New Among Us Update to bring New Map and Player Profiles

The new map is set to be even “bigger than Polus”.

Unless you’ve been living under a rock lately, there’s no possible way for you to have not heard of Among Us, the newest trend in the world of video games. The murder-mystery party game gained immense traction this year after it was played by a group of popular streamers including Pewdiepie, Toast, Pokimane, and others.

From hitting the top of the Twitch charts to being livestreamed by a US Congresswoman herself, over the past few months, Among Us has managed to achieve what most other titles could only hope to achieve in decades.

Amid the peaking popularity of the game, the devs have continued providing their full support to the game. In case you’re unaware, they even canceled its sequel ‘Among Us 2’ to put in more work to the current version of the game.

In a recent announcement dated November 2nd, InnerSloth have revealed their plans for the future of Among Us, and it looks like they have some exciting stuff in mind.

For starters, the game will have an accounts’ system for players to be able to add each other or report cheaters. “We’re hoping to get accounts into the game by December,” the devs said. “This will allow players to report accounts that are toxic and/or hacking. They may be a bit barebones at first but things like friendslists will also come at a later date after launch.”

However, the most anticipated change is perhaps the upcoming Henry Stickmin themed map. While details of the map are still unknown, it’s set to be even bigger than Polus. “This map is currently looking bigger than Polus! The map will contain plenty of new tasks and will be available for free to all players!”

Besides the above-mentioned changes, the roadmap also reveals some localizations and translations arriving in the game along with more support for colorblind players in a future update.

AMONG US NEW UPDATE PATCH NOTES –

– Added Anonymous Voting option

        All votes appear as grey

– Added Task Bar Modes

       Always mode works like normal

      Meeting mode only updates the bar during meetings

      Invisible mode removes the task bar entirely

– MIRA: Comms sabotage clears the security logs

-Added symbols to fix wires task

-Added cosmetics to meeting screen

-Various bug fixes

WE HAVE LOTS OF THINGS PLANNED, BUT NO REAL OFFICIAL ROADMAP. WE PLAY THINGS PRETTY LOOSE SO WE CAN TACKLE WHAT WE THINK THE GAME NEEDS MOST. WE ALSO DON’T WANT TO PROMISE ANYTHING AND THEN NOT PROVIDE IT SO IT’S A SCARY THING TO SHARE. HERE ARE SOME OF THE BIG THINGS WE ARE PLANNING

Innersloth

-Accounts. We’re hoping to get accounts into the game by December. This will allow players to report accounts that are toxic and/or hacking. They may be a bit barebones at first but things like friendslists will also come at a later date after launch.

-New Map. We’re hard at work on a new map (It’s Henry Stickmin themed!). This map is currently looking bigger than Polus! The map will contain plenty of new tasks and will be available for free to all players!

-Translations/Localization. The game is currently only translated into a few languages (and some of those translations are a bit rough). We’re planning on getting professional translations into multiple languages (More than we currently have, not ready to share quite which languages yet). To all the people offering to translate, thanks for reaching out, but we’ve got it under control!

-Colorblind support. This patch contains a first pass on colorblind support. We’ll continue monitoring it to see how it performs.

MIND YOU THIS ISN’T THE FULL EXTENT OF OUR PLANS. WE’VE GOT LOTS OF THINGS WE’RE PLANNING THAT WE’RE NOT QUITE READY TO SHARE YET! THANKS FOR STICKING WITH US AND ENJOYING THE GAME! WE’RE GOING THROUGH SOME GROWING PAINS RIGHT NOW, BUT I AM VERY EXCITED FOR THE FUTURE OF AMONG US!

Innersloth