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Genshin Impact Version 6.4: Luna V Livestream Date, Time, and How to Watch

The highly anticipated Genshin Impact Version 6.4 Luna V update is only a few days away, but before that, fans have the chance to get a sneak peek at everything new that the upcoming patch will bring to the action RPG.

The Genshin Impact Version 6.4 Special Program Luna V livestream will shed light on the contents of the new update before it officially hits the servers, while also rewarding fans who tune into the event with tons of exciting rewards.

For the uninitiated, the Genshin Impact Version 6.4 update is scheduled to launch on February 25, 2026, bringing with it new Story Quests, characters, banners, and more for players to enjoy. Fans can check out the official trailer of the update by visiting the Genshin Impact YouTube channel.

In this article, we’ll take a look at everything you need to know about the Genshin Impact Version 6.4 Luna V special program livestream, including its date, time, and where you can watch the event.

Genshin Impact Version 6.4 Livestream Date and Time

The Genshin Impact Version 6.4 Special Program Luna IV Livestream is scheduled to take place on February 13, 2026, at around 12 pm UTC.

To help you tune in on time, here’s the global time zone conversion for the exact livestream time:

Region / Time ZoneLocal DateLocal Time
Pacific Time (PT)Feb 134:00 AM
Eastern Time (ET)Feb 137:00 AM
Greenwich Mean Time (GMT)Feb 1312:00 PM
Central European Time (CET)Feb 131:00 PM
India Standard Time (IST)Feb 135:30 PM
Japan Standard Time (JST)Feb 139:00 PM
Korea Standard Time (KST)Feb 139:00 PM
Australian Eastern Standard Time (AEST)Feb 1310:00 PM
New Zealand Daylight Time (NZDT)Feb 141:00 AM

How to Watch Genshin Impact Version 6.4 Luna V Livestream

Fans can catch the Version 6.4 Special Program Livestream by tuning into the official Genshin Impact Twitch channel on the aforementioned times.

IEM Atlanta 2026 Teams Confirmed

The full list of teams attending Intel Extreme Masters Atlanta 2026 is officially confirmed after the conclusion of the final qualifiers, giving us the 16 teams who will be heading to the USA for the first big Counter-Strike 2 event of the year in North America.

Atlanta has established itself as one of the biggest events in North America and has positioned itself as a prestigious event, being part of the Intel Extreme Masters circuit. Set to kick off on May 11th and run until May 17th at the Georgia World Congress Centre in Atlanta, USA, the event will feature an eye-watering prize pool of $1,000,000, despite some big names choosing to skip it.

The likes of FURIA, Falcons, Spirit, and MOUZ will not be attending the event, but that doesn’t mean there is an absence of competition, especially with Vitality choosing to attend it. One can argue that ZyWoo will have an easy time in the USA, but there are enough teams to give them unexpected trouble, including but not limited to FaZe, NAVI, and Astralis.

Teams

Here is the confirmed list of teams competing at IEM Atlanta 2026:

  1. Vitality
  2. FaZe Clan
  3. Natus Vincere
  4. Astralis
  5. FUT Esports
  6. Team Liquid
  7. B8
  8. paiN Gaming
  9. NRG
  10. GamerLegion
  11. M80
  12. Legacy
  13. BC.Game Esports
  14. BetBoom Team
  15. BET-M 33
  16. Passion UA

It goes without saying that the team list would suggest only one team is the heavy favorite out of all, given their recent form. Vitality stands tall as the best team in the world, but closing in on them are FaZe and NAVI, who, despite struggling with poor form, have time till May to iron out the wrinkles in their team and cause a massive upset.

With the CS2 2026 season unfolding in style, we have Vitality continuing their domination from the year before, and it is easy to see why they are favorites, but staying the best is harder than becoming it, so time will tell if anyone can dethrone them or if they head into mid-season in solid form.

Fortnite OG Ice King Live Event Date and Time Confirmed

Epic Games has finally announced the date for Fortnite’s next real-life spectacle. The OG Ice King event, also known as the “Ice Storm” event, is set for Sunday, February 15, 2026, at 2 PM Eastern Time for the Fortnite OG playlist and not standard Battle Royale. For Indian players, that means an early hour of 12:30 AM IST on February 16. So, if you are interested in watching the event live, get ready for a very late-night queue.

