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Kraftonโ€™s PUBG AI Tests Put Claudeโ€™s Cost at $7.10 Per Match

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Kraftonโ€™s PUBG Ally tests put Claude Opus 4.8โ€™s median API cost at $7.10 per English-language match replay. For studios building AI squadmates, that turns the choice of language model into a question of operating costs as well as capability.

The project underpins Ella, the AI companion introduced in the PUBG Ally Duo beta. Players teamed up with her on Sanhok, using voice communication to coordinate with a computer-controlled partner. Making that interaction affordable and responsive presents a different challenge from producing an impressive conversation in a demonstration.

What Kraftonโ€™s AI cost comparison measured

Kraftonโ€™s September 24 research preprint, reviewed by TalkEsport, reports median API costs across 30 replayed sessions. Selected English-language figures from Appendix G appear below, in US dollars.

ModelAPI providerCost per replayed match
Claude Opus 4.8Anthropic$7.10
Claude Sonnet 4.6Anthropic$5.17
DeepSeek-V4-ProOpenRouter$0.17
Gemma-4-31B-itOpenRouter$0.02

Krafton chose Gemma 4 31B as its teacher for data collection, finding Opus impractical at scale. Claude provided a quality reference, not training labels. These are research charges, not player fees or proof of equivalent performance.

Why PUBG Ally runs locally

The player-facing system takes a different approach. In a June engineering interview published by NVIDIA, Krafton described running a compact, two-billion-parameter language model on the playerโ€™s GPU. The team said cloud processing introduced delays that made live squad communication feel too slow.

Ally combines a transcription of the playerโ€™s speech with information supplied by the game engine. Its language model handles communication and broader decisions, while a separate gameplay system manages movement, aiming and immediate combat reactions. That division lets the character react without waiting for a spoken response to finish processing.

Local processing also has limits. Kraftonโ€™s engineers explained that PUBG already occupies a substantial share of GPU memory, leaving limited room for an AI companion. They compressed the model to fit within that remaining capacity.

The hardware trade-off behind AI teammates

Those constraints reached the public beta. Kraftonโ€™s official Update 42.1 patch notes restricted Ally Duo to PCs with NVIDIA GeForce RTX graphics cards. The notes also advised players experiencing delayed responses to lower their graphics settings or resolution. That guidance shows how an AI companion can compete with the game for a playerโ€™s available computing resources.

TalkEsport previously covered PUBG Allyโ€™s place in Kraftonโ€™s wider AI strategy. Its implementation illustrates the practical decisions behind that ambition: a studio must consider recurring cloud charges, response speed and the hardware its audience owns. Running inference locally avoids that particular API bill, but development and computing still carry costs. For players, the useful test remains whether the companion can help during a match without compromising the experience around it.

Not a Single Map: Chinaโ€™s Nightmare Starts at VALORANT Champions 2026

VALORANT Championship 2026 has yielded a surprising opening stage in Shanghai, where the teams from the host nation have failed to bag a single map, as all four Chinese teams lost their opening games.

Chinese teams closed the opening round with a 0-8 map record, which is strange given home crowds often lead to strong performances and Cinderella runs. TYLOO, Xi Lai Gaming, EDward Gaming and JD Gaming were seen dropping to the lower bracket, leaving them with no margin for error from here on out.

The likes of Xi Lai Gaming tasted a tough defeat as Karmine Corp made quick work of them with 13-3 and 13-6 scorelines. JD, on the other hand, managed to cut it closer on their second map with a 13-10 scoreline, having lost the opening map 13-1. This storyline remains consistent with other Chinese teams who will have to continue in the Lower Bracket, where a single loss leads to elimination.

Sharing the woes of the Chinese were the teams from the Pacific region, as Paper Rex was the only team winning their opening round match while T1, Nongshim RedForce, and Global Esports suffered tough losses.

Contrary to the performance of Chinese sides. American teams have gotten off to the most perfect start possible, going 8-0 on the maps, as G2, NRG, LOUD, and 100 Thieves start their Champions journey having won all of the maps in the opening round.

Just like the Americans, EMEA also enjoyed a strong opening day, with Karmine Corp, FUT, and Vitality securing convincing victories and Team Liquid being the only team to register a loss.

Losing the opening game is not the end of the world, as we have seen several teams across different esports where teams were able to make deep runs and even win the whole thing on many occasions after losing their opening game. With all four Chinese teams facing elimination, the second round of the event will need a major turnaround if China wants to have representation in an event on their home soil.

