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Sony Is Giving Some PS5 Players โ‚ฌ10 Back When They Buy Games

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Sony is offering selected PS5 players up to โ‚ฌ10 in PlayStation Store Wallet Credit when purchasing eligible games, expanding an unusual rewards experiment that TalkEsport first reported earlier this month.

Sony is quietly giving some PlayStation 5 owners money back when they purchase selected games through the PlayStation Store, with eligible customers in France now seeing offers worth as much as โ‚ฌ10 in PlayStation Wallet Credit.

The promotion appears directly on eligible PS5 game listings under a Wallet Credit label. Rather than reducing the price of the game at checkout, Sony credits the promotional amount to the player’s PlayStation wallet after the qualifying digital purchase, leaving the money available for another transaction on the PlayStation Store. There is an important catch: the promotion does not appear to be universally available. Eligibility can vary between games and accounts, while Sony has yet to publish a complete public set of rules explaining exactly how players are selected for the offer.

That means PS5 owners should check the individual PlayStation Store listing while signed into their own account before purchasing anything. Seeing another player receive โ‚ฌ10 after buying the same game does not necessarily mean every account will receive the reward.

How PlayStation’s โ‚ฌ10 Wallet Credit offer works

The mechanism is considerably simpler than a conventional points-based rewards programme. When an eligible player purchases a participating digital PS5 game carrying the Wallet Credit promotion, Sony adds the specified credit to the player’s PlayStation wallet after the transaction. Reports surrounding the current test have shown rewards of $10 in the United States, ยฃ10 in the United Kingdom and โ‚ฌ10 in parts of Europe, although the precise value and availability can differ depending on the account, region and game.

The reward is therefore not a traditional cashback payment returned to a bank account or credit card. It remains inside the PlayStation ecosystem as wallet funds that can be used towards subsequent purchases through the PlayStation Store.

Sony’s French support documentation explains that every adult PlayStation account has an online wallet for storing funds and making purchases through the Store. Wallet funds are automatically used first when completing another transaction, with an additional payment method covering any remaining balance where necessary.

Which PS5 games are offering Wallet Credit?

Sony has not published a definitive global list of participating games, which makes the promotion considerably less straightforward than an ordinary PlayStation Store sale. Games reported with Wallet Credit offers include The Blood of Dawnwalker, Resonance: A Plague Tale Legacy, Star Wars Zero Company, Halloween: The Game, Onimusha: Way of the Sword and Mortal Shell II, although availability should be checked individually because the same offer may not appear for every account or market.

The Blood of Dawnwalker has provided one of the clearest examples of the system in operation. Players who encountered the promotion reported receiving their Wallet Credit after completing an eligible purchase, demonstrating that the feature has progressed beyond the mysterious Store listing that first appeared earlier in the year.

The safest rule remains simple: if the relevant PlayStation Store page does not display a Wallet Credit offer while you are logged into your account, do not assume the purchase will generate one.

TalkEsport first spotted the Wallet Credit experiment earlier this month

The appearance of โ‚ฌ10 rewards in France is the latest development in an experiment that has been gradually appearing across PlayStation accounts rather than a completely new rewards programme announced by Sony.

TalkEsport reported on September 23 that PS5 players were beginning to receive $10, โ‚ฌ10 and ยฃ10 in Wallet Credit after buying selected games. At the time, offers had already appeared on several game listings, but the inconsistent availability between accounts suggested Sony was conducting a controlled promotion rather than launching the feature universally.

The French activity strengthens the evidence that Wallet Credit is being tested across multiple PlayStation markets. What remains unclear is whether Sony intends to develop the system into a permanent feature, expand it to every account or continue using Wallet Credit selectively around individual game releases.

Sony has had a mysterious Wallet Credits listing for months

The terminology itself predates the current promotion. Earlier in 2026, PlayStation users discovered an unusual product listing called Wallet Credits on Sony’s digital storefront. The listing identified Sony Interactive Entertainment as its publisher but provided little explanation of what the product was intended to become.

At the time, its appearance prompted speculation that Sony could be preparing another rewards mechanism. The subsequent arrival of actual Wallet Credit promotions on game listings gives that earlier discovery considerably more context, although Sony has not officially established that the mysterious product page and the current purchase rewards form part of the same programme.

That distinction remains important because the evidence currently establishes that Sony is distributing Wallet Credit through selected purchases; it does not yet establish the existence of a universally available PlayStation Wallet Credits loyalty programme.

Could Wallet Credits replace PlayStation Stars?

The timing inevitably raises a larger question because Sony is simultaneously winding down PlayStation Stars, the loyalty programme it introduced in 2022. PlayStation Stars combined purchases and campaigns with points, status levels, digital collectibles and rewards, but Sony announced in 2025 that the current version of the programme would be discontinued. Its final shutdown is scheduled for November 2, 2026.

