RTX Tech Coming For Rainbow Six Siege, Red Dead Redemption 2

At Computex 2021, Nvidia showcased the upcoming brand new GPUs–the 3080 Ti and 3070 Ti. Alongside the launch of the GPUs, Nvidia also announced multiple games that will use RTX technologies, including Rainbow Six Siege, Red Dead Redemption 2, Doom Eternal, No Man’s Sky, and more.

One of the game on the list, Rainbow Six Siege already received NVIDIA’s Reflex technology back in March, which allowed players with the RTX series to play at a lower latency than other players. Now, Rainbow Six Siege is also getting support for DLSS 2.1, another RTX Tech that will significantly improve the in-game FPS performance at no loss in quality. 

DLSS 2.1 is a groundbreaking AI rendering technology that increases graphics performance using dedicated Tensor Core AI processors found only on GeForce RTX GPUs. DLSS uses the power of a deep learning neural network to boost frame rates by rendering the game at a lower resolution and then using AI to scale it to the preferred resolution. The DLSS 2.1 has come a long way and now the loss in quality is negligible, but the boost in performance is massive. 

Alongside R6S, the award-winning Rockstar title Red Dead Redemption 2, DOOM Eternal, Icarus, LEGO Builder’s Journey, DYING: 1983, The Ascent, and The Persistence will all be getting DLSS support soon. 

Nvidia also announced Reflex tech support for new titles, such as Escape from Tarkov War Thunder, Naraka Bladepoint, and CrossFire HD. 

Further details about when these updates arrive will be shared by Nvidia and the game developer at a later date. 

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