Counter Strike Community Pays Tribute to French Veteran maleK

Former French Counter-Strike player and content creator Malek โ€œmaleKโ€ Bennouioua has died aged 35, prompting tributes from across a community he had been part of for more than a decade.

The French Counter-Strike community is mourning the death of Malek โ€œmaleKโ€ Bennouioua, the former professional player, in-game leader and content creator who spent more than a decade around the countryโ€™s competitive scene. Bennouioua was 35. News of his death emerged on September 28 and was followed by tributes from players, personalities and members of the French Counter-Strike community, many of whom remembered maleK not only for his years as a competitor but for the tutorials, analysis, streams and videos through which he remained closely connected to the game after stepping away from professional competition.

Figures from different generations of French Counter-Strike, including Dan โ€œapEXโ€ Madesclaire, Richard โ€œshoxโ€ Papillon and Guillaume โ€œOzstrik3rโ€ Le Goff, were among those reported to have paid tribute as news of Bennouiouaโ€™s death spread through the community.

The response reflected a career that was never defined by Major trophies or years spent inside Counter-Strikeโ€™s global top five, but by something considerably broader within the French scene. maleK competed, led teams, attended LAN events and eventually became a familiar educational and entertainment voice for French-speaking players trying to understand and improve at Counter-Strike.

Who was Malek โ€œmaleKโ€ Bennouioua?

Malek Bennouioua was a French Counter-Strike player and content creator whose competitive career stretched across much of the 2010s. According to Liquipediaโ€™s competitive record for maleK, he was active as a professional player between 2012 and 2018, primarily serving as an in-game leader.

He emerged from the French competitive circuit during the formative years of Counter-Strike: Global Offensive, spending much of his career within the countryโ€™s subtop scene rather than among the handful of French teams competing consistently for international championships.

That distinction is important when understanding his place within French Counter-Strike. The ecosystem that produced globally recognised names such as apEX, shox and kennyS also depended on a much wider network of domestic teams, LAN competitions, aspiring professionals and community figures, and maleK spent years operating inside that environment.

He was particularly known as an in-game leader, taking responsibility for coordinating teams and shaping their approach rather than building his reputation purely around individual statistics. His competitive career subsequently overlapped with several players who would become familiar names within French Counter-Strike.

Which Counter-Strike teams did maleK represent?

Bennouiouaโ€™s recorded competitive history began in 2012 with Quality-Serveur.com before taking him through a number of French organisations and mixes during the following years. His teams included webSPELL Gaming and beGenius ESC in 2015, followed by Platinium-eSport, Winter is Coming and RINS Rising Stars. He later joined Epsilon France in 2017, one of the most recognisable organisations to feature in his playing career.

Epsilonโ€™s French lineup was built around maleK alongside Thรฉo โ€œLoWkiiโ€ Tรฉchenรฉ, Audric โ€œJACKZโ€ Jug, Lรฉo โ€œKan4โ€ Intronati and Valentin โ€œVKLLโ€ Bartolomei. Contemporary French Counter-Strike coverage described the roster as being led by Bennouioua, giving him another opportunity to compete under an established European esports organisation.

The presence of JACKZ is particularly notable in retrospect. Audric Jug would subsequently rise considerably higher within professional Counter-Strike, representing organisations including G2 Esports and Team Envy during his own international career.

maleK also appeared at numerous French and European LAN events. His recorded results include appearances at Gamers Assembly, DreamHack Tours, EPSILAN, Orlรฉans Game Show and ESLโ€™s French national competitions, providing a picture of a player deeply embedded in the domestic competitive circuit rather than one defined by a single international breakthrough.

From Counter-Strike competitor to creator and teacher

For a much larger audience, however, maleK became familiar after his playing career began giving way to content creation.

He built an audience around Counter-Strike through Twitch, YouTube and other platforms, producing tutorials, equipment discussions, analysis and advice intended to help players understand the game. His own website continued to describe him as an ex-professional player, Twitch partner and professional Counter-Strike streamer.

That second phase of his career considerably expanded his relationship with the community. A competitive player can be followed primarily by people watching tournaments, whereas educational content reaches another group entirely: players searching for ways to improve their aim, understand tactics, configure their equipment or simply become better at the game they enjoy.

Over time, maleK became one of the recognisable personalities within French-speaking Counter-Strike content, with viewers following his tutorials and streams even after his appearances in professional competition became less frequent.