Sony previously said it would evaluate what it had learned from PlayStation Stars while exploring how its loyalty efforts could evolve in the future. That makes the emergence of Wallet Credit only weeks before Stars disappears particularly interesting, although there is currently no official confirmation that one system is intended to replace the other. If Wallet Credit does eventually develop into something larger, its most obvious advantage would be simplicity. Instead of earning points, completing campaigns and later converting rewards, a player could buy an eligible game and receive funds directly into the same PlayStation wallet used for subsequent Store purchases.

โ‚ฌ10 back could make full-price digital games more attractive

The structure also makes commercial sense for Sony because Wallet Credit can increase the perceived value of a digital purchase without requiring the publisher to reduce the game’s advertised price. A player purchasing a โ‚ฌ69.99 game with a โ‚ฌ10 Wallet Credit promotion still pays โ‚ฌ69.99 for that transaction, but finishes with โ‚ฌ10 available towards something else on the PlayStation Store. From the customer’s perspective, the effective value proposition improves; from Sony’s perspective, the reward remains within its digital marketplace rather than leaving the ecosystem as cash.

That distinction becomes particularly relevant when comparing digital and physical games. Retail copies can be discounted independently by stores and can generally be resold or traded after purchase, while digital PlayStation purchases remain attached to the buyer’s account. Wallet Credit gives Sony another mechanism for adding value to digital purchases without permanently lowering their listed prices.

The Wallet Credit test arrives during a huge PS Store sale

The experiment is also arriving during an unusually active period for Sony’s digital storefront. TalkEsport recently tracked more than 500 discounted PS5 games across the latest PlayStation Store promotion, including Halo: Campaign Evolved, Marvel’s Spider-Man 2, Assassin’s Creed Black Flag Resynced, Hades II, Forza Horizon 5 and several other major releases.

The Wallet Credit experiment is separate from those discounts, and players should not assume that buying a game simply because it appears in the current sale will generate additional credit. Only purchases carrying the relevant Wallet Credit promotion on the player’s own account should be treated as eligible. Nevertheless, the combination shows Sony experimenting with two different methods of encouraging PlayStation Store spending at the same time: conventional price reductions across hundreds of games and targeted rewards that put money back into a player’s digital wallet after selected purchases.

There is currently no general rule published by Sony stating that a PlayStation Plus subscription is required to receive Wallet Credit from these offers. Because eligibility appears to vary between accounts, however, players should rely on the promotion displayed on their own Store page rather than assuming qualification based on another user’s experience. If Sony expands Wallet Credits into a permanent programme, more comprehensive eligibility terms would presumably be required.

This is another area where the absence of complete official terms matters. Reports surrounding the promotion have suggested that restrictions can differ between accounts, and some users have encountered language indicating that an offer may only be redeemed once.

Players should therefore not assume that purchasing several games displaying similar promotions will necessarily generate โ‚ฌ10 for every transaction. The conditions shown directly alongside an eligible offer should take precedence over reports from other accounts.

The current Wallet Credit offers may end on September 29

Several of the Wallet Credit promotions reported during the current test have displayed September 29, 2026 as their expiry date, making the timing particularly important for players who already have an eligible offer visible on their account.

That does not necessarily mean Wallet Credits itself disappears after September 29. Sony could introduce another wave of eligible games, expand the test or eventually announce a more permanent version of the system. At present, however, players should treat the expiry shown on their individual Store listing as definitive for that particular offer.

Players interested in the promotion do not need to register through a separate website or rely on a list circulating online. The most reliable method is to sign into the PlayStation Store using the account that will make the purchase and open the listing for the game they intend to buy. If the account is eligible, the game page should display the Wallet Credit promotion and specify the reward attached to the purchase. Players should also check the expiry date and any conditions shown before completing the transaction.

Once wallet funds are available, they remain inside the PlayStation ecosystem. PlayStation’s official French Store documentation confirms that adult accounts maintain a PlayStation wallet whose balance can be used towards digital purchases, with another payment method covering the remainder where the wallet does not contain enough funds.

Sony still hasn’t explained what Wallet Credits will become

For now, the most important distinction is between what players can already use and what remains speculation about Sony’s longer-term plans. Wallet Credit is real: eligible PS5 owners are seeing promotions attached to selected games, and reports from multiple markets describe credit being deposited after qualifying purchases. The French market is now among the regions where โ‚ฌ10 offers have been documented.

What Sony has not done is announce Wallet Credits as a universal successor to PlayStation Stars, publish a complete list of eligible games and countries, or confirm that every PS5 owner will eventually receive access. That makes the current promotion simultaneously useful and slightly unusual. Some PlayStation players can effectively receive up to โ‚ฌ10 towards their next Store purchase simply by buying a game they may already have intended to purchase, while somebody using another account can look at the same title and receive nothing at all.

With PlayStation Stars approaching its final shutdown and Sony already experimenting with direct wallet rewards across several regions, the larger question is no longer whether Wallet Credit exists. It is whether these limited offers are simply short-term promotions or an early look at how PlayStation intends to reward digital purchases after Stars is gone.

