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BGMI Redeem Codes: 50 New Codes Released With Swordsman Backpack on September 11

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KRAFTON India has released another fresh batch of BGMI redeem codes on September 11, 2026. This time, the Swordsman Backpack is the main attraction of the latest collectible drop, along with several additional in-game rewards. A total of 50 new codes have been released as BGMI continues its buildup towards the upcoming Version 4.6 Update. The codes are valid until September 25, but each one has a very limited number of redemptions, so interested players should try to use them as soon as possible.

BGMI Redeem Codes Bring Swordsman Backpack

The latest BGMI redeem codes put the Swordsman Backpack in the spotlight.

The backpack has a warrior-inspired appearance featuring a scabbard-wrapped frame, etched steel plating, and a warrior’s crest. Its rugged design is aimed at players who prefer combat-themed cosmetics.

Along with the Swordsman Backpack, players have a chance to receive other limited-time in-game rewards through the new September 11 code drop.

KRAFTON India has released 50 codes, all of which remain valid until September 25, 2026, subject to their individual redemption limits.

50 New BGMI Redeem Codes for September 11

Here are all the codes included in the latest drop:

  • MBZBZD7FGGUNBN63
  • MBZCZEHJUF5XKWMX
  • MBZDZUF8HRWSUJ5V
  • MBZEZ669GGFASRFF
  • MBZFZH45QXVDNXHN
  • MBZGZ8UJBGUJBH4D
  • MBZHZ9V4QMG6MMMP
  • MBZIZK3PPWV88CJT
  • MBZJZD5A7V9JN34A
  • MBZKZFS4QN53DEFK
  • MBZLZ5EXBQGK8S5C
  • MBZMZ3FUNDWAR9J7
  • MBZNZGX4R5G6AMCU
  • MBZOZKC9V7576HPX
  • MBZPZCA8PKVF78AR
  • MBZQZ69SFXG4URH8
  • MBZRZSE3GXNU6E9V
  • MBZVZGESXCVEB8TA
  • MBZTZMW8R9UQDWS4
  • MBZUZFCPJGATB8RD
  • MBZBAZ44MPUE67AH
  • MBZBBZC4EP9K8CFP
  • MBZBCZUAJF3XX7W9
  • MBZBDZMB39PSFSDA
  • MBZBEZGVHV6GC94M
  • MBZBFZPBUUQM8NK4
  • MBZBGZ6P9M3FV4NB
  • MBZBHZ89NQWBB88A
  • MBZBIZ5UHJE7PAMA
  • MBZBJZEQA78MJGET
  • MBZBKZUXFNEQWAQX
  • MBZBLZC7PEXFCAKK
  • MBZBMZ33BQJS8PCN
  • MBZBNZBV53M3B73S
  • MBZBOZVFBK8G3GWK
  • MBZBPZNF4E6NT5Q6
  • MBZBQZRWUGPUN7R9
  • MBZBRZTTVE74UH84
  • MBZBVZD3N5FPN7S9
  • MBZBTZSG98VNGFCX
  • MBZBUZT8JMFVPAVE
  • MBZCAZ86PDXGWWUN
  • MBZCBZXGJ9HXFHVR
  • MBZCCZ6CRTHUFU3S
  • MBZCDZV33TAQHDTJ
  • MBZCEZP3U7P35VCD
  • MBZCFZ9967VUCPAC
  • MBZCGZ6578CKA3PK
  • MBZCHZVUH8KUUVP6
  • MBZCIZ69TW9MB9AD

Players should not wait until September 25 to use these codes. Each code can only be successfully redeemed by 10 users, meaning it can reach its limit much earlier.

Read More: BGMI Ocean Odyssey Returns With 4.6 Update: Release Date, Ocean Palace, Trident, Kraken, and More

How to Redeem BGMI Codes

The September 11 codes can only be redeemed through BGMI’s official Redeem Centre.

BGMI Official Redeem Centre

Visit the page and enter your Character ID. Copy one of the codes listed above and enter it in the redemption-code section. Complete the Captcha verification and click Redeem.

If the redemption is successful, the eligible reward will be delivered through your in-game mail.

BGMI Redeem Code Rules

There are several restrictions players need to keep in mind. Each code can be used by a maximum of 10 players on a first-come, first-served basis. Every player is allowed to redeem only one code per day, while the same code can only be used once on an account.

Guest accounts cannot redeem these codes. Players will receive a confirmation message after a successful redemption, while codes that have reached their maximum redemption limit will show an expiry notification.

Rewards delivered through in-game mail must also be collected within 30 days. After 30 days, the mail will expire.

BGMI 4.6 Update Is Coming on September 16

The new collectible drop arrives as KRAFTON prepares for a packed content cycle around BGMI 4.6, which is scheduled to release on September 16, 2026.

The update will introduce Midnight Hunters, bringing Vampires, Vampire Hunters, supernatural abilities, and PvE enemies to the battleground.

Bloodline Awakening will further change the experience by allowing eliminated players to return as Vampires and continue fighting with special abilities.

Another major attraction will be the One-Punch Man crossover, which begins on September 20. The Lincoln Motor Cruise collaboration will also introduce luxury vehicle designs.

Later in the month, Ocean Odyssey returns to Erangel on September 30 and will remain available until November 16.