In 2022, he also appeared for an extended conversation with French creator Zack Nani, discussing his journey, personality and relationship with Counter-Strike in an interview that offered the community a more personal account of the years he had spent around the game.

French Counter-Strike community pays tribute to maleK

The announcement of Bennouiouaโ€™s death prompted an immediate response across French Counter-Strike, with players and community figures sharing memories and tributes on social media.

Among the names reported to have responded were Vitality captain Dan โ€œapEXโ€ Madesclaire, French Counter-Strike icon Richard โ€œshoxโ€ Papillon and veteran player and coach Guillaume โ€œOzstrik3rโ€ Le Goff, illustrating how widely maleK was known across different corners and generations of the countryโ€™s scene.

Community tributes have also focused heavily on his work as a creator. For many viewers, their relationship with maleK did not begin by watching him compete at a French LAN event; it began through a tutorial, a stream or a video that helped them understand Counter-Strike better.

That is an important part of his legacy because competitive gaming communities are built by considerably more people than those who eventually lift the largest trophies. Players who compete domestically, in-game leaders who develop teammates, tournament regulars who sustain local scenes and creators who pass their understanding of a game to the next generation all form part of the history surrounding an esport.

Not to be confused with former G2 coach maLeK

There is also an important clarification because Counter-Strike has another prominent French figure who has competed under an almost identical nickname. Malek โ€œmaleKโ€ Bennouioua should not be confused with Damien โ€œmaLeKโ€ Marcel, the former coach of G2 Esports, Team Envy, 3DMAX and Evil Geniuses. The two are different people despite the near-identical styling of their Counter-Strike aliases.

Marcel coached G2 for approximately three years and helped guide the organisation to the final of the PGL Major Stockholm 2021, as well as runner-up finishes at events including IEM Katowice 2020 and IEM Cologne 2021. Bennouioua, by contrast, was the former French player and content creator whose death is being mourned by the community.

The distinction is particularly important for international readers because searches for โ€œmaLeKโ€ frequently surface Marcelโ€™s coaching career before Bennouiouaโ€™s playing history.

A familiar voice leaves French Counter-Strike

Counter-Strike has changed considerably since Bennouioua began competing in the early 2010s, passing from CS:GO into Counter-Strike 2 while the French scene itself moved through several generations of teams, players and organisations. maleK remained connected to that community through those changes, first as a competitor and later through the content he created around the game.

His death at 35 has therefore resonated beyond the results attached to his playing career. For former teammates and competitors, he was part of the French circuit through which they built their careers; for another section of the community, he was the person on a stream or YouTube video explaining a game they were trying to understand themselves.

Those different relationships explain the breadth of the tributes now being paid across French Counter-Strike. Bennouioua may have stepped away from professional competition years ago, but he never really stepped away from the game or the community that had grown around it, leaving behind a body of work that will remain familiar to many of the players who learned Counter-Strike with his videos playing alongside them.

Asian Games 2026 Esports Medal Table: How Many Medals Has India Won?

Esports is back on the Asian Games programme in Aichi-Nagoya, Japan, with 11 medal events across 13 games at the Aichi Sky Expo. India has sent a 15-member squad to compete in the event across four games, namely eFootball, Puyo Puyo Champions, Pokemon Unite, and League of Legends. With most of the events now decided, the question for Indian fans is how many medals the country has to show for it.

How Many Medals Has India Won at the Asian Games 2026 Esports Events?

So far, India has not won any medals at esports events in the Asian Games 2026. India is not on the esports medal table, despite three of its four campaigns having already ended.

The eFootball exit was the most painful for India. Despite India not losing a match, it still didnโ€™t manage to qualify.

For the unaware, India’s Danial Patel (mobile) and Chinmay Sahoo (console) were drawn into Group F, which had three teams including India, Uzbekistan and Mongolia. Their opening game against Uzbekistan finished 0-0. Uzbekistan then went on to beat Mongolia on both platforms, by 6-3 and 12-0, which put their goal difference at +15. India would have needed an enormous win over Mongolia to catch them.

However, during the India vs Mongolia game, Mongolia’s team leader reached check-in three minutes after the deadline. Under the tournament rules, that meant the match was not played and India was handed the win by default, recorded as 0-0. The three points helped, but the scoreline did nothing for India’s goal difference, which stayed at zero. India ended on four points in second place, while Uzbekistan took the group on goal difference, and India missed the quarter-finals.