GTA 6 Fans Overwhelm Game Informer as Huge Rockstar Info Drop Goes Live

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Game Informer’s 14-page GTA 6 special has triggered enormous interest as fans rush to access 12 new screenshots and fresh Rockstar details surrounding Leonida’s weather, wildlife and extraordinarily detailed open world.

If you have suddenly seen โ€œGame Informer GTA 6โ€ appearing everywhere on September 29, there is a very good reason for it.

Game Informer’s long-awaited Grand Theft Auto VI special is arriving digitally today as the centrepiece of Issue 382, bringing a 14-page cover story produced from interviews with several lead designers at Rockstar Games alongside 12 new exclusive screenshots from Leonida.

The release has generated substantial interest among GTA 6 fans, with users reporting difficulties accessing both Game Informer’s website and app as readers attempted to reach the new issue. At the same time, screenshots and summaries of the magazine’s new Rockstar information began spreading rapidly through GTA communities.

Game Informer has not publicly established that GTA 6 traffic caused the reported access problems, so it would be premature to state definitively that fans crashed the publication’s infrastructure. The timing, however, coincided directly with the release window for one of the most anticipated gaming magazine features in years.

More importantly for players trying to understand why the issue has attracted so much attention, this is not simply another collection of previously released GTA 6 information. Game Informer interviewed Rockstar developers directly and says the feature contains previously undisclosed details about how Leonida works, including its advanced weather simulation, enormous wildlife population and the research Rockstar conducted across Florida while constructing its fictional state.

The immediate explanation is Game Informer Issue 382, which places Grand Theft Auto VI on the cover and releases digitally on September 29. Game Informer revealed the cover on September 25, announcing that senior associate editor Marcus Stewart had interviewed several Rockstar Games lead designers for a 14-page feature examining Vice City, Leonida and the extraordinary amount of work involved in transforming Florida into GTA 6’s open world.

According to Game Informer’s official GTA 6 cover reveal, the magazine contains 12 new and exclusive screenshots alongside previously undisclosed information about weather, wildlife and Rockstar’s research into Miami and Florida. The cover itself is also new Rockstar artwork featuring protagonists Jason Duval and Lucia Caminos, giving collectors another reason to seek out the physical edition when it begins reaching subscribers, bookstores and newsstands.

GTA 6 fans report Game Informer website and app problems

The release-day excitement quickly produced another story of its own. Users across GTA 6 communities began reporting that Game Informer’s website and mobile app were either loading extremely slowly or becoming inaccessible while readers waited for the issue to appear. Multiple users described repeated login failures and pages refusing to load, while others reported briefly regaining access before encountering further problems. The reports were widespread enough to generate dedicated discussions within the GTA 6 community, with fans speculating that the number of people attempting to access the issue simultaneously was overwhelming Game Informer’s infrastructure.

That explanation remains a community interpretation rather than an official diagnosis from Game Informer. Without confirmation from the publication, the most accurate description is that users experienced widespread access problems at approximately the same time enormous interest was building around the GTA 6 issue.

GTA 6 will simulate Florida’s extreme weather

Beyond the rush to access the magazine, the most interesting part of Game Informer’s reporting concerns Rockstar’s approach to making Leonida feel like Florida rather than simply look like it. Game Informer officially confirms that its interviews discuss GTA 6’s advanced weather systems, which Rockstar has designed to reproduce some of Florida’s less pleasant meteorological conditions rather than limiting Leonida to the blue skies and sunshine traditionally associated with Vice City.

Summaries circulating from readers of the newly released issue add considerably more detail, describing an upgraded dynamic wind system capable of producing offshore breezes, convectional updrafts and wind behaviour affected by buildings. According to those summaries, wind can affect hair and loose rooftop debris, create movement across water and bend vegetation in Leonida’s swamps, while tropical storms and hurricanes form part of the broader weather system. Major storms are also described as combining dense cloud cover, strong winds, torrential rain, water running from structures, thunder and lightning, potentially giving GTA 6 weather a considerably greater effect on the appearance and atmosphere of the world than previous Rockstar games.

Those granular details are currently being reported from summaries of the newly released Game Informer feature and should therefore be distinguished from the broader weather system that Game Informer itself has publicly confirmed.

Leonida reportedly contains more than 170 animal species

Wildlife appears to be another area where Rockstar has substantially increased the density of its simulation. Game Informer’s public preview describes a โ€œstaggering amount of wildlifeโ€ spread across Leonida’s land, air and sea, including both species native to Florida and others introduced into the environment. Summaries of the full feature circulating on September 29 put the number at more than 170 animal species across GTA 6’s map, including more than 60 bird species and over 30 terrestrial mammals alongside fish and reptiles.

Manatees, flamingos, pelicans and alligators are among the animals described in those summaries, which would make wildlife a considerably larger part of Leonida than it was in Grand Theft Auto V’s Los Santos and Blaine County.

Rockstar’s experience building the ecosystems of Red Dead Redemption 2 provides an obvious point of comparison. That game treated animals as a substantial component of its open-world simulation rather than simple environmental decoration, and GTA 6 appears to be applying some of that philosophy to a contemporary setting with very different ecosystems.

