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Gambling Trends and the Growth of Mobile Esports in Pakistan

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Pakistan is turning into a phone-first esports market. Broad 4G coverage and cheap data have made it easy to play or watch a finals stream on the go. Battle royale titles sit at the center of that shift, with PUBG Mobile driving much of the organized competition.

The growth has a spillover. Side bets among friends, gray-market betting apps, and chance-driven monetization inside games tend to show up wherever viewership and prize pools rise. With restrictive gambling laws and periodic platform blocks in the background, fans are best served by sticking to legitimate tournaments and being cautious with anything pitched as “easy money.”

Growing Popularity of Mobile Esports

In Pakistan, the mobile esports industry is built on community tournaments and open qualifiers. Local organizers run bracket-style cups, campus groups host rivalry matches, and teams grind through online stages before a smaller set reaches streamed finals.

PUBG Mobile shows what a clearer ladder looks like. PMNC Pakistan runs in stages, and the top teams can advance toward the PUBG Mobile Super League for Central & South Asia, giving local squads regional visibility. PUBG Mobile Campus Battle adds a university track that helps new teams get noticed. Readers can find additional details on Online-Gambling when comparing how different markets handle game distribution, regulation, and player protection.

Free Fire is also picking up pace through Garena’s Pakistan-focused esports programming. With online gambling in Pakistan generally restricted, bigger audiences and sponsorship money still give risky, unregulated betting products more reason to chase the same hype.

Why Mobile Esports Are Expanding So Quickly

The simplest driver is access. Pakistan’s telecom regulator has reported more than 200 million telecom subscribers and over 150 million broadband connections, which makes competitive play and live viewing available across far more areas than a few years ago.

Key Growth Drivers:

• Affordable Android devices and prepaid data habits
• Expanding 4G coverage and improving mobile broadband adoption
• Publisher-led tournament structures and local organizers scaling events
• Brand sponsorships and platform partnerships

Publishers provide recognizable circuits (PMNC-style qualification is one example), and telecoms and platforms have started backing bigger productions and venue events. Culture ties it together: highlights and watch parties spread quickly on major social apps, pulling casual viewers into following teams and tournaments.

Where Esports and Betting Behaviors Overlap

Even when formal betting is limited, informal wagering still happens. Friends bet on match outcomes in group chats, through mobile transfers, and at watch parties. Research on youth gambling behavior suggests app-enabled wagering can blend into social routines, which helps it spread quietly.

A second overlap comes from “paid picks”. Tipster channels on TikTok, Telegram, or WhatsApp sell VIP predictions and funnel followers toward unlicensed apps or offshore sites. Pakistani media have reported on influencer-led promotion of these products, while regulators have discussed blocking betting-related websites and applications.

Then there’s what happens inside games. Studies describe loot boxes as paid, chance-based purchases with randomized reward mechanics that can trigger gambling-like behavior in some players.

Pakistan’s baseline is restrictive. The Prevention of Gambling Act (1977) applies nationwide. It sets out offenses related to running gambling operations and participating in prohibited gambling activities, which is why many products try to stay out of sight.

Enforcement also reaches the digital layer. In 2025, Pakistan’s National Assembly was told that the PTA had blocked 184 betting and gambling-related websites and apps after complaints were routed through relevant bodies, and that further blocks could occur with limited notice.

Because Pakistani online gambling enforcement can include site/app blocking, users face legal and financial risks when interacting with unlicensed betting products. A block can leave funds stuck, offer no reliable dispute route, and increase exposure of personal data shared during sign-up or payments.

Risks for Players and Fans

As esports’ attention grows, so do scams. Betting offers often arrive via DMs, influencer promotions, or Telegram groups, and Pakistan’s NCCIA has warned about illegal betting-style apps, flagging privacy risks, misuse of sensitive data, and identity theft. These pitches can be tailored to younger users and often rely on urgency rather than clear terms.