In Pokรฉmon UNITE, India failed to reach the knockout stage, and Japan beat Indonesia in the final. India’s solo Puyo Puyo Champions entry also finished without a medal, while Japan’s Kurihara Yuki won gold.

One hope remains for India. Its League of Legends team, drawn from S8UL Esports and captained by Akshaj Shenoy, is still in the running. It plays in Group B with South Korea, Chinese Taipei and Hong Kong, with matches on September 29 and 30. The top two teams from each group reach the semi-finals on October 1, and the gold medal match is on October 2.

Asian Games 2026 Esports Medal Table

China ended the Asian Games 2026 esports race with three golds and a silver. Japan is the runner-up with two golds, two silvers, and a bronze. Malaysia is third with a gold and two silvers alongside two bronzes, followed by South Korea (1-1-2) and Thailand (1-1-1). Hereโ€™s the complete medal table for esports titles at the Asian Games 2026:

Team๐Ÿฅ‡ Gold๐Ÿฅˆ Silver๐Ÿฅ‰ BronzeTotal
Team China3104
Team Japan2215
Team Malaysia1225
Team South Korea1124
Team Thailand1113
Team Iran1001
Team Myanmar1001
Team Indonesia0202
Team Saudi Arabia0123
Team Chinese Taipei0033
Team Hong Kong0022
Team Philippines0022
Team Vietnam0022
Team Mongolia0011
Team Pakistan0011
Team Uzbekistan0011

BMSD 2026 Week 2: Elite Nova Leads Group B, Team Soul Returns to Group A; 8Bit Holds Top Spot

Week 2 of the BATTLEGROUNDS MOBILE INDIA SHOWDOWN (BMSD) 2026 Qualifiers has concluded, completing another round of Promotion and Relegation matches. All three groups played six matches during the week, with Elite Nova Esports emerging as the highest-scoring team across Groups A, B and C with 79 points.

Elite Nova dominated Group B, while 8Bit retained the top position in Group A with 65 points and VJ finished first in Group C with 63. The week was also important for Team Soul, as the BGIS 2026 champions bounced back immediately after their Week 1 relegation and secured promotion back to Group A.

Elite Nova Esports Dominates Group B; Team Soul Returns to Group A

Group B produced some of the strongest performances of Week 2. Elite Nova Esports finished first with 79 points, recording three WWCDs, including three consecutive victories to close out its matches. RNTX finished just behind with 72 points and also secured three WWCDs during the week.

TAg* finished third with 57 points, followed by GENESIS Esports with 47 and Team Tamilas with 46. Team Soul finished sixth with 38 points, which was enough to secure one of the eight promotion spots to Group A.

It was an important recovery for Soul after the BGIS 2026 champions were relegated from Group A following Week 1. Instead of spending another week in Group B, Soul secured an immediate return to the top group and remains in contention heading into the final week of the Qualifiers.

Read More: Jonathan Overtakes SOUL Legit to Become No. 1 BGMI Player in KIE Leaderboard

8Bit Retains Top Spot in Group A

8Bit finished Week 2 at the top of Group A with 65 points, but GDR remained close behind with 63 points. MAD took third place with 48 points.

GodLike Esports finished fourth with 46 points, followed by NINZ with 45 and 7GDS with 44. With only two points separating 8Bit and GDR at the top, Group A remained closely contested throughout the week.

VJ Tops Group C With 63 Points

In Group C, VJ claimed first place with 63 points, followed closely by IRIS with 60. HBSN finished third with 54 points, while TKM took fourth with 53.

Team AX finished fifth with 48 points, while CLZA completed the top six with 42 points.

BMSD 2026 Week 2 Standings at a Glance

GroupRankTeamPoints
Group A18Bit65
2GDR63
3MAD48
Group B1Elite Nova Esports79
2RNTX72
3TAg*57
Group C1VJ63
2IRIS60
3HBSN54

GDRxJUSTIN Leads BMSD 2026 Eliminator Leaderboard

Alongside the team standings, individual performances continued to play an important role in Week 2. GDRxJUSTIN remains at the top of the Eliminator leaderboard with 32 finishes and 6,680 damage.

CXzSazwarx06 is second with 27 finishes and 4,585 damage. iQOO 8bitSaRang follows with 26 finishes, 4,700 damage and a leaderboard-high 13 assists among the listed top five players.