GTA 6 NPCs reportedly have much greater physical variation

The newly circulating information also suggests that Rockstar has invested heavily in making Leonida’s human population more visually varied.

According to summaries of the Game Informer feature, GTA 6’s citizens can appear with different heights and body types, with variation extending into muscle mass, weight distribution and smaller physical characteristics. Additional details reportedly include differences in freckles, moles and tanning, while tattoos can reflect different communities and regions within Leonida rather than being drawn from one generic pool applied indiscriminately across the population.

That level of variation would support one of Rockstar’s broader goals for GTA 6: creating crowds that feel less like repeated combinations generated from a limited set of interchangeable NPC components and more like the population of an enormous contemporary state.

Rockstar went to Florida to make Leonida feel authentically Floridian

The authenticity of Leonida forms the central theme of Game Informer’s cover story, and this part comes directly from the publication’s conversations with Rockstar rather than community summaries. Game Informer says Rockstar undertook extensive research into Miami and Florida while attempting to build what the studio intends to be its most culturally and aesthetically authentic world to date.

The subject is particularly appropriate for the feature’s author, Marcus Stewart, who is a lifelong South Florida native and approached the Rockstar interviews partly through the question of just how accurately GTA 6 captures the place it is parodying. That matters because Leonida extends considerably beyond Vice City. Rockstar’s official material has already shown swamps, smaller communities, coastal areas, highways and other environments inspired by different parts of Florida, making GTA 6’s setting closer to a fictionalised state than merely a modern recreation of Miami.

Game Informer has 12 new GTA 6 screenshots

The other major reason fans are chasing Issue 382 is visual. Game Informer confirms that the cover story contains 12 new exclusive GTA 6 screenshots showing additional locations and residents of Leonida. Images from the issue began circulating through GTA communities shortly after the digital release, contributing further to the surge of interest around the magazine. The screenshots accompany the Rockstar interviews rather than functioning as a standalone gallery, meaning the issue represents one of the largest coordinated GTA 6 information drops outside Rockstar’s own trailers and promotional releases.

Game Informer nearly disappeared before landing GTA 6

There is another layer to the enormous attention surrounding Issue 382: Game Informer itself was not guaranteed to exist long enough to publish it. GameStop abruptly closed Game Informer in August 2024 after more than three decades of publication, ending one of the most recognisable institutions in American gaming media and leaving its editorial team without a magazine.

The publication subsequently returned in 2025 after being acquired and revived, bringing back members of its editorial operation and restoring both its digital presence and print magazine. That history makes the GTA 6 issue particularly notable. A gaming magazine that appeared to have published its final issue only two years ago has returned strongly enough to secure direct access to Rockstar Games for a 14-page feature on arguably the most anticipated video game currently in development.

The sight of readers reporting access problems while attempting to reach that feature on release day therefore carries a certain irony: Game Informer went from being abruptly shut down to hosting a GTA 6 story capable of generating an extraordinary amount of attention around the publication.

How can you read the Game Informer GTA 6 issue?

Game Informer’s GTA 6 feature appears in Issue 382. The publication confirmed ahead of release that the digital edition would become available on September 29, while physical copies will reach subscribers before arriving at bookstores and newsstands over the coming weeks.

Game Informer also says the GTA 6 issue will only remain available for a limited period, which may make the physical edition particularly attractive to collectors given its original Rockstar artwork featuring Jason and Lucia.

Community reports on September 29 have suggested that the GTA 6 feature may be accessible without the normal subscription requirement through Game Informer’s app, although access appeared inconsistent during the reported website and app problems. Until Game Informer or Rockstar provides an easily verifiable public statement establishing the exact access arrangement, readers should treat claims surrounding free availability cautiously.

Why this GTA 6 issue is attracting so much attention

The sudden interest surrounding โ€œGame Informer GTA 6โ€ ultimately comes from several things happening simultaneously rather than one isolated announcement. The digital issue has arrived, fans are attempting to access it, 12 previously unseen screenshots are circulating, Rockstar developers have discussed parts of Leonida that had not previously been explained in detail, and community summaries are rapidly extracting individual pieces of information from the 14-page feature.

The most significant details concern the world itself. GTA 6’s weather is being designed as a simulation capable of reflecting Florida’s violent storms rather than a simple visual effect, wildlife appears substantially more extensive than in previous Grand Theft Auto games, and Rockstar’s work on NPC variation suggests the studio is attempting to make Leonida’s population as carefully constructed as its landscape.

Not every granular claim circulating from Issue 382 can yet be independently checked against Game Informer’s freely accessible material, which is why details such as exact animal counts and specific weather behaviours should remain attributed to summaries of the magazine rather than presented as independently confirmed Rockstar announcements.

What is confirmed directly is substantial enough: Game Informer has published a 14-page GTA 6 cover feature based on interviews with Rockstar lead designers, accompanied it with 12 exclusive screenshots and focused on previously undisclosed aspects of Leonida’s weather, wildlife and Florida-inspired design. With Grand Theft Auto VI scheduled for November 19, 2026, the timing also places Issue 382 inside the final stretch before one of gaming’s most anticipated launches.

