorant 7.0 update is the arrival of Deadlock, the fifth Sentinel. Originating from Norway, Deadlock’s abilities can be lethal when utilized appropriately, causing quite a stir among Valorant players. Her “instant win” ability has sparked both concern and excitement in the community, reshaping the game as we know it​​.

Team Deathmatch Mode In Valorant

The new Team Deathmatch mode, another exciting feature of the update, offers players a chance to warm up before the more serious Ranked matches. In this mode, 10 players divide into two teams, and the team with the most kills within a set time limit emerges victorious. This mode allows endless respawns and the use of Agent abilities, creating an engaging and fast-paced environment​​.

Progression System Overhaul

The revamped progression system provides a fresh approach to unlocking Agents and their themed items. Valorant players can now use the new in-game currency, Kingdom Credits, to unlock Agents and accessories, adding a new dimension to the game’s progression dynamics. The system includes daily rewards that grant players XP and Kingdom Credits based on their engagement with the game, providing a more rewarding experience. The newly introduced Kingdom Credits can be spent on a variety of items, from accessories to Agents and Agent Gear​​.

General and Miscellaneous Updates

The 7.0 update also includes general updates like added text to the Spray equip screen that indicates bound keybinds. Moreover, the game has undergone a thorough review of ability descriptions for grammar and consistency, ensuring players have a clear understanding of what each ability does​​.

Check out the full Valorant 7.0 patch notes, released by Riot Games:

General Updates

Spray Wheel

  • Added text to the Spray equip screen indicating your bound keybinds.

Agent Updates

Deadlock

  • Deadlock goes live!
    • Learn about her abilities on our Agents page.
    • Watch our latest Sentinel take on a mysterious creature below.

Misc.

  • We’ve conducted a pass on our ability descriptions in-game and on our website for grammar and consistency. These updated descriptions should be easier to understand, with clearer explanations for what each ability does.

Modes Updates

Team Deathmatch

  • Team Deathmatch goes live!

Progression Updates

Progression System Update

  • Daily Rewards
    • This new feature recognizes your engagement in the game with daily rewards. Every day that you play matches, you’ll earn progress on a Checkpoint Track. Each checkpoint on the track yields quantities of XP and our new in-game currency, Kingdom Credits. All game modes provide progress towards Daily Rewards except for Deathmatch.
    • Kingdom Credits can be spent on accessories, Agents, and Agent Gear.
  • Accessory Store
    • Use your Kingdom Credits to purchase accessories from previous Battlepasses, including:
      • Player Cards
      • Sprays
      • Titles
      • Gun Buddies
  • Agent Store
    • The Agent Store streamlines the Agent acquisition process. As always, you can use VP or Recruitment Tokens to unlock an Agent, and now you have a third option: unlocking them with Kingdom Credits.
  • Agent Recruitment Events
    • Each new Agent will have their own Agent Recruitment Event when they are launched. During these events, you’ll earn XP towards the new Agent automatically. As well, you won’t be able to unlock the new Agent with Kingdom Credits or Recruitment Tokens, but you can still use VP if you like.
    • If you don’t earn enough XP during a Recruitment Event to unlock an Agent, that Agent becomes available for purchase normally, after the Recruitment Event, in the Agent Store.
  • Agent Gear
    • All of your favorite Agent-themed gear is available for Kingdom Credits. For every Agent, there are now 10 Levels of Agent Gear instead of 10 Levels of Agent Contract. To get an Agent’s gear, you must first own the Agent, then unlock each Level of Agent Gear.
    • Level 5 used to unlock Agents. However, since we moved Agents into the Agent Store, Level 5 will now grant you a flat amount of Kingdom Credits. If you already have the Agent, however, you won’t get any Kingdom Credits at Level 5.

Bug Fixes

General

  • Fixed an issue where the Spray Wheel was not appearing in-game when there was packet loss during your load in. This should occur much less frequently.
  • Fixed a bug where you were able to purchase outside of your account’s region.
  • Fixed an issue where you were able to see the opposing team’s bullet tracers during the Buy Phase.

Agents

  • Fixed Chamber’s Rendezvous (E) to interrupt the teleport if you are Suppressed mid animation.
  • Fixed Yoru’s Gatecrash (E) to interrupt the teleport if you are Suppressed mid animation.
  • Fixed Omen’s From the Shadows (X) to cancel the teleport if you Suppressed while forming.
  • Fixed Cypher’s Spycam (E) from being placeable on Lotus’ rotating doors.
  • Fixed issue where Sage’s Barrier Orb (C) would sometimes rotate multiple times from a single button press when placing it.
  • Fixed issues where on some map geo Cypher could not pick up his Cyber Cage (C) during the Buy Phase.
  • Fixed issue where Killjoy’s Alarmbot (Q) could be destroyed from a farther distance than intended by Raze’s Boom Bot (C).
  • Fixed issue where frame rate would decrease when Reyna is healing from Devour (Q).

Social

  • Fixed an issue where the Chinese Baidu Pinyin input method could only type English in chat.
  • Fixed a bug where the Push-to-Talk key sometimes allowed for voice to be transmitted even when letting go of the key.

Known Issues

General

  • An Agent’s HP number is visible while in Spike Cam perspective.
  • The red background that displays behind the HP number when an Agent is at critical health may be visible even if the Agent is not in critical health.

Along with the gameplay enhancements, the update also presents the Neo Frontier skinline and a new battle pass for players, making the 7.0 patch a comprehensive package of new content and fixes for the gaming community​.

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