The event appears to be a retelling of the famous Chapter 1 Season 7 Ice King event from back in 2019, but remade for the world of Fortnite OG. In this event, the Ice King appeared on the island, summoning a massive spectral version of himself and unleashing a blizzard that covered the entire island in a thick layer of snow. Epic has already confirmed the event, suggesting that it is indeed an attempt to recreate one of the most famous moments in the story of Fortnite.

As soon as the countdown ends at zero for Fortnite OG, players will get a chance to experience the Ice King unleashing an ice storm on the Fortnite map, complete with the arrival of Ice Legion enemies, also known as the infamous Ice Fiends, and the rotation of standard playlists into limited-time Ice Storm modes for the duration of the event and beyond. Several sources have indicated that the storm duration will essentially become a mini-season of 10 days for Fortnite OG.

Cosmetics are also part of the package. In fact, Epic’s Love and Legends roadmap and store teasers for the event have already revealed a remixed version of the Ice King skin, which will apparently arrive in the Item Shop instead of being a free reward for completing a quest.

FIFAe Confirms Over 120 Nations for 2026 Esports Season

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FIFAe, the esports branch of international football governing body FIFA, has announced that more than 120 nations will participate across its esports ecosystem during the 2026 season.

The nations will compete through the ecosystem’s qualification pathways to earn places at FIFAe’s major tournaments. Additional information regarding the specific nations taking part in competitions will be released at a later date, according to FIFAe.

2026 Tournament Titles and Formats

The 2026 FIFAe season includes events in Rocket League and eFootball for both console and mobile platforms. The tournaments are designed to allow players across all platforms to compete and represent their nations.

This year’s eFootball Mobile event introduces a new two-versus-two format. FIFAe states the format aims to highlight team-based esports while mirroring the structure used in eFootball’s console tournament.

Qualification Structure and Finals Location

Qualifiers for FIFAe events will take place throughout the year, beginning with the FIFAe Nations League. The Nations League serves as the foundation for nation-based tournaments. Teams that advance from the Nations League will earn spots in continental qualifiers. These continental competitions determine which nations qualify for the FIFAe Finals.

The FIFAe Finals are scheduled to take place later in 2026 in Riyadh, Saudi Arabia.

New Ranking and Performance Systems

FIFAe will introduce two new statistical features displayed on its website for the 2026 season: the World Rankings and the FIFAe Performance Index. According to a FIFAe blog post, these additions are designed to enhance storytelling throughout the year.

Background: FIFA’s Esports Expansion

Since FIFA and EA Sports ended their partnership in 2022, FIFA has continued to expand its esports offerings through collaborations with other football video game titles.

In December 2025, FIFAe confirmed the return of Football Manager esports as part of the FIFAe Club World Cup. The competition will feature a nation-versus-nation format to determine the world’s top virtual football managers.

The 2024 FIFAe Football Manager esports event was won by Indonesia’s Ichsan Taufiq, who secured the largest portion of the tournament’s $100,000 prize pool.

Participation Milestone

FIFAe states that more than half of FIFA’s Member Associations are taking part in the 2026 season. The organization describes this as the largest FIFAe season in its history.

Host Nation Japan to Withdraw from League of Legends at 2026 Asian Games

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Japan will not field a League of Legends team for the 2026 Asian Games, the Japan eSports Union has announced. The decision makes Japan the first host nation in League of Legends history to skip the tournament since its introduction to the Games.

The 2026 Asian Games will take place in Aichi and Nagoya, Japan, from September 23 to October 2. The event will include 11 esports titles, with League of Legends, Mobile Legends: Bang Bang, and Honor of Kings among the confirmed games. Specific dates for the League of Legends competition have not yet been released by Riot Games.

Japan’s Non-Participation Confirmed

According to the Japan eSports Union, the country will send players for seven other esports titles at the Games: Pokémon Unite, PUBG Mobile, Identity V, eFootball, Puyo Puyo, Gran Turismo, and various fighting games. League of Legends is not included in this lineup.

The announcement marks a historic absence. In 2018, host nation Indonesia competed in the League of Legends demonstration event in Jakarta. In 2022, China participated as the host country during the Hangzhou Asian Games. Japan previously missed the 2018 tournament but did compete in 2022.

No official reason for Japan’s withdrawal from League of Legends has been provided by the Japan eSports Union.

Thailand Also Opts Out

Japan is the second esports federation to announce non-participation in the League of Legends event. Thailand’s esports federation, TESF, confirmed its withdrawal in early February 2026. The TESF stated that its “operations are aligned with policy and with a budget appropriate to the National Sports Development Fund.” The Thai federation’s announcement received significant criticism in online comments.