How Do You Get to the Sift in Minecraft? Every Current Method Explained

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The Minecraft Sift is the game’s fourth dimension. It joins the Overworld, the Nether and the End. It is also the first new dimension since the End arrived with Minecraft 1.0 in 2011. Mojang confirmed at Minecraft Live on September 26, 2026 that the Sift is coming to Java and Bedrock Edition. So how do you get to the Sift in Minecraft today? That depends on which game you are playing.

Where you can enter the Sift right now

GameCan you enter the Sift?How
Minecraft Dungeons IIYesRifts and a Deep Dark portal during the story
Minecraft Java EditionNot yetComing in 2027
Minecraft Bedrock EditionNot yetComing in 2027
Modded JavaYes, unofficiallyFan mods add their own portals

Only one official way into the Sift exists at the moment, and it runs through Minecraft Dungeons II.

How to get to the Sift in Minecraft Dungeons II

Minecraft Dungeons II came out on September 29, 2026 for Windows, Xbox Series X|S, PlayStation 5, Nintendo Switch and Nintendo Switch 2. It is also on Xbox Cloud Gaming. If you still need the full launch details, our Minecraft Dungeons 2 platforms and release date guide lists everything by platform.

According to the official Minecraft Live recap, rifts appear across the game’s connected world. When you walk into one, it sends you to the Sift. These rifts open as you move forward in the main story, so you have to keep playing the campaign to reach them.

The Minecraft Wiki page on the Sift lists two ways in:

  1. The Deep Dark portal. This portal is powered by a structure called the Note Block Machine.
  2. Rifts from the Grand Illusioner. The Grand Illusioner’s staff can tear open rifts that lead into the Sift.

The game has only been out for a day, and nobody has published a full quest-by-quest route to the portal yet. The simple version: follow the main story, head toward the Deep Dark areas, and step into any rift you find.

What you will find inside the Sift

The Sift is built from red and orange stone, bright green plants, ichor and sculk. The Minecraft Wiki also names it as the place where corrupted sculk came from. Healthy sculk still grows there.

FeatureDetails
LocationsLullaby Hills, Singer’s Meadow, The Carapace, Echo Den
BossesThe Monarch, Sculk Monstrosity, Harmonizer
Special mechanicThree “Sift tides” that change soul gathering and movement
CreaturesBlubs, Seedlings, Sculk Mages and others

The Carapace is a desert-style area full of huge bone structures that look a lot like Nether fossils. If you want to know how the new dimension compares to the older ones, read our breakdown of the Sift vs the Nether vs the End.

Can you get to the Sift in Minecraft Java or Bedrock?

No, not yet. The Sift is not in vanilla Minecraft on any platform today. Xbox Wire confirmed that the dimension is coming to Java and Bedrock Edition in 2027. Mojang has not given an exact date, and there is no snapshot, preview build or portal recipe so far.

Lead designer Jens “Jeb” Bergensten said the team wanted the Sift to fit alongside the existing dimensions while still looking and playing differently. We collected every other detail from the showcase in our full Minecraft Live Sift announcement coverage.

What about the Sift portal videos on YouTube?

Plenty of videos claim to show how to enter the Sift in regular Minecraft. Those videos use community mods, not the official game. Community guides list two popular mods:

ModEntry method (as reported by community guides)
Mielon’s The SiftBlow a Goat Horn at the center of an Ancient City, place Note Blocks on the blocks it wakes up, then play them in the order 1, 3, 7, 6, 5, 2, 4, 8
WellspringDefeat a Warden to get its key, clear the vines from the central portal, then use the key on Reinforced Deepslate

These steps only work with the mod installed, and they can change between mod versions. None of this will carry over to the official Sift in 2027. Mojang may use a completely different method.

On the official Minecraft Feedback site, players are already suggesting ways to unlock the portal. Some want a boss fight in the Ancient City. Others want something simple, closer to building a Nether portal. Mojang has not said which way it will go.

Quick answer

To get to the Sift in Minecraft today, play Minecraft Dungeons II and follow the story until rifts and the Deep Dark portal open. Java and Bedrock players have to wait for the 2027 update. Any Sift portal you see in vanilla Minecraft right now comes from a mod.

PRX Edge Past G2 in Valorant Champions 2026 Group C Winnerโ€™s Match

The Group C winnerโ€™s game of the Valorant Champions 2026 saw PRX taking on G2 in an intense showdown. After two close games and an incredible decider, PRX eventually came out on top, securing the victory 2-1 and their spot at the Playoffs.

Hereโ€™s everything that went down during the game.

Map Veto

  • PRX bans Abyss
  • G2 bans Summit
  • PRX picks Split
  • G2 picks Haven
  • PRX bans Ascent
  • G2 bans Sunset
  • Lotus was left over

Map 1: Split (Pick: PRX, Win: G2, Final Score: 13-9)

PRX kicked off the T-side of Split on the right foot by taking the pistol round, but a failed A-execute enabled G2 to stop them in their tracks. The German org managed to get a 4-2 lead over their opposition, but PRX regained their composure towards the later rounds, ending the first half with an even 6-6 score.

