Friday, July 11, 2025

Marvel Rivals June 26 Update Changes Surrender Requirements, Adds New Skins & More

NetEase has shipped out a new update to Marvel Rivals on June 26th, and it has brought with it a number of exciting additions to the hero shooter.

While the Marvel Rivals June 26 update doesn’t introduce any drastic changes to the game’s meta, there’s still plenty to check out in the latest patch.

One of the biggest highlights of the new Marvel Rivals update is the overhaul of the surrender system. Moving forward, the number of votes required for surrendering in the game will be reduced.

We have listed the new surrender requirements below:

Team SizeVotes Required
65
54
43
33
22

Alongside the surrender change, Marvel Rivals’ June 26 update also adds a couple of brand-new skins for Thor and Punisher.

Thor’s “Majestic Raiment” bundle and Punisher’s “Daredevil: Born Again” bundle will be available in your shop starting June 27 at 2 am UTC.

Marvel Rivals June 26 Patch Notes

Without further ado, let’s check out the detailed patch notes of the Marvel Rivals June 26 update, as officially revealed by NetEase.

New In Store

1. Thor – Majestic Raiment Bundle
2. The Punisher – Daredevil: Born Again Bundle
Available from: 2025/6/27, at 02:00:00 (UTC)

New Additions and Adjustments

We have reduced the number of votes required for a surrender. The new requirements are as follows:

Team SizeVotes Required
65
54
43
33
22

Fixes

All Platforms

1. Fixed an issue where the replay list displayed for searched Factions during the Closed Qualifiers showed matches from the Open Qualifiers instead.  

Heroes

1. Winter Soldier’s Winter Woes: We’ve fixed a bug where Bucky’s Ultimate Ability could be abnormally interrupted if Captain America initiated their Team-Up Ability at the same time. Now, when the Winter Soldier unleashes his fury, nothing will freeze him in his tracks!  
2. Magneto’s Magnetic Mayhem: Resolved a glitch where Max’s Ultimate Ability Iron Meteor could take a detour when destroyed by enemies during high latency conditions, causing it to jump around like a rogue Sentinel. Now, when the Iron Meteor gets taken down, it stays down.  
3. Mister Fantastic’s Elastic Errors: Fixed a rare misfire where Reed’s Distended Grip ability would sometimes register a hit without actually connecting at extreme distances, causing him to stretch himself too thin. Now his hits are as reliable as the Fantastic Four!  
4. Iron Fist’s Flying Fists: Corrected an issue where Lin Lie could still move while snagged by Squirrel Girl’s Squirrel Blockade while using Jeet Kune Do in the air. Now, the only thing that should be flying is his fists, no more acrobatics under squirrel control!  
5. Doctor Strange’s Sorcerous Shenanigans: Fixed a bug where Stephen might miss out on Ultimate Ability Energy from terrain KOs if enemies passed through multiple portals before being eliminated. Now, the Sorcerer Supreme will always reap the rewards of his mystical maneuvers! 

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