For the past five years, the formula for executing onto bombsites in Valorant has remained roughly the same – retaking points are smoked off, a recon at the back of the site, a nade or molly at that sneaky corner, and a drone to clear off angles. Once you have enough info on the enemies or feel confident that you have the upper hand, you flash in and explode onto the site.
If you’ve played Valorant competitively at moderate to high elos, coordinated executes like this should feel all too familiar to you. However, Riot Games might just be looking to shake up this working formula with the addition of Veto, the game’s newest Agent.
Capable of shutting down enemy executes with the press of a button, Veto finds himself being added to the Valorant roster as the game’s seventh Sentinel and the 28th overall Agent. His versatile kit not only enables him to deny enemy utility and hold down bombsites with ease, but also gives him the option to escape sticky situations with his teleport beacons.
To better understand how Veto will spice up Valorant’s explosive meta, we first need to take a look at the abilities of the new Agent.
Valorant Veto Abilities

In this article, we’ll give you a brief overview of how Veto’s abilities work. If you’re looking for his detailed kit, be sure to follow our comprehensive guide on the topic.
His Crosscut (C) lets him place up to two beacons on the map to which he can teleport with the press of a button. They can only be activated when he’s within a certain radius, similar to a Chamber TP. However, unlike the Chamber TP, Veto needs to look directly at one of his beacons to activate it. On top of that, his teleport has a small channeling time during which he is vulnerable to enemies.
Veto’s Chokehold (Q) is a deployable trap that triggers automatically upon impact. Once an enemy enters its radius, it will detonate, deafening and decaying nearby enemies.
His basic ability is perhaps the most interesting part of his kit. Despite being a free ability, the Interceptor (E) enables him to intercept most enemy utility within a radius and destroy them. This can not only deny crucial information to your enemies, but will also render your enemies unable to use flashes, nades, or other projectiles whenever it is active.
Veto’s ultimate, Evolution (X), turns him into a one-man army, giving him a combat stim, regeneration, and rendering him immune to any negative effects and most enemy utility.
How Will Veto Impact the Valorant Meta?

Taking a look at his abilities, it’s safe to say that Veto will be a meta-disruptor that will challenge the conventional playstyles we’ve seen so far in Valorant and reward tactical play rather than blind aggression.
His teleport beacons will enable him to safely play cheeky off-angles while his Interceptor will render it impossible for his enemies to flush him out. His Chokehold (Q) can be used as an incredibly strong last resort to fend off enemies rushing into a bombsite.
Lastly, Veto’s ultimate is easily one of the best abilities in the game to hold bombsites, allowing him to stand his ground against rushing enemies without the fear of being flashed, naded, or flushed out by other utility.
It’ll be interesting to see how pro teams adapt to Veto’s unique kit once he enters the competitive pool. His ability to lock down areas and manipulate engagements could completely reshape how teams approach both site defense and execution. We might also see entirely new strategies built around his setups and coordinated use of Interceptor to stall enemy pushes.
Veto will be available to play on the live servers of Valorant starting October 15, 2025, when the Season 25 Act 6 update launches.