Simple Ways to Reduce Risk:

• Avoid apps pushed via DMs or “invite-only” groups; stick to transparent, licensed entertainment products
• Never share CNIC/ID photos with unverified services
• Set spend/time limits for in-game purchases and turn off one-tap payments
• For parents: enable device controls and talk openly about chance-based mechanics

“Deposit pressure” is another tactic: countdown bonuses, VIP groups, and “limited spots” language designed to rush decisions. Even outside direct betting, watch for escalating in-game spending and early signs of harmful play.

What the Future Holds

Publisher-led circuits and regional qualifiers are likely to widen across the biggest mobile titles, formalizing paths from open qualifiers to pro leagues. Telecoms and platform partnerships should keep pushing production and visibility upward.

PTA blocks and NCCIA warnings also point to tighter scrutiny of scam betting apps and more attention to data misuse. Mobile esports can keep growing if competition becomes more organized and if harmful monetization and unlicensed betting funnels are kept off the scene.

Conclusion

Mobile esports is growing in Pakistan because it aligns with how people already use the internet: phones first, short videos everywhere, and competitive highlights that travel fast. With telecom and broadband connections now counted in the hundreds of millions, the audience for tournaments is no longer niche.

Visibility also creates openings for misinformation and unlicensed betting pitches. The practical playbook is straightforward: follow legitimate tournaments like the Free Fire Pakistan League, ignore “easy money” claims, and protect your data and payments.

How to Complete Every Week 16 Trial in ARC Raiders

The Arc Raiders’ Week 16 Trials involve boss hunting and routing rather than farming mindlessly. This rotation will go live on February 9 and 16 and will require you to damage Shredders, search First Wave Husks, damage Rocketeers, damage Leapers, and destroy Fireballs.

To reach three stars, you will bank 4,000 points in a single raid for each task based on your best run per trial, provided you successfully extract alive.

How to Complete Week 16 Trials

The meta this week is to divide your time between two routes to a set of objectives rather than attempting everything at once. For Shredders and Fireballs, go to Stella Montis under a Night Raid. Loop around Medical Research – Atrium – Cultural Archives – Lobby – Sandbox – Assembly, grabbing all Shredders and Fireballs until you go around again. Want a tough class like Renegade/Anvil III-IV, a powerful explosive like Hullcracker, or a shotgun like IL Toro? Grab some shield rechargers and healers and use hard cover to get through the AoE of the Shredder, and take out its thrusters when it is unable to use those.

For Rocketeers, Leapers, and First Wave Husks, switch to Spaceport. Play on an Electromagnetic Storm or Night Raid to accumulate double points and heavy spawns. Begin by clearing Shipping Warehouse, Jiangsu Warehouse, Fuel Processing, Departure Building, Fuel Lines, and Vehicle Maintenance for First Wave Husks, focusing on Baron and Rocketeer husks for greater rewards. Move to the Launch Towers and target Rocketeers from a distance to pull them to stairs or tight spots to safely remove their thrusters/core, though Wolfpacks and heavy ammo make them trivial to pick off. Same strategy for Leapers, but use Blaze Grenades to burn their eye/core.

Trials only reward up to the point of extraction, meaning a greedy death ruins the perfect run. If you still have any queries regarding Arc Raiders Week 16 Trials, let us know in the comments below.

CS2 Joins Esports Nations Cup 2026: 15,000 Players Battle for National Glory in Riyadh

The Esports World Cup Foundation (EWCF) has added Counter-Strike 2 to the lineup of the inaugural Esports Nations Cup (ENC) 2026, setting the stage for the largest open qualification program in CS history. Running November 2-29 in Riyadh, the event will see 24 national teams clash at an unprecedented scale, with over 15,000 players across 3,000+ teams vying for a shot through national and regional qualifiers.

CS2, one of the most-watched esports titles with over 584.7 million global hours viewed according to Esports Charts, brings massive national representation to ENC. For the first time, countries typically limited to one or two players at club events can field full national rosters, turning local rivalries into international showdowns.