With another pistol-round win on the CT-side, PRX looked to close out the game as they extended their lead to 9-6, but G2 retaliated hard as they snatched one round after another, eventually ending the first game of the series 13-9 without leaving any room for error.

Map 2: Haven (Pick: G2, Win: PRX, Final Score:13-11)

After the heart-breaking loss on its own map pick, PRX found itself under some serious pressure from their opposition on Haven. However, they werenโ€™t willing to go without a fight. The Singapore-based org got itself a strong start with back-to-back round wins to kick off the second map with an incredible 7-0 lead. While G2 managed to collect a few rounds towards the end of the half, PRX appeared comfortable heading into the second half with an 8-4 lead.

G2 managed to regain its composure heading into the T-side of Haven, grabbing the pistol-round and capitalizing on the momentum to shatter PRXโ€™s economy. The two teams put up some incredible individual performances as the scoreline eventually tied 11-11 before PRX clutched out the last couple of rounds to end the game 13-11 in its favor.

Map 3: Lotus (Win: PRX, Final Score: 13-9)

G2 were off to a good start on the decider map of the series by securing the pistol round and the anti-eco that followed, but a buy-round win enabled PRX to equalize the score before grabbing the lead for itself. At the end of the first half, neither team could get a decisive advantage over the other as the scoreboard read 6-6.

PRX was the more dominant force throughout the second half of Lotus. After securing the pistol-round on the T-side, PRX put up some flawless executes, constantly overwhelming G2โ€™s defence to secure the game 13-9.

Wang โ€œJingggโ€ Jing Jie could easily be named the MVP of the series, putting up a whopping 61 kills across three maps while dropping only 48 deaths.

With this victory, PRX secures its spot at the Valorant Champions 2026 Playoffs. G2, on the other hand, will have to take on the winners of Tyloo vs Liquid in a battle for survival.

Modern Warfare 4 2XP Tokens Now Count Down in Match Time

Modern Warfare 4 2XP tokens will now count down only during matches. Call of Duty announced the change on September 28, 2026, through its official X account. Timers will no longer run while players sit in lobbies or menus. Tokens earned in earlier Call of Duty games will also carry over. Modern Warfare 4 launches on October 23, 2026.

Below, you can read how the new timer works and which tokens carry over, plus other quality-of-life changes Infinity Ward has added before release.

Modern Warfare 4 2XP Tokens: How the New Timer Works

Call of Duty confirmed that tokens will count down in game time. The same post said existing tokens will be usable starting in Modern Warfare 4.

In practice, a 2XP token now runs only while a match is live. A 1-hour token counts 60 minutes of match play. Time spent in lobbies, menus, loadout screens, and queues no longer reduces it.

A 30-minute token starts when a match begins. If the match ends before the 30 minutes are up, the timer pauses. It picks up again in the next match.

This means the bonus time of a token now matches the time a player spends in matches.

How Double XP Tokens Worked Before

In earlier Call of Duty games, the timer started the moment a player activated a token. It kept running in lobbies, during loadout changes, and while waiting in queue. Players often ended up with only a short amount of real match time.

Internet problems or leaving the game for a few minutes also used up token time. Players usually earn 2XP tokens by completing challenges across Call of Duty game modes. Battle Passes also include them.

Earlier Call of Duty gamesModern Warfare 4
Timer startsWhen the token is activatedWhen a match begins
Lobby and menu timeCounts against the tokenDoes not count
Older tokensNot applicableCarry over

The table shows the two main differences. The timer now tracks match time only, and tokens from earlier titles remain usable.

Black Ops 7 Tokens Carry Over to Modern Warfare 4

Infinity Ward confirmed that tokens earned in previous Call of Duty titles will carry over. They remain usable in Modern Warfare 4.

Players who own Black Ops 7 tokens do not need to spend them before buying the new game. The tokens will work under the new timer rules.

Other Modern Warfare 4 Quality-of-Life Changes

The token update is not the first player-requested change from the developer. Last week, Infinity Ward added a toggle that lets players turn off certain operator skins in Warzone and Modern Warfare 4.

Before that, the studio added shader preload support to the Modern Warfare 4 beta. It also removed the restart prompt in the game.

Modern Warfare 4 Release Date and Platforms

Modern Warfare 4 launches on October 23, 2026. It is scheduled for Windows, PS5, Xbox Series X|S, and Nintendo Switch 2. The single-player campaign unlocks a week earlier for players who preorder.

The open beta has ended. The next chance to play multiplayer is at launch, which is when the new token rules take effect.

Many fans welcomed the update on social media. One fan called it a huge win. Others said tokens should have worked this way from the start. Some hope the change reaches other Call of Duty titles.

Valorant Champions 2026 Vitality vs LOUD: Match Details, Predictions, and Where to Watch

Valorant Champions 2026 is currently underway, with the best teams in the world battling it out in Shanghai for a shot at the lionโ€™s share of a $2.25 million USD prize pool alongside the prestigious title.

