Team Aryan x TMG Esports has emerged as the ultimate winners of Battlegrounds Mobile India Pro Series 2025 (BMPS 2025) championship. After three days of intense competition against India’s top 16 Battlegrounds Mobile India teams, Team Aryan emerged victorious. They have not only secured the championship title but also a coveted slot in the PUBG Mobile World Cup (PMWC) 2025 at the Esports World Cup in Riyadh.
BMPS 2025 Winners Team Aryan x TMG Esports to Represent India at PMWC 2025
The atmosphere at the Yashobhoomi Convention Centre was intense as Day 3 unfolded. The final day saw multiple teams still in contention for the championship. NoNx Esports entered Day 3 with a slim lead at 103 points, followed closely by 4Merical Esports at 99 points. On the third place, Team Aryan x TMG Esports at 87 points.
On the final day of the grand finals alone, Team Aryan x TMG Esports secured a whopping 45 points. This impressive step up propelled the team to the top of the points table. The entire team demonstrated exceptional consistency and unwavering teamwork throughout the tournament to claim the championship. Their victory earned them ₹1.25 crore, a the lion’s share of the ₹4 crore prize money.
NONx Esports and Los Hermanos Esports Secures Podium Finishes in BMPS 2025
The championship concluded with a thrilling finish that showcased the competitive depth of Indian BGMI esports. NONx Esports secured a well-deserved second place finish. This tournament witnessed their remarkable tournament journey that saw them stage one of the most impressive comebacks in BMPS history. After climbing from 10th place to 1st during Day 2, NONx maintained their championship form throughout the final day.
Los Hermanos Esports claimed the third place position on the podium. The team demonstrated consistency and skill throughout the tournament.
This victory holds particular significance as it grants Team Aryan x TMG Esports the honor of representing India at the PMWC 2025, which is part of the larger Esports World Cup 2025 in Riyadh, Saudi Arabia. The PMWC 2025 is scheduled to take place from 25th July to 3rd August, 2025. Notably, this tournament will feature a staggering $3 million prize pool.
As the newly crowned champions prepare for their journey to the PMWC 2025, Team Aryan x TMG Esports carry with them the hopes and expectations of an entire nation.
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Counter-Strike has long been one of the most popular first-person shooter games. Being in the esports scene for more than a decade, CS gradually became the first name among all the other FPS esports games. The transition from Counter-Strike: Global Offensive (CS:GO) to Counter-Strike 2 (CS2) was met with a blend of expectations and doubt from the Counter-Strike fans. Different players had different opinions when they first heard about Valve finally working on a new CS game based on the Source 2 engine. However, the new CS2 didn’t win everyone’s heart. Some players think it is a good move while others are not happy with it. There is always a battle between the lovers and the haters.
The Essence of Counter-Strike
Even though the developers changed the engine to Source 2, they didn’t change the fundamental mechanics in CS2 that define the Counter-Strike series. It definitely helps the CS:GO players to connect with the new game as fast as possible. Moreover, Valve also didn’t change the weapon loadouts. However, there are a few visual changes when it comes to the maps. But players can deal with the map changes as the fundamentals of the maps are also the same.
Undoubtedly, there are a lot of graphical changes in CS2. The developers improved textures, lighting, and particle effects, bringing a modern aesthetic to the classic maps, all thanks to the Source 2 engine. The dynamic smoke grenades, now interact with the environment and dissolve when players throw grenades into it or fire bullets through smoke. It is definitely a huge change to the meta of the game. The smoke physics overhaul in CS2 is arguably one of the biggest fundamental shifts in how utilities function in Counter-Strike.
However, there are some drawbacks. While CS:GO was compatible with even low-end computers, CS2 isn’t. You can blame the graphical changes for that. There are several reports that claim that CS2 is not as responsive as CS:GO with lower FPS. In an FPS game, every split-second reaction is crucial. A lot of players are feeling uncomfortable due to FPS getting lower in CS2.
CS2 also preserves the round-based economy system, where players earn money for kills, winning/losing rounds, and planting/defusing the bomb. The buy menu still functions the same way but has received a modern UI upgrade. Players must balance their spending between rifles, pistols, armor, and utility, and losing streaks still grants a progressive bonus. Eco rounds, force buys, and full-buy rounds still remain an integral part of competitive strategy.