Tournament Format and Schedule

The CS2 event kicks off November 10 and wraps with the playoff Grand Final on November 15. The first stage features 24 teams in a round-robin group stage across four groups of six. Top four from each group advance to a 16-team single-elimination playoff bracket. Matches run best-of-one in groups, best-of-three in playoffs, and a best-of-five Grand Final for ultimate bragging rights.

Qualifiers run July 6-19 via a new CS2 National Team Ranking system, determining 24 slots. This ranking aggregates Valve Regional Standings (VRS) points from the top five players per nation – shared equally from club performances – with a June 1 cutoff. FACEIT Elo fills gaps for unranked regions.

National Qualifiers hit 96 countries across 10 regions, with single-elimination brackets offering 32-64 team slots per nation:

  • North America (8 qualifiers)
  • South America (8)
  • Western Europe (16)
  • Eastern Europe (16)
  • Middle East + Central Asia (16)
  • North Africa (4)
  • South + Central Africa (8)
  • South + East Asia (8)
  • Southeast Asia (8)
  • Oceania (4)

Winners advance to Regional Qualifiers (double-elimination), awarding ENC spots as follows:

  • North America (3), South America (3)
  • Western Europe (4), Eastern Europe (4)
  • Middle East + Central Asia (3)
  • North Africa (1), South + Central Africa (1)
  • South + East Asia (2), Southeast Asia (2)
  • Oceania (1)

As a VRS Tier 2 event, national rosters must share citizenship, with a max of three players from any single VRS-ranked club. Clubs releasing core players can earn VRS points through ENC performances.

Building on EWC Momentum

CS2’s ENC debut follows its dramatic EWC 2025 run, where national lineups stole the show in the Grand Final: an all-Turkish Aurora Gaming vs. all-Mongolian The MongolZ, with The MongolZ sweeping the Club Championship trophy. EWC 2026 expands CS2 further with on-site open qualifiers, a 32-team double-elimination group stage, and 16-team playoffs.

This ENC addition cements CS2’s place in Saudi’s growing esports ecosystem, promising grassroots hype from qualifiers to Riyadh’s main stage. National pride is officially on the line, get ready for anthems, flags, and clutch plays that unite countries.

Krafton Records All-Time High Revenue of ₹206.24 Billion in 2025

KRAFTON, Inc. has announced its full-year financial results for 2025, reporting its highest-ever annual revenue of KRW 3.3266 trillion (₹206.24 billion / $2.26 billion). The strong performance was mainly driven by the continued growth of the PUBG IP franchise, along with solid contributions from new game launches.

The company shared the update during its official investor relations (IR) briefing, confirming that 2025 marked a historic milestone as KRAFTON crossed the KRW 3 trillion (₹186 billion / $2.04 billion) revenue mark for the first time.

KRAFTON Financial Performance in 2025

According to consolidated financial statements prepared under Korean International Financial Reporting Standards (K-IFRS), KRAFTON recorded an operating profit of KRW 1.0544 trillion (₹65.37 billion / $716.99 million) in 2025. This represented a 22.8% year-over-year revenue growth, with total revenue increasing by KRW 616.8 billion (₹38.24 billion / $419.42 million) compared to 2024.

Current year’s performance (2025)Previous year’s performance (2024)Current performance (Q4 2025)
Revenue33, 26627,0989,197
Operating Profit10,54411,82524

For the fourth quarter of 2025 alone, KRAFTON posted revenue of KRW 919.7 billion (₹57.02 billion / $625.39 million). However, operating profit for the quarter stood at KRW 2.4 billion due to a one-time expense of KRW 81.6 billion (₹5.05 billion / $55.48 million) related to employee welfare costs ahead of the company’s planned relocation to its new headquarters in Seongsu, South Korea.

PUBG IP Leads Growth Across PC and Mobile

The PUBG: BATTLEGROUNDS IP played a major role in KRAFTON’s record-breaking year. On PC platforms, PUBG delivered its highest annual revenue ever, recording 16% year-over-year growth. Increased player engagement, new game modes, and high-profile collaborations helped drive this growth. Notably, the Porsche collaboration in November became the most successful supercar partnership in PUBG history.

