Monday, March 30, 2026

How to Complete ARC Raiders Week 22 Trials Challenges

The Week 22 Trials in ARC Raiders went live on March 30, 2026, and will run until April 5, 2026. Five challenges are available this week, with three reward tiers per challenge tied to specific score thresholds. This week’s batch drops right before the Flashpoint update, so finishing them is a good way to stock up on loot before the new content hits.

Here is everything you need to know to 3-star all five challenges.

How ARC Raiders Trials Work

Each week, players receive five Trial challenges viewable from the Trials menu. Completing actions tied to each challenge earns points. Certain challenges are locked to specific maps or map conditions, and players earn double points on maps running major conditions such as Night Raid, Electromagnetic Storm, Hidden Bunker, Locked Gate, Cold Snap, or Hurricane.

You need 1,000 points for one star, 2,500 points for two stars, and 4,000 points for three stars. Points carry over across multiple runs, so you do not need to hit 4,000 in one session. However, progress within a single raid is lost if you die. You must extract safely for your points to count.

Trial 1: Search First Wave Husks

This Trial requires you to search the decaying bodies of previous ARC units, which spawn across multiple maps as First Wave Husks. You can find them during the Husk Graveyard or Electromagnetic Storm map conditions, though only the Electromagnetic Storm awards double points. Even if other players have already breached the Husks, you can still search them and earn points.

For the best results, head to Spaceport and follow a route through the map to find these metal remains scattered in various shapes and sizes.

Quick steps:

  • Load into any map, with Dam Battlegrounds or The Blue Gate during Electromagnetic Storm as the top picks
  • Search every First Wave Husk you come across
  • Extract once you have enough points

Trial 2: Damage Shredders on Stella Montis

For the second challenge, you need to damage Shredders on the Stella Montis map. Deploy during Night Raid to earn double points. Run through the following route to find Shredders: Medical Research, then Atrium, then Cultural Archives, then Lobby, then Assembly. Target the Shredder’s thrusters to take them down faster. You can keep running the route even after hitting 4,000 points if you want to push for a higher personal score.

Trial 3: Damage Flying ARC Enemies

To complete this Trial, you need to damage flying ARC enemies. There are six flying ARC types in the game, and hitting any of them counts toward the Trial. This makes it one of the easier challenges to 3-star. A solid method is to use a Renegade or Osprey and snipe flying ARC from the roof of the Pipeline Tower during a Night Raid on Dam Battlegrounds.

When at the Pipeline Tower, use a Zipline or Snap Hook to reach the roof. Deploy a trap near the Zipline base to stop other Raiders from flanking you. Scout flying ARC, including Rocketeers from that position. Use Barricades or the rooftop containers for cover when enemies close in. To kill a Rocketeer, aim for two of its thrusters, or use Wolfpacks to bring it down faster.

Trial 4: Loot Containers in the Traffic Tunnels (Blue Gate, Locked Gate)

The fourth challenge requires you to deploy on The Blue Gate during the Locked Gate map condition. During this event, four unique keys can be found at specific points of interest. After grabbing all four keys, head to the Control Room to open the Locked Gates. This unlocks the path to the Traffic Tunnels, where a Bastion patrols the area. Bring a Deadline or Trailblazers to deal with it. Then loot every available container, including vehicle hoods, bus trunks, and side bays.

Trial 5: Search Rooftop Chimneys in Buried City (Bird City Condition)

For this Trial, load into Buried City during the Bird City map condition. Search rooftops for chimneys and loot them. There are plenty of chimneys available under these conditions, so finding enough should not be a problem. Focus on the eastern side of the map for the best density of chimneys, and extract once you have hit your target score.

During the Bird City condition, you must interact with bird nests across multiple rooftops to earn Trial scores.

Rewards and Ranking

Arc Raiders Challenge rewards are given automatically after a safe extraction. Reaching 1,000 points gives a random Uncommon item. Reaching 2,500 points gives a Rare item. Reaching 4,000 points gives an Epic item or blueprint. Rewards can only be claimed once per tier per week.

When Season 3 ends on April 29, players receive unique cosmetics based on their final rank. Holding at least Rookie II at season end unlocks the Trials Season 3 outfit called The Torque, with extra colorways and variants available for reaching higher ranks like Daredevil and Hotshot.

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