With Version 4.6 approaching, the September 11 Swordsman Backpack drop gives players another opportunity to collect free rewards before the new update arrives.

GameSir Responds to CDL Cheating Allegations

GameSir controller cheating claims have become a hot topic in the Call of Duty League after reports emerged that CDL pros are weighing a ban on the brand’s hardware. GameSir has now issued an official response, denying that its controllers include any hidden anti-recoil, auto-aim, or other illegal features.

The controversy centers on turbo and macro functions found on some GameSir models, which critics say could offer players an unfair edge. GameSir insists its products are standard, legitimate hardware and has offered to send sample units to CDL players for independent inspection.

GameSir Controller Cheating Claims Explained

GameSir has grown into one of the more recognizable names in competitive Call of Duty. Its controllers offer high polling rates, customizable buttons, and other performance-focused features that have made them popular with players looking for an edge.

That popularity has now drawn scrutiny. Multiple CDL pros are reportedly discussing a gentlemen’s agreement, or GA, that would stop players from using GameSir controllers in official competition. A GA is an informal understanding between pros not to use certain gear, even without a formal rule banning it.

The debate centers on features available on some GameSir controllers, including turbo modes and programmable macros. Turbo modes can make semi-automatic inputs fire more rapidly, while macros can automate sequences of button presses. Both have raised questions about whether they give users an advantage over standard controllers in CDL play.

GameSir’s Official Statement

GameSir addressed the claims directly in a statement posted on X. The company said it had become aware that several CDL pros were considering a GA against its controllers over suspicions of built-in cheats.

The company pushed back firmly, stating that “GameSir controllers are 100% legitimate, standard hardware.” GameSir added that it does not support or offer cheats or illegal modifications, specifically naming anti-recoil and auto-aiming, and said it welcomes inspections from tournament organizers.

GameSir Offers Sample Controllers for Inspection

To back up its claims, GameSir offered to send free sample units to any interested CDL pros, along with what it called complete technical transparency into how the controllers work.

The company named two specific models for the offer. The first one is the Tarantula Pro 8K PC, which uses a symmetrical layout, and the second one is the G7 Pro 8K PC, which features an asymmetrical, Xbox-style design. GameSir framed the offer as a way to let players and organizers verify the hardware for themselves rather than relying on its word alone.

For now, the GameSir CDL controller ban discussion remains unresolved. GameSir has made its position clear and put the burden of proof on physical inspection, but the final call still rests with the pros and organizers involved.

Wardogs Early Access Patch Notes Revealed: All Changes

With only a few hours remaining till the early access for Bulkheadโ€™s upcoming mil-sim FPS Wardogs kicks off, the devs have officially revealed the first set of patch notes for the game.

While thereโ€™s not a lot of new content in the early access patch to explore, the first Wardogs patch is certain to shake up parts of the gameโ€™s economy, as there are a ton of adjustments to the XP system and certain unlocks.

Alongside changes to the unlocks, there are also improvements to the report system, server browser, voice chat, and the gameโ€™s overall performance and stability.

In this article, weโ€™ll go through everything you need to know about the Wardogs Early Access patch and when exactly it goes live.

Wardogs Early Access Release Times

Bulkhead has confirmed that the Wardogs Early Access patch will go live on September 10, 2026, at around 4 pm UTC.

Here are the exact release times for Wardogs EA across various time zones throughout the globe:

LocationRelease time
Los Angeles9:00 AM, Sep 10
New York12:00 PM, Sep 10
London5:00 PM, Sep 10
India9:30 PM, Sep 10
China12:00 AM, Sep 11
Japan1:00 AM, Sep 11
Australia (Sydney)2:00 AM, Sep 11

Wardogs Early Access Patch Notes

Below, we have listed the official patch notes for the Wardogs Early Access release, as confirmed by the devs:

Exploits

  • Fixed an exploit that let players reach an unintended position on the church roof.

Reporting and moderation

  • Added a new report tracking system.
  • Reports are now weighted so that repeat and bad faith reporters carry less influence.
  • Cheater bans are now announced in server when match termination is turned off.
  • The kicked from server message now only appears if you were actually banned.

Server browser and front end

  • Reworked server browser filtering.
  • Fixed community server images scaling incorrectly.
  • The Host a server button now links straight to the hosting page.

Voice chat

  • Fixed voice cutting out permanently after a failed join. Stale channel rejoins, push to talk targeting and re-login all recover properly now.
  • Improved voice reliability under load, and added a visible communication status.

Gameplay and vehicles

  • Z20 Lakota balance pass, and a fix for sluggish pitch.
  • Helicopter input damping now applies to every input device.
  • Vehicle turrets now have a maximum operator rotation speed.
  • 155mm, 122mm and flare deployables now take up more room in your loadout.
  • Fixed a DPI issue affecting tank aiming.
  • Brought the Z20 Lakota chase camera rotation rattle down by 6 dB.