KRAFTON also saw strong performance on mobile platforms. PUBG MOBILE continued to grow through new themed modes and World of Wonder (WoW) user-generated content updates. Meanwhile, BATTLEGROUNDS MOBILE INDIA (BGMI) maintained stable revenue and strengthened its position as a leading mobile game in India with exclusive skins, premium items, and local brand partnerships.

Compared to 2024, the number of paying users increased by 5% for PUBG MOBILE and an impressive 27% for BGMI.

New Titles Cross One Million Sales

KRAFTON’s newer titles also contributed to its strong financial results. inZOI and MIMESIS both crossed one million units sold, following their launches in March and October 2025, respectively. These titles helped boost PC revenue, which reached KRW 287.4 billion (₹17.81 billion / $195.43 million) in Q4 2025 alone.

Additionally, revenue from the “Others” segment surged by 963% year-over-year, following the consolidation of ADK Group and Neptune into KRAFTON’s financials.

KRAFTON’s Strategy and Game Roadmap for 2026

Looking ahead, KRAFTON has outlined an ambitious strategy focused on expanding big franchise IPs with long-term product life cycles (PLCs). The company plans to continue scaling the PUBG franchise with new content, cross-platform collaborations, and a major transition toward PUBG 2.0, powered by Unreal Engine 5, expanded game modes, and deeper UGC support.

Several PUBG-based projects are already in development, including Black Budget, PUBG: BLINDSPOT, and the console-focused battle royale Valor.

Read More: Jonathan Switches to 3-Finger Controls After 7 Years Ahead of BGIS 2026

Beyond PUBG, KRAFTON aims to grow titles like inZOI, Last Epoch, and MIMESIS into long-term franchises. The company is also developing 15 new projects, with upcoming releases such as Subnautica 2, Palworld Mobile, Dinkum Together, and NO LAW.

KRAFTON also plans to explore strategic mergers and acquisitions, invest in promising studios, and expand its publishing partnerships. Alongside gaming, the company is pushing into AI-driven gameplay and live services under its “AI for Games” initiative, while also exploring future opportunities under its “Game for AI” vision.

FFMIC 2026 In-Game Qualifiers Are Live: Check FFMIC 2026 FFC Mode Registration Details

The Free Fire MAX India Cup 2026 Spring, aka FFMIC 2026 FFC mode registrations, are now live in the game. The FFMIC In-Game Qualifiers act as a direct entry route to the main stages of the tournament. Teams that perform well here will move ahead to compete against the best squads from across India.

How to Register for FFMIC 2026 FFC Mode In-Game Qualifiers

Registration for the FFMIC 2026 In-Game Qualifiers is completely in-game and can be done through Free Fire MAX. Players need to open the game and head to the FFC Mode section. From there, they can either create a squad or join an existing team to complete the registration process.

The registration window is open from 9 February 2026 at 12 PM IST and will close on 15 February 2026 at 10 PM IST. All matches for the In-Game Qualifiers will be played on 15 February 2026, making it important for teams to register before the deadline.

Each team must have a minimum of four players, while a maximum of five players is allowed. All players must be Indian citizens and must meet the eligibility requirements set by Garena. Players should be at least 16 years old, have a minimum Diamond rank, and be Level 48 or above to participate.

Read More: Free Fire OB53 Update Advance Server: Date, Time, Registration, and More

During the qualifiers, each team can play up to 12 matches, but only the best 8 matches will be counted for the final standings. Teams earn points based on match placement and eliminations, making consistency and teamwork very important.

At the end of the In-Game Qualifiers, the top 38 teams will qualify for the Group Stage of FFMIC 2026 Spring. These teams will then compete against city-qualified and invited squads in the next phase of the tournament.

With registrations now live, this is the perfect opportunity for Free Fire MAX players to test their skills and begin their journey toward the FFMIC 2026 Spring title.