The Valorant community is all set to witness Vitality taking on LOUD in the Group B Winnersโ€™ match. The former secured a 2-1 victory over Global Esports in a nail-biter opener while the latter cruised through its first game against EDward Gaming.

Only one of these two teams will move into the playoffs bracket from Group B on Wednesday, as the other drops into the decider.

Hereโ€™s everything you need to know about the Vitality vs LOUD game in Valorant Champions 2026 before it officially kicks off.

Match Details

  • Match: Team Vitality vs LOUD, Group B Winner’s Match
  • Format: Best-of-three
  • Date and time: 2:00 AM PDT on September 30 (11:00 AM CEST)
  • Venue: Jing’an Sports Center in Shanghai hosts the Group Stage and early Playoffs
  • Stakes: Winner goes through to the playoffs. The loser plays in the decider match against the winners of GE vs EDG.

Where to Watch Vitality vs LOUD Valorant Champions 2026

Every match during Valorant Champions 2026 is broadcast live on the official Valorant Twitch and YouTube channels. Official broadcasts run in several languages, including Spanish, Portuguese, Japanese, and Korean. Fans can also choose to tune in to co-streams from popular creators across more regional languages.

Viewers who link their Twitch accounts with their Riot ID will be able to get some exciting limited-time drops for their Valorant inventory. There are also shotcall rewards that can be obtained by watching the games live on Twitch.

Valorant Champions 2026 Vitality vs LOUD Prediction

While the game will undoubtedly be a nail-biter, so far, LOUD has looked to be the sharper team. Their 2-0 win over EDG was more dominant than Vitality’s close series against Global Esports. It goes without saying that Vitality has the firepower and experience to make this a real contest, and itโ€™s safe to expect a close series.

Prediction: LOUD 2-1 Vitality

Will GTA 6 Have Hurricanes and Tropical Storms? Find Out Here

GTA 6 hurricanes have not been confirmed, but Rockstar Games has confirmed an advanced weather system for the game. Game Informer revealed the detail in its issue 382 cover story, which says the system simulates Florida’s less sunny weather phenomena. The magazine did not name hurricanes or tropical storms. Fans still ask about them because Leonida is based on Florida.

This article covers what Game Informer said and what Rockstar has not confirmed.

GTA 6 Hurricanes: What Rockstar Has Confirmed

Game Informer published its GTA 6 cover reveal. The 14-page cover story appears in issue 382. It draws on interviews with several Rockstar lead designers.

Writer Marcus Stewart said the story covers never-before-shared features. One of them is the GTA 6 weather system, which simulates Florida’s less sunny weather phenomena.

The digital edition goes live for subscribers on September 29, 2026. The issue includes 12 new screenshots. It also covers the wildlife in Leonida on land, air, and sea, and how Rockstar researched Miami and Florida.

The preview does not mention specific weather events. Rockstar has not shown GTA 6 hurricanes or confirmed them. It has also not shown how storms could affect gameplay.

Why Fans Expect GTA 6 Tropical Storms

Leonida is a fictional state inspired by Florida. Florida is known for tropical storms and hurricanes, so fans link the two.

Earlier Rockstar job listings referred to dynamic weather systems. An Amazon listing for the game this year also mentioned dynamic weather. Both appeared before the Game Informer reveal.

What Is Still Unconfirmed About the GTA 6 Weather System

Rockstar has not confirmed the following:

  • Hurricanes or GTA 6 tropical storms in the game
  • Whether severe weather can happen in free roam or only in missions
  • Whether storms change how vehicles, aircraft, or boats handle
  • Whether GTA 6 has seasonal weather

Until Rockstar shows or names such events, hurricanes remain a fan expectation and not a confirmed feature.

GTA 6 Release Date and Platforms

The GTA 6 release date is November 19, 2026. The game launches on PS5 and Xbox Series X/S.

The Game Informer reveal does not change that schedule. The digital issue arrives about 7 weeks before launch.

What Is Rockstarโ€™s Next Big Game After GTA 6?

Grand Theft Auto 6 has arguably drawn all of the attention from the community, so Rockstar’s plans for future games have largely gone under the radar. A freshly minted leak has suggested the developers are returning to an older franchise with L.A. Noire 2 as their next major project after GTA 6’s release.

With the release of GTA 6 drawing close, these rumors have gained significant traction. With several franchises to build on, leaks strongly suggest Rockstar will release a successor to their 2011 hit L.A. Noire.

L.A. Noire is a neo-noir crime thriller that was considered by many to be ahead of its time. Set in 1947 post-war Los Angeles during Hollywood’s Golden Age, the game effectively combined open-world driving, crime scene investigation, clue gathering, and suspect interrogations to give us a masterpiece.

For a game that is not as appreciated as other projects from 2011, the modern audience is receptive towards such titles given how well received 007: First Light was. However, the claims that L.A. Noire 2 is Rockstar’s next major release are anything but verified at the time of writing, and the source does not have a strong track record for us to get behind these claims.