Sub-Tick System: Good but Not the Best
CS2 introduces the new sub-tick system designed to boost server responsiveness. Well, it is not a 128-tick server which many players expected. The sub-tick system aims to address the limitations of traditional tick rates by ensuring that important actions such as shooting and movement are registered more precisely. In theory, this should lead to a more accurate and fair gameplay experience. However, there are always differences between theories and real-life experiences.
Despite its potential, the sub-tick system has faced criticism. Some players have reported inconsistencies in hit registration and movement, suggesting that the system may not be functioning as intended. Even though Valve advertised the sub-tick system as a high-tech mechanism, it failed to impress the players. Several players are also suggesting that the developers could just provide 128-tick servers instead of sub-tick.
Competitive Integrity: Criticism Is Not Leaving Behind
As an FPS game, Counter-Strike should always be careful about competitive integrity. CS2’s launch, however, has been spoiled by concerns over its readiness for tournaments. Professional players such as S1mple and several teams have voiced concerns regarding bugs, hitbox inconsistencies, and server performance. These issues have led numerous players to question the game’s competitive integrity.
Valve has responded to some of the concerns with a few patches and the others received only promises of future improvements. While some issues have been addressed, a huge number of players see CS2 as an unfinished product of Valve.
Other than that, a rise in cheating cases has been witnessed with the release of CS2. Cheats like aimbots, wallhacks, and ESP (Extra Sensory Perception) have become readily available, enabling players to get unfair benefits. Cheaters are nothing new in CS. In the past, there used to be thousands of cheaters in CS:GO and the problem was never addressed as Valve didn’t release anything substantial with their VAC. The same problem still exists in CS2. There are plenty of sites that freely advertise such cheats. Most importantly, Valve doesn’t seem to care about this problem.
Valve’s primary defense against cheating is the Valve Anti-Cheat (VAC) system, introduced in 2002 and continually updated to detect and ban players using unauthorized software. Despite its long-standing presence, the effectiveness of VAC has always been a topic of debate. Almost every player expresses frustration over VAC’s inefficiency, citing experiences where blatant cheaters remain unpunished.
Almost every online game has toxicity and harassment issues, and CS2 is no exception. Recent studies have shown that numerous players are exposed to racial slurs and abusive behavior in CS2. While Valve is struggling against cheaters with VAC, thinking of punishing toxic people is inconceivable.
Bugs and Optimization: The Critical Point
A significant number of players have reported experiencing performance-related issues in CS2, including stuttering, lag, and sudden drops in frames per second (FPS). Some players have also reported that the game freezes suddenly while playing. These problems persist even on high-end systems, suggesting underlying optimization challenges.
For instance, a user with high-end hardware specifications, such as an AMD Ryzen 5 5600X processor, AMD Radeon RX 6900 XT graphics card, 32GB RAM, and a 240Hz monitor, reported that despite achieving FPS ranging from 240 to 340, the game lacked smoothness during movement. It indicates that high FPS does not necessarily translate to smoother gameplay. Hence, there are several optimization issues within the game’s Source 2 engine.
Another common issue pertains to the game’s stability when using the Alt+Tab function to switch between apps. Players have reported that after using Alt+Tab multiple times, the game becomes unresponsive. The only solution to this is a system restart.
Some players have encountered audio issues, such as distorted sound, along with significant FPS drops. These audio glitches often occur during intense gameplay moments. Audio cues are a crucial component of any FPS game and such annoying glitches can hinder a player’s gameplay.
UI Changes: One of the Most Anticipated Upgrade
One of the most noticeable changes in CS2 is the transition from the circular, wheel-based buy menu of CS:GO to the grid-based interface. The old buy menu used a radial layout, requiring players to navigate through a circular interface to select weapons and utilities. The new grid-based buy menu provides a clearer, more organized layout where all available weapons are displayed simultaneously, reducing the time players spend searching for their desired weapons and utilities.
Map Redesigns: Mixed Feedback
Valve’s reworks of classic maps have been both admired and criticized. While updated visuals and minor layout tweaks, some players feel that certain changes alter the tactical flow of gameplay. For instance, adjustments to lighting and visibility have sparked debates among players as they make some corners of the maps not clearly visible.