PUBG Mobile 4.3 Update Release Date Leaked? Here’s PUBG Mobile New Update Date

The PUBG Mobile 4.3 update release date is already becoming a hot topic among players as excitement builds around the next major version of the game. Recently, Level Infinite brought back the popular Skyhigh Spectacle-themed mode, which has once again grabbed the attention of the PUBG Mobile community.

PUBG Mobile 4.3 Update Release Date

Level Infinite has officially confirmed that the Skyhigh Spectacle themed mode will remain active in PUBG Mobile until 10 March 2026. This announcement has indirectly revealed the timeline for the next update.

Following the end of the themed mode, the PUBG Mobile 4.3 update is expected to release on 11 March 2026. This is because major PUBG Mobile updates usually roll out right after a themed mode ends. With the new update, players can expect the introduction of the Passive Skills themed mode, which is likely to change gameplay dynamics.

Read More: Jonathan Switches to 3-Finger Controls After 7 Years Ahead of BGIS 2026

PUBG Mobile 4.3 Update Beta Version

Before the global release, the 4.3 beta update is expected to go live for testing. The beta version allows players to try out new features early and helps developers fix bugs before the final release.

The beta update is likely to arrive a few weeks before the official launch, giving players a sneak peek at the Passive Skills mode, new mechanics, and other improvements coming with the 4.3 update.

What to Expect from PUBG Mobile New Update 4.3

While Level Infinite has not fully revealed the update details yet, players can expect:

  • A new theme mode
  • Fresh gameplay features
  • New abilities or mechanics linked to skills
  • Map and performance improvements
  • Bug fixes and balance updates

More official information is expected to be shared closer to the update release.

The 4.3 update release date now seems almost confirmed, with the update expected to arrive on 11 March 2026. The return of Skyhigh Spectacle mode and its end date has given players a clear hint about the next update’s timeline. With a new themed mode and beta testing expected soon, PUBG Mobile fans have a lot to look forward to in the coming weeks.

Jonathan Switches to 3-Finger Controls After 7 Years Ahead of BGIS 2026

Jonathan, one of the biggest names in Indian BGMI esports, has made a major change ahead of Godlike’s BGIS 2026 matches. The popular assaulter, who was known for dominating lobbies with just two-finger controls, has reportedly shifted to a three-finger setup for the first time in nearly seven years. The decision highlights his hunger to win trophies and adapt to the current BGMI meta.

Jonathan Switches to 3-Finger Controls After 7 Years Ahead of BGIS 2026

Jonathan has been playing PUBG Mobile and BGMI since 2019 and built his legacy using two-finger controls. At a time when most players moved to three-finger, four-finger, or even five-finger claw setups, Jonathan continued to dominate using only his thumbs. His gameplay became an inspiration for many players across India.

However, ahead of his team’s matches in BGIS 2026, Jonathan has decided to change that iconic setup. During a recent stream, he confirmed that he has almost completely shifted to a three-finger control layout. While he has not officially revealed the full control scheme yet, the change itself has caught the attention of the entire BGMI community.

Why Jonathan Changed His Controls

The main reason behind this decision is the change in BGMI’s meta. Earlier, the game heavily favored AR fights and jiggle mechanics, where Jonathan’s two-finger controls worked perfectly. But with the rise of the shotgun meta, close-range fights now rely more on quick peak shots, hip-fire, and crouch mechanics.

Many of these advanced movements are difficult to execute consistently with a two-finger setup. While Jonathan can still handle shotguns well, new-generation players using claw setups have a clear mechanical advantage. This shift in gameplay forced Jonathan to rethink his approach.

Read More: BGMI 4.3 Update Release Date in March 2026? Check BGMI New Update Date

What makes this move special is the mindset behind it. Jonathan has always been confident in his playstyle, but this time, his desire to win trophies mattered more than sticking to his old identity. After years of success, he chose to step out of his comfort zone and learn something new, even with BGIS 2026 just weeks away.