RankPlayerFinishesDamageAssists
1GDRxJUSTIN326,6809
2CXzSazwarx06274,5856
3iQOO 8bitSaRang264,70013
4TRISxYprBolte253,4913
5iQOO 8bitShubhH1245,47012

Whatโ€™s Next in BMSD 2026?

With Week 2 completed, the Promotion and Relegation movement is locked ahead of the final week of the BMSD 2026 Qualifiers. Performances in the final week will become crucial as teams fight for favourable positions in the next stages of the tournament.

BMSD 2026 features 48 invited BGMI teams competing for a โ‚น1 crore prize pool. The tournament also carries international importance, with the top six teams earning a pathway to BMIC 2026.

The tournament will eventually head to Hyderabad for the BMSD 2026 LAN Grand Finals from October 16 to 18. Matches are being broadcast live daily from 1:00 PM IST on the KRAFTON India Esports YouTube channel.

Kyedae Confirms Twitch Return Date After 18-Month Hiatus

Kyedae’s Twitch return is now official. The Valorant streamer has updated her social media bios to say she will go live on Twitch on October 20, 2026. Kyedae stepped away from streaming in April 2025 and has not gone live on her own channel since. She has also posted on Instagram again and says she wants to try more than Valorant.

This article covers the return date, why she left, what she may stream, and what changed during her break.

Kyedae Twitch Return Date: October 20, 2026

Kyedae has added the date to several social media profiles. Her X bio reads: “I’ll be back on Oct 20th on Twitch :)”. Her TikTok bio also lists October 20.

Before this, she posted an Instagram story saying she would be back to streaming soon. She did not give a date then. She said she would keep followers updated once her plans were final.

She has also returned to Instagram. Her latest grid post there is her first since December 2024.

The Kyedae return date ends a break of about 18 months. She has not streamed on her own Twitch channel since she announced her hiatus.

Why Kyedae Took a Streaming Hiatus

Kyedae announced an indefinite hiatus in April 2025. She said she felt done with streaming and had started to feel resentment toward it.

At the time, she said she might go live “randomly”. That did not happen on her own channel. She did appear in the background of other creators’ streams. She also showed up in YouTube videos with friends.

In October 2025, a fan asked if she would return to Twitch anytime soon. Kyedae replied with “No.”

What Kyedae Plans to Stream After Her Twitch Return

Valorant has been a major part of Kyedae’s streaming career. She does not plan to limit herself to it this time.

She shared this in a vlog by her sister, Sakura Shymko. Kyedae said she does not want to play only Valorant when she comes back. She also said she recently messaged someone about getting into NoPixel. She has considered GTA RP with the NoPixel 5.0 update.

Kyedae and TenZ Split During Her Break

On February 7, 2026, Kyedae posted on X that she and TenZ had been broken up for quite some time. She said they had stopped growing as individuals. The two had been together for 6 years.

TenZ later asked viewers to stop spreading “blind hate” toward her. He also pushed back on claims that cheating took place during their relationship.

Who Is Kyedae?

Kyedae Shymko is a Canadian streamer and YouTuber known for Valorant content. She began streaming on Twitch on October 31, 2020. She won Best Valorant Streamer at the 2022 Streamer Awards.

She was part of 100 Thieves from 2021 to 2024. Her Twitch channel has about 3.1 million followers.

League of Legends Asian Games 2026: India Team, Schedule, Matches, Format, Where to Watch and More

The League of Legends competition at the 20th Asian Games (Aichi-Nagoya 2026) is scheduled to take place from September 29 to October 2, 2026, at the Aichi Sky Expo in Japan. Eight national teams will compete for the medals, with India returning to the League of Legends event after also participating at the previous Asian Games.

India will be represented by a six-player roster drawn from S8UL Esports. The Indian team has been placed in a difficult Group B alongside defending Asian Games champion South Korea, previous silver medallist Chinese Taipei, and Hong Kong. India will play all three of its group-stage matches on September 30, with the top two teams from the group advancing to the semifinals.

League of Legends Asian Games 2026 Dates and Format

The League of Legends event runs for four days from September 29 to October 2. Group A will play on September 29, while India’s Group B will compete on September 30.

The eight participating teams are divided into two groups of four. Each group follows a single round-robin format, with every match played as a Best-of-One (Bo1). The top two teams from each group advance to the knockout stage. The semifinals on October 1 are Best-of-Three (Bo3), while the Grand Final on October 2 is Best-of-Five (Bo5).