However, some newer players have found the updated maps more approachable, but veteran players sometimes struggle with the redesigns.
Weapon Spray Patterns Remain Same
Unlike some other FPS games that feature randomized bullet spread, Counter-Strike has always relied on predictable recoil patterns. This means that every gun in the game has a fixed sequence of bullet dispersion when fired continuously. To counter this, skilled players must learn the “spray control” technique. Spray control is nothing but manually adjusting their mouse movements in the opposite direction of the recoil to keep shots on target.
One of the most important aspects of CS2 is that the weapon spray patterns remain unchanged from CS:GO. For veteran players, this continuity is a major relief, as learning spray patterns is one of the most essential skills in mastering Counter-Strike.
Verdict
Despite its rocky start, CS2 has the potential to become the most desired version of Counter-Strike. CS:GO itself was far from perfect at launch, many of the features that made it great today were only introduced years later after receiving community feedback. If CS2 follows a similar trajectory, there’s a strong possibility that in a few years, CS2 can be the perfect FPS title.
Therefore, Valve must take an active role in improving CS2. The developers have historically taken a hands-off approach when it comes to communicating with the players and community. But in an era where player engagement and transparency are more important than ever, that approach may no longer be viable. Open dialogue, faster bug fixes, and clearer explanations for changes could go a long way toward rebuilding trust and making CS2 feel more like the game its players want it to be.
For some, CS2 already feels like home. For others, it still doesn’t. The real question is whether, with time and refinement updates, it can truly become a game that unites both types of players. If it can, then CS2 won’t just be a worthy successor to CS:GO; it will be the next great chapter in Counter-Strike’s history.
Battleground Mobile India (BMPS 2025) Grand Finals Day 2 delivered spectacular drama as the competitive landscape shifted dramatically at the Yashobhoomi Convention Centre in Delhi. With ₹4 crore and a coveted EWC slot still at stake, the second day witnessed stunning comebacks, strategic masterclasses, and a complete reshuffling of the leaderboard across six intense matches.
BMPS 2025 Grand Finals Day 2 Standings Summary
The day concluded with NoNX Esports staging one of the most remarkable comebacks in BMPS history, surging from 10th place to claim the overall lead with 103 points. 4Merical Esports, despite their dominant Day 1 performance, slipped to second place with 99 points but maintained their championship credentials. Aryan x TMG Gaming emerged as the day’s biggest success story, climbing to third place with 87 points and two crucial Chicken Dinners.
Match 7 – Erangel
The opening match of Day 2 belonged to Genesis Esports, who secured their first Chicken Dinner of the tournament on Erangel. This victory provided crucial momentum for the Shadow-led squad, helping them climb from their Day 1 struggles. The match showcased the unpredictable nature of the Grand Finals, with teams adapting their strategies for the second day.
Match 8 – Miramar
4Merical Esports demonstrated their championship pedigree by claiming another victory on Miramar, extending their tournament lead at that point. The team’s consistent performance across different maps highlighted their versatility and tactical depth, with BeardBaba continuing to deliver clutch performances.
Match 9 – Sanhok
Aryan x TMG Gaming announced their championship intentions with a dominant performance on Sanhok. This victory marked the beginning of their remarkable Day 2 surge, showcasing precision gameplay and strategic positioning that would define their tournament resurgence.
Match 10 – Sanhok
OnePlus K9 Esports, led by veteran Omega, finally found their rhythm with a crucial victory on Sanhok. This win propelled them from 13th place after Day 1 to 6th place overall, demonstrating the experience and skill that made them tournament favorites.
Match 11 – Miramar
NoNX Esports secured their first Chicken Dinner of the tournament on Miramar, beginning their incredible comeback story. This victory marked the start of their surge from 10th place, showcasing the depth of talent in the BMPS field and proving that no team could be counted out.
Match 12 – Erangel
The final match of Day 2 belonged to NoNX Esports, who secured their second consecutive Chicken Dinner to complete one of the most impressive single-day performances in BMPS history. With 67 eliminations across the day and two victories, they transformed from outsiders to tournament leaders.
