Tuesday, December 10, 2024

New Palworld Update Fixes Several Critical Bugs: V0.1.4.1 Patch Notes Revealed

One of the prime reasons behind the rising popularity of the new action-adventure title Palworld is the amount of effort that the developers are constantly putting in to keep the game updated and fix critical issues that are surfacing in the game. Only a few days after the Pocketpair title received its first major update, the devs have already shipped out a minor yet impactful update to address some annoying bugs that have been haunting the player base.

The new Palworld v0.1.4.1 update brings with it several welcome changes to the game including bug fixes and various QoL improvements. The patch also implements new countermeasures aimed at effectively mitigating various cheats and exploits that have been undermining the multiplayer experience for numerous players on servers.

The patch notes for the new Palworld update has already been revealed by Pocketpair, and fans can check out all the changes that the v0.1.4.1 update has brought to the game. In case you have missed the official patch notes of the latest Palworld update, we have you covered.

Palworld v0.1.4.1 Update: Patch Notes

Here are the detailed patch notes of the Palworld v0.1.4.1 Steam update, as officially confirmed by the developers:

Patch Notes:

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▼Major Fixes

・Fixed an issue where the game would always crash and save data would be corrupted when the total number of Pals captured by the guild reached approximately 7000. 

・In the previous patch, save data that had already been in this state (for servers, the server’s world data) remained in a broken state that made it impossible to load, but after applying this patch it will be resolved and will load properly.

・Fixed an issue where some weapons equipped by other players would disappear when a player used a grenade in multiplayer. 

・Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug. 

▼Base related 

・Fixed an issue where if a Pal that was manually assigned to a breeding farm went to sleep, it would not wake up forever. 

・Fixed an issue where no wood would drop when Pal at the base felled a tree.

▼Others 

・Implemented countermeasures against some cheats and exploits

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Sonu Banerjee
Sonu Banerjeehttp://www.talkesport.com
Sonu Banerjee loves first-person shooter games and writes about them. Sonu covers everything from tactical games to chaotic multiplayer moments. Sonu admits being not so good in Valorant. But Sonu’s passion for gaming makes stories relatable and authentic. Loves reading, watching movies and playing games of all sorts.
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