Performance and stability

  • DLSS Frame Generation can now be turned off without restarting, and the render target pool is configurable.
  • Reduced shadow cache refreshes, which cuts hitching when you take control of a character.
  • Fixed two crash paths in the frame generation pipeline.
  • GPU crash reports now carry more detail, so we can act on them faster.
  • Removed a legacy graphics dependency.
  • Shadow quality is now clamped to Low on high benchmark scores rather than being switched off entirely.
  • Fixed a crash caused by network calls scheduled off the game thread.
  • Fixed a crash when closing a chatbox entry tooltip.
  • Fixed a crash involving buildables.
  • Fixed a crash when firing a weapon whose owner had left.
  • Dropped items no longer affect navigation, which claws back a little performance.
  • Improved startup reliability, with clearer messages when something fails early and a route to recovery.

Balance changes

Looking at the data we have decided to slow levels down around 10 to 20, and flatten the curve from 35 onward. This means our median players, at 20 to 25 hours, will be around level 20, and those wanting the big ticket items, the top 5%, will need to grind. Artillery moves to Career 90 and Heavy Tank to Driver 35. Driver has also been rejigged to give a satisfying escalation through attack vehicles. Forward Operating Base and Large Hammer vendor prices have gone up to make them more of a choice.

  • Levels 10 to 20 slowed down, with the curve flattening from 35 onward.
  • Artillery moved to Career level 90, and Heavy Tank moved to Driver level 35.
  • Forward Operating Base and Large Hammer vendor prices raised so they are more of a choice.

XP Bands

Previously our balancing was designed specifically for weekend long beta tests. Now they will be in-line with where we believe they should be. Each season we will have a different XP curve with different item orders.

  • Below level 6: unchanged.
  • Level 6: 8,750 to 9,250, 5.7% slower.
  • Level 10: 25,000 to 35,000, 40.0% slower.
  • Level 15: 54,750 to 110,000, 100.9% slower.
  • Level 20: 111,500 to 250,000, 124.2% slower.
  • Level 25: 192,000 to 325,000, 69.3% slower.
  • Level 30: 293,750 to 400,000, 36.2% slower.
  • Level 35: 416,500 to 500,000, 20.0% slower.
  • Level 40: 551,250 to 650,000, 17.9% slower.
  • Level 45: 689,500 to 800,000, 16.0% slower.
  • Level 50: 838,000 to 1,000,000, 19.3% slower.

XP Events

  • Player kill using an air vehicle: 300 XP to 250 XP.
  • Supply crate item sold under $75: 25 XP to 1 XP.

Economy Changes

Every price change in one place. Level moves stay with their track.

  • Vendor, Forward Operating Base: $2,500 to $7,500.
  • Vendor, Large Hammer: $1,600 to $2,400.
  • Career, Artillery Tank: $400,000 to $500,000.
  • Recon, 6-10x MRAD scope: $25,000 to $40,000.
  • Recon, 6-10x MOA scope: $30,000 to $45,000.
  • Support, Medium Hammer: $10,000 to $25,000.
  • Support, Large Hammer: $25,000 to $75,000.
  • Pilot, small armoured supply crate: $5,000 to $10,000.
  • Pilot, Little Bird with miniguns: $25,000 to $50,000.
  • Pilot, Z20 Lakota: $50,000 to $35,000.
  • Driver, URAL: $50,000 to $35,000.
  • Driver, Dune Buggy: $35,000 to $25,000.
  • Driver, Kodiak Flatbed: $15,000 to $35,000.
  • Driver, Music Tape H: $5,000 to $2,500.
  • Rebalanced the role track XP curve from level 6 upward. Level 6 moves from 8,750 to 9,250, roughly 5.7% slower, with a larger increase at level 10.
  • Rescaled the supply crate purchase curve from 25 to 250 down to 1 to 200, so low value items are priced sensibly and cannot be abused.

Season 1.0 Unlocks: Career

  • Sports Parachute: level 36 to level 35.
  • Large Backpack: level 56 to level 55.
  • 762x54mm AP: level 83 to level 82.
  • 556mm AP: level 85 to level 83.
  • Deagle: level 90 to level 85.
  • Artillery Tank: level 55 to level 90.

Season 1.0 Unlocks: Medic

  • PP-19 50 round drum magazine: level 33 to level 29.

Season 1.0 Unlocks: Support

  • Large Hammer: level 7 to level 8.

Season 1.0 Unlocks: Driver

  • URAL: level 4 to level 3.
  • Kodiak Assault: level 8 to level 6.
  • Dune Buggy: level 10 to level 8.
  • Kodiak Flatbed: level 2 to level 10.
  • Large Supply Crate: level 20 to level 16.
  • URAL Covered: level 30 to level 18.
  • Music Tape H: moves from Pilot level 28 to Driver level 23.
  • URAL Attack: level 40 to level 25.
  • Humvee with minigun: level 35 to level 30.
  • Heavy Tank: moves from Career level 35 to Driver level 35.

Valve Encrypts CS2 Demo Chat After Player Messages Leaked

CS2 chat encryption is now live after Valve released a new Counter-Strike 2 update on September 9, 2026. The patch encrypts in-game chat stored inside demo files, using the same rules Valve already applies in CS:GO.

According to the official patch notes, chat is now encrypted in demo files using the same rules as CS:GO, and team chat is no longer readable when playing back demo files. Global chat is only readable in demo files when played back through the in-game watch UI.