With the leaderboard dramatically reshuffled, Day 3 promises to be the most competitive yet. NoNX Esports holds a narrow 4-point lead over 4Merical Esports, while Aryan x TMG Gaming lurks just 16 points behind the leaders. The tight standings ensure that multiple teams remain in championship contention.
Los Hermanos and Gods Omen, tied at 82 points each, demonstrated that their Day 1 performances weren’t flukes and remain dangerous opponents. Meanwhile, K9 Esports at 75 points and Team Eggy at 73 points have positioned themselves for potential championship runs with strong final-day performances.
The bottom half of the standings remains fluid, with teams like Genesis Esports and iQOO 8Bit still mathematically capable of dramatic climbs. Even 2OP Official, despite sitting at 29 points, managed their first Chicken Dinner and proved that surprises remain possible.
As the tournament enters its final day, the stage is set for an epic conclusion to India’s premier BGMI championship, with the PEWC slot and the lion’s share of the ₹4 crore prize pool still up for grabs.
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Not every multiplayer video game has what it takes to be an esports title, and that’s a good thing.
With the constant rise in popularity of esports titles like Counter-Strike 2 and League of Legends over the past decade, many developers have felt compelled to design their games with competitive viability being the first thing in mind.
From indie devs to billion-dollar studios, the rush to create the ‘next big esport’ has become a recurring trend in gaming, and as history has shown time and again, it’s not always a healthy one.
Over the past few years, numerous ‘esports-ready’ games have surfaced that have struggled to gain traction in the competitive scene, despite the devs prioritizing esports from day one. Ubisoft’s XDefiant, the servers of which were shut down last month, is one prominent example of this.
Does this mean that the market for esports-focused titles has saturated, or is the real issue that modern esports titles have themselves degraded in quality?
This obsession with esports is often misguided. Not every game is meant to be competitive, and trying to force it can hurt more than help.
What Makes a Game Esports-Worthy & Why Most Don’t Qualify
To find out why many, if not most, esports titles are failing to make an impression on gamers, we first have to understand what actually makes a multiplayer video game a strong candidate for esports.
There are some obvious points like clear gameplay rules, deep game mechanics that are easy to get into but hard to master, and competitive balance, but there’s much more to it than just design fundamentals. A successful esports title needs to be spectator-friendly, able to foster a community and generate constant hype through its events.
Austin Major 2025 (Image via: Blast)
Two of the biggest esports titles in the world, Counter-Strike and Rocket League, are good examples of games that check all these boxes. Their spectator-friendliness makes them enjoyable to watch even for non-gamers, and while they’re incredibly easy to pick up, their high-skill ceilings give players something to constantly strive toward.
Other titles, however, start chasing the esports status without even ensuring that they’re balanced, stable, and fully formed for casual players. This leads to an inevitable disconnect between what the developers envision and what the player base actually wants, ultimately resulting in the game’s failure.
When a game launches with esports-oriented features like a ranked mode and broadcast tools but lacks core gameplay polish or enjoyable mechanics, it struggles to retain even a basic player base, let alone foster an esports scene.
Instead of letting competitive ecosystems emerge naturally, these games try to manufacture hype, and when that hype fades, there’s nothing left to fall back on.
When Esports Hype Backfires
Recently, we’ve seen one too many instances of devs forcing esports support on games too early or unnecessarily, and the consequences have been rough.
Instead of launching Overwatch 2 with a PvE-focused game mode as originally promised, Blizzard chose to pour a massive amount of resources into the Overwatch League to try and help grow the game’s esports scene. However, the overall balance and content within the game itself continued to suffer, and the OWL was ultimately shut down in early 2024.
While the OWL was replaced by the Overwatch Champions Series (OWCS) shortly after, it failed to draw in nearly as many viewers as its predecessor. For instance, the Overwatch League hit a peak viewership of around 437K concurrent viewers in 2018, but the new OWCS tournaments can only draw around 150K max.
The release of Marvel Rivals in December 2024 only exacerbated the situation, drawing in a portion of the Overwatch 2 player count towards itself while also developing its own largely successful esports scene.
