HomeMobile GamingCall of Duty: MobileCall of Duty: Mobile Season 10 brings a new Multiplayer map, a...

Call of Duty: Mobile Season 10 brings a new Multiplayer map, a new themed event

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Activision has released information about the tenth season in 2021 of Call of Duty: Mobile. Season 10 brings a new Multiplayer map, a new themed event, and Battle Pass. The new season has also brought the new Vacant Multiplayer map, the Search for Stansfield-themed event, two new weapons, a new Operator Skill, and Scorestreak.

New Rewards in the Shadows Return Battle Pass

Season 10 features a brand-new Battle Pass that includes free and premium items like new Operators, a new functional weapon, Weapon Blueprints, Calling Cards, Charms, COD Points (CP), and more.

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Battle Pass Free Tiers

Earn the new Scorestreak – Orbital Laser at Tier 14. At Tier 21, get the SVD sniper rifle. Other free tier items include the M16 – Paranoid, Charm – Gilded Marksman, Calling Card – Five Finger Fillet, and more.

Premium Pass Tiers

Get the Battle Pass for the chance to earn all of the content available in the Shadows Return stream, including the new Stansfield Operator and Epic Operator Skins like Templar — Unredeemed, Alice — Rime, and Yegor —Needleworked. Get new Weapon Blueprints like the LK24 — Vanquished, SVD — Black Ironwood, PP19 Bizon — Hidden Prowler, and the AS VAL — Tagger.

New Multiplayer Map: Vacant

First featured in the original Call of Duty®: Modern Warfare®, Vacant is a small map set in and around an abandoned office building. Close-quarter combat reigns indoors, while long-distance fighters will feel at home around the destroyed vehicles and containers outdoors. Master the whole environment to top the scoreboard no matter your location.

New MVP Replay

Fight hard and don’t let up for the chance to be featured as MVP at the end of the match. Show off your skills in the new MVP replay, where your best eliminations are displayed for all to see.

New Multiplayer Mode: Control

First experienced in Call of Duty®: Black Ops 4, Control tasks teams with the goal of attacking or defending two designated points before running out of respawns. Attackers must capture both points before the end of the time limit to win the round, while the defenders must fight to keep that from happening. Teams switch roles between rounds, and the first team to reach the round win limit wins the match.

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