Changing controls after seven years is not easy, especially at the highest level of competition. It requires rebuilding muscle memory and adapting under pressure. Still, Jonathan’s decision shows that he is ready to learn again, improve again, and fight for titles again.

What This Means for BGIS 2026

With BGIS 2026 going on and Godlike Esports will play their matches in Round 4, all eyes will be on Jonathan to see how quickly he adapts to the new controls. If he becomes comfortable in time, fans could witness a stronger and more versatile version of the star player. The move also sends a clear message to the BGMI scene: even legends must evolve to stay relevant.

Jonathan’s switch to three-finger controls is more than just a technical change. It reflects his hunger for trophies and his willingness to leave ego behind for success. As BGIS 2026 approaches, this bold decision could mark the beginning of a major comeback for one of India’s most iconic BGMI players.

Free Fire Redeem Codes for Indian Server Today (9 February 2026): New FF Max Codes Released

Free Fire Max players in India have received a fresh set of Free Fire redeem codes today (9 February 2026). These new codes give players a chance to collect free in-game rewards such as diamonds, premium outfits, weapon skins, gloo wall skins, characters, loot crates, and many more exclusive items. Garena releases new redeem codes regularly, and today, a total of 30 new codes have been made available for the Indian server. Players can redeem these rewards directly through the official Free Fire Max redemption website before the codes expire. Check out all Free Fire Redeem Codes Indian Server.

What Are Free Fire Max Redeem Codes?

Free Fire Max redeem codes are short 12–16 character alphanumeric combinations released by Garena. These codes unlock different in-game rewards like diamonds, bundles, skins, characters, vouchers, and more. Each code can be used only once per account, and the validity period is usually short. Because they expire quickly, players should redeem them as soon as possible to avoid missing out on the rewards.

Free Fire Redeem Codes Indian Server Today

Here are the latest codes available for today. These codes are active for the Indian server and can be claimed through the official redemption site:

  • Q5K7-M8L2-VR9J
  • A9QP-1L6M-RV7K
  • Z6QH-4K8L-VJ5P
  • P2QP-9M7K-RL4V
  • M8QK-5L1M-VR6P
  • R4QP-7K2M-NL9V
  • F1QJ-6M8L-RP5V
  • V9MJ-2Q4L-VK7R
  • D7QP-8L5M-RP1J
  • N6QK-9M4L-VR2P
  • J3QP-5M7K-NL8V
  • E8QH-1K6L-VP9R
  • S2PL-9M4L-RK7V
  • Y7QP-6K1M-VR5J
  • O4QK-8L9M-RP2R
  • L5QP-7M3K-NV1L
  • X8QJ-2K4M-VP6V
  • R1MJ-9Q5L-RV7K
  • H6QP-4L8M-NP3R
  • B9QK-5M2L-VR1J
  • T7QH-8K6L-RP4J
  • C3PL-1M9L-VK2V
  • M4QP-6K5M-RV8R
  • G8QK-7M1L-VL9V
  • Y2QP-9L4M-NP5J
  • D6QH-3M8L-RV1K
  • N9PL-5K2M-VP7R
  • J7QP-4M6K-RV1L
  • E1QK-8L9M-VJ5R
  • S5QH-6M2L-RP7J

Redeem these codes quickly, as they may expire at any time.

Read More: Free Fire OB53 Update Advance Server: Date, Time, Registration, and More

How to Redeem Free Fire Max Codes

To redeem, players need to visit the official Garena Free Fire Max rewards redemption website. After opening the site, they must log in using their preferred platform, such as Facebook, Google, Twitter, VK, or Apple ID. Once logged in, players can enter any redeem code in the text box and click the confirm button. The reward is then processed and delivered to the player’s in-game mailbox within the next 24 hours. Only bound accounts are eligible to receive rewards, so guest accounts must be linked before redemption.

Important Information for Players

All cosmetic items received through redeem codes will appear in the vault section inside the lobby. Diamonds and gold will be added automatically to the player’s account balance. Expired codes or region-mismatched codes will not work, and the system will show an error message if a code is invalid. If players face any issues while redeeming rewards, they can reach out to Garena customer service for assistance.