Another good example of this is Halo Infinite, which launched in November 2021 with a strong push toward reviving the Halo esports legacy. As a result, Microsoft and 343 Industries wasted no time in announcing the Halo Championship Series (HCS) and proceeded to secure partnerships with major organizations like Cloud9, FaZe Clan, and NAVI even before the game’s full release.
However, this esports-first rollout came at a cost. While the core gunplay and sandbox of the game were fairly decent, Halo Infinite launched with major issues in its ranked structure and matchmaking systems, not to mention the absence of campaign co-op and Forge at launch.
Ranked was riddled with bugs and inconsistencies, progression was confusing, the SBMM was widely criticized, and the experience was terrible for casual players.
Despite HCS receiving a strong start at first, including solid viewership for the Kickoff Major in Raleigh, it didn’t take long for the momentum to fade.
Games Can Thrive Without Esports
Not every multiplayer video game needs to have an esports scene to succeed. In fact, it’s not hard to come up with a list of long-standing titles that thrive to this day despite the absence of competitive play.
Minecraft is the first title that comes to mind. The 2009 video game by Mojang Studios is dominating the multiplayer video game scene to this day with its open-ended gameplay, creative freedom, endless customization options, and a constant flow of new updates from the devs.
Minecraft gives players the freedom to play the game however they want, at their own pace. The absence of a competitive mode hasn’t hurt the title at all; if anything, it has actually contributed to its growth.
Baldur’s Gate 3, a game designed primarily as a single-player or co-op experience, still consistently ranks towards the top of the Steam Charts, despite being released over two years ago.
So, how does a story-driven game maintain such strong momentum over the years?
Baldur’s Gate 3 provides replayability through the sheer amount of choices players can make across a playthrough, alongside its gameplay mechanics that let the player do whatever they want. While the overall plot of the game remains roughly the same, there are so many different ways for players to approach each scenario that every playthrough feels unique.
At the end of the day, video games need to be fun, and they can achieve that without constantly relying on competitive modes or striving to be the next big esport.
How Organic Esports Scenes Grow
Instead of spoon-feeding esports to players, more video games should focus on letting their competitive scenes grow naturally and organically from genuine player interest.
Dota 2 is, without a doubt, one of the best examples of an esports scene that has flourished organically from a passionate player base rather than being forced by the devs. Originally launched as a Warcraft III custom map, the MOBA has grown into one of the biggest esports in the world, consistently featuring record-breaking prize pools and a pro scene that continues to evolve every year.
During the early stages of its Warcraft III days, Dota wasn’t necessarily viewed as a hyper-competitive title, but just a fun, chaotic game to play with your friends. Its complex game mechanics and engaging gameplay loop resulted in the title drawing a competitive following, and over time, grassroots tournaments began to pop up across online forums and LAN cafes.
Once Valve stepped in, they doubled down on the game’s esports scene while retaining its core gameplay. Dota 2 was a significant improvement over its predecessor, both in terms of visuals and gameplay elements, offering a more polished experience on an accessible, stable platform without sacrificing any of the depth that made the original so beloved.
What started off as a casual way for friends to kill time at internet cafés eventually evolved into an esports juggernaut that’s now being played in front of millions, and a legitimate career path for countless aspiring pros.
Dota 2 is a testament to how multiplayer games can naturally grow into esports titles if the core gameplay is fun and gives players a reason to keep coming back. Organic growth not only leads to a larger overall player base but also fosters healthier ecosystems and more loyal communities.
Verdict
At this point, it’s pretty safe to say that esports obsession is doing more harm than good for the industry. Focusing on the competitive scenes of games from the get-go will never be able to compensate for bad game design or tedious gameplay loops.
The solution to this is simple: focus on fun, replayability, and polish first. The competitive layer of multiplayer games should only grow if there’s genuine demand from within the community. Forcing an esports scene, especially for games that aren’t built for it, can often backfire, and gamers are no strangers to how this approach can harm both the game and its player base.
Not every game needs to be played in front of thousands, balanced down to the frame or pushed into high-stakes competition as soon as it drops. Some games are much better served by embracing their identity as casual, community-driven experiences.
Esports is in no way a requirement for success, but rather a byproduct of a good game and a passionate community.