Before this patch, demo files stored chat as plain text. Anyone with the right tool could pull messages out of a public demo without loading the game at all, since demos already recorded a full transcript of in-game chat alongside movement and shot data.

Why Valve Encrypted CS2 Demo Chat

The update follows weeks of controversy over cstracker.gg, a third-party CS2 stats site. The site builds public profiles using data collected from Counter-Strike matches, and those profiles can include a dedicated chat history pulled from tracked games. Cstracker.gg says the data comes from publicly available Steam information combined with processed CS2 match demos.

Players discovered the feature in late August. The discovery spread across the CS2 community on August 27, after a Reddit post warned that everything a player had ever typed in text chat was now public information. One indexed profile reportedly held more than 2,800 messages across 388 matches.

Players did not need a cstracker.gg account for their messages to appear, and several streamers and pro players found their own logs circulating online. We previously reported on the exposure when it first went viral.

Cstracker.gg has said players can request removal, correction, or restriction of their profile data through its privacy contact, and Valve’s own demo files expire after roughly 30 days. That did not stop the archive from growing, since the site kept whatever chat data it had already scraped.

Other Changes in the September 9 CS2 Update

The patch was not limited to chat privacy. On the map side, Valve fixed various gaps on Cache, fixed a wallbang spot on B site, added a missing competitive CT spawn point, and added additional T spawn points.

Valve also reworked map scripting tools. The CSPlayerCamera system was renamed to CustomPlayerCamera, with new GetPlayer, GetMode, SetMode, and SetFollowConfig functions, while IsEnabled, SetEnabled, and SetIsControllingAngles were deprecated. Valve also added an “observable” property to custom_hud_layout that controls whether an observer sees the UI as the spectated player sees it.

What This Means for Players and Third-Party Tools

Services that previously extracted chat logs from raw demos will no longer be able to read encrypted team messages the same way, unless Valve exposes an authorized method for doing so. Tools built around replay analysis or match-history tracking may need to adjust how they process demos recorded after September 9.

The patch notes describe only a technical change to how chat is stored, without naming any specific third-party site.

Let’s take a look at the official patch notes:

[ MAPS ]

Cache

  • Fixed various gaps in map.
  • Fixed a wallbang spot on B site.
  • Added a missing competitive CT spawn point.
  • Added additional T spawn points.

[ MAP SCRIPTING ]

  • Reworked CSPlayerCamera:
    • Renamed it to CustomPlayerCamera.
    • Added GetPlayer, GetMode, SetMode, and SetFollowConfig.
    • Deprecated IsEnabled, SetEnabled, and SetIsControllingAngles.
  • Added an ‘observable’ property to custom_hud_layout that controls whether an observer sees the UI as the spectated player sees it. Defaults to false.
  • Fixed several bugs related to stale custom_hud_layout state when changing spectator targets.
  • Added top-level custom_hud_layout classes driven by client state:
    • HUD_BUYMENU_VISIBLE
    • HUD_SCOREBOARD_VISIBLE
  • custom_hud_layout now always draws on top of the base HUD.

[ MISC ]

  • Chat is now encrypted in demo files using the same rules as CS:GO :
    • Team chat is no longer readable when playing back demo files.
    • Global chat is only readable in demo files when played back via the in-game watch UI.

BGMI Ocean Odyssey Returns With 4.6 Update: Release Date, Ocean Palace, Trident, Kraken, and More

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KRAFTON India has announced the return of one of BGMI’s memorable themed experiences. Ocean Odyssey is officially coming back to Battlegrounds Mobile India with the BGMI 4.6 Update, following requests from the game’s community. The underwater adventure will once again take players beneath Erangel to explore the Ocean Palace, hunt for valuable loot, use the powerful Trident, and face the Kraken. However, Ocean Odyssey will not become available immediately when Version 4.6 launches.

BGMI Ocean Odyssey Release Date

The BGMI Ocean Odyssey release date is September 30, 2026. KRAFTON India confirmed that the returning themed mode will become available two weeks after the main Version 4.6 update.

Ocean Odyssey will remain playable on Erangel from September 30 until November 16, 2026, giving players more than a month to experience the returning underwater mode.

Meanwhile, the BGMI 4.6 Update itself will release on September 16, 2026. This means players will first receive Version 4.6 before Ocean Odyssey is activated later on September 30.

ContentDate
BGMI 4.6 Update release dateSeptember 16, 2026
Ocean Odyssey ReturnsSeptember 30, 2026
Ocean Odyssey EndsNovember 16, 2026

Read More: Official BGMI 4.6 Update Release Date and Time Revealed: Check Here

Why Is Ocean Odyssey Returning to BGMI?

According to KRAFTON India, the decision to bring Ocean Odyssey back comes after continued interest from the BGMI community.

Instead of replacing the experience with something completely new, KRAFTON is reopening a themed world that players continued to discuss even after it was removed from the game.

The company has taken a similar approach with other popular experiences. Erangel: Ancient Secrets was also brought back following community interest.

For older players, Ocean Odyssey’s return provides another opportunity to revisit its underwater battleground. For players who started playing BGMI after the original mode was removed, September 30 will be their first opportunity to experience it.

Ocean Palace Returns to Erangel

The Ocean Palace is at the centre of Ocean Odyssey.

