Wall-hack in Counter-Strike 2 patched with March 30’s update

counter strike 2

It hasn’t been long since the limited test of Counter-Strike 2 was officially released by Valve, and the community has already started finding new and innovative ways to completely break the game.

Over the past few days, several bugs have been found on the limited test of Counter-Strike 2 – after all, that’s what a beta is for. However, a newly discovered console command that a streamer has been able to find can cause some serious problems if it’s not patched by Valve ASAP.

Counter-Strike 2 has finally been revealed by Valve after several weeks of speculation around the same.

Valve had earlier announced the cancellation of the second Major of 2023. The tournament, which was scheduled for November 2023, has been scrapped to give way to the upcoming release of Counter-Strike 2.

The highly anticipated “Counter-Strike 2” is set to make its debut with a limited test having started earlier this month. The game promises a complete overhaul to every system and every piece of content, bringing with it the largest technical leap forward in the history of the franchise.

Counter-Strike 2 would be released this summer alongside a promise of an “overhaul to every system, every piece of content, and every part of the experience.”

The command we’re talking about literally gives you wallhacks in CS2, and no, you don’t need to have ‘sv_cheats’ enabled to be able to use it.

This console command was tested by popular streamer ‘fl0m’ during one of his recent CS2 live streams. When activated, this command instantly triggers the exploit which enables you to see the enemy behind the wall.

Valve has disabled all development console commands, including the one that allowed triggering wall-hacks in official matches. 

This week, players who were granted access to the closed beta of Counter-Strike: Global Offensive discovered that entering the command “cl_physics_highlight_active 5” into the game’s console enabled wall-hacks and that some players were abusing this bug despite the fact that ranked matches are currently unavailable. The update released today makes that impossible.

Here are the patch notes for today’s CS2 update : 

Networking

  • Multiple network traffic optimizations.
  • Shooting random seeds are now correctly desynchronized between server and client code.

Visuals

  • Fixed positions of overhead labels and ping elements at different resolutions.
  • Fixed halo around enemies to not give away their locations.
  • Bomb code will now correctly clear when aborting the bomb plant.
  • Fixed rare inspect animations to be rare and not every anim.
  • Inspect then reload (“f”, “r”, “f”, “r”) more closely matches CS:GO behavior.
  • Disabled all development console commands (including “cl_physics_highlight_active 5”).

Gameplay

  • HE grenades no longer affect smokes through walls.
  • Disabled collisions between ragdolls.
  • Players will no longer drop weapons when getting a bonus weapon in Deathmatch.
  • Trajectory preview for decoy grenades is now correct.
  • Improved behavior of picking up weapons with the use key.

Input system

  • Buy menu and scoreboard now allow movement while they have focus.
  • Team intro allows voice chat.
  • Keys will no longer get stuck when opening the steam overlay.
  • Fixed many cases where user input would get confused.
  • Multiple actions cannot be bound to one key.

Sound

  • Adjustments to smoke grenade sound timing at a distance.
  • Fixed a bug where flashbang or grenade sound effect would remain if player died while having that sound effect active.
  • Added dedicated player-only sound when a grenade is correctly jump-thrown.
  • Fixed chat wheel lines to be restricted to legitimate chat wheel lines that can be configured in game options.

Dust II

  • Fixed a hole in the wall.

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