With Marvel Rivals Season 3 being just around the corner, NetEase has officially shed light on the new Battle Pass that the upcoming patch will bring to the game.
The Marvel Rivals Season 3 Battle Pass will feature 10 new sets of hero skins alongside a plethora of other cosmetics. As confirmed by the devs, the new hero costumes will be themed on the “cosmic power of the Phoenix Force” and the “mysterious Symbiotes.”
In this article, we’ll take a look at everything you need to know about the Marvel Rivals Season 3 Battle Pass, including its release date, skins, price, and more.
Marvel Rivals Season 3 Battle Pass Skins
Below, we have listed all the new hero costumes that the Marvel Rivals Season 3 Battle Pass will introduce to the hero shooter:
The Marvel Rivals Season 3 Battle Pass is set to hit the live servers worldwide on July 11, 2025, at 2 am PT.
Marvel Rivals Season 3 Battle Pass Price
As with every other Marvel Rivals Battle Pass, the standard premium version of the Season 3 pass will be priced at 990 Lattice, which roughly translates to $10 USD.
The Esports World Cup Foundation (EWCF) today announced the return of global technology brand HONOR as the Official Smartphone Partner for the Esports World Cup (EWC) 2025. Following a successful partnership at the debut EWC in 2024, this new partnership will see HONOR again at the forefront of mobile esports innovation.
This year, HONOR will introduce its newest flagship device, the HONOR Magic7 Pro, on the international stage, fueling competitive games such as Honor of Kings, PUBG: Mobile, Mobile Legends: Bang Bang, and Free Fire. These events alone will provide more than $10 million in prize money, with world-class players from all corners of the globe.
Designed for top-notch performance, the HONOR Magic7 Pro boasts the Snapdragon 8 Elite Mobile Platform, Ultra-wide Area Cooling System, and a 1-120Hz adaptive refresh rate screen, specifically designed for all-day marathon gaming. It also debuts the first industry AI Real-Time Rendering technology, offering console-level quality visuals on a smartphone.
Mobile esports is one of the fastest-growing segments in competitive gaming, and having a partner like HONOR allows us to match that momentum with world-class technology. HONOR’s continued collaboration ensures our players are equipped with elite tools that elevate performance and unlock new levels of play. We’re thrilled to extend this partnership and to once again showcase what’s possible when cutting-edge innovation meets the global stage of the Esports World Cup.
Mike McCabe, Chief Operating Officer at the Esports World Cup Foundation
Back in Riyadh, Saudi Arabia, from July 7 through August 24, 2025, the Esports World Cup will be an even greater celebration of gaming culture. With 25 tournaments for 24 games, 2,000 top players, and 200 Clubs from over 100 nations, the event features the biggest prize pool in esports history at more than $70 million.
Audiences can also look forward to a full entertainment schedule, comprising live music performances, anime cafes, vintage gaming arcades, and cosplay areas.
The Marvel Rivals Season 3 Battle Pass is bringing with it a bunch of exciting additions to the hero shooter, and among them is the iconic Symbiote Spider-Man skin alongside a fan-favorite emote inspired by one of the original movies.
As the second season of Marvel Rivals nears its end, NetEase has officially revealed the patch notes for the game’s Season 3 update. The highly anticipated patch introduces the new hero Phoenix, a brand-new Domination map, and a plethora of other exciting changes to the game.
Similar to every other season, the Battle Pass remains one of the major highlights for the Marvel Rivals Season 3 update. It’s set to add 10 new sets of hero skins to the game alongside other cosmetics including nameplates, sprays, and more.
Marvel Rivals Symbiote Spider-Man Skin Revealed
While there’s plenty to check out in the Marvel Rivals Season 3 Battle Pass, Spider-Man fans are especially thrilled as it finally introduces the long-awaited Symbiote Spider-Man skin to the game.
But that’s not all — the upcoming Battle Pass will also add the iconic ‘Evil Dance’ emote to Marvel Rivals, reminiscent of the legendary dance scene of Tobey Maguire from Spider-Man 3.
— Marvel Rivals Intel (@RivalsAssembled) July 3, 2025
Whether you’re a die-hard Spidey fan or just looking to add yet another meme-worthy cosmetic to your collection, the Symbiote Spider-Man skin in Marvel Rivals Season 3 is one you won’t want to miss.