Active Domestic Scene Preceded Decision

The decision comes despite recent activity suggesting Japan was preparing for the Asian Games. The country sent a team to South Korea for the KeSPA Cup, an event viewed as an initial selection attempt for the regional competition.

Japan’s domestic League of Legends league, the LJL, remains active. Two Japanese organizations, SoftBank HAWKS gaming and DetonatioN FocusMe, currently compete in the League of Legends Championship Pacific (LCP).

Japan’s Previous Asian Games Performance

Japan’s most recent participation in the League of Legends Asian Games event was in 2022. The Japanese team was eliminated in the group stage following one win against Palestine and one loss to Vietnam.

Yuta “Yutapon” Sugiura served as AD Carry for Japan during the 2022 competition. Sugiura is recognized as the most prominent Japanese player in that lineup, having made four World Championship appearances and three Mid-Season Invitational appearances with DetonatioN FocusMe.

Qualification and Expected Participants

No teams have been officially confirmed for the 2026 Asian Games League of Legends tournament to date.

Jonathan Sirisackda, president of the Lao Esports Federation, has stated that a qualification tournament will take place in Kuala Lumpur, Malaysia, around mid-June 2026.

South Korea, China, and Chinese Taipei are widely anticipated to compete in Aichi-Nagoya and are considered among the tournament favorites, though their participation has not yet been formally confirmed.

The International 2026 Dota 2 Championship Heads to Shanghai This August

Valve has announced that the next edition of The International, the premier sanctioned Dota 2 competition, will take place in Shanghai, China this summer. The tournament marks a return to Asia for the event after two consecutive years in Europe.

TI15 Dates and Venue Confirmed for Shanghai Oriental Sports Center

The International 2026, designated TI15, is scheduled to run from August 20 to 23. The event will be held at the Oriental Sports Center in Shanghai.

The venue features an indoor arena with a capacity of 18,000 people, depending on the configuration for the event. This marks the first time The International has been hosted in Shanghai since Valve resumed its annual world championship circuit.

Tournament Format and Qualification Schedule

A total of 16 teams will compete for the championship title. Rosters will qualify for the event through two pathways: direct invites and regional qualifiers.

The qualification process begins with Open Qualifiers scheduled for June 9 through 12. Teams that advance from the Open Qualifiers will then compete in Regional Qualifiers, which run from June 15 to 28.

Once all 16 teams are determined, they will participate in a Swiss-style Group Stage from August 13 to 16. This stage will determine the eight teams that advance to the main event at the Oriental Sports Center.

Ticketing and Further Information Pending

Valve has not yet released specific information regarding ticket sales for TI15. Additional details about the event, including ticketing procedures and other logistical information, are expected to be announced at a later date.

Recent International Host Cities

The International 2025, TI14, was held in Hamburg, Germany. Team Falcons won that championship. In 2024, the tournament took place in Copenhagen, Denmark, with Team Liquid claiming the title.

Madison Beer Asks Epic Games for Fortnite Icon Skin, Criticizes Recent Changes

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Grammy-nominated singer and avid gamer Madison Beer has publicly addressed Epic Games with a direct request for her own Fortnite Icon Series skin while expressing frustration with recent changes to the battle royale.

The 2026 Hot Ones appearance saw the internet star and Twitch streamer pivot from the show’s traditional game format to deliver an honest message to Fortnite’s developers, urging them to “get serious” about the game’s direction.

Madison Beer Pitches Herself for Fortnite Icon Skin During Hot Ones Appearance

Beer, who has over 730,000 followers on her personal Twitch channel where she streams games including Fortnite and Fall Guys, appeared on the February 12 episode of the YouTube series Hot Ones. Host Sean Evans prompted Beer to play a version of “F**k, Marry, Kill” using the games Fall Guys, Outlast, and Dress to Impress.

Beer substituted Outlast with Fortnite and selected the Epic Games title as the game she would “marry” among the three options. However, she used the moment to address the developers directly.

“I love Fortnite,” Beer said during the segment, which begins at 18:37 in the episode. “They’ve changed it too much now, though. I’m a bit upset with you, Epic Games. Let’s speak really quickly, let’s get serious. Stop changing things that we love about Fortnite. Keep it original and give me a skin, please!”

Fortnite’s Icon Series Sets Precedent for Celebrity Skins

Fortnite has operated for nine years and regularly adds characters from major film, television, and video game franchises. The Icon Series specifically recognizes prominent internet creators, athletes, and musicians with in-game outfits based on their likeness.