StageDateFormat
Group ASeptember 29Single Round Robin, Bo1
Group B โ€“ IndiaSeptember 30Single Round Robin, Bo1
SemifinalsOctober 1Bo3
Grand FinalOctober 2Bo5

India League of Legends Team for Asian Games 2026

India’s six-member roster is led by Akshaj “Kat Bot” Shenoy. The team qualified for the Asian Games after winning the National Esports Championships (NESC) 2026 and then progressing through the regional qualification process. India defeated Jordan, Sri Lanka and Kazakhstan during its qualification campaign.

PlayerIn-Game Name
Akshaj ShenoyKat Bot (Captain)
Aakash ShandilyaInfi
Mihir RanjanLotus
Sanindhya MalikDeadcorporal
Ahmed ShahidNero
Rahul BishtBob

Several members of this roster also represented India at the previous Asian Games. India reached the quarterfinal stage at Hangzhou before losing 2-0 to Vietnam.

Read More: Asian Esports and Mind Sports Games Set for Kuwait in 2027

India’s League of Legends Asian Games 2026 Matches and Schedule

India has been drawn into Group B with South Korea, Chinese Taipei and Hong Kong. All six Group B matches will be played on September 30.

Based on the latest published Group B schedule, India’s matches in Indian Standard Time (IST) are:

MatchDateTime (IST)
India vs Hong KongSeptember 305:30 AM
India vs South KoreaSeptember 308:00 AM
India vs Chinese TaipeiSeptember 3010:30 AM

The corresponding schedule has Group B sessions at 9:00 AM, 11:30 AM and 2:00 PM JST, which converts to 5:30 AM, 8:00 AM and 10:30 AM IST.

India needs to finish inside the top two in Group B to advance to the semifinals.

League of Legends Asian Games 2026 Groups

The eight participating countries are divided as follows:

Group AGroup B
VietnamIndia
Saudi ArabiaSouth Korea
United Arab EmiratesChinese Taipei
MalaysiaHong Kong

South Korea and Chinese Taipei received direct places after finishing first and second respectively at the previous Asian Games, while India and the other qualified nations progressed through the qualification process.

Where to Watch League of Legends Asian Games 2026?

Unlike regular League of Legends esports tournaments, the Asian Games broadcast is handled through the Games’ official and regional broadcast partners rather than only through Riot’s usual esports channels. Available broadcasts can therefore vary by country and region.

For Indian viewers, Sony LIV is listed among the available Asian Games broadcast platforms for the League of Legends event. Asian Games TV and other regional broadcasters are also listed for coverage in different markets.

What’s at Stake for India?

League of Legends is India’s final esports event at the 20th Asian Games. India also competed in eFootball, Puyo Puyo Champions and Pokemon UNITE, but those campaigns have already ended. India has not yet won an official esports medal at Aichi-Nagoya 2026, making League of Legends its remaining opportunity.

The immediate task is getting through Group B. India will have three Bo1 matches on September 30, and only the top two teams advance. If India finishes in the top two, it will move into the semifinals on October 1, with the final scheduled for October 2.

Asian Esports and Mind Sports Games Set for Kuwait in 2027

The Asian Esports and Mind Sports Games will debut in Kuwait in 2027 as esports leaves the Asian Games program after the 2026 Aichi-Nagoya edition. The Olympic Council of Asia (OCA) signed the host city contract with Kuwait in September 2026. About 4,000 athletes are expected to compete in esports and mind sports such as chess. The OCA has not yet announced the titles or dates.

Below are the host details, the decision timeline, and what changes for South Korean players.

Asian Esports and Mind Sports Games: Kuwait Confirmed as Host

The OCA confirmed Kuwait as host of the first Asian Esports and Mind Sports Games during the Aichi-Nagoya Asian Games in Japan. The event is scheduled for 2027, but the official date is still to be announced.

About 4,000 athletes are expected to travel to Kuwait. The Games will include esports and mind sports such as chess, go, checkers and bridge. No esports titles have been revealed yet.

The OCA is also in talks with the Philippines to host the second edition in 2029. Manila has put itself forward as a host city. The final decision will be made at the 2027 OCA General Assembly in Doha.

The OCA President said the new event will give Asian athletes another chance to show their talent. The OCA has not said why it removed esports from the Asian Games. The event is expected to run every 2 years.