With only a week remaining till Marvel Rivals Season 3 hits the live servers, NetEase has finally dropped the patch notes for the highly anticipated update.
In accordance with the plethora of leaks we have seen earlier, the Marvel Rivals Season 3 update will bring with it the new hero ‘Phoenix’ to the game alongside a brand-new map.
Jean Grey will take on the Duelist role in the game’s ever-expanding roster, utilizing her fiery spells to wreak havoc on the battlefield. Fans can check out her official reveal trailer below:
The devs have also shed light on the upcoming map coming to the hero shooter with the third season. Klyntar: Celestial Husk will be a Domination map that will be added to Marvel Rivals on the same day as the Season 3 update.
Take a look at the full Klyntar map revealed below:
Other than that, there’s also a fresh new Battle Pass with 10 new sets of hero skins. The hero costumes for the Marvel Rivals Season 3 Battle Pass have been themed on the cosmic power of the Phoenix Force and the mysterious Symbiotes.
Moving forward, players will be able to earn ‘Accessory Points’ by playing Marvel Rivals matches, which can then be redeemed for hero-specific accessories.
There’s also the new Seasonal event ‘Milano Repair Logs’, new cosmetics in the game store, and a plethora of other exciting changes for players to enjoy.
Without further ado, let’s check out the detailed patch notes of the Marvel Rivals Season 3 update.
Marvel Rivals Season 3 Patch Notes
Here are the official patch notes for Marvel Rivals Season 3, as confirmed by NetEase:
New Hero Ignites the Battle!
Phoenix turns up the heat in Marvel Rivals!
New Map to Explore!
New Domination Map – Klyntar: Celestial Husk
S3 Battle Pass
Unlock a fiery new Battle Pass featuring 10 all-new sets of heroic costumes! This season’s theme is the cosmic power of the Phoenix Force and the mysterious Symbiotes. We hope you enjoy it!
Season Event
New Event: Milano Repair Logs – Join the crew to help repair the Milano and earn a free Symbiote Storm costume. This event launches alongside the new season.
Competitive
Rank Reset: Based on your final Season 2.5 rank, ranks will be demoted by 7 divisions. For example, if you ended the season at Diamond I, your Season 3 journey begins at Gold II. New Rank Settlement Rewards: New rewards have landed, and they’re hotter than a supernova! Reach Gold for the incredible Phoenix – Emerald Flames costume, and earn fresh Crests of Honor for Grandmaster, Celestial, Eternity, and the illustrious Top 500. But that’s not all! This season, we’re igniting some fiery fun with brand-new Nameplate Frame rewards for Diamond and Platinum ranks.
Mission System Adjustments
1. Daily Missions Removed: Their Chrono Token rewards will be redistributed to other missions. 2. Weekly Missions Improved: Unfinished weekly missions will now roll over and can be completed until the mid-season ends. 3. New Season Missions: These last the entire season and can be completed repeatedly for rewards. 4. More Mission Types: New missions added, while excessive hero-specific missions have been removed.
New Systems
1. Accessories: Earn Accessory Points in matches and redeem them in the Shop for hero-specific accessories. 2. Student Perks: College students can verify their school email to get free trial access to 10 costumes. 3. Main Menu Update: New Events tab for easy event tracking. 4. Discord Integration: Reconnect your Discord account after the update to receive 100 Units and unlock new features: Chat with Discord friends in-game and message in-game friends via Discord when not in the game. 5. New Practice Option: Team captains can now queue all members into the same practice Doom Match session.
New In Store
1. New Costume: Phoenix – Chaos Phoenix Bundle. 2. New Emoji: Phoenix – Default Bundle. 3. New Costume Colors: Scarlet Witch – Immortal Sovereign, Jeff the Land Shark – Sunshine Land Shark, Invisible Woman – Malice, Rocket Raccoon – Sunshine Raccoon. 4. New Ultimate Ability VFX: Scarlet Witch – Immortal Sovereign, Jeff the Land Shark – Sunshine Land Shark.