Unlike BGMI’s usual land-based locations, the Ocean Palace is an ancient kingdom located beneath the water.

A Sea Suppressor barrier creates an air pocket around the palace, allowing players to move and fight underwater without immediately worrying about drowning.

However, the protection does not last forever.

Once the barrier breaks, water begins flooding the Ocean Palace. Players then have to escape the submerged area, turning exploration and looting into a race for survival.

This mechanic was one of the biggest differences between Ocean Odyssey and BGMI’s regular themed modes.

Trident Is Back

Another major attraction of Ocean Odyssey is the Trident.

The legendary weapon can create powerful water sprouts capable of throwing opponents across the battlefield.

Getting the Trident, however, is not supposed to be easy.

The weapon is located inside the underwater experience and is protected by the Kraken, giving players another threat to deal with while searching for some of the mode’s strongest equipment.

Kraken Returns With Ocean Odyssey

The Kraken is another memorable part of the returning theme.

Players exploring Ocean Odyssey will once again encounter the dangerous creature while searching for the Trident. Its presence adds a PvE element to the experience alongside the usual fights against other BGMI players.

This means squads need to think about more than enemy teams when entering the Ocean Palace.

Explore the Forsaken Ruins

The Ocean Palace is not the only important location returning.

Players can also explore the Forsaken Ruins, another part of the underwater adventure filled with treasure and valuable loot.

The combination of Ocean Palace, Forsaken Ruins, Trident and Kraken helped make Ocean Odyssey considerably different from the traditional Erangel experience when it originally appeared.

BGMI 4.6 Will Have Two Different Themed Experiences

Ocean Odyssey is only one part of the upcoming content cycle.

The BGMI 4.6 Update releases on September 16, with Midnight Hunters bringing a darker supernatural theme involving Vampires and Vampire Hunters.

Midnight Hunters will feature supernatural abilities and PvE creatures such as Bloodwalkers and Vampire Elders. Eliminated players will even get an opportunity to return to the fight as Vampires.

Ocean Odyssey then arrives on September 30, giving players another themed experience within the same Version 4.6 cycle.

Ocean Odyssey Will Stay Until November 16

KRAFTON has also confirmed exactly how long the returning mode will remain available.

Ocean Odyssey will run from September 30 to November 16, 2026, on Erangel.

For returning players, it will be another opportunity to enter the Ocean Palace and hunt for the Trident. For newer BGMI players, it will be their first chance to experience one of the game’s biggest experiments with underwater battle royale gameplay.

With the BGMI 4.6 Update arriving September 16 and Ocean Odyssey following two weeks later on September 30, BGMI players have a packed content schedule ahead.

BGMI Redeem Codes: 50 New Midnight Hunters Codes Released on September 10

KRAFTON India has released another batch of BGMI redeem codes on September 10, 2026, as the company continues to build excitement around the upcoming BGMI 4.6 Update. This time, the spotlight is on Midnight Hunters, the main supernatural-themed experience coming with the new version. The latest drop includes 50 redeem codes that players can use to claim in-game rewards. However, every code has limited redemptions, so players who want the rewards should try using them as early as possible.

BGMI Redeem Codes Released for Midnight Hunters

The latest BGMI redeem codes are connected to Midnight Hunters, a new experience arriving with the upcoming Version 4.6 Update.

Midnight Hunters will introduce a supernatural battle between Vampires and Vampire Hunters. Instead of focusing only on fights between regular players, the mode will add special abilities, creatures, and PvE elements to the battleground.

Vampires will be able to use supernatural powers, while Hunters will have to fight dangerous creatures such as Bloodwalkers and Vampire Elders.

One of the most interesting parts of the new gameplay is what happens after elimination. Players who are knocked out early will have an opportunity to return to the match as Vampires, allowing them to re-enter the battle instead of simply watching the rest of the game.

Midnight Hunters is set to arrive with the BGMI 4.6 Update.

Read More: Official BGMI 4.6 Update Release Date and Time Revealed: Check Here

50 New BGMI Redeem Codes for September 10

KRAFTON India has released the following 50 codes as part of its September 10 reward drop:

