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CS:GO update 31.5.2016, 1.35.3.5

The 145 MB update from Valve early this morning brought some of the changes in the secondary gameplay where Fade to black is now more effective in terms of allowing the game to be more fair. The release notes and official update log is below, released by Valve.

[PINS]
– Added the CS:GO Collectible Pins Series 1 capsule offer that can be purchased in-game.
– As of June 1st, Series 1 Genuine Collectible Pins will be available at WeLoveFine.com

[GAMEPLAY]
– Default spec_freeze_time reduced from 5.0 to 3.0.
– Added fade and blur to deathcam (when mp_forcecamera 1).
– Fade and blur in deathcam are more aggressive when killed with a headshot (when mp_forcecamera 1).

[SPECTATING]
– Improved spectating cameras for de_cache.
– Improved spectating cameras for de_nuke.
– Added convars cl_spec_use_tournament_content_standards and sv_spec_use_tournament_content_standards that allow the client and/or server to prefer official pro player names when available and omit weapon tags for spectators.

[MISC]
– The ‘swap item’ crosshair hint will display the weapon’s original name even if the weapon has been renamed with a name tag.

[WebAPIs]
– Introducing Authentication Codes that allow users to grant to third-party websites and applications access to their Pick’Em and Fantasy games during CS:GO Major Championships.
— Documentation for websites and application developers is available:https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_PickEm_Fantasy_Management
— Authentication Codes management for users is available:https://help.steampowered.com/en/wizard/HelpWithGameIssue/?appid=730&issueid=128

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