Recent additions to the Icon Series include singer Chappell Roan, who received her own skin earlier in February 2026. Other celebrities and personalities who have received Icon Series skins include Sabrina Carpenter, IShowSpeed, and Dwayne “The Rock” Johnson.

Beer has not been announced as a collaborator for any upcoming Fortnite content. Her comments represent her first public appeal to Epic Games regarding a personal skin.

Fans Support Beer’s Campaign for Fortnite Collaboration

Following Beer’s remarks on Hot Ones, some Fortnite players and Beer’s followers have expressed support for her request, urging Epic Games to consider the singer for an Icon Series skin.

This incident is the most recent gaming-related viral moment for Beer. She previously drew attention after publicly stating that she is a fan of streamer xQc, describing him as “funny” and noting that she “loves” watching his live streams.

No official response has been issued by Epic Games regarding Beer’s comments or the fan requests for her inclusion in Fortnite.

BC.Game Esports Barred from Participating in Own Tournament Following Valve Conflict of Interest Rule

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Valve has enforced its conflict of interest guidelines to prevent BC.Game Esports from competing in the BC Game Masters tournament, a VRS-eligible LAN event scheduled to take place in Bucharest, Romania.

The tournament, announced on February 3, carries a $50,000 prize pool. The event shares its title sponsor name with the esports organization BC.Game, prompting questions about whether the team would be permitted to participate under Valve’s current regulations.

BC.Game Announces Withdrawal, Valve Confirms Enforcement

BC.Game’s esports account issued a statement on X regarding the situation. The organization stated that BC.Game Esports and the tournament are operated by separate entities, but confirmed the team would not participate in the event to avoid speculation. The post concluded with “GG HF.”

However, Valve clarified to HLTV that the decision was not entirely BC.Game’s choice. A Valve representative directly addressed the situation, stating that the company does not distinguish between team title sponsors and team ownership, even when these entities are legally separate.

Valve’s Conflict of Interest Guidelines Explained

The Valve representative provided clear guidelines on how the company evaluates conflict of interest cases involving team sponsors and tournament sponsors.

According to Valve, the company will not accept a team’s title sponsor or brand also serving as a tournament sponsor at any level. This prohibition applies regardless of whether the sponsor and tournament operator are separate entities.

Valve will accept tournament title sponsors being represented by teams in smaller capacities, such as logo placements on jerseys. Additionally, teams or sponsors may be hired by tournament operators to provide reasonable services, such as arena management or media production, provided the business relationship is made public.

Enforcement Context and Historical Comparison

The BC.Game case marks a notable enforcement of these guidelines during the VRS era. The Valve representative confirmed that BC.Game could not participate in BC Game Masters or any event where BC.Game serves as a sponsor. The same restriction applies to any other team in an identical situation.

Historical context from the article indicates that prior to the VRS system, teams such as BetBoom competed in events like BetBoom Dacha. However, the Valve representative confirmed that circumstances have changed, and such participation would not be permitted under current regulations.

Why was BC.Game Esports banned from playing in the BC Game Masters tournament?

BC.Game Esports was barred from participating because the team’s title sponsor (BC.Game) is the same brand sponsoring the tournament. Valve considers this a conflict of interest, regardless of the fact that the team and the tournament organizer are legally separate entities.

Does Valve allow teams with the same sponsor as the event to compete if they are different companies?

No. Valve explicitly stated that it does not distinguish between a team’s title sponsor and team ownership. Even if the sponsor and tournament operator are legally separate, a team cannot compete in an event where their title sponsor is also a tournament sponsor.

Why were teams like BetBoom allowed to play in BetBoom Dacha in the past, but BC.Game is not allowed now?

Circumstances have changed under Valve’s current regulations (the VRS era). While such participation was tolerated previously, Valve confirmed that this would no longer be permitted under the current enforcement of their conflict of interest guidelines.

Does this rule apply to all teams, or just BC.Game?

This rule applies to any team in an identical situation. Valve confirmed that a team cannot participate in any event where their title sponsor serves as a sponsor, regardless of which organization is involved.

Prince William Visits Esports World Cup Foundation in Saudi Arabia for VALORANT and Rocket League

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The Esports World Cup Foundation has confirmed that it hosted a visit from Britain’s Prince William at an esports event in Riyadh, Saudi Arabia. The visit included discussions on esports as a global sport and its role in youth development, education, careers, and community participation.