Esports Leaves the Asian Games After 2026

The 2026 Aichi-Nagoya Games will be the last Asian Games with esports as a medal event under current OCA rulings. The next edition, Doha 2030, is not expected to include it.

The Aichi-Nagoya program is not affected. Esports runs across 11 medal events from September 22 to October 2, with more than 30 nations taking part. Titles include League of Legends, Honor of Kings, Mobile Legends: Bang Bang, and PUBG Mobile.

Esports has moved quickly through OCA events. It appeared in the Asian Indoor Games from 2007 to 2017. It was a demonstration sport at the 2018 Jakarta-Palembang Games. It became a medal sport at the 2022 Hangzhou Games, held in 2023.

Esports is also part of the Asian Youth Games, which it joined in 2025 in Bahrain. The OCA has not announced any change there. Tashkent is due to host the next edition in 2029.

Timeline of the OCA Decision

DateEvent
April 2024OCA committee discusses new esports events after Hangzhou
June 30, 2024OCA announces an Asian Games Esports Festival, planned for 2025
November 26, 2024Executive Board votes to remove esports after Aichi-Nagoya
September 2026OCA signs host city contract with Kuwait

The table shows a plan that changed over 2024. The OCA first announced a festival for 2025 on a biennial schedule. In November 2024, its Executive Board unanimously approved a proposal from its Esports, Martial Arts and Mind Sports Committee. That proposal removed esports from the Asian Games and created a separate Asian Esports and Mind Games. The same meeting approved the idea of an Asian federation for mind sports.

What Changes for South Korean Players

South Korean law links military service exemption to results at certain events. Athletes qualify by placing third or higher at the Olympic Games or first at the Asian Games.

The new Asian Esports and Mind Sports Games do not meet those criteria. Unless the law changes, Aichi-Nagoya will be the last Asian Games where Korean esports players can earn an exemption.

Open Questions Around the New Event

Several details remain unconfirmed. The OCA has not shared the game list, match schedule, or exact dates.

Tencent Esports has been an OCA partner since 2025, under a 10-year deal running through 2035. It supplies the “Esports Competition Solution” used across the 11 medal events in Aichi-Nagoya. Tencent said in January 2026 that it would serve future Asian Games and other major Asian events. Its role in the Kuwait event has not been announced. Its director, Yati Zhang, is the OCA Esports Manager.

Scheduling is another issue. The Esports Nations Cup moved from 2026 to 2027 in Saudi Arabia. Sheep Esports reported that the delay came mainly from tensions in the Middle East. That report also said the two events could crowd the end of 2027.

The OCA plans to share detailed events and schedules at a later date.

PUBG Mobile 20th Asian Games: Thailand Leads After Day 1, Followed by China and Indonesia

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The PUBG Mobile competition at the 20th Asian Games (Aichi-Nagoya 2026) completed its opening day on September 28, with Thailand taking the top spot after six matches. Thailand ended Day 1 with an impressive 75 points, creating a 14-point lead over defending Asian Games champion China, which currently sits second with 61 points. Indonesia holds third place with 55 points, while Vietnam remains close behind in fourth with 51.

A total of 12 national teams are competing in the PUBG Mobile finals across September 28 and 29 at the Aichi Sky Expo in Japan. Teams play six matches per day for a total of 12 matches, with all Day 1 points carrying forward to Day 2. The first four matches each day are played on Erangel, followed by two matches on Miramar.

Thailand Leads PUBG Mobile Asian Games 2026 After Day 1

Thailand produced the strongest performance on the opening day and finished its first six matches with 75 points. With only six games remaining, the team has established a useful advantage at the top of the table heading into the final day.

China currently occupies second place with 61 points, 14 points behind Thailand. China entered Aichi-Nagoya as the defending Asian Games gold medalist in PUBG Mobile, having won the title at Hangzhou 2022.

Indonesia completes the provisional medal positions with 55 points. However, the battle for third remains close, as Vietnam sits just four points behind with 51.

Pakistan is fifth with 39 points, while South Korea finished Day 1 in sixth with 38. South Korea recovered in the final match of the day, collecting 13 points from a second-place finish and seven eliminations.

Read More: Jonathan Overtakes SOUL Legit to Become No. 1 BGMI Player in KIE Leaderboard

PUBG Mobile 20th Asian Games Day 1 Points Table

RankCountryPoints
1Thailand75
2China61
3Indonesia55
4Vietnam51
5Pakistan39
6South Korea38
7Japan34
8Chinese Taipei28
9Uzbekistan25
10Myanmar17
11Malaysia15
12Jordan11

The competition uses the traditional PUBG Mobile scoring system shown for the event: a WWCD is worth 10 placement points, followed by six for second, five for third and four for fourth. Teams also receive one point for every elimination.