As the gaming community focuses on the release of Grand Theft Auto 6, Rockstar has a lot of time to reveal its plans for the next major project. Even if L.A. Noire 2 is in development, we are at least a couple of years away from its release, so it is in our own interest to keep our expectations in check.

Advanced Weather System Confirmed in GTA 6

Following months of rumors and speculation, Rockstar has confirmed that Grand Theft Auto 6 will feature the Advanced Weather System that is designed to make the game more realistic and bring the world of Leonida to life.

According to Game Informer, Rockstar has confirmed the new weather system, which will replicate Florida’s less sunny weather conditions and bring as much detail as possible into the game.

The report comes after months of speculation. The highly anticipated Advanced Weather System remained a hot topic within the gaming community. Several leaks and reports hinted that GTA 6 would implement a dynamic weather system, but these claims lacked studio backing until now.

Based on earlier GTA games, the weather was nothing more than a minor cosmetic change that had little to no impact on the game mechanics or how the storyline played out. With the implementation of the new system, we might see the weather influence certain aspects of the game and its storyline, primarily in the game physics part.

The report did not confirm how exactly the new system will be integrated to make the world more realistic, but it speaks to the lengths Rockstar has gone to make the game as detailed as possible. It went on to describe wildlife, foliage, and other minor details that were designed to make Leonida as realistic as possible. With a decade’s worth of development behind it, every effort is being put into making the game the most realistic open world we have ever seen.

Set to hit consoles on November 19th, Grand Theft Auto 6 is predicted to have the biggest opening for a video game we have ever seen. As Rockstar continues to closely guard all of the advanced features they have put into the game, we have to hold our horses for another month and a half to see it for ourselves.

Thailand Wins Gold Medal at PUBG Mobile 20th Asian Games 2026; China Takes Silver

Thailand has won the gold medal in PUBG Mobile at the 20th Asian Games 2026 after an impressive performance across the two days of competition. The Thai national team finished at the top of the final standings with 128 points, comfortably ahead of host nation China, which secured the silver medal with 114 points. Pakistan completed the podium with 100 points to take home the bronze medal.

Thailand entered the event with a major advantage in terms of team chemistry, as its national lineup featured the eArena squad. The players already had experience competing together at the highest level, and that coordination was visible throughout the tournament. eArena is an established Thai PUBG Mobile team, with Jowker, MORMAN, SchwepXz, TernyK and Rvenclaw listed on its 2026 roster.

Thailand remained consistent across the two days and eventually finished 14 points ahead of China, sealing the Asian Games gold medal with 128 points.

Thailand Dominates PUBG Mobile at Asian Games 2026

Thailand was one of the strongest teams throughout the PUBG Mobile competition and maintained its performance when it mattered most.

Having an entire squad that regularly competes together under eArena including players like MORMAN, SchwepXz, TernyK, Jowker, and TonyK, gave Thailand plenty of existing synergy. Instead of bringing together players from different organisations for the national team, the Thai lineup already understood each other’s playstyle, rotations and communication.

That experience helped Thailand put together a strong two-day campaign and finish with 128 total points, the highest among all 12 finalists.

The gold medal also adds another major achievement for the eArena players, who have been competing regularly in Thailand and Southeast Asia. Earlier in 2026, eArena finished second in the PUBG Mobile Pro League Thailand Spring.

This time, representing their country rather than their organisation, they went all the way and secured the gold medal.

Read More: Asian Games 2026 Esports Medal Table: How Many Medals Has India Won?

China Takes Silver, Pakistan Secures Bronze

China featuring prominent players like Lingyu, Tian, Zifeng, Huahua, and Zianzai, entered the tournament as one of the teams to watch and remained in contention for the top position. However, Thailand’s consistency eventually proved enough to keep the Chinese team behind.

China finished second with 114 points, ending the competition 14 points behind Thailand and securing the silver medal.

The battle for third was also interesting. Pakistan featuring whole squad of the PMGO 2026 Season 1 winner 4Thrives Esports, finished with exactly 100 points to claim the bronze medal and complete the PUBG Mobile podium at the 20th Asian Games.

Indonesia and Vietnam were the closest challengers to the top three, with both countries finishing on 95 points, only five points behind Pakistan.

PUBG Mobile Asian Games 2026 Final Points Table

Based on the final standings provided, Thailand, China and Pakistan occupied the three medal positions.

RankCountryPointsMedal
๐Ÿฅ‡ 1Thailand128Gold
๐Ÿฅˆ 2China114Silver
๐Ÿฅ‰ 3Pakistan100Bronze
4Indonesia95
5Vietnam95
6South Korea76
7Chinese Taipei62
8Jordan61
9Japan59
10Malaysia47
11Uzbekistan43
12Myanmar28

Thailand ultimately leaves the 20th Asian Games as PUBG Mobile gold medalist, with the eArena lineup delivering for its country on one of the biggest stages in Asian esports. China takes home silver, while Pakistan’s 100-point performance earns it the bronze medal and the final place on the podium.