  • MAZBZAEN9DX6AQ7E
  • MAZCZAEQP9BFWWFB
  • MAZDZWE6U433BG86
  • MAZEZ6SG3QKTAWTG
  • MAZFZGSBAQNWSA9J
  • MAZGZ4MFPSVH3G89
  • MAZHZ5RSUD5SVXKC
  • MAZIZH6AKBK3BUDJ
  • MAZJZHU5WVBDQE9A
  • MAZKZ7C3W4XDJXFF
  • MAZLZFPDNWFCTDPC
  • MAZMZGMPWCKJGUPV
  • MAZNZKPUV93BBPD4
  • MAZOZV5WF43ADTSJ
  • MAZPZXRGK9PBB6XK
  • MAZQZM553UJ9AN9U
  • MAZRZB3FNJJR79SC
  • MAZVZSHRGMBH6D8U
  • MAZTZD4PHBFFTN6J
  • MAZUZRDRW435BHF8
  • MAZBAZGKTJEE99DQ
  • MAZBBZWXVDVW6HNP
  • MAZBCZUCGU3EJMAH
  • MAZBDZ6QSSC4TW6K
  • MAZBEZVHQWBDE9RF
  • MAZBFZQD3JTBDTU9
  • MAZBGZ5UWA6HUWH9
  • MAZBHZEUMCJDFXPV
  • MAZBIZN46F8DD4UJ
  • MAZBJZH9N3ETNRDK
  • MAZBKZ57FDT4RMPX
  • MAZBLZEDPE85EDVV
  • MAZBMZJMU8J867VV
  • MAZBNZWX98FVJUTF
  • MAZBOZ8EJ73DCWNJ
  • MAZBPZH953JXA8CS
  • MAZBQZPCNT3BJ3F8
  • MAZBRZ6TBSMKTCS5
  • MAZBVZ6SWK8FWEUX
  • MAZBTZPDE3GJ8NUP
  • MAZBUZM6Q6HAJCMC
  • MAZCAZ4U4VS9UKRW
  • MAZCBZMJE44VA3FS
  • MAZCCZQFANJDJJWH
  • MAZCDZ9DSWNVKP6F
  • MAZCEZ85FAENB8KM
  • MAZCFZ8AAA3BR5VP
  • MAZCGZ4QET63N3CN
  • MAZCHZ4FEWHG8KM8
  • MAZCIZ6P4CX5XUSX

These codes are valid until September 25, 2026. However, their limited redemption count means some of them could stop working much earlier.

How to Redeem BGMI Codes

Players need to use BGMI’s official Redeem Centre to claim the rewards.

BGMI Official Redeem Centre

Visit the Redeem Centre and enter your BGMI Character ID. After that, copy one of the codes from the list above and enter it in the redemption-code field. Complete the Captcha verification and click Redeem.

If the code is still available and the redemption is successful, a confirmation will appear. The eligible reward will then be delivered through the player’s in-game mail.

Important Rules for BGMI Redeem Codes

Players should remember that each redeem code can only be used by a maximum of 10 users. The codes work on a first-come, first-served basis, which makes redeeming them quickly important.

Each player can redeem only one code per day, and the same code cannot be redeemed more than once on one account. Guest accounts are also not eligible to use these codes.

If a code has already reached its redemption limit, players will receive an expiry notification.

Once a successful reward reaches the in-game mailbox, it must be claimed within 30 days. After that, the mail will expire.

What Is Midnight Hunters in BGMI 4.6?

Midnight Hunters will be one of the biggest additions to BGMI 4.6.

The upcoming themed experience moves away from the regular battleground atmosphere and introduces a darker supernatural setting built around Vampires and Hunters.

Hunters will encounter creatures such as Bloodwalkers and Vampire Elders, while Vampires will have access to supernatural abilities.

The ability for eliminated players to return as Vampires is particularly important because it changes how elimination works during the special experience. A player who gets eliminated early may still have another role to play in the match.

KRAFTON India had also highlighted Bloodline Awakening through its September 9 redeem-code drop, revealing abilities such as Claw Strike, Absorb, Blood Sense, and Blood Amberfication.

The new September 10 codes continue KRAFTON’s buildup towards the supernatural content coming with Version 4.6.

BGMI 4.6 Update Arrives on September 16

Players will not have to wait much longer to experience the new content. The BGMI 4.6 Update is scheduled for September 16, 2026.

The Android rollout is set to begin early in the morning, followed by iOS later in the morning and the official APK after noon.

With Midnight Hunters, Bloodline Awakening and several other additions on the way, Version 4.6 is shaping up to be a major update for BGMI players.

For now, players can use the September 10 redeem codes to grab available rewards before the codes either reach their 10-user limit or expire on September 25.

Valve Finally Releases VRS for September 2026

Valve Regional Standings for September 2026 finally went live on Tuesday evening, a day later than usual, and the fix for one problem opened the door to another. The monthly Counter-Strike 2 ranking normally comes out on the first Monday of the month, but this time that date fell on Labor Day in the United States. Valve pushed the release back, which threw off tournament organizers who had already locked in invite and seeding dates around the original schedule.

Here’s what happened, why it mattered for CS2 tournaments, and where the September 8 rankings stand right now.

Why the Valve Regional Standings Update Was Late

Valve has kept a consistent pattern of publishing the VRS on the first Monday of each month. September 7, 2026 was that Monday, but it also happened to be Labor Day, a federal holiday in the US. Valve did not release the ranking on schedule that day.

That delay created a real problem. Several tournament organizers had already set September 7 as their invite or seeding date, expecting the usual Monday update. Without a fresh ranking, they were technically stuck relying on data from the start of August, a full month old, if they followed Valve’s Tournament Operation Requirements to the letter.

Those requirements are specific on this point. Section 3.2.3 states that a tournament operator must use the most recent version of the VRS as of the invite date. Section 4.3 also requires organizers to publicly state which VRS publication date they used for seeding. A missed release on invite day leaves TOs with no clean way to satisfy either rule.

Valve’s Fix Created a Second Issue

Valve resolved the timing problem by backdating the eventual release so it displayed as the September 7 ranking. That should have closed the gap. Instead, it opened a new one.

The ranking Valve published appears to be built from September 8 data rather than September 7 data. The difference matters because the September 8 numbers include results from ESL Challenger League Season 52 Europe Cup 6, a tournament that had not finished by the end of September 7. Since that event’s results weren’t final yet, the September 7 version of the standings would not have counted them at all.

