Choosing the right gear for your Heroes in Clash of Clans can be the difference between a crushing three-star victory and a frustrating fail. As you progress from Town Hall 8 all the way to Town Hall 18, the strategies change, and so does the equipment you need. Each level brings new challenges that require specific combinations to boost your Hero’s strength and survivability. In this guide, we will break down the absolute best equipment setups for every major level to help you dominate your clan wars and trophy pushes. Check out the best COC Hero Equipment.
Note: The Clash of Clans Hero equipment combinations shared in this article are based on the writer’s personal playstyle and favorite strategies. Clash of Clans offers many ways to play, and other combinations may suit you better depending on your army, available Ores, and preferences. Use these tips as a starting point and feel free to experiment.
Best COC Hero Equipment for Every Town Hall
Lower Town Halls (TH8 – TH10)
At these early levels, simplicity is key. For Town Hall 8, the Giant Gauntlet and Spiky Ball on the Barbarian King are incredibly powerful, especially when paired with Dragon attacks. On the Archer Queen, the Frozen Arrow and Invisibility Vial remain the gold standard. As you move into Town Hall 9 and 10, the Giant Arrow becomes a game-changer. It allows you to snipe air defenses or weaken the core of a base before your main army even enters.
Middle Town Halls (TH11 – TH13)
Town Hall 11 introduces the Grand Warden. For ground armies like Zap Witches, the Eternal Tome and Life Gem are essential to keep your troops alive through heavy fire. By Town Hall 12, the Magic Mirror becomes a top-tier choice for the Queen, as it creates clones that distract defenses. At Town Hall 13, you unlock the Royal Champion. A popular combination for her is the Electro Boots and Rocket Spear, which allows her to snipe key targets like the Town Hall from a distance.
High Town Halls (TH14 – TH15)
At Town Hall 14, many players stick with Yeti and Super Wizard strategies, keeping equipment similar to TH13. However, Town Hall 15 sees the rise of the Fireball on the Grand Warden. When paired with a Rage Gem, the Fireball can clear out massive sections of a base instantly. For the King, the Earthquake Boots are often preferred here to pop open walls and let your smash attacks reach the core.
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Elite Town Halls (TH16 – TH18)
For the end-game players at Town Hall 16 and 17, the Healer Puppet on the Queen is fantastic for keeping your “Hero Charge” going without needing extra spell support. For the Town Hall 18 Hero Equipment. At Town Hall 18, the newest equipment like the Snake Bracelet and Frost Flake take center stage. The Snake Bracelet protects the King as he funnels around the outside, while the Frost Flake on the Royal Champion freezes up to seven defenses, giving your army the breathing room it needs to finish the base.