About Free Fire Max

Free Fire Max is an enhanced version of Garena Free Fire, designed to offer players a more immersive and polished battle royale experience. Launched on September 18, 2021, the game features improved graphics, better visual effects, smoother gameplay, and detailed character models. This upgraded version quickly became popular in India due to its fast-paced matches, unique characters with special abilities, and well-optimized performance on mobile devices. It remains one of the most played battle royale games in the country.

Vitality Wins IEM Krakow 2026

Team Vitality is the winner of Intel Extreme Masters Krakow 2026, beating FURIA with a 3-1 scoreline. Building on an extraordinary 2025, Vitality has opened the new season by winning the first Premier tournament in style, as not only did they retain the trophy. Furthermore, the Vitality era into the new year. With no intention of slowing down, the core Vitality roster has all the tools they need, and given the difference in form, Krakow will not be the only place in which they will lift a trophy.

VETO

  • FURIA removed Dust2
  • Vitality removed Ancient
  • FURIA picked Mirage
  • Vitality picked Inferno
  • FURIA picked Nuke
  • Vitality picked Overpass
  • Anubis was left over

Map 1: Mirage; Pick: FURIA; Winner: FURIA

Splitting on the A site made sure FURIA got off to the winning ways before a quick 3K from apEX’s Five-Seven levelled the scoreline. Vitality maintained a near-perfect defence up until the 7th round after FURIA managed to hit their second on the board, having finally gotten into the B site after failing to get the better of the A site defenders, only for Vitality to win the next and build on it before FURIA, with a half buy, won the final round of the half to switch sides with the Brazilians trailing by 9-3. Winning the first round of the second half, FURIA cut the deficit in half before Vitality won two in a row, with flameZ clutching a 1v2 in the second, before FURIA regained control of the game with a force buy. Breaking the Vitality economy, FURIA went on to rack up a couple of rounds with their double AWP defence doing most of the heavy lifting until molodoy’s stunning 1v2 to retake the A bombsite, levelling the scoreline 11-11. With momentum on their side, FURIA bulldozed Vitality in the final two rounds of the map, starting the series with an unthinkable comeback and winning Mirage 13-11. flameZ’s 1.59 IR worth of heroics failed to give Vitality the much-needed edge as the young gun of FURIA in molody came in with the impact with the rest of the supporting cast behind him.

Map 2: Inferno; Pick: Vitality; Winner: Vitality

A quick split of the A site started the map with a Round win for Vitality, and beating the force buy made sure they went up to 4 before FURIA could answer. In an attempt to split A site on the 5th round, Molodoy and Yuurih put FURIA on the board with a solid hold. FURIA won their second round, losing one more, only for their streak to be stomped by ZyWoo and flameZ converting a 2v4 to get Vitality their 6th. The FURIA defence recovered with back-to-back 2 rounds before ZyWoo clutched a 1v2 in the final to give his side the narrow lead of 7-5. His solid performance continued on the defence as Vitality secured the pistol round, with him turning the FURIA lead on its head, winning the first round, and following it up with a second. The FURIA offence fell flat as Vitality ran away with the second half to quickly close the game with a 13-8 scoreline, levelling the series.

Map 3: Nuke; Pick: FURIA; Winner: Vitality

Starting strong on defence, Vitality kicked off stunningly with a 9-0 start before FURIA could even see a round. With FURIA focusing heavily on the inside, Vitality had more inside every time the Brazilians went for it. With a rock-solid defence for almost the entirety of the half, Vitality had a read on everything FURIA threw at them, only for them to slip the final few rounds of the half, leading FURIA to win 2 rounds as they walked away with a double-digit score. Winning the pistol round to kick off the second half, Vitality sealed the fate for FURIA as the following two rounds went effortlessly, as Vitality hit series point with utter dominance over FURIA. With stars of Vitality showing up, the trusted hands of meizii stood out as the best performer with pristine riflework.