Twitch Drops
As Season 3.0 kicks off, get ready for a new round of Twitch Drops. Simply accumulate the required viewing time to claim your rewards. This round’s drops include the Hawkeye – Will of Galacta costume along with related bundle content. Drops Period: 11/07/2025, at 12:00:00 ~ 08/08/2025, at 09:00:00 (UTC)
Tournaments
1. The third season of the Marvel Rivals Championship is here! Dynamic nameplate designs have been introduced for champion, runner-up, and third-place. Play 10 Open Qualifiers for an exclusive spray reward. Platinum III remains the minimum sign-up rank, with faction slots for each region increased to 2,500. The sign-up phase is shorter due to the season length adjustment. Stay tuned for the official schedule and check the Marvel Rivals Championship rules for details. 2. New Verified Faction System: Officially approved Factions get access to a unique name pool, verified name styles, and exclusive icons.
Fixes and Optimizations
All Platforms
1. Match Summary Revamp: More detailed stats and functions added. 2. Gallery Update: Merged “Serials” and “Special Edition,” added a new “Cinematics” tab featuring map cutscenes. 3. Costume MVPs: Previously Costume-Exclusive MVPs can now be used with any costume for greater customization. Mix and match freely!
Maps and Modes
1. Fixed terrain issues that could cause characters to become stuck or clip through odd locations. 2. Resolved various issues, including floating broken objects, collision errors, etc. 3. Improved symbiote lift devices: Now require a player to stand on them to trigger upon attack.
Heroes
1. Soundwave Enhancement: Added new, softer high-frequency hit and impact sound effects. Adjust settings in Audio > Combat Mix. 2. Thing’s Rocky Road: We’ve fixed an issue where The Thing’s Embattled Leap ability couldn’t target Wolverine while the Fastball Special was charging up. Now, nothing will stop Ben from jumping to Logan’s side. 3. Emote Antics: We’ve patched up several emote animation bugs across the roster.
Console
To reduce future patch sizes, we’ve reorganized client files for S3, but this update’s patch size may be larger. Thank you for your understanding!
Marvel Rivals Season 3 Release Date
The Marvel Rivals Season 3 update is scheduled to go live on July 11, 2025, at 2 am PT. The servers are likely to be taken down for a few hours as the devs ship out the major update to the game.
Kukri Knife has been a popular choice among CS2 players since its introduction to the game in the Call for Arms update. Being popular means everyone wants to get it, and as a result, the prices are sky-high.
If you are new to the game and looking to get your first knife, then there is bad news for you. The only way to get a knife is to get it from the market or other third-party selling websites, unless you are willing to use up a lifetime’s worth of luck.
On the topic of using the lifetime of luck, opening a case is a cheap way to get your hands on said knife. While opening a case doesn’t guarantee you a knife, it is the cheapest way to get one of them. Kukri Knife is a part of the Kilowatt Case, and that is what you need to open.
Make sure to get a Key first and then open the case. If you are lucky enough, then you will get your hands on the most desired knives in the game. The chances of it cannot be any slimmer, but there is nothing wrong with trying your luck once in a while.
As we head into the second half of the Counter-Strike season, the ESL Challenger League and the ESL Pro League qualifying system have been modified to adhere to Valve’s tournament criteria. This will ensure that teams will have two Elite events to qualify for the big leagues of Counter-Strike.
ESL Pro League is a one-of-a-kind tournament that houses the big names as well as the small ones. It gives lesser-known players and teams a chance to showcase their skills against the world’s best. Not only does EPL provide a stage for emerging talent, but its format provides us with month-long top-tier CS action.
To align with VRS rules, Advanced to ECL promotion is replaced by 2x Elite events per season, seeded by League standing, for more chances to climb faster & earn VRS points.
Advanced champs will now get paid trips to EPL LAN qualifiers, and .coach is back to support the grind. pic.twitter.com/D6iY358MX8
The Elite tournaments, which will take place twice a season in North America and Europe, where teams will give teams the chance to qualify and will be used for VRS rankings. ESEA League results will decide their seeding, and then the teams will find themselves in groups where the top 2 will make it to the next stage.
While lesser-known teams will have more opportunities, this will help with the discovery of young talent, which is essential for teams to survive and for the CS2 profession scene to keep rising in the coming days.