PUBG Mobile Asian Games 2026 Day 2 Schedule

Everything will be decided on September 29, with another six matches scheduled. All 12 teams will carry their Day 1 scores into the final six games, meaning there is no reset before Day 2.

MatchDateTime (IST)
Match 7September 295:30 AM
Match 8September 296:40 AM
Match 9September 297:50 AM
Match 10September 299:30 AM
Match 11September 2910:40 AM
Match 12September 2911:50 AM

The opening four matches will be played on Erangel, while the final two matches will move to Miramar. After Match 12, the cumulative standings will determine the final positions and medal winners.

Thailand heads into Day 2 with the advantage at 75 points, but with six matches and plenty of points still available, China, Indonesia and Vietnam remain within reach of the top positions.

Jonathan Overtakes SOUL Legit to Become No. 1 BGMI Player in KIE Leaderboard

The KIE leaderboard BGMI rankings have received a major change, with JONATHAN overtaking SOUL’s LEGIT to become the No. 1 ranked BGMI player. According to the Liquipedia’s updated rankings as of September 26, 2026, JONATHAN currently leads with 137 points, while LEGIT is just behind with 135.7 points. Mafia36 occupies third place with 134.3 points, meaning only 2.7 points separate the current top three players. The September 26 standings are also reflected on Liquipedia’s KIE Global Leaderboard.

It is important to note that the official KRAFTON India Esports website has not yet updated to these latest rankings. Earlier in September, LEGIT was still leading JONATHAN in the standings. The KIE leaderboard keeps changing because tournament performances contribute to the rankings and older results lose value through the ranking’s decay system. Therefore, players can gain or lose positions as new tournament results are added and older tournament points decrease.

JONATHAN Becomes No. 1 Player in KIE Leaderboard BGMI Rankings

JONATHAN has moved up two positions and currently sits at the top of the KIE leaderboard BGMI player rankings with 137 points. His recent performances have played a major role, including 49.5 points from BGIS 2026 and 62 points from BMPS 2026. He also has points coming from previous KRAFTON India tournaments, including BMPS 2024, BGIS 2025 and BMSD 2025.

LEGIT is not far behind. He currently has 135.7 points, only 1.3 points behind JONATHAN. Mafia36 is another 1.4 points behind LEGIT with 134.3. This makes the battle for the top position extremely close, especially with another major BGMI tournament currently underway.

KIE Leaderboard BGMI: Top 20 Players

Here are the top 20 BGMI players in the updated KIE Global Leaderboard as of September 26, 2026.

RankPlayerPointsRank Change
1JONATHAN137โ†‘ 2
2LEGIT135.7โ€”
3Mafia36134.3โ†‘ 1
4HunterZ129.8โ†“ 3
5AK123.3โ€”
6ADMINO119.3โ†‘ 3
7Spower115โ†‘ 6
8Slug112.8โ†‘ 18
9NinjaBoi105.9โ†‘ 2
10ScaryJod105.4โ†‘ 13
11WizzGOD104โ†‘ 7
12Jokerr100.2โ†“ 6
13Saumay98.7โ†‘ 11
14Levi98.5โ†“ 4
15Goblin97.6โ†“ 8
16VIPER96.7โ†“ 2
17Tracegod93.9โ†‘ 4
18Knight92.6โ†‘ 9
19FurY90โ†“ 7
20Beast88.3โ†“ 4

One of the biggest jumps is from Slug, who climbed 18 positions to reach eighth place with 112.8 points. ScaryJod has also moved up 13 places and is now inside the top 10, while Spower has jumped six positions to seventh.

KIE Leaderboard Could Change After BMSD 2026

The current standings should not be considered permanent. BMSD 2026 is currently ongoing, and its results are expected to affect the KIE rankings once they are incorporated into the leaderboard.

This becomes particularly interesting because JONATHAN’s lead over LEGIT is currently just 1.3 points, while Mafia36 is only 2.7 points away from the top position. The ranking can also change because of the decay system, under which the contribution of older tournaments decreases over time.

So, while JONATHAN is currently the No. 1 player in the KIE leaderboard BGMI rankings, the standings could look very different following BMSD 2026.