That mismatch has changed several teams’ point totals and positions compared to what a genuine September 7 snapshot would show. Esports analyst Jesper Larsen flagged the discrepancy on X, projecting how the two versions diverge.

Where Teams Stand in the September 8 VRS

Team Spirit held on to first place for a third straight month, finishing well clear of the pack on 2,031 points. Here’s how the rest of the top 10 looked in the version Valve released:

RankTeamRegionPoints
1SpiritEU2031
2MOUZEU1902
3FalconsEU1881
4FUTEU1847
5VitalityEU1841
6LegacyAM1783
7FURIAAM1754
8G2EU1723
99zAM1604
10FaZeEU1598

European rosters make up seven of the top 10 spots, with Legacy, FURIA, and 9z representing the Americas region. The full standings, covering 30 teams, are available on Valve’s official GitHub repository.

With the accuracy of the September 8 dataset now in question, TOs who need to lock in invites or seeding face a waiting game. Until Valve clarifies whether it will reissue a corrected September 7 ranking, organizers are left choosing between the flawed data currently live and further delays to their own schedules.

Marvel Rivals Gorr: Release Date, Time, Role, Abilities, and More

Gorr the God Butcher is the next hero to be added to Marvel Rivals, and his arrival is one of the most anticipated hero drops the game has seen. Between the teased Necrosword cosmetics, the mysterious removal of Loki from the game, and NetEase’s own hints throughout “The Mystery of Thebes,” it’s safe to say this reveal has been a long time coming.

In this article, weโ€™ll go through everything thatโ€™s currently known about Gorr in Marvel Rivals, including his release date, time, and what he’ll bring to the roster.

Marvel Rivals Gorr Release Date and Time

Gorr will officially join the Marvel Rivals roster on September 11, 2026, as part of the Season 10 update. The update is scheduled to go live at 9:00 AM UTC that day, so players should be able to jump in and try him out as soon as the patch finishes rolling out and the maintenance concludes.

He’ll be the 54th playable hero added to the game, and his debut wraps up the mystery that Season 9 spent weeks building toward.

Marvel Rivals Gorr Abilities

NetEase hasn’t dropped a full, official ability breakdown of Gorr at the time of writing. However, we do have an idea about what he might bring to the table, thanks to the Season 10 reveal trailer and early Dev Vision previews.

Hit kit primarily seems to revolve around bringing in minions on the battlefield to attack his enemies. His minions can dish out significant amounts of damage, while Gorr himself can use his weapon to unleash chaos in teamfights.

His signature weapon, the All-Black Necrosword, reportedly shifts between two forms in combat: one geared toward melee slashing and another that lets him fire off projectiles, giving him some flexibility between point-blank fights and mid-range poke damage.

Note that the full list of abilities of Gorr in Marvel Rivals has yet to be revealed by NetEase, so be sure to take this with a grain of salt.

Steam Achievements Leak Reveals Persona 6, Kingdom Hearts 4, and Dozens More

A Steam achievements leak has exposed data for dozens of upcoming games, including several titles that publishers haven’t announced yet. The information appeared on Exophase, a site that tracks achievements and trophies across platforms like Steam, PlayStation, Xbox, and the Epic Games Store. Exophase’s owner says the leak likely stems from a bug in Valve’s API.

This article covers what happened, which games are affected, and what the leaked achievements reveal about titles like Persona 6 and Kingdom Hearts 4.

What Caused the Steam Achievements Leak

Exophase started adding hundreds of new Steam entries over a short window on September 9, 2026. Many belonged to games still in development, some of which had never been publicly announced.

Mike Bendel, known online as x3sphere and the owner of Exophase, addressed the situation in a ResetEra thread. He explained that achievements meant to stay private became accessible through Valve’s API.

Bendel wrote that it looked like a mistake on Valve’s end, since games with achievements that should be private suddenly became visible through the API. He added that Exophase’s scanner automatically picked them up as a result, and unnamed games are typically labeled using their Steam AppID.

Valve has not issued an official statement on the leak.

Which Games Appeared in the Steam Leak

The leak covers both confirmed titles and a batch of previously unrevealed games. Confirmed releases with newly exposed achievement lists include Persona 6, Kingdom Hearts 4, Gears of War: E-Day, Judas, Control Resonant, Horizon Hunters Gathering, Silent Hill: Townfall, and Tomb Raider: Legacy of Atlantis.

The list also includes titles nobody has officially announced. These entries point toward a possible Avengers game, a Sea of Thieves sequel or spin-off, a new Balatro project, a Shrek-related game, a new Sonic title, and a Walking Dead collection, among others.