Map 4: Overpass; Pick: FURIA; Winner: Vitality

A 5-0 start to the game sent Vitality on the winning ways before FURIA raced up with 5 rounds of their own to level the scoreline. KSCERATO pulling off a 1v2 clutch in the A bombsite put FURIA on the board as two teams putting up streaks of their own showed individual stages of domination, with them being inseparable till the conclusion of the first half. FUIRA got back to their winning ways after converting the pistol in the second half, only for Vitality to grab back control of the game with the first proper gun round. Making B the prime focus for the FURIA side, Vitality had little to no issues in stopping the rushes and executed as if they had a read for everything the Brazilians had in store for them. After a bit of back-and-forth by the end of the second half, ZyWoo 4K put Vitality on series point, and another 4K put Vitality over the line to win back-to-back IEM Karkow, with him posting his best performance of 2026 on one of the most prestigious stages of Counter-Strike.

FURIA performed brilliantly against some of the teams who, on their day, could have been in their place in the finals, and that goes to show the level this team is playing at. Losing one event early on works in their favor, given it hands them the time to fix the gaps in their strats with more important events coming up espeically the Major in mid-year. As they walk away, giving up Krakow, they will be watching over Vitality, as there will be plenty of chances of revenge in the coming days.

Chess Added to Esports Nations Cup 2026: Format and Qualifiers

The Esports World Cup Foundation (EWCF) has officially announced that chess will be included as a competitive title in the upcoming Esports Nations Cup (ENC) 2026. The strategy game joins a lineup of 16 titles for the nation-based tournament scheduled to take place in Riyadh, Saudi Arabia, later this year.

The chess competition is set to run from November 2 to November 8, 2026. This inclusion marks a significant step for the game as it continues to integrate into the broader esports ecosystem following its successful debut at the Esports World Cup in 2025.

Tournament Format and Structure

The event will feature a substantial field of 128 players representing their respective nations. The competition will begin with a round-robin group stage consisting of 16 groups, each containing eight players.

The top four competitors from each group will advance to the second stage of the tournament. This subsequent phase will function as a single-elimination playoff bracket featuring 64 players.

Matches during the group stage and the initial rounds of the playoffs will be played as best-of-two series. Starting from the quarterfinals, the intensity will increase with matches shifting to a best-of-four format.

All games will be played under a Rapid 10+0 time control format. In the event of ties, Armageddon games will be utilized as tie-breakers to determine the winner.

Qualification Pathways

Players will secure their spots in the Esports Nations Cup through three distinct methods. A total of 64 players will receive direct invitations based on the official Champions Chess Tour (CCT) rankings. These direct invites are limited to one player per nation.

For countries without a direct invitee, or to fill the second representative slot, 56 players will qualify through regional qualifiers. The remaining eight spots will be filled through Wildcard invitations.

The deadline for determining direct invites based on rankings is May 26, 2026. If the CCT rankings do not feature 64 unique nations, the Titled Tuesday Spring Split will serve as an additional tie-breaker.

Regional Qualifiers

Regional qualification tournaments will be operated by Chess.com and are scheduled to take place on June 6-7 and June 13-14, 2026. These qualifiers will cover seven global regions, with each region awarded eight slots for the main event.

The designated regions are:

  • North America
  • South America
  • Africa
  • Western Europe
  • Eastern Europe
  • Middle East, India, and Central Asia
  • East Asia, Southeast Asia, and Oceania

Each nation is permitted a maximum of two representatives at the tournament.

Building on Previous Success

The addition of chess to the ENC follows its popular appearance at the Esports World Cup 2025, where Team Liquid’s Magnus Carlsen claimed the inaugural championship. The 2026 event aims to provide a platform for new talent and underrepresented nations to compete on a major international stage.

While the specific prize pool for the chess event has not been detailed, the ENC has a total funding commitment of $45 million to the esports ecosystem, with $20 million allocated directly to players and coaches across all titles.