According to a release from the organisation, The Prince of Wales spoke with members of the Esports World Cup Foundation and watched competitive esports matches during his time at the venue.

Activities During the Visit

Prince William observed a VALORANT women’s showmatch contested between two esports organisations, Team Falcons and Twisted Minds.

In addition to spectating, the Prince of Wales also participated directly in competition. He played a Rocket League match against Prince Faisal bin Bandar bin Sultan, who serves as the Chairman of the Saudi Esports Federation.

Statements from Esports Officials

Mike McCabe, Chief Operating Officer and Deputy CEO of the Esports World Cup Foundation, acknowledged the visit in a LinkedIn post. McCabe stated: “We’re grateful to HRH The Prince of Wales and the Kensington Palace team for giving us the platform to showcase the passion for esports present in Saudi Arabia and around the world.”

Prince Faisal bin Bandar bin Sultan also commented on the visit in the release. He said: “It was a pleasure to welcome HRH The Prince of Wales to SEF Arena and share how esports in Saudi Arabia has grown into a truly global sport and a platform for youth development.”

Upcoming Esports World Cup Foundation Events

The announcement of the royal visit arrives as the Esports World Cup Foundation prepares for its two major 2026 competitions. The Esports World Cup 2026 is scheduled to begin on July 6th. The inaugural Esports Nations Cup is set to follow, with a start date of November 2nd, 2026.

Context on the Esports World Cup Foundation

The Esports World Cup Foundation is a non-profit organisation responsible for hosting the annual Esports World Cup and the bi-annual Esports Nations Cup. The Saudi Arabian government’s Public Investment Fund provides direct funding for the Esports World Cup as the host nation.

Since its launch in 2024, the Esports World Cup has generated varied responses from the online community. In 2025, GeoGuessr withdrew from the tournament following community backlash, which included creators of major world maps rendering levels unplayable in protest. Conversely, the StarCraft II community recently expressed disappointment after the title was not included in the 2026 Esports World Cup lineup.

Online scrutiny regarding the event has largely focused on Saudi Arabia’s human rights record, specifically concerning its stance on the LGBTQ+ community and women’s rights.

VCT EMEA Stage 2 Finals 2026 Move to Barcelona Olímpic Arena – Dates & Format

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Riot Games has confirmed a change of venue for the VCT EMEA Stage 2 finals, moving the event from Madrid to Barcelona. The tournament is scheduled to take place from August 28th to 30th at the Olímpic Arena.

The publisher initially announced Madrid as the host city for the regional final in January 2026. According to a Riot Games press release, the adjustment was necessary as the company stated: “We needed to adjust our plans for the event, but we’re staying in Spain and bringing the full VALORANT experience to fans across the country and beyond.”

Event Format and Team Qualification

The VCT EMEA Stage 2 finals will feature all 16 partnered teams from the EMEA region. The competition structure consists of three phases: a Group Stage, Play-Ins, and a double-elimination Playoffs bracket.

A significant format change for the 2026 season involves the inclusion of tier-two VALORANT. For the first time in VCT history, teams competing in the Challengers circuit will have the opportunity to earn a slot in the Stage 2 Playoffs. Successful qualification through this pathway also grants these teams a place at VALORANT Champions 2026. Riot Games has detailed that four Challengers teams per international league will compete for this opportunity.

Placement Within the 2026 VCT Calendar

The VCT EMEA Stage 2 finals occupy a specific slot in the 2026 competitive calendar. The event is positioned between Masters London, which takes place in June, and Champions Shanghai, scheduled for September.

The 2026 VCT season maintains its established structure of three regional tournaments per region—Kickoff, Stage 1, and Stage 2—alongside three global events: two Masters tournaments and the season-ending VALORANT Champions competition. The full competitive roadmap for the year was unveiled by Riot Games in late 2025.

Broader VCT 2026 Location Strategy

Riot Games is implementing a wider variety of host locations across all four VCT regions—EMEA, Americas, Pacific, and China—for the 2026 season. This strategy aims to better connect with the game’s audiences globally.

All Stage 2 finals in 2026 are taking place in new locations:

  • VCT EMEA: Barcelona, Spain (Olímpic Arena)
  • VCT Americas: São Paulo, Brazil
  • VCT Pacific: Busan, South Korea

VCT China has adopted a roadshow format for its 2026 season, featuring multiple host cities. The region’s Stage 2 Playoffs are set for Chengdu. Additionally, VCT Pacific previously announced Ho Chi Minh, Vietnam, as the host city for its Stage 1 finals.