Full list of games identified in the leak so far

Announced or previously revealed titles:

  • Persona 6
  • Kingdom Hearts IV
  • Persona 4 Revival
  • Gears of War E-Day
  • Judas
  • Control Resonant
  • Horizon Hunters Gathering
  • Silent Hill: Townfall
  • Tomb Raider: Legacy of Atlantis
  • Squadron 42
  • Last Epoch
  • Lords of the Fallen II
  • Tropico 7
  • ACE COMBAT 8
  • Attack on Titan 3
  • Crazy Taxi: World Tour
  • Danganronpa 2X2
  • Deus Ex Remaster
  • Dragon Ball Xenoverse 3
  • Dragon Quest Monsters: The Withered World
  • Dynasty Warriors 3 Complete Remastered
  • Fate/Extra Record
  • Final Fantasy Resonance
  • Kena: Scars of Kosmora
  • Mega Man Dual Override
  • Metal Max 2 Reload
  • Metro 2039
  • Minecraft Dungeons 2
  • PGA Tour 2K27
  • Professor Layton and the New World of Steam
  • PUBG DED.NET
  • Rayman Origins
  • Remothered: Red Nun’s Legacy
  • Rhapsody in Scarlet
  • Tales of Eternia Remastered
  • Terranigma
  • Thief the Dark Project
  • Touhou Kyoumakou
  • Trails in the Sky 2nd Chapter
  • Trine 6: Together in Time
  • Turok Origins
  • Warrior Cats: Clans of the Forest
  • Disney/Pixar Toy Story: Retro Roundup! and Toy Story 3 Complete Edition

Unannounced or unconfirmed titles:

  • 2 unannounced Warhammer games
  • Unannounced Avengers game
  • Unannounced Brawl Stars game
  • Unannounced Candy Crush title
  • Unannounced Dune game
  • Unannounced Heroes of Newerth
  • Unannounced Nickelodeon life-sim similar to Animal Crossing
  • Unannounced Raiden Fighters Collection
  • Unannounced Sea of Thieves sequel/spin-off
  • Unannounced Shrek 2 Remaster or Shrek-related game
  • Unannounced Sin Reloaded
  • Unannounced Slime Rancher game
  • Unannounced Sonic game
  • Unannounced Stellaris game
  • Unannounced Toem 2
  • Unannounced Twin Peaks game
  • Unannounced Walking Dead Collection
  • Unannounced Balatro sequel or spinoff

Several smaller or unconfirmed entries also appeared, including 4loop, ALF game, Brazilian Drug Dealer 4, Clive Barker’s Hellraiser, Clutch, Custom Hobo, Fright Train, Grave Seasons, Gundam Rogue Orbit, HoloTrials, Nivalis Nights, Order of the Sink Star, Restitched, Road Kings, Star Trek Outposts, Star Wars Galactic Racers, Stranger Than Heaven, Stupid Never Dies, Uta Macross, Valor Mortis, Wardogs, Warhammer Survivors, and Witchbrook.

Persona 6 and Kingdom Hearts 4 Achievements Contain Spoilers

The Persona 6 leak is one of the biggest parts of this story. Its achievement list reportedly contains 48 entries, and the game does not have an official release date yet. Some achievement names and descriptions reportedly reference locations, activities, and gameplay systems that Atlus hasn’t revealed publicly.

Kingdom Hearts 4’s leaked achievements reportedly reference Disney worlds that haven’t been officially confirmed for the game. Players who want to avoid spoilers may want to stay away from achievement-tracking sites for now.

The Twin Peaks Entry Remains a Mystery

One of the stranger entries in the leak belongs to an unannounced Twin Peaks game. It currently lists only two achievements: a placeholder test achievement, and one for reaching the Double R Diner, the diner featured in the original show.

There’s no confirmation of who is developing the game or whether it will ever be released. The entry may be an abandoned prototype rather than an active project.

An achievement appearing on Steam’s backend doesn’t confirm that a game exists or will be released. Some entries could be internal tests, placeholders, or cancelled projects. Publishers have not confirmed any of the unannounced titles listed above. Neither Valve nor any of the publishers connected to the unannounced games have commented on the leak at the time of writing.

Marvel Rivals Season 10 Release Date and Time

Marvel Rivals Season 10 is just around the corner, and itโ€™s all set to introduce some drastic changes to the gameโ€™s competitive meta.

For the uninitiated, Marvel Rivals’ highly anticipated Season 10 patch is bringing some major changes to the roster, with balance adjustments touching roughly 70% of the game’s characters. Thereโ€™s also a massive Scarlet Witch rework aimed at making her a more viable pick across all ranks.

Alongside these hero changes, fans will also be able to greet a fresh Battle Pass, lots of brand-new cosmetics, events, and the new hero Gorr.

Can’t wait to jump into the Marvel Rivals Season 10 update? Here’s a detailed breakdown of the exact release date and time of the upcoming patch, so you’ll know exactly when it lands in your region.

When Does Marvel Rivals Season 10 Release?

Every new season in Marvel Rivals kicks off at roughly 9:00 AM UTC, followed by a brief maintenance window that typically runs two to three hours before the servers open back up.

Based on that release pattern, here’s roughly when Season 10 should go live in various time zones throughout the globe:

  • 5:00 AM ET / 2:00 AM PT
  • 9:00 AM UTC
  • 10:00 AM BST
  • 11:00 AM CEST
  • 2:30 AM IST
  • 6:00 PM KST
  • 6:00 PM JST
  • 7:00 PM AEDT

Once the scheduled maintenance concludes, players should be able to hop on Marvel Rivals and check out everything new that the game has to offer.

Thatโ€™s everything you need to know about the exact release date and time for Marvel Rivals Season 10.